View Full Version : Emperor and Assists?
holy0crux
05-29-2011, 01:17 PM
It's a strange thing not to see any thread like this...
But it makes sense. I've been trying all this time to center my playstyle around Assist that I haven't thought that the Emperor is more like a solo-character who just needs the occasional assist. (Unless I'm totally wrong...again...)
But who WOULD be a good assist. =/
I can't think of anyone who would compliment Emperor's style......(Then again, I do suck with the Emperor, but I wanna get better!)
prishe~tana
05-29-2011, 01:23 PM
~ulti or firion for additional pressure?cuz other assissts focus on wall rushes, ie jecht and kuja, which i think the emperor fails...
Scott
05-29-2011, 01:24 PM
Holy + Starfall combo has always been something that sounds nice, and other Aerith effects seem as though they'd work well, even if only just for pressure, but I can't imagine a character who'd work well with him due to the nature of his attacks.
Kayarine
05-29-2011, 01:40 PM
Well, I'm no Emperor expert. After all, I've only started using him online today. I'm currently using Yuna assist due to the ease at which combos off Thunder Crest are executed. But from the little I've played, it sounds like an assist that could help punish the opponent's actions and allow the Emperor to followup with something even if he's fairly far away would be beneficial (e.g set up traps, charge Starfall then punish their attempts to interrupt Starfall or trap dodging/Flare reflecting with the assist.)
The problem is that I don't know what kind of assist would do that. Do I need assist chase? Kuja, Sephiroth and the likes? Or just something that lasts for long, like Jecht? Or do I have an entirely wrong mindset? I still have to try different assists. So it would be nice to get some input from anyone who tried assists and stuff, seeing as I'm still very inexperienced.
Veysey
05-29-2011, 02:06 PM
I very much like Cecil when there is lots of footing for Emp. Yuna is faster but she won't drive the opponent down as far as other assists. Garland actually works fairly well, too.
Cecil for his ability to draw the opponent to the ground and his guard breaking ground brave. Garland for Bardiche which brings opponents to the ground, Round Edge because it lingers for a bit (and gains guard crush as it goes), and Cyclone since they linger and can make it all the harder for the opponent to navigate to the Emp.
Aerith can make good use of Planet Protector (gives you lots of time to set stuff up) and Seal Evil (again, guarantees a hit or lets you get a trap or two out. Holy works alright if they don't have an assist, you have somewhere to hide, and you summon Aerith far away from you.
Laguna can pin an opponent down with Machine Gun - buuuut it's really unreliable and hard to nab someone with it.
Jecht can floor rush and hold opponents for a while - letting you set up if needed.
Gabranth can hold opponents for a while.
Finally, I've played a bit with Shantotto and TC lets you guarantee Bio. Although I know there should be good applications for Bind, I'm finding it hard to set up for a good bind (possibly because I'm a newb Emp).
That's basically all I messed with but I like the dynamics that Emp tries to accomplish with his assists.
gray_kaiser
05-29-2011, 02:17 PM
You can use Bind to get a free DrC or Starfall.
Just saying. I'm not an Emp player...
somec
05-29-2011, 02:20 PM
For wall rush combos, of course Jecht etc. but I always play increasing pressure for the opponent. Like I said in other threads I use firion because of the 3 MA: Flames with your Flares and can sometimes distract them for a Starfall....It also works well with Ulty, or maybe a Thunder crest to Gabranth's ground assist.
gray_kaiser
05-29-2011, 02:22 PM
I was wondering about TC hitstun properties. I think it last enough to connect an Assist...
Veysey
05-29-2011, 02:30 PM
You can't use TC to get ground assist attacks unless they rely on your position. TC puts the opponent in the air. Also, I wasn't talking about Bind to something else - I was talking about tips to get the Bind off in the first place. Advanced players aren't going to just let you get a free assist attack off XD
And TC can go into a lot of assists, sure, but the problem is that TC usually takes priority on the knockback and it can be hard to time the assist to punish that so you can continue a combo. I prefer to use the assists to punish and bring them to ground level where Emp is more comfortable and combo into my traps and help me max damage output.
Seraph Sephiroth
05-29-2011, 04:04 PM
I've been using terra for the annoying factor. Its frustrating to dodge his traps and such only to get hit by it and brave broken, and it puts the on the ground and gives me time to charge starfall if they're far off.
