Kraid
02-22-2011, 08:43 AM
Ok here's the deal:
I'm trying to defeat Ruby WEAPON without the use of Slots, KoR, Mime or Bahamut Zero (Or Overflow Glitch ¬_¬) However I've hit a slight dead end.
At the moment when facing against him because of his abnormally high defence I've found that I'm probably at most doing 800 - 1200 damage per round with Tifa to him.
I've a consistent strategy against him as well at the moment:
Equipment thus far to use on Ruby:
Mystile <---- Needed for Ultima and Shadow Flare for when Tentacles are out, Needed for Comet2 when Tentacles are down.
Ribbon <---- Needed for Tentacles
Elemental - Fire in Armour <---- For Ruby Flame (It's essentially a free turn)
Establish Slow on Ruby Weapon
Cast Big Guard for Haste
3-4 Hero Drinks for the Buffs
2-3 Dragon Force for Defence
Dazers
Megalixers
Bad Breath
X2 Cut (I haven't got X4 cut and I don't want X4 cut as I'll explain why.)
I don't plan on always using Dazers: I only use Dazers if I need to establish a heal. I'm ok with using Item Duplication for Ruby Weapon because quite honestly I don't see how I'm supposed to do this challenge without the use of Dazers or Elixers/Megalixers.
Notes:
Ruby can be slowed and paralyzed
Tentacles can be Poisoned (Very useful)
With two characters dead: Ruby loses his invulnerability. If I resurrect them later, Ruby will regain them if I kill Tentacles and he'll whirlsand two away. However after testing this strategy, Ruby will randomly Whirlsand characters away anyway even if Tentacles are out. So reviving characters is essentially a no go.
Ruby's attacks with Tentacles out are Ruby Ray, Ruby Flame, Ultima and a random occurance of Whirlsand (It took him like 10-20 minutes to do this). Tentacles can counter with a physical gravity based attack or Shadow Flare.
Ruby's Attacks with Tentacles down are Comet2, Big Swing and a physical attack which often misses. Whirlsand will always happen in this form if more than one character is alive.
Magic thus far I know can pierce through Defence: The Bahamut Family, KoR, Pandora's Box. Ultima and Shadow Flare does not. Normal Flare maybe?
Should note: I've only died to Ruby so far because of simple mistimings on attacks (I figured out when to attack and all that), but at around 800-1200 damage per hit, I calcuated it could take just under 1000 attacks and I'm trying to figure how to do more damage. Granted I should note that this was with Tifa using the God's Hand so here's a list of things that could potentially do more damage:
Characters useful:
Cid & Red XIII: Higher MP = More damage is very useful. I like Cid more because of Highwind
Tifa: More Limit = More damage. Don't like this so much because of her Limit being really random.
Cloud & Cait Sith: More HP = More Damage. However because of Tentacle Counter Attacks as well as Shadow Flare and Ultima, sometimes I could take too much damage and get next to no damage done. Cloud is nice for Omnislash however.
All I need really is ways of doing more damage. Any one know the best ways?
I'm trying to defeat Ruby WEAPON without the use of Slots, KoR, Mime or Bahamut Zero (Or Overflow Glitch ¬_¬) However I've hit a slight dead end.
At the moment when facing against him because of his abnormally high defence I've found that I'm probably at most doing 800 - 1200 damage per round with Tifa to him.
I've a consistent strategy against him as well at the moment:
Equipment thus far to use on Ruby:
Mystile <---- Needed for Ultima and Shadow Flare for when Tentacles are out, Needed for Comet2 when Tentacles are down.
Ribbon <---- Needed for Tentacles
Elemental - Fire in Armour <---- For Ruby Flame (It's essentially a free turn)
Establish Slow on Ruby Weapon
Cast Big Guard for Haste
3-4 Hero Drinks for the Buffs
2-3 Dragon Force for Defence
Dazers
Megalixers
Bad Breath
X2 Cut (I haven't got X4 cut and I don't want X4 cut as I'll explain why.)
I don't plan on always using Dazers: I only use Dazers if I need to establish a heal. I'm ok with using Item Duplication for Ruby Weapon because quite honestly I don't see how I'm supposed to do this challenge without the use of Dazers or Elixers/Megalixers.
Notes:
Ruby can be slowed and paralyzed
Tentacles can be Poisoned (Very useful)
With two characters dead: Ruby loses his invulnerability. If I resurrect them later, Ruby will regain them if I kill Tentacles and he'll whirlsand two away. However after testing this strategy, Ruby will randomly Whirlsand characters away anyway even if Tentacles are out. So reviving characters is essentially a no go.
Ruby's attacks with Tentacles out are Ruby Ray, Ruby Flame, Ultima and a random occurance of Whirlsand (It took him like 10-20 minutes to do this). Tentacles can counter with a physical gravity based attack or Shadow Flare.
Ruby's Attacks with Tentacles down are Comet2, Big Swing and a physical attack which often misses. Whirlsand will always happen in this form if more than one character is alive.
Magic thus far I know can pierce through Defence: The Bahamut Family, KoR, Pandora's Box. Ultima and Shadow Flare does not. Normal Flare maybe?
Should note: I've only died to Ruby so far because of simple mistimings on attacks (I figured out when to attack and all that), but at around 800-1200 damage per hit, I calcuated it could take just under 1000 attacks and I'm trying to figure how to do more damage. Granted I should note that this was with Tifa using the God's Hand so here's a list of things that could potentially do more damage:
Characters useful:
Cid & Red XIII: Higher MP = More damage is very useful. I like Cid more because of Highwind
Tifa: More Limit = More damage. Don't like this so much because of her Limit being really random.
Cloud & Cait Sith: More HP = More Damage. However because of Tentacle Counter Attacks as well as Shadow Flare and Ultima, sometimes I could take too much damage and get next to no damage done. Cloud is nice for Omnislash however.
All I need really is ways of doing more damage. Any one know the best ways?