View Full Version : Kain's Combos
RionNagase
04-09-2011, 03:53 AM
Since I noticed that no one put it up, I'll do it then. Other than EX Revenge and Assist combos, I've been trying to master my favorite characters and Kain is one of them. So I'll be putting up some of his combos up for people to see and try out. Outside of EX Revenge and Assists, I've been trying to find combos that rely on both Dodge Cancelling and Kain's unique ability the Triangle Dash. As far as I know I only found a few that works on both AI and players that have Auto Recovery. I will put up a video about the combos as soon as I can. For now, this is all I can show you right now. I'll say this now though, I haven't completely mastered Kain's unique dash ability because I'm not used to analog, so controlling it is hard than it looks.
Triangle Dash combos
Lance Burst -> (Triangle Dash - no tilting the analog) -> Lance Barrage
Lance Burst -> (Triangle Dash - tilt slightly to go below the opponent at the right angle) -> Celeste Shooter (this has harder timing but it works)
Dodge Cancel combos
Cyclone -> FDC -> Lance Barrage (easiest of the DC combos)
Cyclone -> DC -> Celeste Shooter (slight difficulty but it works)
I think there is more but I'm not sure yet. I'm experimenting on it, if you find anything that works post it here. I'm trying to find out what will work with Lancet as well.....Lancet is a little tricky because the range isn't what I thought it would be, but good news on it, it has minor suction effect, more noticeable when the opponent is within the circle.
gray_kaiser
04-09-2011, 04:05 AM
I'll try these... Thanks...
RionNagase
04-09-2011, 04:18 AM
You're welcome. ^_^
The timing of these moves are hard, but they do work. so performing them is technically the hard part. Got to get the rhythm right before you can use them in tournaments.
Hollowed
04-09-2011, 02:34 PM
Confirming the Lance Burst > triangle dash combos. I tested them with Shin who had Auto-recovery.
Cyclone will combo with all air attacks but itself, I think. You can dodge cancel for all combos but Gungnir.
gray_kaiser
04-09-2011, 03:32 PM
Video please. ^^
RionNagase
04-09-2011, 10:36 PM
nice~~ that helps a lot for all Kain players.
Silver
04-10-2011, 04:08 AM
Lance Burst -> Triangle (Down) -> Rising Drive
Lance Burst -> Triangle (Neutral) -> Lance Barrage (Up) -> Triangle (Up) -> Sky Rave
Lance Burst -> Triangle (Neutral) -> Lance Barrage (Up) -> Triangle (Up) -> Crashing Dive (Down) -> Triangle (Short hold) -> Dragon's Fang
I haven't tested this thoroughly, but this works against (my) enemy AI. I haven't played with other players in a while though.
Mirsa
04-10-2011, 04:56 AM
Confirming the Lance Burst > triangle dash combos. I tested them with Shin who had Auto-recovery.
Cyclone will combo with all air attacks but itself, I think. You can dodge cancel for all combos but Gungnir.
If Aero hits an opponent at far distance(max midrange) then u can link Gungir without dodge canceling...^^...and yea other then that u can dodge cancel aero into anything also needing the right positioning after a dodge...xD
Edit-Ground Aero works much better I think or low altitude is needed to link gugnir
Sky Raider Kai
04-10-2011, 05:03 AM
Triangle Dash combos
Lance Burst -> (Triangle Dash - no tilting the analog) -> Lance Barrage
Lance Burst -> (Triangle Dash - tilt slightly to go below the opponent at the right angle) -> Celeste Shooter (this has harder timing but it works)
Dodge Cancel combos
Cyclone -> FDC -> Lance Barrage (easiest of the DC combos)
Cyclone -> DC -> Celeste Shooter (slight difficulty but it works)
It works, timing is quite stiff though. I'm gonna put up a video when I get all of these in one go.
RionNagase
04-10-2011, 06:57 AM
It works, timing is quite stiff though. I'm gonna put up a video when I get all of these in one go.
