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TWOxACROSS
12-02-2010, 02:06 AM
Here's your one-stop spot for all the quick information you need to find out about what's new with Dissidia 012[Duodecim]! This thread is also where you can talk about the news you read, and discuss your thoughts on the future of the game, and what we could expect from it. Be sure to jump back to the front page every so often to make sure you're up to date!



RELEASE DATE
JP 3-3-2011 // EN 3-22-2011 // EU 3-25-2011


Interesting Tidbits!
The game will feature a brand-new Assist system, allowing a player to bring another character into battle for support in various situations
Dissidia 012[duodecim] has an online Tournament Mode for up to ten players, with a spectator mode built in. There is also a Quest Creation Mode where players can make their own original quests and send them to others
Data Transfer, the method of immigrating save data from one game to another, will be used in Duodecim, taking your character's current levels from DFF into 012!
The mysterious Dissidia duodecim Prologus Final Fantasy is a 300yen downloadable demo (available since 1.18.2011). Prologus comes with an exclusive scenario and an Arcade Mode (but no customizable options). Purchasing the demo also gives you access to Aerith as an Assist character
At the Square's 1st Department Production Premier, Gilgamesh has been hinted but not confirmed UPDATE: After having opened up the code for Prologus, artwork for both Prishe and Gilgamesh was found, all but confirming Gilgamesh's appearance
More code diving has revealed a mysterious "Desperado Chaos," which seems to be Chaos with a much more feral look
Square plans to release DLC Costumes and Music Tracks later on after the games release. This explains why Duodecim itself will be much cheaper than a usual PSP game, allowing players to choose what extra content they want to pay for.
Any character who received an alternate costume in the story - Terra, Cloud, Tidus, and Jecht - has switched sides. How long they stay on those sides is yet to be seen. We'll just have to watch the story unfold!
The Five-man Party system is a battle system where you can pit your party against a slew of opponents. You can also assign each character a Job for varying bonuses EDIT: In an interview, it was stated that each character in the party can be played by another player, meaning up to ten players can play together with Party Battle.
The European "Legacy Edition" comes with an exclusive codes to download Tifa's red leather outfit and Squall's KH Leon costume.
Customers who preorder the game from GameStop will receive a code for downloading Cloud's KH costume, while preordering from Amazon.com will get them Tifa's red leather outfit.
You'll be able to lower your character's level from the Customization Menu, allowing you to still experience Story Mode with Mastered characters
http://img64.imageshack.us/img64/1713/newicona.gif The new Labyrinth mode mixes the old Duel Coliseum together with a system to move from room to room finding treasures.
Players can choose one of two Data Transfer options - "Level Reset" which transfers only character's Accessory Slots, and some PP Catalog progress from the first game, while "Stronger New Game" does all that, plus retain your character's levels, abilities, and accumulated AP. So, if you want to keep all the hard work you put in to mastering characters, choose "Stronger New Game," otherwise, choose "Level Reset" to start over, building up all the characters from Level 1
Desperado Chaos was finally revealed as a playable character, shown with his HUD on the left (player's) side of the screen EDIT: He is a large, feral character that takes up a good portion of your screen, however, he does not get an Assist, and his Bravery drops at a constant rate at all times.
Cecil's fourth DLC costume comes packaged with the Final Fantasy IV complete Collection, as his replicas of his 16-bit sprites
The Enlgish version of Prologus finally has a date of March 15th 2011!



Sites of Interest
Official North American Site (http://na.square-enix.com/dissidia_012/)
Official Japanese Site (http://www.square-enix.co.jp/dissidia_012/)
Japanese Soundtrack Site (http://www.square-enix.co.jp/music/sem/page/dissidia/012/)
http://thelifestream.net/
http://www.andriasang.com/e/search/?query=duodecim&cat=articles
http://community.livejournal.com/ffchaoticcosmos/



Video Digest
English Trailer

http://www.youtube.com/watch?v=J4wxeb8hD2Q&feature=player_embedded

Final Trailer (English Subtitles)

http://www.youtube.com/watch?feature=player_embedded&v=gfjD49aRxnM#

KH Cloud vs Tifa

http://www.youtube.com/watch?v=crj7aWYVX9k&feature=player_embedded

Lightning English Gameplay

http://www.youtube.com/watch?v=iRfvLaLueVI&feature=player_embedded

Kain English Gameplay

http://www.youtube.com/watch?v=zenfAsoeTWA&feature=player_embedded

More in the spoiler tag!
Prishe vs Cloud of Darkness ~ NicoVideo

http://www.youtube.com/watch?v=vS-_x3jfRZY

Tifa (w/ Aerith) vs Sephiroth ~ NicoVideo

http://www.youtube.com/watch?v=qqfk0VqFDb4

Bartz vs Gilgamesh ~ NicoVideo

http://www.youtube.com/watch?v=c4TCqxRehVk

Gilgamesh vs Bartz

http://www.youtube.com/watch?v=5OFy2m_mC70&feature=player_embedded

Vaan vs Gabranth ~ NicoVideo

http://www.youtube.com/watch?v=tJqHMo9eheU

Laguna vs Ultimecia ~ NicoVideo

http://www.youtube.com/watch?v=L2QOWLSYc18

Kain vs Golbez ~ NicoVideo

http://www.youtube.com/watch?v=k-Rqi6VQvl4

Yuna vs Jecht ~ NicoVideo

http://www.youtube.com/watch?v=F7NQdW3TnEE

Yuna vs Prishe

http://www.youtube.com/watch?v=DJuZV-FZNfs&feature=player_embedded

Lightning vs Garland ~ NicoVideo

http://www.youtube.com/watch?v=4W4dczNM2Jc

Zidane vs Kuja ~ NicoVideo

http://www.youtube.com/watch?v=GN_zrDhIjNE

Firion vs Emperor ~ NicoVideo

http://www.youtube.com/watch?v=LRKsyioOCwM

Overworld Map System Gameplay

http://www.youtube.com/watch?v=U-aUm17-oSE&feature=player_embedded

English Gameplay - Bravery & HP Attacks

http://www.youtube.com/watch?v=jQHR2s7JAVQ

English Gameplay - Blocking & Dodging

http://www.youtube.com/watch?v=vrvSSVKoMzM

English Gameplay - EX Burst

http://www.youtube.com/watch?v=PJGEdSNk5FM
Official Jump Festa Trailer (subtitled with Youtube Captions)

http://www.youtube.com/watch?v=h3FoJWBPLzM

Official TGS Extended Trailer

http://www.youtube.com/watch?v=AVS8xTAAzIc
Be sure to check out the Dissidia 012 Character Discussion (http://dissidiaforums.com/forumdisplay.php?110-Dissidia-012-Character-Discussion) to find Prologus gameplay videos of different characters!



Any information gathered on DissidiaForums is from the aforementioned Sites of Interest, through extrapolation of information shown, or through hands-on time with demonstration builds of
Dissidia 012[duodecim] Final Fantasy.

A great big "Thank You" to all the sites and individuals who have supplied information and materials!

Renteka-bond
12-04-2010, 02:30 AM
New Character Information
Kain Highwind (http://tinyurl.com/5vlvyjo) Tactical Striker [Final Fantasy IV]
- A great aerial combatant who can forgo the cool down of his melee attacks by pressing ▲ to rush at the opponent
- His aerial attacks are quite versatile, used for attacking the opponent no matter what their position. Each attack can then be followed up by a different attack depending on your input; Up+O throws the opponent upwards above you, Down+O knocks them below you, and a stationary O sends them away. Depending on what skill you use, and which attack you follow up with, it can lead to either Chase or additional WR damage
- Cyclone tracks as well, if not better, than Blizzard Barret, and launches the opponent into the air
- His Another Form is the Dark Dragoon (http://tinyurl.com/5wyp4bm) costume. His 3P color is the "Hooded Man (http://tinyurl.com/6cgd984)" from The After Years
- EX Mode = Holy Dragoon - Armor shines blue and Kain removes his helmet
_____Can use Dragon Sword [Lancet] with R+, gaining back HP equal to the damage dealt. Quickly appears under the opponent's feet, like Flood
_____EX Burst = Pride of Dragoon - Rapidly jam the button displayed to fill the gauge, and then jump into the stratosphere, dropping back down for maximum damage
http://img64.imageshack.us/img64/1713/newicona.gif
# Check out the preliminary Kain Highwind FAQ [Prologus Edition] (http://dissidiaforums.com/showthread.php?7194-quot-Confident-bastard-aren-t-you-quot-Kain-Highwind-guide) for more in-depth information of how he plays

http://img64.imageshack.us/img64/1713/newicona.gif
Gilgamesh (http://i54.tinypic.com/2psjcw4.png) Scramble Fighter [Final Fantasy V]
- Wields eight different weapons in battle, each with their own special properties. However, it's always a gamble, as you never know which weapon he'll attack with...
_____Masamune - Produces a lot of EX Force
_____Naginata - A spear with great reach
_____Excalibur - 100% Critical hit rate
_____Excalipoor - Deals 1 damage on all attacks
_____Chicken Knife - Deals damage based on HP lost, accompanied by the cluck of a chicken
_____Genji Katana - Depletes opponent's EX Gauge with each strike
_____Zantetsuken - A quickly drawn sword that can cause instant Bravery Break
_____Battle Axe - Capable of dealing massive damage
- The character's movements, attacks, and dialog have all been said to be rather humorous
- His concept revolves around true player luck - not in fact the Luck attribute
- His Another Form is his Final Fantasy VIII incarnation with a flowing red cowl (http://i53.tinypic.com/2m6mqzt.png), while his 3P design is a replica of his armored Final Fantasy V battle sprite (http://i54.tinypic.com/294mfww.png)
- EX Mode = "Gilgamesh Change!" (http://i51.tinypic.com/34ffblx.png) - Gilgamesh sprouts eight arms and will randomly wield a set of the weapons he has for the duration of EX Mode, complete with the effects they give. It's possible to have all eight, and even eight of the same weapon
_____EX Burst = The Strongest Blade - Eight swords quickly revolve around you - one Excalibur and seven Excalipoors. Choose the correct sword to deal maximum damage, otherwise, deal 1 point

Tifa Lockheart (http://tinyurl.com/5r3dfar) Feint Brawler [Final Fantasy VII]
- Can cancel out of the beginning of any of her melee attacks, BRV or HP, with X to feint. If close, she'll sweep around to the opponent's back, if at a distance, she'll rush forward towards them. After feinting, she can continue her initial attack, or do nothing - but this incurs a horrible cool down penalty
- Blizzara spell shoots straight ahead, and holds the opponent in place for a few moments like Mystic Flurry before throwing them into the floor. If blocked, a chunk of ice sits on the battlefield
- Blizzaga drops down from overhead, holding the opponent in place for a few moments before throwing them into the floor
- Her Another Form is her black, leather Advent Children (http://tinyurl.com/5vqfjbp) outfit. Her 3P is her cowgirl outfit (http://tinyurl.com/6arxwts) during the Nibelheim Incident. She also has an exclusive fourth costume available from DLC with the European Special Edition, which is based off of her Amano design, with red leather (http://tinyurl.com/6yx6g7x)
- EX Mode = Equipped Premium Heart! (http://tinyurl.com/6bdn6w9)
_____Her attacks deal more damage depending on how much EX Force she has
_____EX Burst = Slots - As the slots spin, select "YEAH!" for maximum damage, and end it with Final Heaven

Aerith Gainsborough (http://tinyurl.com/6a3xs7e) Assist Only [Final Fantasy VII]
- Aerith appears in 012 as an Assist Only Character - meaning she will not be playable. She is accessed for players who have purchased Dissidia duodecim Prologus, and transferred data to the full release
- Aerith's Bravery Skills are...
_____Cure - Replenishes some Bravery
_____Seal Evil - Holds the enemy in place. Releases them when they are hit
- While here HP Skills are...
_____Planet Protector - Makes you immune to damage, but Aerith is out for a while
_____Holy - Long range, charged attack. Keep her safe while she charges!
- Her Another Form is her Amano design (http://tinyurl.com/4r8ujyb), while her third costume is her sun dress from Crisis Core (http://tinyurl.com/6dogcja)

Laguna Loire (http://tinyurl.com/6e2dak3) Tactical Gunner [Final Fantasy VIII]
- By holding down the attack button, the player can alter the properties of the attack, even some of his HP Attacks
_____Machine Gun - Move about while unleashing a buffet of hot lead
_____Ricochet Snipe - Aim the rifle at the ground or walls to send it ricocheting at the opponent
_____6-Pack Missile - Release up to six missiles at once
_____Shotgun - Concentrates the scattershot into a smaller area, increasing damage dealt
_____Stickey Bomb - Can stick to anything before exploding, rather than just the opponent
_____Split Laser - One large energy bullet flies out before splitting into smaller bullets
- Can use his Machine Gun, different types of Grenades, a homing Rocket Launcher, a Missile Launcher, a Shotgun, and a Sniper Rifle for Bravery Attacks, and utilizes a Ragnarok-themed hi-tech weapon for HP attacks with energy blades, beams, and bullets
- Shell Bomb projects a small bubble that he can then stand in, protecting himself from enemy attacks
- Has his Galbadian Army uniform (http://tinyurl.com/68wsyts) as his Another Form. His 3P costume is his casual President of Esthar (http://tinyurl.com/6kcdgyw) wear
- EX Mode = ''Look, the faeries are here!" (http://tinyurl.com/65zxc4n) - Weapons gain a glimmering golden sheen
_____Faeries' Miracle allows Laguna to cancel the cooldown of attacks by launching into others immediately afterwards
_____EX Burst = Desperado - Laguna hangs from the ceiling and you must direct machine gun fire with a crosshair while swinging to maximize damage, and then he unloads a military barrage with his Ragnarok

Yuna (http://tinyurl.com/6zcsljs)Summon Master [Final Fantasy X]
- Summons different Aeons to the field for varying effects. A swing of her staff has the Aeons pop out from glyphs attacking quickly before disappearing. The hitboxes for the attacks are from the Aeons, not Yuna
- Her Aeons are used to attack from any distance, and her moveset is said to be great for beginners. She can summon Ifrit, Shiva, Ixion, Valefor, and Bahamut. Her Bravery attacks are all comprised of the summons' special attacks from X, while her HP Attacks are the summons' iconic Overdrives, like Hellfire, Daimond Dust, and Mega Flare
- Her Another Forms are her Wedding Dress and a brighter colored version of her yukata (http://images.wikia.com/finalfantasy/images/5/5a/YunaAltOutfits.png)
- EX Mode = Grand Summon - Another Aeon will appear during attacks in EX Mode, similar two Squall's Lionheart ability where more hits are dealt from a combo. The extra Aeon may also protect Yuna during her cool down phases
_____EX Burst = To the Farplane - A barrage of her Aeon's attacks powered by pressing the button displayed at the right time, and then "sending" the opponent to the Farplane

TWOxACROSS
12-04-2010, 02:42 AM
Prishe (http://tinyurl.com/6ebackr) Combo Maker [Final Fantasy XI]
- The player can set what attack follows another from the Ability Menu, creating different and unique two-step combos that can have differing effects when used
- Another Forms are a simple white recolor and the Elvaan female swimwear (http://tinyurl.com/6ks5md6)
- EX Mode = "Two-Hour Ability"
_____Hundred Fists allows Prishe to execute a third step to her combos while benefiting from increased movement speed
_____EX Burst = "Shining Five" - Press the button displayed to have Prishe kick five orbs of light at the opponent, before ending it by throwing the Star of Tavnazia

