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CrackJoint
05-09-2011, 07:23 PM
Apparently Jecht Block can now block BRV and HP attacks from above (but I still think that it depends on the angles).

Here's a sample when Kain used Jump on my Jecht.

http://www.youtube.com/watch?v=qreaiGWws7E


Apparently I also blocked Vaan's HP attack Torrent and It did not stagger me. I accidentally deleted my replay on my fight against Vaan so my bad.

So does this mean that Jecht Block is angle dependent or it can really block attacks that come from under and above him?

BRKNglassIncarnate
05-09-2011, 07:35 PM
....IIRC, you could do that in the first game.

doomangel2009
06-18-2011, 11:41 PM
Sometimes when I Jecht Block normal attacks (those that don't make you stagger) I can't counter at all, Jecht stays there doing nothing. Does it have to do with timing or my psp buttons... or something else? I suspect it might be the fact that I assigned Jecht Block to the down+circle/away+circle slot.
For now I'll try switching the skills so that jecht rush & stream are assigned to the up+circle slot and the jecht blocks are assigned to the circle slot, but any help would be appreciated.

Seraph Sephiroth
06-26-2011, 05:19 AM
Maelstrom is jecht blockable

Dosito
07-03-2011, 03:13 PM
Maelstrom is jecht blockable


Shut the front door

Seraph Sephiroth
07-10-2011, 12:12 PM
Shut the front door

What? O_o
I thought it was a glitch or something at first but this dude jecht blocked my maelstrom 3 times in a row.

Myth3842
07-10-2011, 12:38 PM
What? O_o
I thought it was a glitch or something at first but this dude jecht blocked my maelstrom 3 times in a row.

Obviously the manliness of Jecht knows no bounds.

zopeda3000
07-11-2011, 02:46 AM
Obviously the manliness of Jecht knows no bounds.

Amen!

i'd like to see a replay of the blocked maelstorm though...

Seraph Sephiroth
07-11-2011, 02:53 AM
Unfortunately I didn't think at the time to save it. Ill probably try and get a replay of it today or tomorrow.

ColdRoxas
07-11-2011, 03:30 AM
Obviously the manliness of Jecht knows no bounds.

The most truest statement you'll find on the internet

Dosito
07-17-2011, 06:49 PM
What? O_o
I thought it was a glitch or something at first but this dude jecht blocked my maelstrom 3 times in a row.

I never even thought of trying this since it was a (very fast) multihit attack.

I remember a squall using revolver drive against a maelstrom as a defence maneuver.

My apologies for the senselessness of my post

Seraph Sephiroth
07-19-2011, 02:07 AM
If jecht times it perfectly. He still gets hit for a little bit of bravery damage. But it won't hp damage him.

Myth3842
07-19-2011, 02:22 AM
If jecht times it perfectly. He still gets hit for a little bit of bravery damage. But it won't hp damage him.
I just tested it and it doesn't seem to do any damage to him, it's like when he blocks one of Garalands Cyclones.

Seraph Sephiroth
07-19-2011, 03:16 AM
Go work myth so exdeath can't pressure jecht with maelstrom to any extent. >_>.

Myth3842
07-19-2011, 03:23 AM
He may not be able to pressure Jecht but he can try and lure him to Jecht Block with Reverse Polarity, aka his teleport and assist punish him. But either way if a good Exdeath player vs a good Jecht player, well let's just say it's going to take a real long time.

Cclavier
07-19-2011, 11:16 PM
you can also jecht block free energy. fuck yes

Dosito
07-20-2011, 05:47 AM
I have been testing it. I seem to be tining it wrong but I still take the hp damage...
Any tips?

Then again I don't see why triumphant grasp wouldn't work

Phaze08
08-22-2011, 07:02 PM
What about Braver? has anyone had any luck with this? I've had a few people say it can be blocked, but from my experience, Jecht will stagger back like normal, only cloud will continue the animation and hit me. I've also heard that Omni block has the same effect on this attack.
What about Starfall? Nightglow? Black Materia? This information would be helpful if anyone knows as I will add it to my guide. There is some debate going on in that thread.

ChaosMuramasa
08-22-2011, 07:13 PM
What about Braver? has anyone had any luck with this? I've had a few people say it can be blocked, but from my experience, Jecht will stagger back like normal, only cloud will continue the animation and hit me. I've also heard that Omni block has the same effect on this attack.
What about Starfall? Nightglow? Black Materia? This information would be helpful if anyone knows as I will add it to my guide. There is some debate going on in that thread.

http://dissidiaforums.com/showthread.php?7809-In-depth-battle-mechanics-012-version

Check out the second table for information on Jecht Block.

Braver is Melee High, which causes both of them to stagger. I'm honestly somewhat confused as to how Cloud continued the animation. Can you provide a video? Under no circumstances is that even possible.

Those three attacks might be special cases though, since they attack directly from above / below. I'm interested in knowing if they can be properly Jecht Blocked as well. They're all Ranged High (except for the draw-in absorb physical hits of Nightglow that count as Melee High, which CAN be Jecht Blocked and will cause both to stagger) but seeing as how they're not directly in front of Jecht, they might just ignore it completely.