True, the timing is very stiff. It's strict and all, but seeing that each and everyone of these combos working gives me relief. Because I know that I don't need to completely focus on using Assists too much. But I am beginning to understand more on why Kain was called broken by the game testers. He is friggin' beast with his Triangle Dash combos, I wanna find out if he has an infinite combo with all this or at least a ten move combo that ends with an HP attack. If so I'm going to make it so~
Sky Raider Kai
04-11-2011, 04:17 AM
I personally think he doesn't have an infinite, but if he does well that just broken LOL
RionNagase
04-11-2011, 04:53 AM
Well the game testers did say he was broken when they tested him out. As far as I know, maybe they found an infinite or something that we aren't aware of. Hmmm, I wonder if Kain truly does have a Triangle Dash combo infinite? It would be cool, I think we should try all possible means of attack to perform a long combo with Kain. Maybe if we can find something there, we can create an infinite loop or something. XD
Myth3842
04-11-2011, 04:58 AM
I think the testers played Kain in The Rift map and use Gungir at the corner edge of the map...I still haven't done that yet not exactly easy you know.
Sky Raider Kai
04-11-2011, 05:05 AM
I think the testers played Kain in The Rift map and use Gungir at the corner edge of the map...I still haven't done that yet not exactly easy you know.
I've done that, and boy was my friend pissed off LOL
But yeah even if Gungnir is that powerful it has its downsides, which are poor tracking and long startup/recovery time. It balances out.
Dave880
04-11-2011, 05:12 AM
Just gonna say that half these combos don't work. Opponent + Auto Recovery stops his Triangle dash combos. The only reliable one is Lance Burst > Lance Barrage. Anything after doesn't officially work unless the opponent forgets to recover.
Sky Raider Kai
04-11-2011, 05:19 AM
Just gonna say that half these combos don't work. Opponent + Auto Recovery stops his Triangle dash combos. The only reliable one is Lance Burst > Lance Barrage. Anything after doesn't officially work unless the opponent forgets to recover.
I tested it out with my friend, and yeah auto recovery does screw you up. But other than that it's a gamble.
Myth3842
04-11-2011, 05:22 AM
You can also try Cyclone -> Gungnir/Rising Drive, the AI pulled it off on me, I wasn't pleased.
Dave880
04-11-2011, 05:23 AM
I personally only find T. dash to only be useful to gain Assist up. If the opponent doesn't have Auto Recovery, the combos will work but if they have it equip it makes T.dash combos useless.
RionNagase
04-11-2011, 05:38 AM
All T-Dash combos do work against human players and those with Auto Recovery. If you want to you can speed up his dash with that Air Dash Boost. But it is a minor boost, you won't notice it too much.
Dave880
04-11-2011, 05:44 AM
My point is T-Dash combos aren't reliable when the opponent has auto-recovery. Its not reliable to use and could cost you the game when your playing in tournaments. Doing the full potential damage with lance barrage/celestial shooter/ crashing drive is a whole lot better because you can link it up to an assist. I have tested all his T-Dash combos and found the only reliable one is Lance burst > lance barrage.
RionNagase
04-11-2011, 05:51 AM
Do you have complete control over his T-Dash? Because I performed Lance Burst -> (T-Dash slightly below) -> Celeste Shooter against an Auto-Recovery opponent. I did it once only because I don't have complete control over that T-Dash. It's possible to link up more of them to a different one as long as you have perfect control. As far as I know your statement proves that you couldn't control it, at least I think so. I'm not sure about the other combos that anyone else put up because I haven't mastered the T-Dash yet, but the ones I put up do work on Auto Recovery opponents and human players.
Dave880
04-11-2011, 05:52 AM
Yea I already confirm the only reliable one is Lance burst > x Brave attack. Anything after that won't work, I have tested it over and over and now as I type this post with Yunoa.
RionNagase
04-11-2011, 06:15 AM
I'll try and make a video of all of his T-Dash combos. Maybe you might change your mind after seeing what can and can't be done. I'll find all the T-Dash combos I can find okay? Maybe it might help better if it can be seen, to believe that Kain has more potential in his T-Dash rather than always going into assists. I don't mind assists but Kain needs more than Assists, gotta need creativity otherwise it get dull. [~Steel thy blade, hone thy skills, wrest thine skill or thou sword shall be dull~] A very important person told me that, if I think about it, it sounds more like this, "Be prepared (Steel thy blade), Use all the knowledge you've learned and gathered (Hone thy skills), Master the what you've learned and keep in your mind or you'll fail (wrest thine skill or thou sword shall be dull)." So I use that logic as a means to seek out more knowledge about Kain's T-Dash combos. I continue finding what combos he can use, until he has nothing else to offer. Kain has potential in his T-Dash combos. I believe it so, that's why I find them all and try to put it in a video to show for all.
