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Shinryuu8
09-22-2009, 10:24 AM
weapon - Cleaver/Heaven's cloud. (EX force+30%/EX intake+6m)

Armor - Genji set/Lufenian set. (HP=>BRV,Regen+20%/EX Depletion+15%)

Accessories -
Champion Belt
Gravitorb
Pearl necklace
Gold hourglass
Close to you
Center of the World
First to Victory
Great Gospel (if Genji set)/Despair shock (if Lufenian set)
After summon
Summon unused


yea I know I have only 2 boosters, but hey it's x1.5 all the time.
as you can see I'm EXbuilder (more likely EX all the time).

so which one sould I prefer? the Cleaver or the Heaven's Cloud? (I'm playing on offline game most), and what about the sets? which one is prefered? the Genji or the Lufenian?

thanks anyways!

icyie04
09-22-2009, 11:38 AM
Heaven's Cloud + Genji. Lufenian is pretty useless for Squall, it's better for those chars who keep using HP attacks.

As for your Accessories, take out one of your summon conditions and use "Opponent Summon unused." Depends on you. ALso, remove Center of the World. Gold Hourglass and First to Victory, and replace em with HP = 100%, opponent HP = 100%, and Big BRV gap. It's more efficient that way.

Only my suggestions, though. Your choice =D

Silw
09-22-2009, 11:48 AM
What's better, Genji or Adamant?
I preffer Adamant tho, and is Lionheart<Heaven's Cloud?

KīGenesis
09-22-2009, 04:12 PM
I have two setups I like to use, if it helps...


Setup A: Ex-Absorption/Intake Boost + BRV Boost

Equipment:

- Lionheart(or Heavenīs Cloud, if you prefer)
- Adamant Set

Accessories:

- Gravitorb
- Attractorb
- Pearl Necklace
- Ivory Choker
- Dragonfly Orb
- Close To You
- Center Of The World
- First To Victory
- Heroīs Seal
- Back-Breaking Straw

Comments: This setup is heavily focused on two things - Filling Ex bar and raising BRV through every possible way. Adamant Set on Squall is pretty much awesome, because he can keep high amounts of BRV, so the 30% increase will actually be very noticeable, to the point of you reaching 9999 BRV without even realising it. Itīs just too good to pass up. Lionheart gives you an awesome amount of Ex Core Absorption, which shouldnīt be passed up, since he can get to Ex Cores pretty fast. Adding up with Minor Sneak Attack, to save precious CP, and you have my weapon of choice.

Here are the numbers -

Ex Core Absorption - +75%(45%, if you have Heavenīs Cloud)
Ex Force Absorption - +60%
Ex Intake Range - +5m(11m, if you have Heavenīs Cloud)
BRV Boost on Dodge - +33%(!)
BRV Boost on Block - +5%
BRV Boost on Quickmove - +1%
Initial BRV - +75%
Initial Ex Bar - +25%


Mostly, this gives you a full Ex Bar for the first time you collect a Core, even if you havenīt gotten any Forces, prevents early breaking, fills your BRV up whenever you successfully dodge and keeps your Ex Bar full at almost all times. I consider this a basic killer Ex Build, with minor twitches from person to person.
But thereīs another build Iīve been experimenting with.

Setup B: Back-To-The-Wall

Equipment:

- Lionheart
- Adamant Set

Accessories:

- Heroīs Spirit
- Heroīs Essence
- Bone Crusher
- Phoenix Pinion
- Glutton
- Close To You
- Center Of The World
- First To Victory
- Heroīs Seal
- Back-Breaking Straw

Comments: This one is a bit situational, but Squall gets stronger when heīs on a pinch. Having Achy++ and Back To The Wall is vital here, of course. And what a beast Squall becomes when the HP is flashing red. Pretty much every hit you land will be a crit, since NO ONE uses Anti-Back To The Wall. With Bone Crusher and Phoenix Pinion, you have a get-out-of-jail trump card, even against Ex Bursts(combo them with Alexander for devastating results). Lionheart is necessary for CP management. And you will still be filling your Ex Bar with ease.

Shinryuu8
09-22-2009, 04:17 PM
icyie04, thanks I'll keep that in mind! altought I'm trying to get that EX mode on always for sure and not depending on the conditions like 100%HP. but thanks I'll think about it!