Vaan (http://tinyurl.com/5ub9rf3) Adroit Attacker [Final Fantasy XII]
- Switches between eight different weapons (axe+shield, sword+shield, greatsword, katana, bowgun, gun, spear, and staff), and his bare hands. Each different weapon is tied to a Bravery attack, and he holds the weapon corresponding to that attack until a different one is performed. Switching from one weapon to another grants a "Switch Version" to the first attack, giving the new weapon held special properties, even changing how the attack works. Being Barehanded will always give you the Switch version of the weapon you choose.
- HP Attacks are based off of the Concurrences from Final Fantasy XII, and return Vaan to Barehanded
_____Wind's Rupture has a hitbox during the initial casting animation, before the tornado appears
- Going into Chase also returns Vaan to Barehanded, making it a useful tactic to set up further weapon switches
- Another Form is darker, modeled after Amano's artwork (http://tinyurl.com/6efvzoo). His 3P costume is his collared shirt version (http://tinyurl.com/64j87ny) from Tactics Advance 2
- EX Mode = Obtained All Licenses! (http://tinyurl.com/69jjz6n) = All weapons are replaced with high-level versions. Some weapons gain additional steps to their combo from Switches while in EX
_____Strongest Weapon increases Vaan's Attack Power
_____Free Switch lets you instantly change to Bare-handed with R+
_____EX Burst = Quickening - Shuffle the options and select the next attack before the timer runs out to perform Red Spiral, White Whorl, and Pyroclasm

Lightning (http://tinyurl.com/5wwbyul) Paradigm Commando [Final Fantasy XIII]
- Can cycle between her three main roles (Commando, Ravager, and Medic) by pressing L+R together, giving her a different set of Bravery attacks. There seems to be almost no frames in between Paradigm Shifts, but she can only shift at any point when she can act (not while attacking or being attacked). You can also shift quickly through Paradigms by holding L and tapping R more than once
- Commando uses physical attacks with her gunblade, and her Ruin spells
_____Many Commando skills come with Wall Rush effects
_____Ruin can track the opponent extremely well
_____Ruinga blasts the opponent straight upward
- Ravager unleashes powerful, varied magic on the enemy, as well as her Full ATB Skill Army of One
_____Thunder hits with a singular bolt, but has little cooldown, and can be used in a three-step combo. Can also initiate Chase
_____Thundaga persists on the field for a while, even if she is struck by attacks
_____Watera slowly floats towards the opponent while Lightning can act independently, and also staggers guards, although it will be reflected at the same time
_____Fire comes out slow for a few moments before tracking after the opponent with a moderate speed and long range. Multiple Fires can be on the field at once, like Cloud's
- Medic replenishes varying amounts of Bravery without attacking the opponent
_____Cure can be used repeatedly in quick succession for a three-step combo. The amount healed is minute, but multiplied with each step as x1>x2>x3 (eg 2>4>6)
_____Curasa requires strict timing for a Just input to complete correctly
- HP attacks are based around attacks Lightning uses in Gestalt Mode, or that Odin himself executes while summoned, and have her wielding the Eidolon's dual swords, accompanied by swarms of rose petals
- Another Form is darker, with blond hair (http://tinyurl.com/649854x). Her 3P is a Guardian Corps Officer's uniform (http://tinyurl.com/5uvbqq3). She also has a 4P DLC design of her wearing Aya Brea's costume from 3rd Birthday with a black tank top and torn jeans (http://tinyurl.com/25wl3fn)
- EX Mode = Equipped Omega Weapon (http://tinyurl.com/6fuhnnz) - Swaps the iconic Blazefire Saber for her ultimate 3rd tier weapon
_____Quick Stagger gives Lightning a chance to instantly Break the opponent with a Bravery attack when their Bravery is low
_____Grav-con Unit protects Lightning from Wall Rush by bouncing her back when thrown at surfaces, negating the damage entirely
_____EX Burst = Gestalt Mode - The Gestalt Dial from XIII appears, and the player must input the correct analog stick+button command to maximize damage and end with Zantetsuken. If the player misses an input, the Burst skips to the finisher.
http://img64.imageshack.us/img64/1713/newicona.gif
# Check out the preliminary Lightning FAQ [Prologus Edition] (http://dissidiaforums.com/showthread.php?7184-quot-Invoke-my-name-I-am-Spark-quot-Lightning-FAQ-Prologus-Edition) for more in-depth information on how she plays

Renteka-bond
12-04-2010, 03:06 AM
Reprising Character Information
- Warrior of Light received the Ultimate Shield HP Attack, as well as an Aerial Day Flash. His "buckler" attacks no longer initiate Chase. Shield of Light can now be used at more of an angle, dependent on the opponent's position. Sword Thrust's initial shield throw has some vertical tracking. His 3P costume is an replica of his 8-bit sprite with slicked-back red hair and crimson armor (http://thelifestream.net/wp-content/uploads/2010/12/ff1_1_alt2.png)

- Firion received the Lord of Arms HP Attack, which can continue on even if the first portion of the attack misses. Rope Knife also received vertical tracking, but no longer staggers Guards. Straight Arrow comes out faster. Lead Axe can now continue its second portion even if the axe misses. Any of his ground moves can be followed up with a different weapon depending on your secondary button input. The Magic Arts skills can be used in a three-step combo, but the magic used is interchangeable (eg Fire>Blizzard>Thunder). Lance Combo (Brush Lance) has an increased absorb effect. Swordslash sends opponents into the floor for WR. His 3P costume is a darker armor of reds, blacks, and purples, topped with horns (http://thelifestream.net/wp-content/uploads/2010/12/ff2_1_alt2.png)

- Onion Knight received a skill that boosts different stats for a short while. His 3P is a black armored costume (http://thelifestream.net/wp-content/uploads/2010/12/ff3_1-alt2.png) without the signature Onion Helmet

- Cecil received the long-range Light Thruster HP Attack as a Paladin, and Shadow Bringer close-range HP Attack as a Dark Knight. His Shadow Lance now crushes guards at close-range. Soul Eater's reach has increased. 3P colors are Cecil's CG designs for Dark Knight (http://thelifestream.net/wp-content/uploads/2010/12/ff4_1_default-alt2_b.png) and Paladin (http://thelifestream.net/wp-content/uploads/2010/12/ff4_1_default-alt2_a.png) from Final Fantasy IV DS. His fourth DLC costumes are replicas of his SNES Sprites (http://images2.wikia.nocookie.net/__cb20110303080144/finalfantasy/images/7/7b/Cecil_DLC.png)

- Bartz utilizes new skills with the addition of the new Cosmos characters, like Lightning's Blazefire Saber and Vaan's Katana. Bartz has also apparently lost some of his old skills in place of new ones. His new 3P costumes is a replica of his 16-bit sprite with a blue tunic

- Terra received the Firaga HP Link from her Fire skill. Ultima now throws targets into the floor for WR. 3P design is a blue dress (http://thelifestream.net/wp-content/uploads/2010/12/ff6_1-alt2.png) based off Amano artwork

- Cloud received an Meteorain [Air] HP Attack, as well as an Aerial Double Cut Bravery Attack. Cross Slash's reach has been greatly improved. Meteorain [Ground]'s meteors now constantly track the opponent, instead of just their last position. 3P costume is his basic design based off of Amano artwork, with white boots (http://thelifestream.net/wp-content/uploads/2010/12/ff7_1-alt2.png). Cloud also receives a special 4P color as DLC of his Kingdom Hearts garb (http://thelifestream.net/wp-content/uploads/2010/12/ff7_1-alt3.png), with the red cowl and wrapped sword

- Squall received a few changes; Beat Fang has slightly reduced damage and tracking. Mystic Flurry's bullets hit eight times. Fated/Aerial Circle have dramatically increased absorb properties. Also received the Fire Barret aerial spell, which blasts several firebolts off at one time. Blasting Zone now tracks the opponent until the energy blade drops. His 3P costume is based of Amanoa's design, mostly the same as his normal costume, except for a black vest and fingerless gloves (http://thelifestream.net/wp-content/uploads/2010/12/ff8_1-alt2.png) in place of his iconic maned jacket. Has a fourth DLC costume of his Leon design in Kingdom Hearts (http://thelifestream.net/wp-content/uploads/2011/02/ff8_1-alt3.png)

- Zidane received a new ability called Booster-8, a quick forward rush on the ground that staggers guards, and can be followed up by any of his other attacks if the attack connects. Free Energy's reach is drasitcally reduced. 3P costume is him disguised as a Knight of Pluto (http://thelifestream.net/wp-content/uploads/2010/12/ff9_1-alt2.png) from the opening scenes of IX

- Tidus' dodge attack moves now have a longer dodge frames. Has Cut & Run [Air] that also has some vertical tracking. Sphere Shot staggers guards. Spiral Cut blocks magic during his flips. His 3P design has him sans hoody (http://thelifestream.net/wp-content/uploads/2010/12/ff10_1-alt2.png), while his 2P design has been redone to be an exact replica of his Final Fantasy X model (brighter colors, no tears, no high collar) (http://thelifestream.net/wp-content/uploads/2010/12/ff10_1-alt1.png)

- Shantotto's Retribution staggers guards, and seems to be possible to link from Stun with precise timing. All HP Attacks have less start-up, with a reduced Bravery requisite for going into the next tier of magic. Bio is now reflected instead of destroyed when blocked. Her 3P costume is a black and red robe (http://thelifestream.net/wp-content/uploads/2011/02/ff11_1-alt2.png)

TWOxACROSS
12-04-2010, 03:25 AM
- Garland received the Flare HP Attack, a close-range explosive double slash, as well as a Thunder bravery spell. His 3P costume is skintight black costume (http://thelifestream.net/wp-content/uploads/2010/12/ff1_2_alt2.png) depicted from Amano's "Chaos in the Clouds" artwork

- Emperor Mateus received Melancholia Prison, an HP Trap that becomes nearly invisible afte placement, with only a few small orbs visible. Up to three can be present on the field at once, and when a new one is added, the earliest one disappears. Resembles the explosive attack used in the opening and cutscenes in Dissidia. Dynamite now also crushes guards when fully charged. Starfall's charge-up now blocks magic. Flares now have a downward WR. Almost ten Mines can be placed at one time. His 3P costume is based on his Final Fantasy Origins CG render (http://thelifestream.net/wp-content/uploads/2010/12/ff2_2_alt2.png) with purple accents

- Cloud of Darkness has the new Tentacle of Hatred Bravery Attack that has her tentacles spinning tightly around her, and can branch into other attacks. [Wide Angle] Particle Beam goes farther and faster. [Fusillade] Particle Beam now has WR, and you can move during the start-up. Tentacle of Pain has an increased attack angle. Tentacle of Hate's third branch sends out a slow moving projectile that staggers guards. [0-Form] Particle Beam has a longer start-up. [Feint] Particle Beam now has a longer attack range. Her new 3P costume is design is white with light purple accents (http://thelifestream.net/wp-content/uploads/2010/12/ff3_2-alt2.png).

- Golbez receives the Sector Ray HP Attack for the ground and air. Gravity/Float Systems will no longer continue on with the laser attack if the physical strike is blocked. The second shot of Gravity Force staggers guards now. 3P design is the Man in Black (http://thelifestream.net/wp-content/uploads/2010/12/ff4_2-alt2.png) from Final Fantasy IV: The After Years

- Exdeath received the new HP Attack Mealstrom, a long-charging attack that can be canceled on button release, seems to have extremely good accuracy. Almagest now blocks magic, and can be canceled into any of his Guard attacks during the charge sequence. High Guard now turns to face the opponent when charging. His 3P costume is of him wearing less bulky, black armor, without a helmet

- Kefka's Scattershot Blizzaga's ice chunk staggers guards, while Lickity-Split Thundaga now tracks vertically as well. Ultima's explosion staggers guards. Kefka can move during Forsaken Null. 3P is a light green robe (http://thelifestream.net/wp-content/uploads/2010/12/ff6_2-alt2.png) with poofy sleeves and a skullcap

- Sephiroth's new Bravery move Setsuna (lit. Moment) is akin to Dayflash. Heartless Angel has more cool down if canceled. Scintilla's block lasts longer. Sudden Cruelty doesn't leave the opponent stunned as long, and Godspeed's range has been reduced. His new 3P color is his default design from Final Fantasy VII (http://thelifestream.net/wp-content/uploads/2010/12/ff7_2-alt2.png) with no added beads or cloth

- Ultimecia received the Hell's Judgment HP Attack, based off a move her endgame form uses in Final Fantasy VIII. Ultimecia also gained a Bravery Attack Knight's Spear, which comes out quick and can throw opponents into walls. Her 3P costume is a direct design of Sorceress Edea Kramer (http://thelifestream.net/wp-content/uploads/2010/12/ff8_2-alt2.png)

- Kuja received the Force Symphony aerial HP Attack, which has him float above the opponent dropping small flare bombs directly below. Seraphic Star also allows Kuja to move during the animation. Flare Star has better tracking. His 3P costume is a simple black recolor (http://thelifestream.net/wp-content/uploads/2010/12/ff9_2-alt2.png)

- Jecht received the Jecht Beam HP Attack, a manly headbutt that expels a blast of energy ahead. Jecht Beam has some absorb to it, and can deflect various attacks, like Jecht Block. His attacks also charge faster, and he can dodge out of a charge if need be. The range of his attacks received a slight increase as well. His 3P costume is a much more prim set of shorts with a baby blue hem (http://thelifestream.net/wp-content/uploads/2010/12/ff10_2-alt2.png), which he wears while fighting for Cosmos. His 2P was redone to reflect his original X design (http://thelifestream.net/wp-content/uploads/2010/12/ff10_2-alt1.png)

- Gabranth has a new ground Bravery attack, Ground Breaking Slash, an explosive blade beam. His 3P costume is him disguised as his twin brother Basch (http://thelifestream.net/wp-content/uploads/2010/12/ff12_2-alt2.png), during the opening scenes of Final Fantasy XII. This design does not change when he enters EX Mode

Mirron
12-04-2010, 08:38 AM
New Summonstone Information
Brynhildr - "Muspell Flame" - Doubles the current Map Bravery
Calca & Brina - "Pupil" - Removes opponent's Break status, but leaves them with zero Bravery
Ultima, High Seraph - "Total Ultima" - Receive the Map Bravery upon being inflicted with Assist/EX Break
Sand Worm - ???? - Drain more Bravery from the opponent the further away you are
Syldra - ???? - Negates the adverse affect of the opponent's Summonstone on you
Hecatonchire - ???? - Sets the Map Bravery to zero



New Battleground Information
Hell's Throne [Final Fantasy II] - The bottom floor of Pandaemonium where Emperor Mateus' throne sits. Attacks that Wall Rush have a greater launch distance here
Crystal Tower [Final Fantasy III] - A grand, bright tower the Light Warriors climbed to face Xande and stop his evil machinations. A cramped space with walls on all sides, and a large tower in the middle, with a few balconies to stand on
Phantom Train [Final Fantasy VI] - The mysterious train that brings the dead to the afterlife. A narrow stage with breakable seats. The camera rocks back and forth with the sway of the train
Prima Vista [Final Fantasy IX] - The Tantalus Performance Troupe's airship theater! A smaller, enclosed map, fight on the front stage or take the battle to the castle set piece in the back
Sky Fortress Bahamut [Final Fantasy XII] - The Archadian Empire's most powerful weapon! High winds propagate the higher up you go in the level, which can blow characters into the Banish Traps. A very long, slightly narrow battlefield with grind rails on the periphery
_____Omega - Map Bravery increases while characters stand on the ground
Empyreal Paradox [Final Fantasy XI] - A zone outside of the world of Vana'diel where great battles were fought. A very open, yet barren battlefield. A large crystal floats in the middle of the stage
_____Omega - The large crystal begins to absorb the light of the world underfoot. If a character is too close, their Bravery will be absorbed as well, all adding to the Map Bravery
Orphan's Cradle [Final Fantasy XIII] - The final dungeon where the l'Cie challenged their fate! A very large and mostly open battlefield completely surrounded by Banish Traps on all sides, with grind rails on the narrow bridges. Getting absorbed by a Banish Trap always puts the character at the center pedestal of the level, no matter where you are