Dave880
04-11-2011, 06:49 AM
I can already confirm that you cannot combo after a T-Dash with Celestial shooter/Lance Barrage/Crashing Drive. Just because you can upload it doesn't make it practical if people can't recreate it. Without Recovery on, you can infinite his T-Dash all day. But again, your opponent can Auto recover out of it and I have tested it in Tournaments and in casuals. Lance Burst > lance barrage/Celestial Shooter/Crashing Drive will work. Cyclone can combo into anything else as well. If you don't believe me, come on ADhoc party D1 and test it with me (or anyone that doesn't believe me). I mean don't get me wrong, I totally respect what your trying to do but I have been testing this since the Japanese version.
Mirsa
04-11-2011, 07:41 AM
I figured the T dash combos were a bit too good to b true but has anyone tried to lance barrage and if the final hit wall rushes them right in front of u...then cancel the cooldown by pressing triangle and then attack immediately after u cancel the cooldown...this is the only reasonable way to link his brv attacks and no it won't b infinite cause u needed the spacing to b very close and after the T cancel attack it will no longer b positioned correctly for another T cancel to connect...
U guys have all tried it this way right...I'm no talking about actually dashing I'm just talking about using the T dash to cancel cooldown instead of closing in on them...
RionNagase
04-11-2011, 07:57 AM
I don't have a PS3 so I can't do Adhoc. But doesn't Adhoc also cause the game to lag? That can be a reason why it doesn't work......well, it depends on who you are fighting and how far they are of course......but all things considered, I have both Japanese and English versions of the game. I know that there is a way with T-Dash, it's Kain's mechanic why put it there if it won't be used, it'd make no sense. I'll keep trying and make more combos and put it into video. If I can put proof of different T-Dash combos and extend them, maybe Kain will have more of a ranking in the tourneys. As far as I know though, I could care less of tourneys and tiers, I just play the game to find the characters' possibilities within the game; that and try to satisfy my need for battle. I'm never satisfied with my battles unless I fought a heated battle with an opponent who is stronger than me. But other than satisfying those urges, I'm just trying to find hidden stuff and make combos using the each characters' fighting style/mechanic. That way I can help others here in dissidia forums, that's the reasons why I play. And so far, Kain only has quite a few options with T-Dash and Cyclone right now, I didn't exploit what I can do with Lancet yet but it will come to me. So other than that, I'll continue my research on Kain and many many other characters.
Ghurdrich
04-11-2011, 08:06 AM
Gunner, the problem with your idea is that you can't attack someone who has been wallrushed. That's why assist combos exist, because only assists can 'unstick' a character from the wall. They have invincibility toward everything else. and as soon as they can be attacked, they can also dodge, or block, or do whatever. Your idea is a good one, it just has that one flaw.
Travman
04-11-2011, 08:10 AM
There is little bit to lag when on Adhoc, but that's not the problem most of the time. What dave is trying to say is that Tdash to anything is 100% impossible if the opposition is using Auto recover.
xffixbmlx
04-11-2011, 08:12 AM
There is only ONE T-Dash combo for Kain, and that's Lance Burst > T-Dash > Lance Barrage; even THAT requires STRICT timing, spacing, and consideration of environment of the stage.
Look at my tin cans, nigga. Would I lie to you?
Dave880
04-11-2011, 08:17 AM
Well, all I can say good luck to your testing but I can 100% guarantee you that it won't work. I understand your efforts in trying really hard in making T-Dash incredible but in the end Square didn't make great use of it. Its only for building assist meter and his positioning on the map. Kain's Pokes are too slow (fastest is 19 which is Lance Barrage). I have tested it out without Adhoc and on ADhoc party... Auto Recovery messes up T-Dash combos. Trust me, I been exploring Kain's options and tools via Tournament and casuals.