Silw, i think Genji is better, at least for my strategy (EX is on all the time).
and about Lionheart, when I'm playing with these equipment, I'm not even looking on the Cores, I'm taking them only for my enemy not to take it. and with Heaven's Cloud I'm taking all the EX forces around and it's keeping my EX on 100% most of the time

K'Genesis, I found your first strategy kind of awesome, I've go impressed from the:
Ex Force Absorption - +60%
Ex Intake Range - +5m(11m, if you have Heavenīs Cloud)
BRV Boost on Dodge - +33%(!)

but when I'm trying to calculate the Ex Force it's giving my 45%, how did you make it to the 60%?

Statistic
09-22-2009, 06:10 PM
Weapon
Heaven's Cloud

Equipment
Genji Shield
Genji Helm
Genji Armor

Basic Accessories
Gravitorb
Pearl Necklace
Archangel's Bell
Champion Belt

Booster Accessories
[Opponent] HP = 100%
[Combat] Pre-HP Attack
[Bravery] Large Gap in BRV
[Summon] After Summon

Special Accessories
Close to You
Center of the World

This is what I use for equipment battles. The only thing I change out of this is After Summon when I do not play summons [which 90% of the time, I do not] for [Opponent] EX Gauge ≥ 70%.

KīGenesis
09-22-2009, 06:20 PM
icyie04, thanks I'll keep that in mind! altought I'm trying to get that EX mode on always for sure and not depending on the conditions like 100%HP. but thanks I'll think about it!

Silw, i think Genji is better, at least for my strategy (EX is on all the time).
and about Lionheart, when I'm playing with these equipment, I'm not even looking on the Cores, I'm taking them only for my enemy not to take it. and with Heaven's Cloud I'm taking all the EX forces around and it's keeping my EX on 100% most of the time

K'Genesis, I found your first strategy kind of awesome, I've go impressed from the:
Ex Force Absorption - +60%
Ex Intake Range - +5m(11m, if you have Heavenīs Cloud)
BRV Boost on Dodge - +33%(!)

but when I'm trying to calculate the Ex Force it's giving my 45%, how did you make it to the 60%?

You forgot to calculate Center Of The Worldīs bonus, I believe.

Suppi
09-22-2009, 06:23 PM
Weapon
Heaven's Cloud

Equipment
Genji Shield
Genji Helm
Genji Armor

Basic Accessories
Gravitorb
Pearl Necklace
Archangel's Bell
Champion Belt

Booster Accessories
[Opponent] HP = 100%
[Combat] Pre-HP Attack
[Bravery] Large Gap in BRV
[Summon] After Summon

Special Accessories
Close to You
Center of the World

This is what I use for equipment battles. The only thing I change out of this is After Summon when I do not play summons [which 90% of the time, I do not] for [Opponent] EX Gauge ≥ 70%.

You can change out center of the world for another multiplier since it's better if you throw in another x1.5

Statistic
09-22-2009, 06:31 PM
You can change out center of the world for another multiplier since it's better if you throw in another x1.5

That is probably true. What would you suggest over it?

Suppi
09-22-2009, 06:35 PM
That is probably true. What would you suggest over it?

I use 4 basic rings and 6 multipliers normally. I used to run 4 basic+close to you+5 multipliers but that's only for characters who don't knock people out of the clouds or cause clouds to appear before the combo finishes *if they get knocked out of the cloud more for me to begin with... though the fact that it doesn't help if you're getting hit just don't get hit =p*

icyie04
09-23-2009, 12:14 AM
icyie04, thanks I'll keep that in mind! altought I'm trying to get that EX mode on always for sure and not depending on the conditions like 100%HP. but thanks I'll think about it!



With the setup I told you, it's for a 1 hit
killer squall. You can replace the Opp HP 100% for an Archangel Bell if you'd like, so you'll stay in ex mode as long as you attack the opponent, regen about 400+ hp every tick, and that excess gets sent to your brave :P

Statistic
09-23-2009, 12:24 AM
With the setup I told you, it's for a 1 hit
killer squall. You can replace the Opp HP 100% for an Archangel Bell if you'd like, so you'll stay in ex mode as long as you attack the opponent, regen about 400+ hp every tick, and that excess gets sent to your brave :P

[Opponent] HP = 100% is the staple accessory of the whole set-up for one-hit 9999 Squall. Why remove it?

Fly
10-08-2009, 07:48 AM
Hey folks

Is there something like an accessory-guide available?

I'm a relatively new player so I would like to know which accessories
the standard ones are.

For my Squall I use the following build atm.

Gaia (+15% DMG (I'll replace that with the champion's belt))
Pearl necklace (+30% EX-Core absorbtion)
Gravitorb (EX-Energie absorbtion +3m)
Center of the World
Esper unused (x1.5)
Enemy Close (x1.2)
lvl = multiple of 4 (x1.2)
lvl = multiple of 5 (x.1.2)
lvl = 100 (x1.2)

I like to fill my EX-Gauge quickly but I won't be too weak outisde of the EX-Mode.