#- It seems as though some of the new battlefields will not receive Omega versions



New Music
Summoned Beast Battle

http://www.youtube.com/watch?v=ocwtriYIBF0"]http://www.youtube.com/watch?v=ocwtriYIBF0

Esper Battle

http://www.youtube.com/watch?v=9ehshRzI8KQ"]http://www.youtube.com/watch?v=9ehshRzI8KQ

Force Your Way

http://www.youtube.com/watch?v=RWsXH0rWH3Y"]http://www.youtube.com/watch?v=RWsXH0rWH3Y

Battle Theme
[Final Fantasy VI]
http://www.youtube.com/watch?v=rDR6m1U05Rc"]http://www.youtube.com/watch?v=rDR6m1U05Rc

J-E-N-O-V-A

http://www.youtube.com/watch?v=3mynhH92R0I"]http://www.youtube.com/watch?v=3mynhH92R0I

Battle 1 [Final Fantasy IV]

http://www.youtube.com/watch?v=S3arTH1yHAw"]http://www.youtube.com/watch?v=S3arTH1yHAw

Grand Cross

http://www.youtube.com/watch?v=9Eqik25eJ9E&feature=sub"]http://www.youtube.com/watch?v=9Eqik25eJ9E&feature=sub

Saber's Edge

http://www.youtube.com/watch?v=IA0BUjzHhKs&feature=sub"]http://www.youtube.com/watch?v=IA0BUjzHhKs&feature=sub

Battle 1
[Final Fantasy III]
http://www.youtube.com/watch?v=4qUohsc2Mk0&feature=sub"]http://www.youtube.com/watch?v=4qUohsc2Mk0&feature=sub

Chaos Shrine

http://www.youtube.com/watch?v=4kuqA4JdBdY&feature=sub"]http://www.youtube.com/watch?v=4kuqA4JdBdY&feature=sub

Blinded by Light

http://www.youtube.com/watch?v=ctNANTzbiWE&feature=sub"]http://www.youtube.com/watch?v=ctNANTzbiWE&feature=sub

Castle Pandemonium

http://www.youtube.com/watch?v=OG9v80_CaG8&feature=sub"]http://www.youtube.com/watch?v=OG9v80_CaG8&feature=sub

The Last Battle [Final Fantasy V]

http://www.youtube.com/watch?v=hNUgsXn--uc&feature=sub"]http://www.youtube.com/watch?v=hNUgsXn--uc&feature=sub



For further information on system additions and tweaks, check the "Official Dissidia 012[duodecim] Final Fantasy General Knowledge & Mechanics Digest (http://dissidiaforums.com/showthread.php?6705-Official-Dissidia-012-Duodecim-Final-Fantasy-Mechanics-Digest)" and keep yourself updated!

Otherwise, we also have the "Dissidia 012[duodecim] High Quality Images + Screenshots (http://dissidiaforums.com/showthread.php?6707-Dissidia-012-Duodecim-High-Quality-Images-Screenshots)" thread to check up on the collection of images we've amassed!

Kurayami
12-04-2010, 09:49 AM
Back to square one, Eh? I doubt it, but has any new info come out since the site went down?


I think the only new news was that Sky Fortress Bahamut's specs were talked about in an interview.

So if you're high up in the area, powerful winds will push you around, usually leading to you getting tossed into the Banish Trap. Other than that, the Omega version's Map Bravery increases when standing on the ground. Looks like there are more reasons to keep your feet planted in Duodecim.


Very Cool. I wonder how they're gonna Do Prima Vista then; whether they'll take advantage of it's Ship form and have a mobile stage that sometimes leaves the screen and forces a purely Aerial stage, or takes advantage of its Stage form and has SFX flying around everywhere.


Yeah, I'm interested to see what we've got coming for these new battlefields. Bahamut already sounds crazy.

Oh, and welcome back R-B!

EDIT: I also found another Lightning gameplay video in my searches. She's fighting Terra, but we get to see Lightning in more capable hands. Plus, we also get to see some of the other mechanics.


Bleh, this is so disorienting. And I doubt I'll ever get all those posts back. But eh, whatever. And to the best of my knowledge, just Vaan, but next week, assuming the pattern holds, we will have a new character. Hopefully.

Wow. My post count has gone down by 600 XD

I'm thinking we'll get a chaos reveal next.

TWOxACROSS
12-04-2010, 09:53 AM
You'd think so! It's been nothing but Cosmos Warriors so far...although...Kain sorta sits in a gray area, since it looks like he's gettin' mind-controlled again.

Either way. I'm curious who we'll get next, and what their concept will be.

Hallabaloo4
12-04-2010, 10:42 AM
i speculate yuna *cough*

SoulOfTheSky
12-04-2010, 10:57 AM
It'll be interesting to see how Vaan works out in the game. Seems like he might be good. Thanks for the info Belts.

Off-topic. Wow, My post count has not changed. Well. I didn't post for 3 months. I guess.

CosmicJR13
12-04-2010, 11:35 AM
Ugh back to page one, I hate this so much T_T

I don think Chaos would be payable

bearsfwd
12-04-2010, 01:17 PM
Well, if there is going to be some grey area characters, I'm thinking we may get a Cosmos from VI (since Terra could be the grey area character this time). I would suspect Gilgamesh from V would be in as well, since he could fit in as a grey area character.

Renteka-bond
12-04-2010, 02:07 PM
Nomura already Confirmed he was 100% Cosmos, though if by grey you mean working both sides and/or not caring who they fight, then I guess Cain would be part of that group (Though Tifa DOES say that she trusts Kain, which would mean that, despite what we may think, he's doing what's right, whatever that may be).

TWOxACROSS
12-04-2010, 04:05 PM
Yeah, it sort of seems like people's alignment in this game are all over the place. Warrior fights Lightning, Kain strikes down Bartz, and tries to go after Lightning (although she's all "OMG *FLIP* SUCKA!"), Terra may be being controlled, Kuja is helping the 5-8-9 crew, but also chatting it up with Kefka (although it could be trash-talk before a fight), Tifa is hanging out with Kain, Ultimecia and Cloud of Darkness are chatting about how they don't quite like being under a god's thumb (Lightning feeling the same as well), yadda yadda yadda.

This is gonna be an interesting story, to say the least.

I'm still hoping for the epic father/son relationship with Jecht and Tidus; the two working together for Cosmos, their relationship becomes strained, and Jecht starts getting manipulated by the Emperor into taking out other Cosmos Warriors, and then it happens, the two are adversaries, and Jecht is now a Warrior if Chaos in the next war.

I'm also hoping for an interesting Cloud/Sephiroth arc; We've seen them together in Assists, perhaps it's an actual hint? Cloud and Sephiroth work together as warriors, but after some point, Sephiroth realizes that they've just been continuing the same battles over and over and over again, which drives him crazy. He then develops a god complex, feeling he can manipulate others, because none of it really matters. When Cloud finally confronts him (seen in the "You leave me no choice" screenshot), starting their epic struggle :p Of course, the screenshot could easily be a "Join me," "Not interested," "You leave me no choice," kind of exchange as well >.<

Either way! It'd be nice n.n

Renteka-bond
12-04-2010, 04:27 PM
Actually, I think at this point, the Sephiroth/Cloud Assist angle is pretty moot, considering that in the Second Terra Vid, Terra uses Sephiroth as an assist as well. I'm not saying it's not gonna happen, just that, as a speculative argument, it doesn't hold any water. At least not yet.

I'm glad things are going crazy. Having shades of grey as well as OMGOODNESS and EVULZ makes it more interesting than if it was purely black and white.

CrossLegion
12-04-2010, 05:02 PM
IIRC, Emperor mentions in Dissidia that Sephiroth offed himself in the last war to see if he could actually die. Considering a decision like that doesn't come from nowhere, I'd really like to see what specifically drives him to that point beyond just "We're fighting the same battles over and over." That being said, that could be all of it right there and it's just the only thing he came up with to break his own cycle. I have to wonder why Sephiroth wouldn't mention it at all, though, because it isn't like he's forgotten.

Shadow0x0cloud
12-04-2010, 06:17 PM
square enix announces at least 4 - 10 new characters
(http://www.siliconera.com/2010/10/19/dissidia-012duodecim-final-fantasy-has-between-4-10-new-characters/)

i hope they're making more than 4, we already have light, kain, vaan, and tifa

whatever this is:
http://www.siliconera.com/2010/10/29/dissidia-duodecim-prologus-trademark-dramatically-appears/
http://www.siliconera.com/2010/11/03/duodecim-prologus-spotted-in-the-us-too/

so yeah, just the stuff i read on the weekends :)

Renteka-bond
12-04-2010, 06:19 PM
Oldoldoldoldoldoldold info there, shadow.

Shadow0x0cloud
12-04-2010, 06:29 PM
oh, something i just found on the WWW sry

Mirron
12-04-2010, 06:49 PM
We most assuredly will get more than just four. Nomura confirmed in an earlier info the number won't be something small like four. I'd say at least six, but probably closer to eight (keeping it low, to be safe, although I think twelve, despite them not saying it, is possible).

As for who will be shown next... Chaos rep or Yuna, those are my guesses. Supposedly XI is having a big event coming up soon, so I could see it being a time to reveal the XI character, but who can say. Yuna, on the other hand, is the most popular FF character not already in, and the most likely Cosmos rep not already in. Yes, other characters have chances, but she has the highest. Which is sad, since that means no Seymour, but I doubted his chances early on anyways.

Hopefully we do get something next week though. Whoever it is, even if it's Yuna, is still someone we had no clues about, so it's completely new. Further, it would be interesting to see Yuna's playstyle. And if it isn't her... well, anything goes then.

Nexus_Nocturnal
12-04-2010, 07:08 PM
I'm willing to bet that if Yuna IS in this game, that they will announce her last.

TWOxACROSS
12-04-2010, 07:25 PM
It's nice that we're finally to a point where any new information isn't something that accidentally got leaked by a voice actor or sneaked camera footage :p

Exciting, ain't it?

Renteka-bond
12-04-2010, 07:30 PM
We most assuredly will get more than just four. Nomura confirmed in an earlier info the number won't be something small like four. I'd say at least six, but probably closer to eight (keeping it low, to be safe, although I think twelve, despite them not saying it, is possible).

As for who will be shown next... Chaos rep or Yuna, those are my guesses. Supposedly XI is having a big event coming up soon, so I could see it being a time to reveal the XI character, but who can say. Yuna, on the other hand, is the most popular FF character not already in, and the most likely Cosmos rep not already in. Yes, other characters have chances, but she has the highest. Which is sad, since that means no Seymour, but I doubted his chances early on anyways.

Hopefully we do get something next week though. Whoever it is, even if it's Yuna, is still someone we had no clues about, so it's completely new. Further, it would be interesting to see Yuna's playstyle. And if it isn't her... well, anything goes then.

Vivi not withstanding, right? ;L

TWOxACROSS
12-04-2010, 08:01 PM
Watching that Assist Gameplay video again, we see that Golbez doesn't take nearly as much Wall Rush damage from Cecil's Soul Eater as normal. This could mean one of three things; Golbez had gear on that improved his Wall Rush defense (Entirely possible since Kain in the same fight has Force Begets Courage on), Assist's attacks deal less damage on Wall Rush, or they straight up reduced the Wall Rush damage characters take.

We also see that when Lightning does Blitz, the attack does 8 damage repeatedly, while when a Critical popped up, she did 16 damage. In Dissidia, a Critical does like...x5 the damage of the normal attack, but this is about x2. Looks like they may have reduced the damage of Criticals, which inherently means that, coupled with the new HP Limit system, EX Bursts are no where near as deadly as they used to be.

Renteka-bond
12-04-2010, 08:06 PM
If That's True, then that's Both Good and Bad. Good Because It'll be a lot more fair against Overleveled COMP Chars but bad because it prevents you from becoming OP. It may make battles a little (or alot) longer, but the new faster pace of the game should make up for it.

Mirron
12-04-2010, 08:17 PM
No, Vivi isn't more popular than Yuna, at least in Japan. I'd love to see Vivi in, but that doesn't mean he has better odds overall than Yuna.

It is nice that it's not someone who is already known. Tifa and Vaan were known before hand, although they did have some things that weren't known. There are certainly some that are more likely, but none that are essentially confirmed.

TWOxACROSS
12-04-2010, 08:20 PM
If That's True, then that's Both Good and Bad. Good Because It'll be a lot more fair against Overleveled COMP Chars but bad because it prevents you from becoming OP. It may make battles a little (or alot) longer, but the new faster pace of the game should make up for it.

My thoughts exactly.

I also took a look at the other vids. Kain does Gungnir in EX Mode, dealing 5 normal and 25 Critical, which is the normal x5 we have now in Dissidia. Same with the Lightning vs Terra Gameplay, she does Thunder Fall and it deals straight up half damage on the the Wall Rush - 640 HP/320 WR.

However, in the Assist Gameplay, Lightning does Thunder Fall on Garland, and does 955 HP/238 WR. Cecil's Soul Eater deals 1867 HP/419 WR. Neither are anywhere near the normal half of what we see in Dissidia.

I can only make an educated guess that the TGS Demo build is not currently what we see anymore. The Assist Gameplay, and any other system info is coming from a more complete build, which has changed considerably. Iiiiiinteresting.

I do have to say that this is nice, because now Wall Rush is still good, but not so absurdly powerful with Crash builds, dealing more on WR than the HP hit, so it will take more to get the WR damage to something crazy. Plus, I do like the idea of Criticals not dealing as much damage, because this makes EX Bursts, which deal all Criticals, to be less threatening, which means overall, they won't get banned from tournaments and the like.

Kurayami
12-04-2010, 08:31 PM
I always liked finishing my opponents off with a super-powerful attack >.> ah well. I suppose it makes things a bit more interesting than "whoever gets a burst in first wins!"

TWOxACROSS
12-04-2010, 08:35 PM
I suppose it makes things a bit more interesting than "whoever gets a burst in first wins!"

My thoughts exactly. Sure it's still fun to go out with a bang...or Burst >.> But this also helps us keep in-game mechanics in the game for when we do tournaments, or even just playing against others.

Zane
12-04-2010, 09:53 PM
I'm willing to bet that if Yuna IS in this game, that they will announce her last.

I would be set for life if they did.

Demitel
12-04-2010, 10:08 PM
I don't mean to nitpick, but when/where was that airship confirmed to be the Prima Vista? As far as we know, it could be any wooden airship from Final Fantasy I, II, III, IV, V, IX, or XI.

I would even say it's more in favor of XI, considering it's the only game not represented with a stage at this point, and a lot of the final battles of Chains of Promathia, arguably the most in-depth storyline, took place on airships.

Renteka-bond
12-04-2010, 10:24 PM
http://nsm04.casimages.com/img/2010/10/02/1010021240081177856853995.jpg
http://nsm04.casimages.com/img/2010/10/02/1010021246471177856854004.jpg

Mine enemies shalt Feel My Blade!!! (http://www.youtube.com/watch?v=_m6CwvRBJac)

ujhbn
12-05-2010, 02:41 AM
My thoughts exactly.

I also took a look at the other vids. Kain does Gungnir in EX Mode, dealing 5 normal and 25 Critical, which is the normal x5 we have now in Dissidia. Same with the Lightning vs Terra Gameplay, she does Thunder Fall and it deals straight up half damage on the the Wall Rush - 640 HP/320 WR.