axeeeeL
04-11-2011, 08:27 AM
you have fun with that
テツヤ Kuroko
04-11-2011, 08:29 AM
I don't have a PS3 so I can't do Adhoc. But doesn't Adhoc also cause the game to lag? That can be a reason why it doesn't work......well, it depends on who you are fighting and how far they are of course......but all things considered, I have both Japanese and English versions of the game. I know that there is a way with T-Dash, it's Kain's mechanic why put it there if it won't be used, it'd make no sense. I'll keep trying and make more combos and put it into video. If I can put proof of different T-Dash combos and extend them, maybe Kain will have more of a ranking in the tourneys. As far as I know though, I could care less of tourneys and tiers, I just play the game to find the characters' possibilities within the game; that and try to satisfy my need for battle. I'm never satisfied with my battles unless I fought a heated battle with an opponent who is stronger than me. But other than satisfying those urges, I'm just trying to find hidden stuff and make combos using the each characters' fighting style/mechanic. That way I can help others here in dissidia forums, that's the reasons why I play. And so far, Kain only has quite a few options with T-Dash and Cyclone right now, I didn't exploit what I can do with Lancet yet but it will come to me. So other than that, I'll continue my research on Kain and many many other characters.
You probly haven't played any human players, Yet you're defending the fact your combos work?
If your Triangle Dash combos work, Whoever you're playing doesn't know how to block or press X to recover, or even know what auto-recovery is.
^Omit this lololol
Try playing against a friend who knows how to do the things above and i guarantee none of them work unless they forget to press x to recover.
His Triangle Dash mechanic is used to stay ontop of his opponent and for mindgames, Not for combo purposes.
It's not used for extended combos, That's what assist are for. It also has nothing to do with lag, Almost everyone i fight on ahp is lagless. These combos were verified to not work over a month ago by plenty of people.
Silver
04-11-2011, 02:25 PM
That's nice then that there isn't an infinite for Kain. That would make game balance something unbearable. It also makes Kain's title actually worthy: Tactical Striker, meaning it's really tactics and not game-breaking combos.
RionNagase
04-11-2011, 09:08 PM
You probly haven't played any human players, Yet you're defending the fact your combos work?
If your Triangle Dash combos work, Whoever you're playing doesn't know how to block or press X to recover, or even know what auto-recovery is.
^Omit this lololol
Try playing against a friend who knows how to do the things above and i guarantee none of them work unless they forget to press x to recover.
His Triangle Dash mechanic is used to stay ontop of his opponent and for mindgames, Not for combo purposes.
It's not used for extended combos, That's what assist are for. It also has nothing to do with lag, Almost everyone i fight on ahp is lagless. These combos were verified to not work over a month ago by plenty of people.
I play against my friends, they have the game, and they are very skilled. They have Auto-Recovery and my combos still work. I can't expect everyone to understand that they work so I'm not gonna even care if you believe me or not. I'm not making this to have people criticize me, I do this for my own reasons. So if you will gripe at me or if anyone else has a negative thoughts or words about what I'm trying to do for Kain then please don't post your opinions until you see my video. I'm working on making a T-Dash combo video for Kain, and you all should look at it for yourself. Also I'd like you to refrain from making insults that sound like they are directed at my friends, only immature people start insults, so if you like making yourself sound like the lesser man then be my guest. You'll get no respect if you do things that upset others.
Zero_Ruzai
04-11-2011, 09:38 PM
Yeah, I've tried these for a couple hours with a couple friends. We only managed to get the Lance Burst>Lance Barrage down consecutively. However, for some reason, even with auto-recovery, the CPU managed to land a Lance Burst>Lance Barrage>Celestial Shooter. I'm not sure how. I could be wrong, maybe he didn't have auto-r, but he claims he did >.> I guess it's not proof w/o vids, so disregard that I guess.
Dave880
04-12-2011, 01:10 AM
Lance Burst > lance barrage /end
Sky Raider Kai
04-12-2011, 04:30 AM
Well, I tried again with a friend of mine. Yeah I only managed Lance Burst>Lance Barrage, which was odd since I did get the others to work before. I'll just try again when I have more time.