Major Tom
05-29-2011, 04:17 PM
I've seen Terra used by most of my buddies (I.E. Xirmant and that's about it, sadly few people like Emp).
Thunder-trap to graviga to thunder trap is the basic combo. Though in my opinion you could really use anyone, if it comes down to it we'd need to look at damage.
Dammit, we've had Duo for ages now, why has no-one made a table of wallrush direction and damage?
I tried using Squall but he's absolutely useless for him as far as I can work.
Kotei
05-29-2011, 09:14 PM
Yuna is the assist I use, on Kraid's advices, and it seems to be the best assist so far for the Emperor. She's an excellent punisher, and that's something all emperor players need. The Emperor is really bad at chaining traps into assists, so Kuja and Sephiroth are not very good for him. However, it's extremely easy to chain assists into traps, so Yuna, by the fact that she has Heaveny Strike, which is quick, safe, and knock the opponent into the ground, leaving you enough time to put a Thunder Crest(unlike Garland), and also because she has quck HP attacks, is one of the best choices for the Emperor.
Kurayami
05-29-2011, 10:17 PM
Personally, I use Cecil. He gives you enough time to get back onto the ground, and he doesn't carry the opponent too far. Also, it is possible to create TC before Cecil drops them onto the ground, meaning that the cooldown will not hinder you so much, so you are able to get two sets of mines off on your opponent instead of one. But that's just my personal preference.
Kayarine
05-29-2011, 10:23 PM
I like Yuna's Heavenly Strike very much, too. (Oh hey, I picked a good assist the first time I'm using a character, apparently.)
But my main concern is Meteor Strike. It usually doesn't help much unless there's a wall nearby if I'm using it to punish something, so I can't follow up often. But I guess I just have to avoid calling assist when the opponent is on the ground? Or do I have to use it in a different way? (This question applies to other assists such as Cecil and Garland as well)
AlexY
05-29-2011, 10:44 PM
Strangely enough, I'd recommend Gilgamesh, well, at least when it comes to AI fights. Tsubamegashi in the air is excellent, you can set a TC or some Mines down there (hell, even Dynamite) before Gilgy throws them down.
Also, having Ultimecia as an assist was surprisingly effective in preset online matches.
Xander
06-01-2011, 06:49 AM
An assist that centers around chase are pretty good for The Emperor. I personally use Sephiroth because he has assist chase for both ground and air and its good as a punish attack when the opponent decides to use and hp attack or a brave attack with low cooldown and then assist chase with the Mines in te air will certainly break or allow you to gain plenty of brave.
BeyondTroy
06-03-2011, 10:17 PM
Terra mostly. It's her gravity spell I find just great. I mentioned this a few times before, but this combo rarely fails me:
Thunder Crest-> Gravity cast-> Land Mine-> Gravity hits-> Another Thunder Crest while opponent lands on ground-> Landmine/Flare
gray_kaiser
06-07-2011, 02:14 PM
Something like this?
http://www.youtube.com/watch?v=17knYnquiTk&feature=related
Cookies
06-07-2011, 02:21 PM
That was insane.
SilvaKairi
06-07-2011, 10:10 PM
My Assist for empy, is a switch between Aerith and Yuna ^.^
Kayarine
06-07-2011, 10:49 PM
I've been using Tidus lately and I'm really liking him. Hopstep is fast and hard to punish, plus the assist chase lets me followup with BRV or HP damage. It doesn't allow for double Thunder Crest combos, but I'm alright with that since, at least for how I choose to play, the versatility at punishing is worth the lesser combos. One could say Yuna is superior to Tidus if I'm only looking for something fast and hard to punish, but I don't like how I can't followup Heavenly Strike if I'm too high up in the air or simply too far (or if the opponent is too high up in the air, to the point they won't get to the ground after getting knocked down by it)
I still can't use Sonic Buster properly though. He always knocks the opponent a bit far away, and I'm not familiar with the direction he kicks the opponent in... But I think that if I learn how it works, I can properly plan my position and follow it up.
I also tried Sephiroth assist, but I found that connecting Flares off his assist chase is pretty inconsistent. It never works when I'm close to a wall, which is an issue in small stages.
K´Genesis
06-08-2011, 04:49 PM
Kuja. Can't be bothered by anyone else.