However, in the Assist Gameplay, Lightning does Thunder Fall on Garland, and does 955 HP/238 WR. Cecil's Soul Eater deals 1867 HP/419 WR. Neither are anywhere near the normal half of what we see in Dissidia.


Ya, the Assist video has strange numbers on Wall Rushes. At first I thought the base WR damage was reduced to 25% of the attack as seeing 955 x 25% = 238 (round down)
But then I saw the strange 1867 HP/419 WR. Its so abnormal that it doesn't belong to an exact % number:

1867 x 23% = 429
1867 x 22% = 410

1867 x 22.5% = 420
1867 x 22.4% = 418

I think they may have things that reduce WR damage by a constant number, instead of by %.

TWOxACROSS
12-05-2010, 02:57 AM
Any idea about the Critical multiplier, Ujhbn? It really seems like Square reduced it. Of course, it's like, one attack, but the Critical system is a constant, so if it's that way for one character/attack, it would be that way for all, right?

Nexus_Nocturnal
12-05-2010, 03:11 AM
Unless they added a stat that effects the critical multiplier.

TWOxACROSS
12-05-2010, 03:23 AM
That'd just be wrong all over. And that would still mean that the base Crit multiplier is lower than what it was in Dissidia. If it was a defensive item, I think they'd cut down the frequency of crits overall before their damage.

Nexus_Nocturnal
12-05-2010, 03:41 AM
How so? With limited BRV and expanded HP limit, damage management would have to be done differently for better balance and proper character representation I would imagine.

ujhbn
12-05-2010, 03:52 AM
Any idea about the Critical multiplier, Ujhbn? It really seems like Square reduced it. Of course, it's like, one attack, but the Critical system is a constant, so if it's that way for one character/attack, it would be that way for all, right?

Yeah you are right.

And ya, the TGS demo had the Critical multiplier set to x5 as the original game, I have been noticing the yellow numbers. But same to what you observed, it looks like they reduced the multiplier in the Assist gameplay vid. Besides the 8->16 Lightning case, there's also a crit from WoL's Sword Thrust in 0:50 of the vid, which should deal around 90 damage if Critical multiplier= x5. Of course they may have changed its base power too. Nothing is sure at this moment, there are many possibilities. XD


EDIT: I would like they keep the Crit multiplier constant for all characters, i.e. no boosting from equips. But I hope they will add an option for us to set the multiplier value before a battle, at where you pick the stage etc.

Corde
12-05-2010, 01:51 PM
I'm glad that they are going to reduce the crit multiplier. This will indirectly promote an offensive approach 'cause now the reward from a block or a counter is lower, also it will make all those cheap auto-critical hits, such as beat fang's ones, less unpleasant.
But apart from that, damage x5 has always been a bit too much.

Lower wall rush damage is fair too i think

No78
12-05-2010, 02:08 PM
But it takes a lot of skill to block, don't you think?

I'm terrible at guarding.

Kurayami
12-05-2010, 02:18 PM
Don't your crits take more if you have more attack?

Corde
12-05-2010, 02:45 PM
But it takes a lot of skill to block, don't you think?

I'm terrible at guarding.

It's true, but successful blocks are often pure guessing blocks or even random blocks.
If you try to block and fail, it's not such a problem; but if you make it, your reward is huge.
That's why it's quite always worth to play defensive instead of being offensive.

It's just me, but i prefer a fighting game that makes me want to attack rather than waiting to be attacked.

TWOxACROSS
12-05-2010, 03:57 PM
also it will make all those cheap auto-critical hits, such as beat fang's ones, less unpleasant.

Please don't single out one attack. Pretty much every attack is overpowered with a Crit Booster on. I could go into the mechanics, but there are attacks that are far more absurd than Beat Fang.

I'm hoping that they did reduce the Crit damage. It was absurdly high to begin with, I've never seen any game that had such a high multiplier to Criticals before, except for maybe XIII, when you get the Stagger chain really high :p

Kurayami
12-05-2010, 04:02 PM
But doesn't attack make your crits take more? I'm really confused :S It's not always x5 is it? I thought attack build made your crits take more.

Also, if crits have been nerfed, Exdeath is screwed.

TWOxACROSS
12-05-2010, 04:06 PM
No no no, a Critical multiplies the damage of a normal attack. In Dissidia, it was a x5 multiplier (sometimes up to x8 from Ujhbn's data). The thing about this is it looks like they reduced the multiplier from a x5 to a x2, so everyone's Criticals are doing less damage.

As a system change, everyone is affected by this system, so don't only think about one character. That's like complaining that Cloud does more damage on one hit than Zidane, it's just how they work, y'know?

Kurayami
12-05-2010, 04:15 PM
So... what does more attack do? XD

Yeah, but Exdeath NEEDS crits to win. Countering is basically his whole game.

TWOxACROSS
12-05-2010, 04:30 PM
I guess I'm confused >.>

What does more attack power do, you mean? Attack power is the base damage you deal overall.

Otherwise...where is this question coming from @.@ Ah'm confused.

Kurayami
12-05-2010, 04:40 PM
Ok, i'm going to shut up now XD It's going a bit off topic anyways.

I've been wondering, you know they say Exdeath's new attack is basically like Grand Cross? Well... what's the point of it then?

Roxas
12-05-2010, 04:49 PM
i wanna play a demo lol

TWOxACROSS
12-05-2010, 04:57 PM
Ok, i'm going to shut up now XD It's going a bit off topic anyways.

I've been wondering, you know they say Exdeath's new attack is basically like Grand Cross? Well... what's the point of it then?

No it's okay, just want to clear up any questions you have >.<

As for Exdeath, I suppose we're gonna have to wait to see what exactly the point of it will be. I'd imagine since it's a giant tornado, it may have a constant absorb to it, as well as it seems to reach kinda high into the air, whereas Grand Cross was one minute area. It had a small absorption, though, too, didn't it >.>

Kurayami
12-05-2010, 05:05 PM
Basically, if crits are always 5x the damage, then how come Damage+ is better than Damage% for crits? That's basically what i'm trying to ask XD

Maybe it will be more like Starfall... it looks a bit too massive to be an attack you can just fire off at random

TWOxACROSS
12-05-2010, 05:14 PM
Well the Damage+ items tended to give you a better boost then Damage% ones, but either way, those items are increasing the base damage, which was multiplied by five when you made a Critical hit. So I guess the formula would be

Base Strength + Equipment = Attack Power x 5 = Damage dealt on Critical hit

So no matter how much damage you normally deal on an attack, with or without the equipment, a critical will always be x5. The damage a Critical deals will always increase the more Attack Power you have, but that's how math goes.

Zane
12-05-2010, 05:45 PM
reducing the Crit multiplier makes a lot sense, because we have so many ways to get a break now. I think if the Crit multiplier reminds the same X5 then blocks will still be super big in damage, and the whole camping is in almost in full swing. Reducing crits to 2x, I'm very happy about this, I do see some bad in it but the good just leaves it in the dust!:)

TWOxACROSS
12-05-2010, 07:24 PM
I'll be happy if the reduced Critical damage stays. Yet how Ujhbn was breaking down the Wall Rush damage, it still seems kinda odd.

My only other thought is what if they made it so Wall Rushes have a maximum percentage of damage that they can deal, say 25% of the initial attack, but then, the farther away the opponent flies from the initial attack, the percentage of damage would be reduced. So...maybe it'd be like this...


Initial Attack----25% (maximum)----||------20%-----||------15%------||------10%-----...
--- = Increasing Distance
|| = Wall

So essentially, WR would then be dependent on how much velocity the target has when they hit a wall, ceiling, or floor, which would be reduced the farther away they flew. If so, that'd be a nice change, and would make people like Cloud, who use attacks with WR, play a bit more strategically so they can always have a close wall to launch someone into.

Zane
12-05-2010, 08:01 PM
I'll be happy if the reduced Critical damage stays. Yet how Ujhbn was breaking down the Wall Rush damage, it still seems kinda odd.

My only other thought is what if they made it so Wall Rushes have a maximum percentage of damage that they can deal, say 25% of the initial attack, but then, the farther away the opponent flies from the initial attack, the percentage of damage would be reduced. So...maybe it'd be like this...


Initial Attack----25% (maximum)----||------20%-----||------15%------||------10%-----...
--- = Increasing Distance
|| = Wall

So essentially, WR would then be dependent on how much velocity the target has when they hit a wall, ceiling, or floor, which would be reduced the farther away they flew. If so, that'd be a nice change, and would make people like Cloud, who use attacks with WR, play a bit more strategically so they can always have a close wall to launch someone into.


I like that idea a lot Belts it won't make wall rush HP seem so over powered,, cause at 5000 or so brave in Dissdia you really want that wash rush to EX brust to happen.

So yeah if I wasn't looking foreword the game before I am now!

We've some new brave attacks but we've seen more new HP's then brave's.

So do you think Cecil will get some new brave attacks, do think all the old cast will get a least say 3 new brave attacks?

ujhbn
12-05-2010, 10:43 PM
Basically, if crits are always 5x the damage, then how come Damage+ is better than Damage% for crits? That's basically what i'm trying to ask XD

Maybe it will be more like Starfall... it looks a bit too massive to be an attack you can just fire off at random

Basically just like what Belts said.

For a more technical explanation. Firstly, the crit multiplier is actually +400% damage which is equal to x5 normally.
When you increase your ATK stat, the additional damage you do on your normal hits will become x5 more in crits.
When you increase your damage+%, you will just add that % to the crit's +400%. So "additional damage you do on your normal hits" = "additional damage you do on your crit hits".

An example should be easier to understand:
normal hit = 100 damage >>> crit hit = 100 x (1+400%) = 500
ATK+ normal hit = 110 damage >>> crit hit = 110 x (1+400%) = 550
damage +25% normal hit = 125 damage >>> crit hit = 100 x (1+425%) = 525


I'll be happy if the reduced Critical damage stays. Yet how Ujhbn was breaking down the Wall Rush damage, it still seems kinda odd.

My only other thought is what if they made it so Wall Rushes have a maximum percentage of damage that they can deal, say 25% of the initial attack, but then, the farther away the opponent flies from the initial attack, the percentage of damage would be reduced. So...maybe it'd be like this...


Initial Attack----25% (maximum)----||------20%-----||------15%------||------10%-----...
--- = Increasing Distance
|| = Wall

So essentially, WR would then be dependent on how much velocity the target has when they hit a wall, ceiling, or floor, which would be reduced the farther away they flew. If so, that'd be a nice change, and would make people like Cloud, who use attacks with WR, play a bit more strategically so they can always have a close wall to launch someone into.

I like this idea alot! :D

TWOxACROSS
12-06-2010, 12:40 AM
What do you think Ujhy-baby? Would a WR system based on distance make more sense when we look at the numbers we've got from the Assist Gameplay video? If the normal base was the 25%, it works when Lighthing uses Thunderfall on Garland for 955 HP/238 WR. And then if we look at the Kain vs Golbez, we get the 1867 HP/419 WR, which from your calcualations there was the two, 1867 x 22.5% = 420 or 1867 x 22.4% = 418, that it falls under, not to mention that Soul Eater blasted Golbez pretty far away, which would make sense with this new system.

I suppose the idea would be that WR constantly decreases at a minute level as the distance increases; 25%----24.8%----24.6%----24.4%----24.2%----24%----etc etc

I almost hope this is the case now...it's a nice more in-depth mechanic >.<

Roxas
12-06-2010, 12:51 AM
i hope a demo comes out soon

TWOxACROSS
12-06-2010, 01:01 AM
If we were going to get a demo, it probably won't be until...maybe January or February. Or even March :/

ArgyleNinja
12-06-2010, 01:54 AM
Well, if/when they DO put in a demo, who do you guys hope is playable? For me, it's Kain.

ujhbn
12-06-2010, 01:56 AM
What do you think Ujhy-baby? Would a WR system based on distance make more sense when we look at the numbers we've got from the Assist Gameplay video? If the normal base was the 25%, it works when Lighthing uses Thunderfall on Garland for 955 HP/238 WR. And then if we look at the Kain vs Golbez, we get the 1867 HP/419 WR, which from your calcualations there was the two, 1867 x 22.5% = 420 or 1867 x 22.4% = 418, that it falls under, not to mention that Soul Eater blasted Golbez pretty far away, which would make sense with this new system.

I suppose the idea would be that WR constantly decreases at a minute level as the distance increases; 25%----24.8%----24.6%----24.4%----24.2%----24%----etc etc

I almost hope this is the case now...it's a nice more in-depth mechanic >.<

Yes, that could also explain the weird numbers in the vid. :D
And less damage when the losing momentum does really make sense, the lose of damage should be larger too imo. Golbez was blasted so far away, 25% >>> 22% is not enough :p

Chaos
12-06-2010, 02:41 AM
If we were going to get a demo, it probably won't be until...maybe January or February. Or even March :/

Does the English Demo comes after the Full Japanese Release? I don't remember. If so, then we should wait until Q1 2010 for the English Demo.

Renteka-bond
12-06-2010, 02:45 AM
Out of the newly confirmed chars, I'm excited about all of them, except Kain. His playstyle looks cool, but I'm not much Kain fan(or dragoons period, though that's just cause I think Jump is boring), as I much prefer Freya.That being said, I'll play as anyone cause I don't really dislike any characters style, as anyone (except maybe Ulti, Shanni, and Gabby) can be played in an amusing way (IMO).

If there are to be an equal number of representatives for both sides and there're only 4 Cosmos chars, for Chaos I would Guess/want: Seifer, Vivi (Due to his Black Mage status (tools of war), I could see him being pulled onto Chaos's side and bringing a sort of charming touch to the Chaos side, showing that not all of Chaos' warriors are necessarily evil (Golbez and Jecht don't count because, unlike Vivi, they actually did do evil stuff, mindcontrolled or not. Vivi was pure from the beginning)), some FFXI Villain, preferably female, and Auron (Being a zombie will do that to ya ;P)

TWOxACROSS
12-06-2010, 02:49 AM
Well given that this time so much of the English version seems to be done, and Square's desire to get games out at the same time, there's still the inkling of a near-simultaneous release. At GameStop and Amazon, the release is scheduled for April 1st. This is, of course, a placeholder date which will be modified as the game comes closer to release. If it stays as an April release, it will be either April 5th, 12th, 19th, or the 26th, because all entertainment products are released on Tuesdays.

As for who'd end up in the demo, I'd imagine probably all the new characters, and maybe one or two of the old ones.

Roxas
12-06-2010, 02:51 AM
hmmm interesting

Chaos
12-06-2010, 03:14 AM
I wonder if the demo will be hackable to unlock all the Characters, like in Dissidia.

TWOxACROSS
12-06-2010, 04:56 AM
If you could get the demo, it'd only have the characters present in the demo to play as. I just as soon wait for the real game in that case. Having the demo, it'd give me enough time to play around with the characters I'm interested in, like Lightning and Kain :p

zexion_armando
12-06-2010, 05:52 AM
The US might get a demo like last time, but thats probably it for official demos.

ssjkiego
12-06-2010, 06:31 AM
All this talk about a demo makes me wana think we might actually get one.

Mirron
12-06-2010, 06:52 AM
I could see Vivi being on Chaos as well, but then I consider the sides to be fluid. I don't think they're nearly as harsh as most things.

HYNE
12-06-2010, 08:33 AM
FINAL FANTASY IV added to Historical Compendium http://www.square-enix.co.jp/dissidia_012/ffhc/

Hezzabeam
12-06-2010, 09:49 AM
Yesssss! It's about time <3 Now to look forward to V being put up on there :3

Kurayami
12-06-2010, 04:15 PM
I wish I could understand them :/

TWOxACROSS
12-06-2010, 05:03 PM
On a side note, I've been watching this section since we came back online, and this is what I saw for the "New Media + Speculation" thread...