Mirsa
04-12-2011, 05:49 AM
Lance Burst > lance barrage /end
I have another theory....Lance Burst>Aero>Gugnir?CS?CD?...no?...oh ok i'll go away...-_-
Travman
04-12-2011, 06:58 AM
Lance Burst>Aero>Gugnir may work, i will mess around with that later
degunz
05-04-2011, 10:36 AM
can you elaborate a little more on the timing of the triangle dash? against maximum level CPUs, i've seen this only work once so far, and against anything lower than high, i've practically toyed with them the entire fight. i'm not sure if theres some sort of different timing needed when youre against different skill levels but like people said before, and i'm not sure if my triangle timing is wrong or if it just isn't supposed to work that way. can i see that video of yours if you have it?
gray_kaiser
05-08-2011, 08:37 PM
http://www.youtube.com/watch?v=Va6u4woL0dA
BRKNglassIncarnate
05-08-2011, 08:45 PM
Oh Jesus...that was so epic.
I'm speechless.
gray_kaiser
05-08-2011, 08:59 PM
Oh Jesus...that was so epic.
I'm speechless.
Are you catholic? (I guess that's the word... :$)
BRKNglassIncarnate
05-08-2011, 09:04 PM
Are you catholic? (I guess that's the word... :$)
Who cares? :V
[/end of off topic convo]
Zero_Ruzai
05-08-2011, 09:19 PM
Nice vid.
That sums up the thread
gray_kaiser
05-08-2011, 09:31 PM
Thanks guys...
TKG09
05-09-2011, 01:11 AM
sorry if this sounds noobish but does T.Dash mean FAD?
BRKNglassIncarnate
05-09-2011, 01:16 AM
sorry if this sounds noobish but does T.Dash mean FAD?
I can't tell if that's a serious question :P
Sky Raider Kai
05-09-2011, 01:18 AM
Good combos gray, I'm not even near that good :D
sorry if this sounds noobish but does T.Dash mean FAD?
It's kinda the same, but T.Dash lets you off right after the attack than waiting for it to cool down and do FAD
Dragon Lancet
05-10-2011, 04:54 AM
Kain golden combo?
http://www.youtube.com/watch?v=QsCH2-9aIa0
I think it works for low AI, I'll test that and see if it works XP...
suntok123
05-10-2011, 05:54 AM
http://www.youtube.com/watch?v=Va6u4woL0dA
This is golden. I will be so happy if I master those combos.
gray_kaiser
05-10-2011, 11:00 AM
Kain golden combo?
http://www.youtube.com/watch?v=QsCH2-9aIa0
I think it works for low AI, I'll test that and see if it works XP...
Only against low AI
Dragon Lancet
05-10-2011, 10:05 PM
Only against low AI Yeah... I've figure it out when I tried with hi Ai and a friend of mine XDD
Zero_Ruzai
05-10-2011, 11:02 PM
The fact that you used double assist proved it was inescapable, plus you can't link Lance Burst into an eventual Sky Rave. There were a lot of missing links there that could not actually happen
Dragon Lancet
05-10-2011, 11:53 PM
The fact that you used double assist proved it was inescapable, plus you can't link Lance Burst into an eventual Sky Rave. There were a lot of missing links there that could not actually happen
Yeah, I've figure it out, I was jokking with my friends by doing those attacks, anyway, the real golden combos are from gray_kaiser video XP
Yottas
05-11-2011, 10:25 PM
@gray_kaiser:
For some reason Youtube says I am not allowed to watch this video, so can you explain the combos you used in this video?
gray_kaiser
05-11-2011, 11:13 PM
@gray_kaiser:
For some reason Youtube says I am not allowed to watch this video, so can you explain the combos you used in this video?
You're form Germany, am I not right? For some reason, YouTube has blocked my video there. However, I guess you can check it at this channel. (http://www.youtube.com/user/DissidiaForums)
---------- Post added at 08:13 PM ---------- Previous post was at 08:11 PM ----------
Yeah, I've figure it out, I was jokking with my friends by doing those attacks, anyway, the real golden combos are from gray_kaiser video XP
Thanks man...
yorshic
05-13-2011, 01:15 AM
I think I just found a new combo?
(Any attack that hits enemy into air) -> Triangle (Neutral) -> Gungnir (While he is Recovering. The enemy must be level with you)
This worked for me on lvl 105 Ai on maximum and the level 120+ Ai in the story mode
I don't know if this has been mentioned or not but if this is done correctly it will hit 99.99% of the time. Can anyone else confirm if this works for them? I also want to know if it could work on human players.
gray_kaiser
05-13-2011, 10:39 AM
I think I just found a new combo?