Can someone help, or is there a guide (couldn't find something with the search function)?

Thanks :)

gotaplanstan
10-08-2009, 08:08 AM
I'll start off by giving you a couple easy general rules to follow-

1) +dmg basics are best used while leveling characters, the higher the level of your opponent gets the less effective they become (ie anything over 100 will yield very minimal benefit)

2) boosters under 1.5x are generally not very good (2 1.2 boosters = 1.4x which is less than ONE 1.5x as an example) use things such as selfhp=100%, selfsummon unused, opponentsummon unused, etc.

3) center of the world is a very bad accessory. you can fill its role much better with pearl necklace + gold hourglass + dragonfly orb + boosters. replacing it with Close to You would be a good choice :D

Surprisingly, there is a good thread on gamefaqs with more advanced equip/accessory builds, but its quite long now and hard to find specific info. The topic creator is in the process of making a "builds" guide which should be done in the next couple weeks.

Hope this all helps :)

ZeRo_oVerLoaD
10-08-2009, 10:01 AM
Hey folks

Is there something like an accessory-guide available?

I'm a relatively new player so I would like to know which accessories
the standard ones are.

For my Squall I use the following build atm.

Gaia (+15% DMG (I'll replace that with the champion's belt))
Pearl necklace (+30% EX-Core absorbtion)
Gravitorb (EX-Energie absorbtion +3m)
Center of the World
Esper unused (x1.5)
Enemy Close (x1.2)
lvl = multiple of 4 (x1.2)
lvl = multiple of 5 (x.1.2)
lvl = 100 (x1.2)

I like to fill my EX-Gauge quickly but I won't be too weak outisde of the EX-Mode.

Can someone help, or is there a guide (couldn't find something with the search function)?

Thanks :)


You're lvl is 100 right? you can use Heaven's Cloud (ex intake 6m), remove your Gravitorb. Close to you replacing Center of the world. Pearl Necklace is ok, it can be affected by boosters. These 3 items is enough for filling your guage fast, even without excores. But be aware that it's hard to wear off if you turn into EXMode and not burst.
For the boosters, gotaplanstan is right, try to use 1.5 boosters if possible. Your "Enemy Close (x1.2)" is not a good one. Try to find something else that's always active whatever move you do and suits well in your game play. Think about it well.

--------------------------------------
But still... everyone has their own style.
--------------------------------------

gotaplanstan
10-08-2009, 10:03 AM
Except that Gravitorb even with the not so good boosters he listed is BETTER than Heaven's Cloud.

ZeRo_oVerLoaD
10-08-2009, 10:09 AM
Except that Gravitorb even with the not so good boosters he listed is BETTER than Heaven's Cloud.

Got your point. Yes, Gravitorb can be affected by boosters and Heaven's cloud is not. But, 6m intake is enough. By using Heaven's cloud, 1 accessory slot will be freed (removing gravitorb), and can put an additional booster on that freed slot.

--------------------------------------
But still... everyone has their own style.
--------------------------------------

Kraid
10-08-2009, 02:16 PM
I'd always use Pearl Necklace, Destruction Resins and 1.5X accessory boosters.

Gravitorb with a higher booster than Heaven's Cloud can steal EX from the oppoenet getting it. From my experience higher intake means you trump the oppoenet =P

But Heaven's Cloud can be put on providing you don't mind wasting 10CP. (20 if not mastered... 20 however if you use Katana Adept and gain extra ATK boost.)

I would NEVER use anything that increases EX Duration. It's better to gain EX quickly than to stay in EX. I've said this before and I'll say it again: EX-Guard > Ex-Duration. Infact most the time EX-Guard -> EX-Mode itself.

And if you have a fast EX-Build, you can get into Ex-Mode quickly and effectianly, giving you more EX-Guards than most other players. NEVER underestimate a "Get out of jail free" card.

Spyder
10-08-2009, 11:14 PM
We currently don't have an accessory guide, unfortunately. However, multiple Squall mainers on these forums gave their suggestions on which accessories to look at. I suggest looking back in this thread to see K'Genesis' awesome setups.

Or perhaps you'd like to look into Statistic's journey (http://dissidiaforums.com/showthread.php?t=363) of finding the best accessory set. :p

On a serious note, if someone wants to create an accessory guide, I think it would be extremely useful; many members have posted very good set ups. The only problem I see with having an accessory guide is that you will find that the accessory sets vary from one player to another, since it heavily relies on what style of play you have when controlling Squall in battle.

icyie04
10-08-2009, 11:21 PM
[Opponent] HP = 100% is the staple accessory of the whole set-up for one-hit 9999 Squall. Why remove it?