1st Day - 250 Views
2nd Day - 450 Views
3rd Day - 1302 Views
Today - 2181 Views

...things keep rising at a fast pace. All you guys, as well as everyone else on the site, and those who come to poke around for the info we have (which we get from you all as well), makes these numbers jump exponentially. Thanks for the info you all have supplied so far, and I can't wait to see what else we get :o

This is why we're like the biggest site for Dissidia - and Duodecim - on the 'net. Thanks for all your support and hardwork. Let's see what we got coming up next, shall we?!

Melkor
12-06-2010, 05:23 PM
I could see Vivi being on Chaos as well, but then I consider the sides to be fluid. I don't think they're nearly as harsh as most things.

Actually, now that I've played about a quarter of Nine, I have to say, I can't possibly see Vivi on Chaos's side, at least not for more than a small section of the storyline.

He's just too hesitant to use his power, whether it be for good or evil, and he's really rather meek, hardly a trait welcomed in the chaos ranks.

Heh, thats nice Belts, but I hold no credit for the threads success, I barely do much more than postulate.0-0

Renteka-bond
12-06-2010, 05:35 PM
Well, as far as hesitation goes...
Look at 6:39

http://www.youtube.com/watch?v=7fqag5QzJag

And He was made for war. If that's not Chaos I don't know what is (And like I said before, Chaos doesn't automatically = Evil, which would be an interesting plot point)

Mirron
12-06-2010, 05:41 PM
I do definitely think it's a bit silly. And I don't think SE would do it. They're a bit more direct with Cosmos/Chaos for the most part, even though there are a couple that tweak it a bit.

Melkor
12-06-2010, 05:53 PM
Drat.

I can't watch that, it's a spoiler.

Curse you!

I think regardless, Vivi's personality is not a cunning, forceful or wicked one, and every warrior of Chaos holds one of these traits.

I can see him being manipulated by Chaos forces as a Black mage doll before gaining consciousness, but as his own character?

Never.

Mirron
12-06-2010, 05:58 PM
I believe that's what Renteka means as well, and that's what I mean too. Although I think it's more likely his storyline will involve the manakins, if he were to get in.

Also, sent you a PM. :P It's not as easy to tell, so I'm not sure if you saw it.

Renteka-bond
12-06-2010, 06:08 PM
Drat.

I can't watch that, it's a spoiler.

Curse you!

I think regardless, Vivi's personality is not a cunning, forceful or wicked one, and every warrior of Chaos holds one of these traits.

I can see him being manipulated by Chaos forces as a Black mage doll before gaining consciousness, but as his own character?

Never.

Actually, the part I need you to see is on the still image anyway. And like Mirron said, that's what I meant. Vivi as a person is sweet as can be, but the way he was made, however, is not.

Demitel
12-06-2010, 07:06 PM
I'd say, even if the characters are limited to 8, it's very likely—almost absolutely—that you won't see Vivi as Chaos-aligned. It breaks his character too heavily and, even if you do take the small notion that he was created as a prototype for tools of war, it still belied his nature to do needless harm. Plus, that depends which account you accept. The broken egg in Quan's Dwelling implies that Quan might've had Vivi since his birth, possibly having snatched him from Dali mistakenly in place of a delicious morsel. And, to top it all off, if they didn't make Kain into a Chaos character, do you seriously think they would turn Vivi into one? I'm not trying to shatter your hopes for Vivi's inclusion, but come on, be realistic. There's no need to warp things to make sure they fit your speculation. Who's to say they're even going to keep it at 8 characters (which is my theory as well), or that they're going to split it evenly at 4 Cosmos/4 Chaos?

Also, if we get a demo, I think it might be safe to assume it'll be similar to the TGS Demo. For the previous game, when they released the demo, they basically gave us the E3 demo. Unless there's been major changes to gameplay (which I doubt, considering they implied that they're nearly finished at TGS), I can see them putting out the TGS copy for a demo if they do.

Mirron
12-06-2010, 07:14 PM
Oh, I definitely agree. I think it could be interesting, but Vivi would be a Cosmos character. I doubt we'll get an even split though. Maybe two Chaos, the rest Cosmos, since we seem to be getting more Cosmos than Chaos most of the time. I just hope we get more mages, since we need them.

TWOxACROSS
12-06-2010, 07:24 PM
We also have to keep in mind there aren't as many villains in one game, whereas there are several heroes to choose from. There are "gray" characters, like Kain, Seifer, Xande, and the bunch who are manipulated in some way, which is the next best choice, but when it comes down to it, there's only one or two villains to a game.

As much as I'd like to see some Chaos guys, it's just really starting to not look good. Here's hoping for Gilgamesh. I mean, c'mon. Two-armed normally, with a spear, then EX Mode "It's Morphing Time!" where he gets the six arms, and has a bunch of weapons in each hand.

Mirron
12-06-2010, 07:26 PM
I'd like to see some Chaos guys, but not really Gilgamesh. Although I think he's the most likely Chaos character, barring perhaps an XI or XIII villain.

And yeah, I think the gray area characters should in general be Chaos characters. Shame Kain wasn't, but clearly they want him to be good.

Kurayami
12-06-2010, 07:37 PM
I think the main candidates for the villains are Xande, Gilgamesh, Seifer, Seymour, Shadow Lord and Barthandelus.

TWOxACROSS
12-06-2010, 07:37 PM
Well, my point about the gray characters is that they don't need to fit any sort of bill. We already see Kain striking down Cosmos Warriors, yet helping them at the same time, so manipulation can be a large factor in his story. Terra also seems to be under someone's control as well.

I suppose the overall point I'm trying to make is that this game doesn't depend solely on the two sides being so cut and dry anymore. Duodecim seems to focus on the overall battle between all its participants, rather than Harmony versus Discord. And I gotta say, it makes for a much more interesting story.

Renteka-bond
12-06-2010, 08:08 PM
I'd say, even if the characters are limited to 8, it's very likely—almost absolutely—that you won't see Vivi as Chaos-aligned. It breaks his character too heavily and, even if you do take the small notion that he was created as a prototype for tools of war, it still belied his nature to do needless harm. Plus, that depends which account you accept. The broken egg in Quan's Dwelling implies that Quan might've had Vivi since his birth, possibly having snatched him from Dali mistakenly in place of a delicious morsel. And, to top it all off, if they didn't make Kain into a Chaos character, do you seriously think they would turn Vivi into one? I'm not trying to shatter your hopes for Vivi's inclusion, but come on, be realistic. There's no need to warp things to make sure they fit your speculation. Who's to say they're even going to keep it at 8 characters (which is my theory as well), or that they're going to split it evenly at 4 Cosmos/4 Chaos?

Also, if we get a demo, I think it might be safe to assume it'll be similar to the TGS Demo. For the previous game, when they released the demo, they basically gave us the E3 demo. Unless there's been major changes to gameplay (which I doubt, considering they implied that they're nearly finished at TGS), I can see them putting out the TGS copy for a demo if they do.

I see what you mean and I'm not trying to warp things, just looking at it a different way. It's not likely that it'll happen that way; however, it IS possible. If he's not in, fine, better luck next time. That's just a scenario I could see happening.

As far as the 4/4 split, i said in my initial post that this was a hypothetical in which they were going that route. I made no claim that that's what they were doing.

TWOxACROSS
12-06-2010, 08:16 PM
I think the bigger problem about this game in terms of character inclusion is that they based it around this nigh-concrete good vs evil story, which is held in high regards as a major portion of the game itself. Look at normal fighters. There's a story, but usually it gets glossed over, or the story allows for the inclusion of new characters either way (Like BlazBlue). Then you have games like MvC2/3, which are wholly based on pulling existing characters from different mediums and dropping them in to fight, sure there is also a story, but in the end, it's not that important.

Yet, for Dissidia, the game is like MvC's concept, but then also forces the characters to either be on one side or the other. If they decided "Story be damned, let's put this character in!" We'd see a lot more inclusion of characters that were just interesting to play as, and not worrying about how they fit into the story. They had something interesting going with Shantotto and Gabranth, as characters outside of the story, so we can only hope maybe they do something akin to that again, and throw us a curve ball of some surprise characters.

Mirron
12-06-2010, 08:24 PM
I actually like the story though. I don't want them to throw it out, not even when it comes to character decisions. Besides, look at Vaan. Someone pretty dull in terms of potential gameplay they made quite interesting, yet if it weren't due to popularity and story I doubt he'd get in.

Kurayami
12-06-2010, 08:24 PM
Vivi may be excluded because they know that if they did his voice wrongly everyone would rage. Plus his model would be quite hard to make effectively.

TWOxACROSS
12-06-2010, 08:31 PM
Well, Vivi already had a voice actor in Melissa Disney, and she did a pretty good job portraying a timid nine-year-old kid. And how would his model be hard to do? Shantotto is smaller than Vivi, and that worked out O_o

Mirron
12-06-2010, 08:38 PM
Yeah... he could be done fine. Although I expect they'd get another voice actor, simply because I doubt Melissa would want to return. But I don't think voice actor concerns or models would keep them from adding him in.

Corde
12-06-2010, 09:43 PM
I think SE wants Chaos characters to be as many as Cosmos's. That's a principle of Dissidia game, good vs evil, they have to be equal.
The point is, could a good character in the original game like Vivi be a Chaos character (even if he gets manipulated or whatever)?
Or vice versa, a basic evil character like Sephiroth to be a Cosmos one?
I seriously doubt it. Basically because SE wouldn't betray their original portrait i think.
So if they're going to be only 8 new characters, I'm afraid Vivi will stay out as long as the first 4 are all Cosmos characters.
But if they will be 10, than he has more than a chance to get in, on the Cosmos side for sure.
And i bet that on the Chaos side we'll have Gilgamesh, Seifer, Seymour, FFXI's villain, FFXIV's villain.

fatedraisondetre
12-06-2010, 09:51 PM
I think SE wants Chaos characters to be as many as Cosmos's. That's a principle of Dissidia game, good vs evil, they have to be equal.
The point is, could a good character in the original game like Vivi be a Chaos character (even if he gets manipulated or whatever)?
Or vice versa, a basic evil character like Sephiroth to be a Cosmos one?
I seriously doubt it. Basically because SE wouldn't betray their original portrait i think.
So if they're going to be only 8 new characters, I'm afraid Vivi will stay out as long as the first 4 are all Cosmos characters.
But if they will be 10, than he has more than a chance to get in, on the Cosmos side for sure.
And i bet that on the Chaos side we'll have Gilgamesh, Seifer, Seymour, FFXI's villain, FFXIV's villain.

But wasn't it announced that there wouldn't be an equal number of Chaos/Cosmos this time?

Renteka-bond
12-06-2010, 09:55 PM
Vivi may be excluded because they know that if they did his voice wrongly everyone would rage. Plus his model would be quite hard to make effectively.

Just use his kh2 model

And as far as chaos = evil, cosmos = good, that's not necessarily the case. I believe it says in the reports that Chaos only did what was necessary, not necessarily what was bad. And as far as Chaos being evil, look at, once again, Jecht and Golbez.They're antagonists, yes, but not evil. While the same can't be said of Vivi, they could make it work.

Corde
12-06-2010, 10:04 PM
But wasn't it announced that there wouldn't be an equal number of Chaos/Cosmos this time?

omg I missed that!
If it is I take all back XD

fatedraisondetre
12-06-2010, 10:36 PM
omg I missed that!
If it is I take all back XD

Can't seem to find where I found it. It might take me awhile to find it again. x.x

Mirron
12-06-2010, 11:01 PM
I believe that was referring to the game balance. For instance, no Zemus because Kain is in, essentially. Not the overall balance. Although at this point, who can say.

Roxas
12-06-2010, 11:22 PM
are there gonna be morebad guys? ike sayamour rubacante from ff4 maybe even add genisis

Renteka-bond
12-06-2010, 11:38 PM
Genesis is not gonna happen. Nor is Rubicante. Seymour, maybe

Mirron
12-07-2010, 12:37 AM
I expect that if they were to do another IV villain, Zemus would be first on the list. And sadly Seymour isn't going to make it in. I find it hard to believe he'd beat both Yuna and Auron. Maybe Auron, but Yuna is pretty much impossible. It could happen, but I'm trying not to be too positive on it, so I won't be disappointed.

zexion_armando
12-07-2010, 12:46 AM
Honestly, Vivi could be Chaos, quite easily. Since he started out with no sense of self identity and such, and it took his grandpa a long time to fix his personality into one that was more... living, lol.

Scott
12-07-2010, 02:03 AM
Dissidia reverts characters to how they were in their game, in IX, Vivi starts off as a cruious kid with no aptitude for evil, so I don't think he could be Chaos.

zexion_armando
12-07-2010, 02:12 AM
Dissidia reverts characters to how they were in their game, in IX, Vivi starts off as a cruious kid with no aptitude for evil, so I don't think he could be Chaos.

But it pulls characters from different times of their games, and not like Vivi can't go from doll to "Who am I? What am I? Why should I even exist, when I am only built to kill and be evil" to end game Vivi.

Zodiark
12-07-2010, 02:22 AM
The Next Character to get in will either be;
Barthandelus
Protagonist from FFXIV
Antagonist from FFXIV

I have not played FFXIV So I don't know who the pro or the an is....
:(

Mirron
12-07-2010, 02:24 AM
I'm iffy on XIV getting an antagonist. Primarily because the only one they could use is such a blank slate right now. Would be a bit odd to have him in. But, at the same time, it'd be odd to have yet another protagonist in.

Personally, I think an XI antagonist is most likely next. XI needs one, and XI has a big thing going on right around now anyways, so now would be a good time to show support for XI.

Scott
12-07-2010, 03:25 AM
But it pulls characters from different times of their games, and not like Vivi can't go from doll to "Who am I? What am I? Why should I even exist, when I am only built to kill and be evil" to end game Vivi.

I don't think Vivi ever really contemplated being evil at any point. Again, being Chaos is totally our of the realm of his character.

zexion_armando
12-07-2010, 03:29 AM
I don't think Vivi ever really contemplated being evil at any point. Again, being Chaos is totally our of the realm of his character.

He didn't contemplate that, but he did contemplate his existence from the same black mages destroying all the cities they have been too, and murdering everyone, if I recall.

And not like Dissidia skewed some other people's characters, lol.

And honestly, who believes any XIV character will get in, at all? Lol

Mirron
12-07-2010, 04:01 AM
I think XIV could get a new character. If it doesn't get one now, it'll get one next game. It's an FF, just like all the others, and it deserves attention.

zexion_armando
12-07-2010, 04:27 AM
I think XIV could get a new character. If it doesn't get one now, it'll get one next game. It's an FF, just like all the others, and it deserves attention.

I am not denying FFXIV should get a character, but in the next game, not this one. There are more deserving characters from 13 other FF's, not including XIII, llol.

Mirron
12-07-2010, 04:35 AM
XIII deserves a villain, as does XI. And I think giving each numerical FF some representation is more important than giving existing FF's more representation. At least each should get two, ideally, before one worries about giving some three. But I also understand including XIV is a bit soon.

zexion_armando
12-07-2010, 04:58 AM
XIII deserves a villain, as does XI. And I think giving each numerical FF some representation is more important than giving existing FF's more representation. At least each should get two, ideally, before one worries about giving some three. But I also understand including XIV is a bit soon.
I would love every game to get representation, but the problem with that is the PSP. 4-10 character limit, no? So we are limited to who. lol. So XIV would be too soon for a non popular character at the cost of an established character with a fanbase.