(Any attack that hits enemy into air) -> Triangle (Neutral) -> Gungnir (While he is Recovering. The enemy must be level with you)
This worked for me on lvl 105 Ai on maximum and the level 120+ Ai in the story mode
I don't know if this has been mentioned or not but if this is done correctly it will hit 99.99% of the time. Can anyone else confirm if this works for them? I also want to know if it could work on human players.
Can you upload a video?
yorshic
05-13-2011, 09:46 PM
http://www.youtube.com/watch?v=LHcVnlT8mXA
So here is the video. I think I miss three times in here.
Also I am starting to think that it doesn't work if the opponents have certain skills.
I've confirmed that this doesn't work if the opponent has Recovery Attack.
JesterJoke
05-13-2011, 09:52 PM
http://www.youtube.com/watch?v=LHcVnlT8mXA
So here is the video. I think I miss three times in here.
Also I am starting to think that it doesn't work if the opponents have certain skills.
I've confirmed that this doesn't work if the opponent has Recovery Attack.
Oh, a friend of mine does this to me. And sure enough, if you mash R+X during recovery you can safely dodge away to safety.
ALSO: This doesn't work when your opponent has CONTROLLED RECOVERY
gray_kaiser
05-13-2011, 10:01 PM
It was obvious that against a player wouldn't work. And maybe the times that worked it was a bad AI case.
Remember guys: the only reliable T.Dash combo is Lance Burst-> Lance Barrage. And it's IMPOSSIBLE to connect an HP after a T.Dash.
^_^
yorshic
05-13-2011, 10:07 PM
I don't think this was in your video but you can also do this with kuja as your assist:
Lance Burst (up) -> Assist Kuja (When enemy is at his farthest) -> X -> Rising Dive
It always works i think
gray_kaiser
05-13-2011, 10:26 PM
I don't think this was in your video but you can also do this with kuja as your assist:
Lance Burst (up) -> Assist Kuja (When enemy is at his farthest) -> X -> Rising Dive
It always works i think
Lance Burst it's a ground move. It has no directional variant.
yorshic
05-13-2011, 10:31 PM
I meant to say to hit them into the air on the second hit.
gray_kaiser
05-13-2011, 10:42 PM
It depends.
Strike Energy has some proper vertical range. But if it's enough to reach the opponent after a Chase, forcing a "no-existing" Chase Cancel. Well... that's soimething to think about... I'll test it during the weekend...
yorshic
05-14-2011, 12:45 AM
It depends.
Strike Energy has some proper vertical range. But if it's enough to reach the opponent after a Chase, forcing a "no-existing" Chase Cancel. Well... that's soimething to think about... I'll test it during the weekend...
I started to get the feel of Kain's "Chase Cancel Assist Combos" and yes they do work, I've tried them on lvl 105 maximum ai. The only thing I really dislike about it is that you need to hit the L+O Right before the X pops up; I don't have the best timing :(.
Tell me what you get when you try it gray.
Cheers
gray_kaiser
05-14-2011, 04:17 PM
I will and I'll let you know...
Mirsa
05-15-2011, 01:56 AM
Just for the record. How many ways can you link Lancet to Kuja assist?
I've got only one...
Snatch Blow>Lancet interupting SB
edit-yea i meant Snatch Blow...oops...
Khell
05-15-2011, 02:09 AM
Just for the record. How many ways can you link Lancet to Kuja assist?
I've got only one...
Snatch Shot>Lancet interupting SS
I'm assuming that you mean Snatch Blow (Kuja's ground assist) :3 I've only been able to land Lancet while Kuja's spinning the holy balls around (before the launch) and I've done it from Assist Chase before by delaying the chase a little. I find it more beneficial (most of the time) to Lancet before the assist chase then chase and use Rising Drive, though.
gray_kaiser
05-15-2011, 03:16 AM
I'm assuming that you mean Snatch Blow (Kuja's ground assist) :3 I've only been able to land Lancet while Kuja's spinning the holy balls around (before the launch) and I've done it from Assist Chase before by delaying the chase a little. I find it more beneficial (most of the time) to Lancet before the assist chase then chase and use Rising Drive, though.
This. Double Lancet is just to... well... it just connects...