Phaze08
08-22-2011, 07:16 PM
I've had that happen more than once with braver. It even says "block" but cloud keeps going like I said. Another odd thing is I can usually jb cross slash but the other day the same thing happened. I staggered back and the second slash caught me. Pretty weird..

Sent from my SCH-I510 using Tapatalk

ChaosMuramasa
08-22-2011, 07:20 PM
I've had that happen more than once with braver. It even says "block" but cloud keeps going like I said. Another odd thing is I can usually jb cross slash but the other day the same thing happened. I staggered back and the second slash caught me. Pretty weird..

Sent from my SCH-I510 using Tapatalk

Wait. How can it say "Block" if you stagger backwards? That makes no sense. The game doesn't display "Block" when you're staggered or defense crushed.

It could be a visual glitch with the words on screen. I know that if you simultaneously block and dodge against an HP Attack, the game will display "Defense Crush" in the middle of your dodge, even though you're safe from harm. It's happened to me a few times. I would say it's just another cosmetic glitch like this with the incorrect words being shown, but the game can't be giving you the word "Block" when you're being staggered.

Phaze08
08-22-2011, 07:23 PM
OK maybe it didn't say block but it did block the first hit as it made the right sound then slash number 2 and 3 hit me. I'm trying to think of any gear the cloud could have to cause this but it was probably a glitch. Ill see if a have a braver video later.

I plan to do some semi-intense testing with HP attacks, especially the ones that are more 'special' than the others tonight and see what I can come up with.

ChaosMuramasa
08-22-2011, 07:45 PM
OK maybe it didn't say block but it did block the first hit as it made the right sound then slash number 2 and 3 hit me. I'm trying to think of any gear the cloud could have to cause this but it was probably a glitch. Ill see if a have a braver video later.

I plan to do some semi-intense testing with HP attacks, especially the ones that are more 'special' than the others tonight and see what I can come up with.

Equipment and accessories would not affect this in any manner. Feel free to post the video here when you've got it up.

compLexity
08-22-2011, 07:46 PM
From what I remember, Starfal in no way can be blocked (not even Exdeath can); Nightglow the close part can be Jecht blocked (causing both of them to stagger) and the "rising-wave-kinda-thing" that appears under you cannot be blocked, I don't know about black materia seeing as how easy it is to avoid/punish, never bothered countering it.
I DO know that Exdeath can omniblock it though, but as you said Chaos it might not work since the attack is coming from above BUT I already JB'd Hell's Gate a couple of times so I guess with a bit of positionning you could JB it.

Veysey
08-22-2011, 08:04 PM
He can also JB Torrent (? Vaans water HP) which comes from above. He can block Maelstrom which apparently hits from everywhere? XD Hell's Judgment can also be blocked which comes from below... thinking about it... maybe JB just can't get attacks from behind now? I don't know.

axeeeeL
08-22-2011, 09:10 PM
anything with a hitbox "in front" of jecht is blockable for him except for moves with unblockable priority (starfall, dreary cell, shift break, etc.). so yes, he basically just can't block things from behind now, and considering the extremely low cooldown of JB, that's pretty stupid.

Phaze08
08-22-2011, 09:20 PM
Actually, though, if you whiff Jecht Block, you're probably going to get hit, because there is only no lag when you successfully block an attack. If you miss, its a second or so lag.

Veysey
08-22-2011, 10:20 PM
Yeah, Jecht Block has no cooldown at all if it's successful - which honestly is needed. If you wiff - you can't double block like you could in DFF and the cooldown is longer if I recall. What's worse, JB doesn't build assist BUT if you punish it, you can gain assist charges off of it. Retarded if you ask me. JB is way too high risk now given assists completely dominate the game and Jecht is already ass at building... so what do they do? Widen the gap even further ... wonderful logic.

ChaosMuramasa
08-22-2011, 10:53 PM
Yeah, Jecht Block has no cooldown at all if it's successful - which honestly is needed. If you wiff - you can't double block like you could in DFF and the cooldown is longer if I recall. What's worse, JB doesn't build assist BUT if you punish it, you can gain assist charges off of it. Retarded if you ask me. JB is way too high risk now given assists completely dominate the game and Jecht is already ass at building... so what do they do? Widen the gap even further ... wonderful logic.

Quality work as always, Square Enix.

axeeeeL
08-23-2011, 02:26 AM
uhh.. JB is nearly unpunishable now with its low cooldown frames... im not really sure what you're getting at. since DFF, its cooldown was lowered and its priority was buffed. it's not like jecht isnt solid or anything anyways.

Veysey
08-23-2011, 03:04 AM
Oh you, Axel XD

Stop your trolling. Jecht block changed from 49f/69f (ground/air) to 80f/74f (Ground/Air). That's a HUGE difference on the ground where Jecht is supposed to be (over a 60% increase in duration! O.O). Air version didn't change much... but considering he's crappier in the air, those 5 frames can make a pretty big difference.

Also, Chaos and I just finished some sets and only the slowest of slow HP attacks couldn't punish JB. Considering active frames stop at 16 - that leaves 58 open frames in the air and 64 on the ground. If you can't punish that, Axel, then you aren't nearly the player we all thought you were ;)

As for Jecht being solid, I'm not going to derail this thread, but we both know that is lol worthy. You're getting better at your trolling - try harder next time, though. You can do better than this :3