09-19-2011, 06:59 PM
I have been hearing about this game alot lately. What exactly is it? And should i buy it or ignore it? Oh and just incase no spoilers if you may.
09-19-2011, 07:59 PM
Normally, I'd say that we already have a thread for this, but it has a lot of spoilers and whatnot, so...this can work for a new player.
The game is an Action/RPG, that uses the DS's screens for battle. You control Neku, who has access to psychic powers that are given to you by equipping different Pins. Each pin has one "Psych," and you use them to fight the enemies you encounter. Enemies can be found by scanning for them in a special mode, and then tapping on their icon to enter a battle with them - you can even tap multiple enemies to create chain battles (up to five) for greater rewards.
Once in battle, you control Neku on the bottom screen using touch controls, while controlling your partner on the top screen with the face buttons. On the bottom screen, you perform certain touchscreen-oriented motions to activate certain skills, based on the Pins you have on. Here's the first set of pins you get, and how they work...
Force Bullet - Tap an enemy to shoot an energy bullet at them
Pyrokinesis - Hold the stylus over empty space (spots not occupied by the player, enemies, or objects) to create a pillar of fire, and then move it around to damage enemies
Shockwave - Swipe the stylus over an enemy to cut them with an energy blade. Neku will automatically rush to the enemy, making it easier to move around
Telekinesis - Hold the stylus over an object like a care or bike rack to lift it up, and then swipe it in a direction to throw it
There's even pins that use the DS's microphone, like yelling into the mic to cause giant speakers to reverberate more powerful shockwaves the louder you yell. Or even drawing circles to create black holes to suck up enemies.
Psychs use a "Boot/Reboot" system, which is essentially a cool down meter. Use up all your uses for a Psych, and you'll have to wait a few seconds while it "Reboots," and then you can use it again. More powerful Psychs will require a "Boot" phase at the start of a battle, so you can't use them right when a fight starts. If you equip two Pins that are activated using the same type of touchscreen action, you can set them to a separate function so that you need to hold in one of the shoulder buttons while performing the action in order to use that Psych. So, say I have Force Bullet, which shoots an enemy when I tap them, but then I have another sword-type Psych that has me stab an enemy multiple times if I tap them. I can make it so to use Force Bullet, I have to hold L or R and tap the enemy to shoot them. Then, if I don't hold a shoulder button, I'll stab them repeatedly using the other Psych.
You can move Neku by holding onto him with the stylus and moving him around, or swipe quickly to performing a sliding dodge (you're immune to damage during it). On the top screen you can control the actions of your partner with the D-Pad (they stand in place, though). Using a "dial-a-combo" mechanic, tap certain directions to perform different attacks. Each character has a different system that allows them to store up energy for a super-special move, but that's dependent on character. Multi-tasking may sound daunting, but it's not, because you'll get the hang of it extremely quickly. HP is shared between each character on both screens, so defeating an enemy on one will defeat them on the other, as well.
You'll gain EXP for your characters to level up, and points for upgrading your Pins, which will make them stronger (more to say on that in a bit). You can even manually lower your level at any time for greater item drop rates, and modify the difficulty to get different drops.
Equipment is handled by way of clothing, which give boosts to stats. You have four slots, and can put any combination of clothing in them (but only one of each type - you can't wear two hats :p). The cool thing about this game is that it takes place in Shibuya, a part of Japan known for its popularity with clothing brands. Each piece of equipment, and each Pin, is part of a specific Brand. Go into a new area, and certain Brands that are popular there give increased effects to your Pins,like higher attack power. Constantly battling enemies in a particular area while wearing certain brands of clothing and pins will subconsciously influence the brand popularity for that area. So if you're wearing a lot of "Jupiter" brand items, fighting in an area will increase the popularity of that brand, so that all your Jupiter Brand pins will have better effects, making it easier for you to fight.
You can also eat food to gain permanent stat bonuses, like eating a cheeseburger for an HP upgrade. Each food item has a certain amount of "Bytes" that it takes to consume. If a cheeseburger takes up eight bytes, you need to fight in eight battles for it to be eaten, and that HP upgrade to be applied. You can also only consume 24 bytes per day (real time), so if you ate that cheeseburger, you can only eat enough food up to 18 more bytes. Each new day, that bytes counter resets, and you can start chowing down again.
Pins also gain PP for battles, and for time spent not playing the game. When you come back to play the game after a period of time, you'll have gained "Calendar PP," which is different than "Battle PP" in that depending on which of the two types of PP a Pin has more of when it levels up, it could evolve into an entirely different Pin. So I could level up a Pin purely with Calendar PP, while you do the same with the same exact Pin, but with nothing but Battle PP, and we could end up with a completely different evolution of that Pin. You can also gain Yen from selling Pins, and there are actually Pins that are expressly for selling, like the 100 Yen Pin, which when sold nets you 100 Yen. However, you can actually evolve those Yen pins with PP to make them more worthwhile to sell, like evolving a 1 Yen pin into a 100 Yen pin.
There are also over...like...300+ Pins in the game to collect, too. Some have effects that are the same, but more powerful, or with different properties, like a version of Force Bullet where the shots will travel through targets, hitting multiple enemies.
This is all just gameplay, too. The story is pretty interesting, and there are loads of secrets to find once you beat the game. Once you've completed the story, you can go back to any chapter, and choose whichever partner you want with you, to complete challenges and find secrets. The World Ends With You is one of the greatest games the DS has to offer - definitely look into picking it up.
09-20-2011, 02:34 AM
I've been meaning to get this game for ages but I don't play my DS anymore :3
I'd say if you have the free time then go for it.
09-20-2011, 06:38 AM
Here is my favorite trailer for this game, and it pretty much shows what the game is like:
I highly recommend it. I had loads of fun with it, loved the visuals and gameplay, and had a great story. You'll also learn about the Shibuya district in Tokyo, a ton of the locations in the game are based on things that actually exist in Shibuya.
09-20-2011, 06:48 AM
I had this game. I loved it. So VERY much.
Then I needed Pokemon White money.
That aside, this is one of the absolute best games on the DS. It isn't that hard to learn, but it's pretty difficult to master. And the fun doesn't end when you beat the game, either. After beating the game, you get the option to redo all of the other missions/chapters/whatever-the-fuck-they're-called-in-this-game over again with your current pin set, or you could do a non-canon mission/chapter/whatever-the-fuck-it's-called-in-this-game.
All in all, it was worth the $20 I paid for it.
09-20-2011, 05:26 PM
Okey dokie the. The World Ends With You is the next game i shall buy before the release of the PS vita then. i will just get the psn
version of type-0 when the vita comes out. Thanks everyone!!
09-21-2011, 03:44 AM
Maaaaaaaaaaaaaaaan! This game is so awesome! My only regret is that the copy I own technically belongs to my friend, and I know I'll have tp return it to him someday. Well, maybe...
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