Khell
05-15-2011, 06:26 AM
Double Lancet is USELESS you mean :P At most you'll be draining whatever it is that Kuja hit for (which shouldn't be much more than 100-200 BRV at most depending on crits). Why waste the low BRV you have on another Lancet when you can pour in more crits with Rising Drive? :D
If I really need the HP in a drawn out fight, I'll just hop and do half of Lance Barrage then Lancet for the big number at the end of the assist.
I've also taken a liking to ground Wall Rush (either through Jump or Crashing Dive) and, using the same idea as the Lancet combo above, throw either Jump (after Jump) or Dragon Fang (dodge cancelling so that the opponent either hits the wall or the floor) then following the assist chase for Rising Drive. Hyne was the first person to show me this idea outside of Lancet.
Mirsa
05-15-2011, 10:32 AM
I usually get Kuja's groung assist with a Jump or Lance Barrage launching downward near the floor. Yea Crashing Dive can get you an easy floor rush, but you will hardly need to floor rush. I keep Cyclone to build assist and to keep my aerial position. When I play grounged is when I'm looking for a Lancet...which will also be rarely needed, but still good to have the option.
To sum...my personel optimum...Crashing Dive probably wouldn't suffice in Kain's meta-game.
/slightly off-topic...-_-
gray_kaiser
05-15-2011, 12:28 PM
Double Lancet is USELESS you mean :P At most you'll be draining whatever it is that Kuja hit for (which shouldn't be much more than 100-200 BRV at most depending on crits). Why waste the low BRV you have on another Lancet when you can pour in more crits with Rising Drive? :D
If I really need the HP in a drawn out fight, I'll just hop and do half of Lance Barrage then Lancet for the big number at the end of the assist.
I've also taken a liking to ground Wall Rush (either through Jump or Crashing Dive) and, using the same idea as the Lancet combo above, throw either Jump (after Jump) or Dragon Fang (dodge cancelling so that the opponent either hits the wall or the floor) then following the assist chase for Rising Drive. Hyne was the first person to show me this idea outside of Lancet.
You ask why?... Well, check mah video and you'll see why ^_^
Although it's very situational I have to admit >.<
yorshic
05-19-2011, 12:28 AM
You ask why?... Well, check mah video and you'll see why ^_^
Although it's very situational I have to admit >.<
Indeed. Plus to solve the low bravery issue just use that summon Madonga or what ever to get it back to base value.
OT:I corrupted my whole memory stick with my dissidia 012 save file. Now i can't even format it. Pity plz?
Dragon Lancet
06-08-2011, 03:53 AM
Well... here's a vid For those Kuja and Gungnir Lovers... I hope you enjoy it XP, just a test XP
http://www.youtube.com/watch?v=l5dKcIXXBBc
gray_kaiser
06-08-2011, 04:19 AM
Is it your vid? =) It was cool, although just a suggestion: since Gungnir takes a lot a frames to start, the opponent could have a chance to Dodge it, I call it 40-60. That's why I suggest using the Assist Chase as a "stun" to connect Gungnir easily. At least for Snatch Blow I'd do it that way; with Strike Energy is another story. Basically this is the formula: Jump/DF/SR/CD-> Assist-> Jump to match the height after AC-> Gungnir.
Also, if you manage to be at a higher spot after Assist, you can do Cyclone-> Gungnir.
I guess I'll do a video for this...
Dragon Lancet
06-08-2011, 04:50 AM
Is it your vid? =) It was cool, although just a suggestion: since Gungnir takes a lot a frames to start, the opponent could have a chance to Dodge it, I call it 40-60. That's why I suggest using the Assist Chase as a "stun" to connect Gungnir easily. At least for Snatch Blow I'd do it that way; with Strike Energy is another story. Basically this is the formula: Jump/DF/SR/CD-> Assist-> Jump to match the height after AC-> Gungnir.
Also, if you manage to be at a higher spot after Assist, you can do Cyclone-> Gungnir.
I guess I'll do a video for this...
Well... Is easy to connect those attacks, That was against a friend that helped me show that combo, we where just toying, anyway, you just have to wait a little after the X of the assist chace shows, because if you do it sooner, the opponent will be way to hi above you, if you take to long the opponent can just dodge it, just wait about 1 or 2 seconds after the assist X, and try it, I didn't have time to upload this because I was on college finals, but I always knew that kuja assist chace and gungnir where posible, and I still prefer dragon fang, because of the assist change, anyway, I hope this helps (=
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