What if he doesn't play 1 hit?

Spyder
10-08-2009, 11:28 PM
What if he doesn't play 1 hit?

Simple, he's gonna have to find a better multiplier.

I think if one likes to go for a one hit kill then accessories like Before HP attack and Enemy HP = 100% are two good multipliers to choose.

However, from experience, this is not the best multipliers to have if you find yourself in situations where you can't end a match in one HP attack. If that happens, Squall weakens at the end game which is never a good thing. However, with these multipliers (including others like Before Summon, etc), Squall can have a pretty high multiplier in the beginning of the match, which can play to his advantage of being the first one to fill out the Ex Bar.

icyie04
10-08-2009, 11:39 PM
Exactly, that was why I said he can replace Opponent HP = 100% with another accessory.

And when playing against most pros, you'll probably have 9999 brave without getting an HP attack in for a while.

KīGenesis
10-09-2009, 12:24 AM
Seeing this discussion has made me decide.
Iīll be working on something related to accs. Iīll post at least an intro tonight.
Letīs see how this goes.

icyie04
10-09-2009, 12:30 AM
I can help a bit if you'd like =O

Neo_Lionheart
10-09-2009, 02:40 AM
I'd like to think my Squall was pretty decent and for me it was working very well, but you people are making me think otherwise.

With my set I try to get EX built up quickly for a Exguard or Gunblade critical hit rape with EX crit bonus. I dont favor either one hit kill or chipping hp damage, I try to vary according to situation.

Right now I have...

-----------------------
Lionheart
Adaman Set (tried Genji, didn't find it to be useful)

Gravitorb
Pearl Necklace
Gold Hourglass
Champion Belt

Large Gap in BRV
After Summon (player)
Large Gap in HP

Close to You
Center of the World
Sturm and Drang
-----------------------

So.... damage% stuff and Center of the World is bad?

Spyder
10-09-2009, 06:01 AM
It depends on what kind of style you like. The damage % allows Squall to take brave much faster, which will be even more more damaging when in ex mode. The center of the world is a good accessory to have because it gives you fair "starting point" of gathering ex force (since your multipliers haven't kicked in yet).

The Genji set best works with regen accessories. With a high multiplier, you'll be able to recover a lot of HP in a short period of time and then any excess HP will go into your brave. It basically allows Squall to stay in top shape, allowing him to recover any lost HP and brave when he's waiting for a one hit kill.

In the JP version, I used the Genji set with a 11.3 x multiplier. I was recovering around 600 HP. This allowed me to counter the chip-away strategy that many players used.

Fly
10-09-2009, 08:40 AM
Thanks for the help and I'm looking forward to KīGenesis' work he's going to write.

atm I use Lionheart and the Adamant-Set,
the following accessories are a must-have in my build (EX-Filler and onehit):

- Champion Belt
- Gravitorb
- Pearl Necklace
-

- Esper unused [self]
- Pre-HP-Attack [self]
- LP = 100% [enemy]
- BRV Gap more than 1000
-

- Close to you (is this a must-have acc. for building EX?
Is it realy worth it if the enemy equipt it too?)


I'm not realy sure about what additional normal acc. and Booster I should take
because I don't want boosters that I can't control myself (like enemy esper unused).

Btw, sorry that I opened a new thread instead of posting here.


edit: Does Close to you absorb all EX-Energy in the map like if you take an EX-Core or
just the ones nearly (I don't have the accessory yet so I don't know)? Otherwise the Gravitorb would be pretty useless in combination with Close to you, right?

Spyder
10-09-2009, 07:58 PM
I believe that Close to You is a must have accessory for any Ex Build. Squall is a type of character that will constantly be attacking and moving around. Close to You is an accessory that allows you to absorb ex force during actions. If you realized, ex force is not normally absorbed during actions; only after you finish attacking or taking damage does ex force finally start to be absorbed. Close to You allows you to start absorbing during attacks, which can be a life saver when you are getting hit by a link attack.

I am not sure if Gravitorb has any effect on the Close to You accessory; I haven't done any testing, but the gravitorb is sure hella useful when it comes to absorbing remnant ex force energy.

If you have free slots, you can try playing around with multipliers to see if you can find another condition that you find easy to meet. Or you can try putting some regen accessories so that Squall recovered any lost HP. After all, if you are going to be ex mode for an extended period of time, might as well reap the rewards of the regeneration.