XI should get evened out, yes. But XIII doesn't really need to be evened out yet. it can wait till the 3rd game, lol.

Mirron
12-07-2010, 06:04 AM
Eh, I disagree on XIII. And I do think waiting on XIV is better, if just because of how soon it'd be. It would ruin the story of XIV. But I want Barthandelus darn it.

Chaos
12-07-2010, 06:24 AM
I wonder if they can change the way summons are summoned. Like in Crisis Core.

RDFMASTER
12-07-2010, 06:28 AM
I wonder if they can change the way summons are summoned. Like in Crisis Core.

That WILL BE AWESOME.

CrowVII
12-07-2010, 06:31 AM
I wonder if they can change the way summons are summoned. Like in Crisis Core.


Umm...How would it function? Kinda lost...sorry.

zexion_armando
12-07-2010, 06:43 AM
I think he means with animations or something.

No thanks right now. Its just a flashy thing, nothing too big.

Scott
12-07-2010, 06:45 AM
It would be cool if Summons could appear as models in the game to perform their effects. Imagine an Omega Weapon landing on the outskirts of the arena, building up it's laser, to finally shoot it at the enemy as an actual beam,

CrowVII
12-07-2010, 06:50 AM
Wonder if they'll make Shinryuu a valid summon...

TWOxACROSS
12-07-2010, 07:16 AM
Shinryu was basically just doing two other Summon's abilities, but to an almost unfair extreme.

To make him a "valid summon" they'd have to completely dilute the effects that he does, which would just make him a more dangerous Moogle.

CrowVII
12-07-2010, 07:51 AM
Hm. Well said Belts, well said.

Hyur
12-07-2010, 08:13 AM
It would be cool if Summons could appear as models in the game to perform their effects. Imagine an Omega Weapon landing on the outskirts of the arena, building up it's laser, to finally shoot it at the enemy as an actual beam,
i could imagine Alexander performing light of judgement the same way in VIII :)
but.. wouldn't that take the attention away from the fight? and models for each summon will eat all the remaining memory spaces..


Wonder if they'll make Shinryuu a valid summon...
id rather they stick with the whole "mysterious dragon in the background" thing. besides, there are a lot of unsused monsters/summons in ff anyway

what id really want though is for the effects of summons to be seen in-game. like when you summon Ifrit, flames appear on your character. or Shiva, ice and snow surrounds your opponent, etc..

oh wow i just lost my precious 80+ posts xD

The Crimson Blade
12-07-2010, 09:10 AM
http://uk.psp.ign.com/articles/113/1138757p1.html
article bout the game
2 thing I noticed

1. We'll be getting a new character announcement on the 14th
2. They said the game will be out mid way through the year I thought we're getting a Q1 release?!?!?!

Hezzabeam
12-07-2010, 09:25 AM
Bummer, I thought it was gonna be this week :/

Hyur
12-07-2010, 09:33 AM
let the anticipation begin!

...
...
...
...

damn i cant wait! >_<
chaos character please..

Chaos
12-07-2010, 09:49 AM
I realized how that summon idea will bore us, due to long animation effects and fancy stuff.

Maybe if Yuna will be added in 012, she can summon eons and control them over the field.

Scott
12-07-2010, 10:12 AM
Summon animations would be awesome as cataclysmic events happening in the background of the battle arenas.

Melkor
12-07-2010, 10:49 AM
New characters!:)

I hope it's Gilgamesh, that sexy demon. Though I find it amusing that for the most part, we have no clue as to who might be appearing for Chaos. Everyone guessed Lightning and Vaan, some of us assumed Tifa, Gilgamesh is a cert, but as for the rest of the Chaos appearances, we are all left in the dark.

I'd say Seymour or Seifer are both quite likely. Ultimecia and Jecht seem to be the only misplaced villains, i.e, ones who could have been replaced by better rivals, but who where ultimately used for reasons of story and mechanics.

Yeah, I mentioned the summon animations several times in the thread, but I think it was ignored in most cases, you fickle people.:P

The summons system needs an improvement...reducing the epic summons to mere 2D cut and paste paintings never really worked for me.

The Crimson Blade
12-07-2010, 11:12 AM
Why did they say mid 2011 release?!
I thought both releases are confirmed to be out in Q1!

Chaos
12-07-2010, 11:28 AM
Why did they say mid 2011 release?!
I thought both releases are confirmed to be out in Q1!

I think it will be Q1 for Japanese, then one week after for the American and European.

fatedraisondetre
12-07-2010, 11:37 AM
The anticipation is settling in....
Who else is hoping for Gilgamesh? =D

Renteka-bond
12-07-2010, 11:38 AM
The summons system needs an improvement...reducing the epic summons to mere 2D cut and paste paintings never really worked for me.

Well, the problem with making them even more flashy is that it takes up even more space. I'd rather have little particle-effects copypasta summons that take up 5mb than glorious 3d-modeled summons that take up 500 mb.

"Cosmos and Chaos characters each have their own story lines too, and there are character crossover points during the story; these fall within an overarching storyline, but each has their own perspective. "

That's sorta like what I speculated back before the thread got wiped. I'm proud of myself ^-^

"Then there's the 'Brave Gauge' – a barrier that protects your hit points; circle attacks bravery. Once you knock that gauge down using 'brave attacks', then you can attack their HP. It's a strategy that requires a little planning ahead of time, since some attacks are simply ineffective against this initial barrier. The square button initiates HP-affecting attacks and dodging and blocking are critical; distance attacks come into play at this point, too. "

If I'm reading this correctly, you can only do HP damage when the enemy is in Break...?

"Once again, the characters are gorgeously detailed and facial animations, texture work and smaller character physics details (like jiggly boobies and furry jacket linings) are imbued with greater realism."

Great. Now whenever I play Tifa, some a$$hole is gonna comment on how I'm a perv -.-

fatedraisondetre
12-07-2010, 11:47 AM
If I'm reading this correctly, you can only do HP damage when the enemy is in Break...?


Great. Now whenever I play Tifa, some a$$hole is gonna comment on how I'm a perv -.-

On the HP damage, that's kind of what I was getting from that paragraph too. I wouldn't mind that in some ways, as it would add a challenge, but, at the same time...I'm not so sure about that. Imagine only being able to finish Chaos off after breaking him ._.


As for the boobies...I have a feeling that will be what happens to me too -.-
*Playing 012 as Dissidia....friend looks on screen* ...Pervert.
D:

Renteka-bond
12-07-2010, 11:51 AM
Well, would they be wrong? http://www.jeffhanover.com/_/rsrc/1274802873458/Home/trollface.jpg

But looking over it again, I think the guy just wrote it wrong, considering that some of his comments seem to indicate that he doesn't know what he's talking about ("RPG Mode" and "Ex Force" aren't new).

The Crimson Blade
12-07-2010, 11:51 AM
NEW INFO
http://www.eurogamer.net/articles/2010-12-07-dissidia-3rd-birthday-for-spring-2011
seems tht it will he out between feb and end of spring

http://www.gamerzines.com/psp/news/square-psp-se-confirmed.html
SPECIAL EDITIONS of SE games including dissidia 012
bet it's a bunch of art books etc etc lol

Melkor
12-07-2010, 11:54 AM
Psh, nevermind that, am I the only one concerned that the world will implode with moody sex appeal if Cloud, Lightning and Squall are allowed to appear on the same screen?

Dear God think of the children!

Renteka-bond
12-07-2010, 11:56 AM
I like the "Specific Dates" Comment. And For once, I'll prolly get the special Edition(s), as long as it doesn't cost TOO much. I only get so much christmas money @~@

Lightning Never really struck me as "Moody". She was agressive, similiar to how cloud was at the beginning of FFVII. Luckily, her path didn't go down the same road and twist into Angst city.

fatedraisondetre
12-07-2010, 12:00 PM
I just read this update as well. Special edition huh....Looks like I'll need to get some more work so I can afford to get that x.x

Rumored that a new character will be revealed on December 14th too!
Who do you guys think will be revealed?

Renteka-bond
12-07-2010, 12:04 PM
It's anyone's Ballgame. Vivi/Yuna/Seifer/Gilgamesh/Barthandelus/Raines/Auron/FFXI Villain. If it's not one of them, I'd be surprised.

fatedraisondetre
12-07-2010, 12:08 PM
It's anyone's Ballgame. Vivi/Yuna/Seifer/Gilgamesh/Barthandelus/Raines/Auron/FFXI Villain. If it's not one of them, I'd be surprised.

I have an odd feeling it's going to be the FFXI Villain. FFXI is the only number lacking a Chaos AND Cosmos warrior besides XIII.

Renteka-bond
12-07-2010, 12:10 PM
Shanty is cosmos

Hyur
12-07-2010, 12:10 PM
shantotto isnt cosmos?

anyway yeah for the next character i hope its gilgamesh or a FFXI villain

fatedraisondetre
12-07-2010, 12:12 PM
Shanty is cosmos

But she doesn't have a Chaos warrior to oppose her.

Renteka-bond
12-07-2010, 12:16 PM
But she doesn't have a Chaos warrior to oppose her.

Cause she killed hers already. Yeah, she's that hardcore.

Gabby was technically her opposition; he just isn't ffXI.

And I know I was joking, but that's kinda surreal when you think about it. Since There's no FFXI villain (but a cosmos) and no FFXII Hero (but a Chaos), it kinda implies that Shanty killed her Villain and Gabby killed Vaan @~@.

fatedraisondetre
12-07-2010, 12:22 PM
Cause she killed hers already. Yeah, she's that hardcore.

Gabby was technically her opposition; he just isn't ffXI.

And I know I was joking, but that's kinda surreal when you think about it. Since There's no FFXI villain (but a cosmos) and no FFXII Hero (but a Chaos), it kinda implies that Shanty killed her Villain and Gabby killed Vaan @~@.

That's a very good point. Knowing Shamshorty, that's plausible. Even all the Chaos warriors in the first game speak of how they respect her power.

Melkor
12-07-2010, 01:33 PM
:) So what you're saying is, Vaan is going to die?

Hrm... I still remain adamant that any death will be a Disney death. I imagine it'll be like FFIV, with all these 'tragic' circumstances causing particular characters to be incapable of participating in the next war. I doubt any of the Cosmos characters will die.
Dissidia seems fond of plot devices that allow a ridiculous amount of openness and plot holes,( loss of memory between battles, the cut and paste nature of the Dissidia enviroment, the endless cycle) so I would imagine they'll end the story in such a way that a Dissidia Sequel can incorporate all the old characters in both games with little bother to construct new plot developments.

TWOxACROSS
12-07-2010, 05:43 PM
http://uk.psp.ign.com/articles/113/1138757p1.html

I'm sorry, that guy doesn't seem to know almost anything of what he's talking about. There are definitely things we know about this game that aren't at all the way he's telling them. We've already seen people deal HP Damage when opponents aren't in Bravery Break.

As usual, you can't spell ignorance without IGN.

However, this seems like it could be interesting...

"In the main game, a new overworld map system is rendered in 3D, a bit like a grid, rather than the 2D map system. Each square on the new map is linked by a pathway; it branches off and might lead you to a treasure chest or a boss or item shop. It's progressive and ultimately slightly less linear in approach over the original Dissidia. "

Cookies
12-07-2010, 06:36 PM
That could be fun. I was hoping for something more interesting than the chest system from the first game.

Veysey
12-07-2010, 07:30 PM
http://uk.psp.ign.com/articles/113/1138757p1.html

I'm sorry, that guy doesn't seem to know almost anything of what he's talking about. There are definitely things we know about this game that aren't at all the way he's telling them. We've already seen people deal HP Damage when opponents aren't in Bravery Break.

As usual, you can't spell ignorance without IGN.

However, this seems like it could be interesting...

"In the main game, a new overworld map system is rendered in 3D, a bit like a grid, rather than the 2D map system. Each square on the new map is linked by a pathway; it branches off and might lead you to a treasure chest or a boss or item shop. It's progressive and ultimately slightly less linear in approach over the original Dissidia. "

Just remember that not everyone is as informed as "those in the know" are. After reading it, he might not nail down specifics but you get the general idea and can see what he's trying to say. It's enough to inform the uninformed and give them a general idea of what the game it.

Also try and remember how confusing everything was when you first picked up the game. I know I certainly was wrestling with the concepts and how things were done. Yeah, we know a lot but thats because its our focus - this poor guy likely just had the game thrown in his lap and was told to give some impressions. Remember that this is his job, not his hobby ;)

Either way, new map system sounds nice (I didn't like the chess board) and the "Stay tuned for new character announcements coming December 14" is certainly welcomed :P

Shiro
12-07-2010, 07:34 PM
Stay tuned for new character announcements coming December 14" is certainly welcomed :P

Please say It's a character from FF VI please god :3 [fangasm? no way =) -] ....Yuna wouldn't hurt to had her...

So gentlemans...place your bets...who do you think the next character would be? I would say we will definetley have a FF VI character...doesen't matter if it's sided with Chaos or Cosmos...it will be from FF VI... what about you guys?

Zane
12-07-2010, 08:05 PM
I hope Yuna makes it, but at this point I really won't care who makes it in.

Shiro
12-07-2010, 08:08 PM
True! All new characters are welcomed...but it wouldn't hurt to have a gunner Yuna...but to be honest...I would love to see they add a new FF VI character :)

Kurayami
12-07-2010, 08:14 PM
Nah, I don't think we'll be getting a VI character. You know how they revealed Tifa with Sephiroth and Cloud, Kain with Golbez and Cecil, and Vaan with Gabranth? If we were gonna have a VI character, I would think they would have released them at the same time as Terra and Kefka.

TWOxACROSS
12-07-2010, 08:17 PM
Nah, I don't think we'll be getting a VI character. You know how they revealed Tifa with Sephiroth and Cloud, Kain with Golbez and Cecil, and Vaan with Gabranth? If we were gonna have a VI character, I would think they would have released them at the same time as Terra and Kefka.

This holds very true. It does seem to be their modus operandi when it comes to revealing new characters, because they also unveil the 3P colors and new attacks for the old characters linked to that same installment. Hm...I suppose that drastically lowers the chances of another XIII character as well, doesn't it?

I'd expect at this point possibly Seifer for VIII, along with showing Squall and Ultimecia's new digs, or maybe Gilgamesh with V?

Cookies
12-07-2010, 08:32 PM
I think adding gilgamesh would very much increase the manliness of the represing FFV cast.

Zodiark
12-07-2010, 08:38 PM
Can somebody redirect me to where they are supposedly adding Characters based on Popularity?
Because I firmly disbelieve it.

Cookies
12-07-2010, 08:43 PM
Can somebody redirect me to where they are supposedly adding Characters based on Popularity?
Because I firmly disbelieve it.

Well, Kain is a popularity vote, and so is Lightning and definitely Tifa. Maybe not so much Vaan, but he's still popular it just doesn't seem that way around here.

TheRebelMage
12-07-2010, 08:49 PM
http://psp.ign.com/articles/113/1138757p2.html

Look At the bottom... it says Stay tuned for new character announcements coming
December 14.

I think it's a new character... if it is who do you think it will be?:confused:

Cookies
12-07-2010, 08:54 PM
I thought we established IGN isn't the best source for that sort of info. If you could find more/better sources of a date like that then I'd believe it.

TheRebelMage
12-07-2010, 08:59 PM
Oh. Wasn't here whern we established IGN wasn't I good resource...

TWOxACROSS
12-07-2010, 09:05 PM
Well, the idea that we'd get something the 14th seems legit enough, but when it comes to the game itself (eg system mechanics and the like), he's less than credible.

Demitel
12-07-2010, 09:11 PM
Once again, people are forgetting that what's popular in Japan is what counts most. I'm also, however, afraid to say that FFVI doesn't really seem to be popular at all, and I hate that notion. I don't really see us getting a FFVI character, even if that's what I want the most. Once again, Vaan's popularity is through the roof in Japan, and once again, Cookies, stop making an ass of yourself. >_>

I don't see Seifer being added either, seeing as I've never seen a big fan following for him (aside from rampant FF8 fanatics), he doesn't offer anything unique to the gameplay experience (you couldn't warp him enough to make him unique, and by that point, he wouldn't even be Seifer anymore), and storyline-wise, he's about as dry, pointless, and useless as a cedar plank in an adobe oven.

Cookies
12-07-2010, 09:20 PM
Sorry I missed when we said that the only thing that counts is popularity in Japan. They'd be idiots to ignore what is popular in the US and EU, and anyway, Vaan isn't necessarily the most popular character from FF12 in Japan.

Fanservice is based on "the fans", you can't just assume they would ignore 2 3rds of them.

TWOxACROSS
12-07-2010, 09:31 PM
he's about as dry, pointless, and useless as a cedar plank in an adobe oven.

Don't make fun of Exdeath like that, man. He's got feelings, too. Tree feelings.

I just sorta spitballed on Seifer, and I was thinking along the lines about how he's sort of a gray character, he sorta fits the bill just like Kain. He's not the main antagonist of IV, like Golbez, but he has a strong tie to Cecil and Golbez (makes me think of how they said Jecht was better to oppose Tidus because of their relationship). Seifer is Squall's eternal rival since childhood, and was manipulated because of his "Romantic Dream" and constant rivalry, putting him at odds with Squall. He could easily fit in with Ultimecia as a Sorceror's Knight :p And story-wise, he could be struck down by Ultimecia for maybe finding a more righteous path.

Like I said, spitballing :p But they also said popularity and/or unique concept. I also want to point out that the whole "Squall has this attack so Seifer can't be in" is sorta moot because most of Cecil's attacks were an homage to Kain, and Kain is in there, so you know they could find something interesting with Seifer. Maybe different Fire attacks that can be followed up with different close-range attacks?

Renteka-bond
12-07-2010, 09:42 PM
Like I said, spitballing :p But they also said popularity and/or unique concept. I also want to point out that the whole "Squall has this attack so Seifer can't be in" is sorta moot because most of Cecil's attacks were an homage to Kain, and Kain is in there, so you know they could find something interesting with Seifer. Maybe different Fire attacks that can be followed up with different close-range attacks?

Wasn't Saint's Fall a direct rip of Kain and Rosa's Holy Jump combo attack?

Corde
12-07-2010, 10:44 PM
you know they could find something interesting with Seifer. Maybe different Fire attacks that can be followed up with different close-range attacks?

I've imagined him like that exatly! Using different fire spells to stagger the opponent and strike with otherwise too slow attacks.
And there are already three limit breaks set for him from the original game, with Reverse Zantetzuken or something like that as Ex Burst.
I really don't see him having a play style similar to Squall's.

Demitel
12-07-2010, 10:44 PM
Sorry I missed when we said that the only thing that counts is popularity in Japan. They'd be idiots to ignore what is popular in the US and EU, and anyway, Vaan isn't necessarily the most popular character from FF12 in Japan.

Fanservice is based on "the fans", you can't just assume they would ignore 2 3rds of them.


We didn't say it. We also didn't say that the sky is blue and that there are fish in the ocean, either. Shit's implied. The Japanese video game industry has quite a reputation of being wrapped up in itself and their media can often be as isolationist as their culture, historically. It's much easier to poll out through Famitsu and major Japanese media than it is to hire translators to peruse through every piece of whiny fanboy post on every forum to find out what's popular. I know it's a stretch, but do you happen to notice that every time you hear something get brought up, for example, like Vaan's inclusion, or Shantotto's inclusion, reference is always made to the Japanese polls having been a reference tool for selecting them? I hate to say your opinion doesn't matter but, well, it doesn't. I'm sure we get used as a second reference sometimes, but the Japanese industry often looks to itself first because, when it comes down to it, that's where they sell the most.

As for Seifer, I just can't imagine they could add any more variable slashes and fireballs in conjunction with anything unique comparatively to other characters. I may just be unimaginative, but I don't see him adding much. Just like how I'd like to see Edea Kramer, I don't think she has anything that would effectively set her apart from Ultimecia other than one or two moves, even if the two characters are radically different in form and function.

TheRebelMage
12-08-2010, 01:10 AM
hmm... yeah, I think having seifer in there would be good and they could put his own creatince move set if they tried.
*off topic* On the other hand... Who here thinks there might be a XIV character or gilgamesh or somebody else? the possiblites are endless for who might get revealed next*off topic*

Nexus_Nocturnal
12-08-2010, 01:27 AM
There is a topic in Gamefaqs that says "From this weeks Famitsu leaks..." but Gamefaqs won't work for me once I try going into a thread so I can't tell if real or not...

UltimaMM
12-08-2010, 01:33 AM
There is a topic in Gamefaqs that says "From this weeks Famitsu leaks..." but Gamefaqs won't work for me once I try going into a thread so I can't tell if real or not...

LOL the exact same thing just happened to me

Nexus_Nocturnal
12-08-2010, 01:47 AM
The anticipation is killing me.

UltimaMM
12-08-2010, 01:54 AM
What's really pissing me off is that I went to four convenience stores today and couldn't find Famitsu

darfreeze
12-08-2010, 01:56 AM
Still no new info?? I'm predicting we'll get a leak next week and a new character from jump festa...xD

Zodiark
12-08-2010, 01:59 AM
Well, Kain is a popularity vote, and so is Lightning and definitely Tifa. Maybe not so much Vaan, but he's still popular it just doesn't seem that way around here.

I really do hope nobody else is this Naive, if you are just "Guessing" its based on popularity.

FFIV - Golbez and Cecil are Brothers
Personal Connection
--Based on what I deducted from Golbez's Costume in EX Mode, Kain is also connected to him.

FFX - Tidus and Jecht are Father and Son, and Tidus has a Grudge against him
-Another Personal Connection
*Chances are Auron would be the one to get in;
Auron was asked by Jecht to Defend Tidus, and Tidus knows Auron.
Auron is Connected to both Jecht and Tidus, Personal Connection.

FFVII - Cloud and Sephiroth; I have not played the game so it would be unwise to speculate.
*Tifa was Cloud's Childhood Friend, and Sephiroth burnt their Village to the Ground.

FFXII - Gabranth killed Vaan's Brother, Reks. Although he wasn't the main Antagonist of the game, it was one of the only characters whom had any type of connection
*I believe everybody can suspect why Gabranth got in, it wouldn't of made sense if Basch got in because Gabranth was mad at Basch because he abandoned both him and his mother.
Vaan is probably put in there simply for Revenge.

FFXIII - Lightning was the first to be introduced to the game, she is also another Female on Cosmos' Side.
There could be many reasons on why she was put in over the Extremely Popular Sazh, who would of been the only Black Person in Dissidia.
*Chances are Barthandelus will be put in the game, Light was never Connected to Cid, the only connection there was; Her Sword in his Face.
And the only reason she won, was because Nomura wanted to piss Vaanskylord off XD

Need I say More? (Whats more to say XD)

Zell
12-08-2010, 02:01 AM
Famitsu images got leaked on GameFAQs, however, ever so conveniently, the boards are down for maintenance. Did anybody catch anything relevant to Duodecim? Anything new?

Zodiark
12-08-2010, 02:04 AM
Check the NA Website, next to Light on the Right there is a Big Question Mark

Hallabaloo4
12-08-2010, 02:17 AM
it might be FFXIV ;3 i mean... it IIISSS being released on december "14th" >.> <.< idk tho.

Nexus_Nocturnal
12-08-2010, 02:21 AM
This is all a sick joke from God, I know it.

Either it is a real leak and we are DIEING to see Gilgamesh announced, or it was a conveniently placed troll topic.

Either way, we lose.

lycropath
12-08-2010, 02:25 AM
That gamefaqs topic your waiting for was joke topic, I saw it before the site went down.

Skyler246
12-08-2010, 02:52 AM
Does Anyone think it might just be Fang?

she was the Ragnarok who was the big enemy of the game. Plus they could make use of the other paridigms for Fang's gameplay. Fang and Lighting have a big personal connection as well, so if its going to be antagonist for FF13 i'd say it'd be Fang(Plus it would be another female, and the situation would be similar to Jecht and Tidus, as in Jecht is not really a bad guy and neither is Fang.) Instead of putting in Sin as the FF10 Antagonist they used Jecht. They could do the same with FF13. Use Fang instead of Barthandulus. Her EX mode could even possibly be her as Ragnarok (probably not). Anywho, i'm just speculating

lycropath
12-08-2010, 03:44 AM
I doubt it.

Without Vanille, Fang has very little reason to be evil.

zexion_armando
12-08-2010, 04:51 AM
Well, Fang has her focus... which can easily be changed to support Chaos, but its still a little over reaching.

Mirron
12-08-2010, 05:57 AM
If we get something, it'll be from Shonen Jump first. However it will likely be next week first, not this week, since we know we're supposed to get something then.

SE already said in a recent translation they picked Vaan partially due to popularity. They also said in an earlier interview that connections aren't as important. What is important are three things: Popularity, Unique Gameplay, and Drama. How important each are no one knows. Tifa and Kain were picked by Takahashi and Nomura (respectively), and Lightning was added... well, she is popular, but she's also the main hero of FFXIII. No telling how FFXI, FFXII, and FFXIII will be/were decided. The bonus characters though, are definitely decided by those three things (and possibly more). However, there is no telling what the additionial things are, or if there are any more.

Personally, I expect an XI character, since there is supposed to be an important event going on in terms of XI around next week, which could make such a reveal a nice thing, as well as good advertisement. Barring that, a Chaos character, or Yuna. I don't expect a VI character, if just because they didn't wait to reveal Kefka and Terra's outfits until that characters reveal, which would make sense with what they've been doing. I still think it's possible, but I don't think it's as likely before that reveal.

zexion_armando
12-08-2010, 07:01 AM
I don't really think we will see a VI character soon, if at all.

The XI expansion will probably be a great tie in for Duodecim's roster to be expanded, plus that means another DLC costume oppurtunity for Shantotto.

Hyur
12-08-2010, 10:49 AM
hey guys, what if the new character this coming 14 is the US reveal of Vaan?

*shot*

Suppi
12-08-2010, 10:56 AM
Obviously the new character will be Frog from the Chrono Series as a way of a cross over >:3

Melkor
12-08-2010, 11:21 AM
Obviously the new character will be Frog from the Chrono Series as a way of a cross over >:3

FROGGIES!?

WHERE!?
http://images2.wikia.nocookie.net/__cb20060516153522/finalfantasy/images/2/24/Quina_Quen_character.jpg

No78
12-08-2010, 11:54 AM
All of my Lilith worship has been deleted, so I'm just going to say (from the very minimal chance) that I really want Lilith in and she would make a great Chaos character for FFXI. Shadow Lord is more likely but RIDDLE ME THIS, how will they balance his massiveness?

http://i55.tinypic.com/2604qs6.jpg

GIVE HER TO ME.

テツヤ Kuroko
12-08-2010, 12:02 PM
I think it will be Q1 for Japanese, then one week after for the American and European.

IT won't even be Q1 since Q1 is over on December 31st.



1st Quarter: October 1, 2010 - December 31, 2010
2nd Quarter: January 1, 2011 - March 31, 2011
3rd Quarter: April 1, 2011 - June 30, 2011
4th Quarter: July 1, 2011 - September 30, 2011

darfreeze
12-08-2010, 12:08 PM
Maybe a villain this time...from a game we less care about(XI)....or Seymour. Or Yuna. Or Vivi, or Beatrix, or Garnet. Or Seifer, or Rinoa, or Celes, or Locke, or Leon, or Minwu, or Gilgamesh or Faris....xD

I'm really hoping for a VI character to be revealed. Celes is the most likely to be a second representative since Terra has a knight now(Vaan) and Celes has a close connection to Kefka. But when Terra said in the scans that she wants to die now..I suddenly remember Celes. And when Vaan becomes her knight..what about Locke?..

No78
12-08-2010, 12:21 PM
Celes would be nice, but I think there are better characters for 6 personally. Locke is just really dull to me, like I can't see him ever being in Dissidia. Shadow, Edgar or Sabin I would welcome with open arms. I'd even welcome Umaro. Perhaps an Umaro & Mog character? XD

I want Shadow the most though.

Lichtgestalt
12-08-2010, 12:28 PM
MAYBE JUST MAYBE

for villians, similar to VIVI they will add black waltz 3

then i can die in peace

No78
12-08-2010, 12:32 PM
That would be interesting, indeed.

HYNE
12-08-2010, 12:43 PM
Laguna

http://www.dotup.org/uploda/www.dotup.org1290191.jpg_fjCVkh9AOO4f7hGGpoNw/www.dotup.org1290191.jpg

http://dissidia.info/images/laguna.jpg

Melkor
12-08-2010, 12:47 PM
HOLY SHIT.

0-0

I was just about to explain why Laguna would be a really silly character to put in, but then I looked at the link.

I love Laguna, but I never thought...with his lack of attacks...

*Is a bit dazed*

テツヤ Kuroko
12-08-2010, 12:50 PM
WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAT.

Looks like Tifa has Some Competition for me, So Maining him too.

Is that a new story mode i see, With a party? :O

Melkor
12-08-2010, 12:51 PM
Oh jeez. Here come the horde of muppets to proclaim that they're maining the latest new character, as well as the last four and next five.>.>

No78
12-08-2010, 12:52 PM
LAGUNA!!!

My prediction for 8 was:

1. Seifer
2. Laguna

I only thought Seifer was more likely because he's Chaos, and we have no Chaoses yet. So yay! Go Laguna!!

I wonder what sort of interactions with Squall he'll have? Also, World Map ftw.

Lichtgestalt
12-08-2010, 12:52 PM
holy crap, LOOK THE MAP STYLE, OMFG

btw, laguna is AWESOME to be in

=O!!!!!!!!

other thing, GET TRNALATION PLEASE

テツヤ Kuroko
12-08-2010, 12:53 PM
Oh jeez. Here come the horde of muppets to proclaim that they're maining the latest new character, as well as the last four and next five.>.>

Thanks for putting me in with THOSE people. Slightly ticked at that comment. Never said i was gonna main Vaan, I tend to main characters that i like, Regardless.

No78
12-08-2010, 12:56 PM
I want to know his EX Mode and Stage, NOW.

I'm predicting the Lunatic Pandora or Esthar for his stage.

Lichtgestalt
12-08-2010, 12:57 PM
so 5 cosmos people......
we need CHAOS PEOPLE (seifer is almost out :( )

other ˇthing.... SE is looking for original playstyle i think cuz laguna was "unexpected", i though seifer had more chances
so they are adding 5 cosmos,....MAYBE they will add 5 chaos....

Melkor
12-08-2010, 12:57 PM
Thanks for putting me in with THOSE people. Slightly ticked at that comment. Never said i was gonna main Vaan, I tend to main characters that i like, Regardless.

I'm not tarring you specifically, but...Hell, just watch how many people will say they're maining him despite knowing nothing about him, and count how many of those said the same about the last four.:P

Laguna is a nice contrast to Squall.

He's unprofessional, cheerful, clumsy and always grinning.

テツヤ Kuroko
12-08-2010, 12:59 PM
I want to know his EX Mode and Stage, NOW.

I'm predicting the Lunatic Pandora or Esthar for his stage.

This^
Can't wait to see more. :D

Was Definitely unexpected but totally original. <3

No78
12-08-2010, 12:59 PM
so 5 cosmos people......
we need CHAOS PEOPLE (seifer is almost out :( )

other ˇthing.... SE is looking for original playstyle i think cuz laguna was "unexpected", i though seifer had more chances
so they are adding 5 cosmos,....MAYBE they will add 5 chaos....

Seifer's definitely crossed out now man! Sowie.

Melkor
12-08-2010, 01:02 PM
Did anyone predict this?

To think a character with one attack animation, one special attack and one weapon, with no canon possibilities for ex-mode, would be put in over the likes of Seifer?

I'm glad to see him though, Dissidia duodecim seems to be doing what the original didn't really do for me.

Produce nostalgia. The world map, the wealth of characters... It seems like a proper homage now, rather than a beat-em-up which selectively nabbed FF character.s

テツヤ Kuroko
12-08-2010, 01:02 PM
Seifer's definitely crossed out now man! Sowie.

Laguna took him out with the Golden Gun. HAX

His Ex Mode he has a Golden Gun, Get it. :V 007

Yeah i'm really interested to see that story mode..looks nice. :D

No78
12-08-2010, 01:06 PM
Is Golden Gun a particular FF reference, or is it just made up for Dissidia?

I wonder if his battle style will incorporate Kiros and Ward manouvers, and I wonder if he can swing across the stage on his rope. :3

テツヤ Kuroko
12-08-2010, 01:08 PM
No...Golden Gun as in James Bond 007 like the old N64 game the gun that instantly killed.

also someone used Google Translate to translate the scan its rough for now but it seem he can fire while moving...o.o. As long as you hold Circle? :O

His Exburst looks pretty epic though, Golden Guns..Golden Rockets..:P

Jump on sale next week, "DISSIDIA duodecim [012] FINAL FANTASY" the new information? FF8 from how "Laguna Reuaru" war is decided! From the description below "FF8 war hero who Have another than fighting with guns various" Laguna "appeared, rampage rocket launcher and machine gun", "usually has picked up a machine gun, the other in rapid-fire overwhelming! Ue shoot while moving, which increases the number of fire and press and hold the button, "" Super Special Moves to use against burn all firearms, "he said. In addition, DdFF in "World Map" is being added as new.

Google Translate FTL, But still...Epic Special..

Eldritch Esper
12-08-2010, 01:14 PM
THIS IS AWESOME!

I just...wow! He was easily my favourite FF8 character, and it seems quite a shock that he'd be chosen over Seifer and Rinoa, not that I'm complaining. Also, The Man With The Golden Gun reference, wasn't expecting that.

No78
12-08-2010, 01:14 PM
I meant the golden weapons, are they based on anything lol

Attacking while moving is awesome (I actually had that idea for Seifer >_>).

Rissole25
12-08-2010, 01:15 PM
Oh wow, was not expecting Laguna, but nonetheless, I'm glad his in. I actually hope a Chaos villian is the next character, but I'm starting to think there won't be any at all...

And the world map? Wow. It looks like Lightning, Kain and Tifa are in a party, so I wonder how that'll work?

Melkor
12-08-2010, 01:16 PM
It's funny, I was only thinking yesterday, how Dissidia really needed some missiles, rockets, bullets and machines, and I thought of eight specifically, which seems the most technologically sosphisticated... But this never once crossed me mind!

Am I the only the with 'The man with the machine gun' stuck in my head now?

Dear lord, I'm such a fanboy. >.<

テツヤ Kuroko
12-08-2010, 01:18 PM
Yea, As soon i saw the pic, It like ran into my head.

Du DU DU DU Du Du DU DU DU.

:P

Eldritch Esper
12-08-2010, 01:22 PM
I wonder if it'll be remixed in Duodecim, or if they'll go with the original version?

Hyur
12-08-2010, 01:23 PM
so it isnt vaan xD

ehh didnt played VIII so im ok with him, at least we have a pure gunner class now. good bye gunner yuna
and that world map looks amazing! oh shit, it's a lightning kain tifa party! *¬*

Melkor
12-08-2010, 01:24 PM
Yeah, but don't forget the pookka-chee-pookka-chee-pokkka-chee beat in the background.^_^

No.78 mentioned that with his lack of moves, Laguna might bother from Kiros and Ward, what do you guys think?

I'm also picturing him using a few Esthar technology inspire moves.

Also...will he be the younger Laguna of 27? or the 44 year old one?

I'm guessing 27, which will mean lots of moments to contrast moods with Squall, though I suspect, due to lack of dialogue in the actual game, Squall and Laguna won't be together much. Not to mention the fact that Laguna has relatively little to do with ultimecia.

Oh, not to mention a 'CUUCHI-CUUCHI' deathblow.

テツヤ Kuroko
12-08-2010, 01:25 PM
The map made me go...Wuuuuuttttt. :O

I just wonder what his other moves will be...I forsee rockets and grenades..and and and...Guns..*facepalm*. :P

They might Remix it, Who knows?, It would sound awesome if they redid it though. :P

Hmm, I don't think he'll borrow any moves..Maybe one or two from ward?, Not really sure, I say he'd be the younger one too, I say they will have some dialogue..It would be a chance to add something to their relationship other than just from FF8. I think it'd be Humorous yet Interesting at the same time.

Wonder who his VA's will be?, Wasn't he in KH2 for a short time?..Nvm no he wasn't.


Anyone think Desperado will be a Bp to Hp move? :O

I think it would make an Awesome Ground/Air Hp atk.

Eldritch Esper
12-08-2010, 01:30 PM
So far, from official remixes, we've had the Black Mages version,


http://www.youtube.com/watch?v=RrOeRGSKfjQ

the Chocobo version,


http://www.youtube.com/watch?v=zP4yigaLFkw

and the orchestra version.


http://www.youtube.com/watch?v=McytUryd2Dc

テツヤ Kuroko
12-08-2010, 01:31 PM
The Black Mage one was always epic. I'd love to see that in game, Though they're tied with Nobuo..Didn't he resign from FF Series/S-E like a year ago?

Eldritch Esper
12-08-2010, 01:34 PM
He has resigned, but he still works with them occasionally, like with FFXIV. Personally, I liked the orchestra and original versions the most.

テツヤ Kuroko
12-08-2010, 01:36 PM
I like those ones too, The original one the most though. :P

Damn i'm so much more hyped for this game than i was before, One of my most favorite chars from VIII yet someone who i never thought would have a chance is in. :O


Still wondering if Desperado will be in as an Ground/Air Hp atk or Bp>Hp.

and also who his VA's will be for both Jpn/Eng.

ujhbn
12-08-2010, 01:39 PM
So Laguna is the real gunner job character of DDFF :D
"Cosmos army's mood maker"
"EX Burst (全弾発射) - unleash all firearms, burn the enemy"
"Carrying machine gun normally, pressure your enemy with rapid fire. Can shoot while moving, holding the button will increase the number of hits"

That machine gun move sounds like Ultimecia's Knight's blade XD

テツヤ Kuroko
12-08-2010, 01:41 PM
Yay better translations. <3

Thanks for that. :P
Can't wait for this game..so psyched that he's in that i can barely contrain myself. *goes nuts* >3<
Love the fact that he can rapid fire and do it while MOVING. :O

Knight's blade, But More Epic and Faster? :P

Kraid
12-08-2010, 01:45 PM
I knew Laguna should have been in it! Awesome. =D

Ghurdrich
12-08-2010, 01:46 PM
Dear god thank you, ujhbn. I never trust anything from Google Translate, since it's usually not quite what the sentence means if not flat out wrong.

Firing while moving is pretty damned cool, but I hope he doesn't become the next kuja for it. That guy's a bitch.

Amphoric
12-08-2010, 01:47 PM
This is pretty sweet haha i must say, tbh i liked laguna more than squall lol everytime i switched over i was like thank god.. lol

テツヤ Kuroko
12-08-2010, 01:50 PM
He'll probly have like recoil, But in Ex Mode he won't have recoil or something like that, I can see it happening..X.x. Or if he had to reload lmfao, Like Amphoric said. :P

ujhbn
12-08-2010, 01:52 PM
Heh, glad that I could help.

It also says at the end "For more details, check the VJump at 18th December"
But I think we will get more from the coming Famitsu anyway :D

Kraid
12-08-2010, 01:53 PM
Oh the World Map: It looks like the FF1 World Map but with a few changes (such as a massive snowfield which sort of looks like the Salamand Snow Plains...)

Scott
12-08-2010, 01:54 PM
Oh wow, I so wasn't expecting Laguna. Not as interested in Laguna as I am in Tifa or Vaan. Sooo, out of the 5 announced characrters, I'm only interested in 2 of them, and my personal interests in existing characters keep switching between Terra and Golbez.

No78
12-08-2010, 01:55 PM
Interesting if they incorporated all the stages as locations in FFI world, somehow. Like, this could be the collective 'world' they keep referring to.

Eldritch Esper
12-08-2010, 02:00 PM
That would be interesting. They could justify it as a parallel realm formed from Chaos and Cosmos' memories of the world they once lived in, combined with those of their representatives. Also, Four Fiends.

Scott
12-08-2010, 02:01 PM
It would be nice if stages were placed in the world, rather than just having the world and then randomly being on another planet for a fight.

Also, I can imagine Vic Mignogna as Laguna.

テツヤ Kuroko
12-08-2010, 02:06 PM
That would actually be really cool if it was just remnants of their former memories of the places they've been all as one world..I think that would be really epic, Also seeing that there is party's one the world map, I guess the groups we're with we get to pick who we want to fight with in each match, maybe we can also use one of the party members as an assist?, I thought assists were set for each char to highlight their playstyle..but maybe in the end we will get to choose our assist?

Lichtgestalt
12-08-2010, 02:16 PM
laguna calling kiros and ward

and

"crossibng the map in a rope"

LOL

epic win SE

now, im hoping villians =(

K´Genesis
12-08-2010, 02:29 PM
I R SHOKD
The Man With The Machine Gun himself, now that was unexpected. And f´ing awesome!
Much more pleasing than any other character confirmed so far and probably much more than any other that might appear now, at least for me.
I never thought SE would actually bother to put gunners in the game, considering the fighting engine. Most likely, he´ll be similar to Ultimecia(in mechanics, I mean), since she´s the closest we have to a gunner.

As for story mode, considering his younger self, I´m gonna go with Laguna recognizing Squall as the "fairy in his head" - instead of his son - and Ultimecia recognizing him as the one who thwarted her plans when she possessed Adel.

テツヤ Kuroko
12-08-2010, 02:33 PM
It would be nice if stages were placed in the world, rather than just having the world and then randomly being on another planet for a fight.

Also, I can imagine Vic Mignogna as Laguna.

I could imagine that aswell honestly, if he used a little deeper voice. I can't think of anyone that would actually suit though at the moment..>.<

---------- Post added at 11:33 AM ---------- Previous post was at 11:31 AM ----------


I R SHOKD
The Man With The Machine Gun himself, now that was unexpected. And f´ing awesome!
Much more pleasing than any other character confirmed so far and probably much more than any other that might appear now, at least for me.

Exactly what i was thinking, I wasn't expecting him to ever be in, The only thing that would shock me more is if Beatrix were to make it in. So i'll def be maining Laguna/Tifa and Cecil for my old char. =P

Hyur
12-08-2010, 02:46 PM
they better not make his gun attacks like ultimecia's knight's blade *coughdashablecough* >_>

テツヤ Kuroko
12-08-2010, 02:49 PM
Probly not, they would probly be too fast. If they're dashable then i'd rage..D:

But even so he can keep firing while moving/holding button down. At least that was his description.

Spike
12-08-2010, 02:58 PM
Wow didn't expect laguna. Nonetheless, I think the story mode is gonna be awesome. Look at bottom part of the laguna pic. Looks like back to the old days of world maps in classic FFs and I think I am speculating the party system in the bottom left part of the laguna pic. looks like Duodecim will incorporate the old exploration and world map and add in the dissidia battle system. This would be cool!

Hyur
12-08-2010, 02:58 PM
so it'll be like an endless barrage of bullets as long as you push the button? sweet! he's probably like a male version of ultimecia only less floaty xD

in regards to the world map, do you think it will have random encounters? :v

テツヤ Kuroko
12-08-2010, 03:02 PM
I dunno if it'll have random encounters but like someone said earlier it would be cool if all the stages were on just one giant map like the one on the side of the lightning/kain/tifa party and The remnants of their memories are just one big world, I could see it working out that way. The fact that the party system seems to be in, that might be their way of getting rid of duplicate cut-scenes since the chars will be together most of the time and you can select the leader/who to fight with and maybe you can choose one of em as an assist even though it was said assist chars were pre-determined so they would highlight the characters fighting style. Still if they get separated it's all part of like one story/chapter maybe. It's interesting to say the least, since it's better than the Chess Board they had before. :P

So they must be saving alot of space somehow. ;D

But yeah that's the way i picture it like a barrage, but i can see him having recoil or recovery of some sort when it runs out, so it's probly not endless, It'll be interesting to see more of him. I can see him being epic. >3< so excited, More excited than i am for Tifa,

OmniFalcon
12-08-2010, 03:04 PM
Wow... LAGUNA??????
I was not expecting this at all! Totally out of left field for me.
Anyone else confused as to how he got in over Seifer? I sure am. If they were using character popularity as grounds for who gets in this game it doesnt make sense he's in because Im pretty sure Rinoa or Seifer are more popular than him even in Japan. Then again I might be wrong. I dont really know...

And Whoop-de-doo ANOTHER cosmos character. Are they even going to put any new villains in this???

Nexus_Nocturnal
12-08-2010, 03:13 PM
YES YES YES YES YES
OH SHIT YES

LAGUNA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Laguna is probably the coolest character they probably could have added. Him and Jecht should totally have screen time with one another, both being fathers who have sons in the war xD

XandrosUltima
12-08-2010, 03:17 PM
http://nsm05.casimages.com/img/2010/12/08/1012080302221177857273313.jpg

The story mode can be seen in the left-down corner. There are clearly 3 characters and new a point-system, called KP. Oh, and there is a world map! :)

By the way, could someone get the translation of this done?

Hyur
12-08-2010, 03:20 PM
But yeah that's the way i picture it like a barrage, but i can see him having recoil or recovery of some sort when it runs out, so it's probly not endless, It'll be interesting to see more of him. I can see him being epic. >3< so excited, More excited than i am for Tifa,
an ammo system exclusive for laguna perhaps heh.. that would be too much though
well yeah at least it's a lot better than that awful chess board. anything but that would be great :D



And Whoop-de-doo ANOTHER cosmos character. Are they even going to put any new villains in this???
XI needs more love

Spike
12-08-2010, 03:21 PM
The world map is very interesting to put in. Maybe they'll be putting in the world map random enemies where the place where they are fighting is the place which is determined in the map they are in. Or maybe the enemies have predetermined or random stage they are fought on. :D

Lindaru
12-08-2010, 03:25 PM
It would be nice if stages were placed in the world, rather than just having the world and then randomly being on another planet for a fight.

Also, I can imagine Vic Mignogna as Laguna.

No, Vic Mignogna as Zidane.
Bryce Papenbrook is horrid.. =/

I like the world map idea though.

Renteka-bond
12-08-2010, 03:32 PM
As Was said Earlier, Cuchi-Cuchi MUST be his finishing Ex-burst. It HAS to be.

I am saddened by the lack of Will Friedle, but Laguna Is an extremely fair trade-off. And his picture is exactly the way I imagined it would be.

As far as Voices, I wanna say Crispin Freeman (but that's just cause I love his voice. unfortunately, Crispin's just a bit too intense for a character like Laguna), but I can't think of any fitting voice for him (I can in my head, but I can't think of any VAs.), or wait. Maybe Quinton Flynn? Hmm...