Although my playstyle with the Emperor revolves around punishing the opponent's gaps instead of centering him around my traps. Mines and Starfall take care of my assist gauge(with Starfall being my protection against magic), Flares work their magic in opening the opponent for me, Thunder Crest and Dreary Cell flood the field and I just wait for the opponent to try to reflect or predictely dodge the blue Flare to have some Kuja + Red Flare goodness. Kinda like a Exdeath B&B strategy.
Sol Diviner
06-15-2011, 04:43 PM
I actually like using Aerith, since I've found that if she manages to bind the opponent with Seal Evil, the opponent will then be pulled straight into the closest trap - namely, Mines and Dynamite, which can put some major pressure on the opponent to try to avoid Seal Evil as best they can. Assuming there are no traps nearby and Seal Evil hits, you can Free Air Dash/Ground Dash toward them and land two Mines [Aerial] in their face, or Thunder Crest if they're sealed on the ground. Also, if they're sealed while performing an attack and you then hit them, Counterattack will activate, making it rather useful. Is Aerith the best Assist for Emperor? Maybe, maybe not. So far, though, I've been liking her as his Assist anyway.
gray_kaiser
06-25-2011, 08:33 PM
http://www.youtube.com/watch?v=LjczA8JAqGg
1:12. No Auto-Recovery? 0_o
Kuroraikiri
06-25-2011, 08:41 PM
Kayarine:
I still can't use Sonic Buster properly though. He always knocks the opponent a bit far away, and I'm not familiar with the direction he kicks the opponent in... But I think that if I learn how it works, I can properly plan my position and follow it up.
For Tidus' Sonic Buster...the direction you see his 1st strike go towards is basically the direction the enemy will wallrush...it helps to just dash in the direction you know the enemy will land, so you can unload all sorts of hell with The Emperor....
Frostclasm
06-25-2011, 10:04 PM
I always thought that Terra would be a great assist for Empy.
First off, she can give graviga while you set up a thunder crest beneath her or while the opponent is already in one, then after graviga you could set up another thunder crest.
She also has meltdown which could be used while the opponent goes for a ex-core and while you charge starfall. :p
Kayarine
06-26-2011, 01:49 AM
For Tidus' Sonic Buster...the direction you see his 1st strike go towards is basically the direction the enemy will wallrush...it helps to just dash in the direction you know the enemy will land, so you can unload all sorts of hell with The Emperor....
Yeah, I figured that out some days after using Tidus. It's just that sometimes the stage doesn't help... And I can't do much if I'm too far away, but Hopstep sure is worth it.
Battousai_the_Manslayer
07-18-2011, 11:28 PM
Terra hands down in my opinion is the best Emperor assist. As long as you time the assist correctly that is. For a nice long ground combo I block send out a thunder crest and as soon as it activates and begins damaging them i call out Terra. Right before the last hit of thunder crest i bombard them which will hit them directly into the now falling gravija. Then send out another thunder crest and follow that up with a dreary cell. Easily does around 1000 bravery or more depending on equips and accessories and makes for a nigh inescapable Hp combo. People hate it but personally i like to see them squirm.
Zero_Ruzai
07-19-2011, 03:04 PM
I've been liking Kuja more and more.
If I camp on the ceiling (which, I've been doing more and more lately, I'm liking it better than the ground) I'll set up a ton of Dreary Cells, throw in a Light trap (whatever) and a ton of mines. Then I start Starfall. Normally by this point, the opponent can take their time getting to my Starfall so they can avoid the traps if they can to get to me. Well, as I'm charging starfall, I'll summon Kuja as an HP assist. His aerial HP attack seriously keeps them highly pressured. If they manage to avoid it, they have extremely little time to get to me. And even if they do, there's a high chance they'll be hitting a couple Dreary Cells/mines along the way.
Tis' fun.
c0ur5ge4
07-23-2011, 07:14 AM
I've been working out with Jecht since he's very famous being an assist character for all.. so I will post a "sample" combo vid to show that jecht can help him prepare some traps/attacks since his attacks last at about 5 sec... will be posting soon.. i just need to find time to upload this vid :D
TetsuoS2
07-31-2011, 01:17 AM
Can't go wrong with Jecht, there's probably no one else who could do a double Thunder Crest+Mine with the same amount of damage.
Mirsa
07-31-2011, 01:37 AM
I'm no Empy expert, but a little birdie told me Empy's air game has improved greatly and so I tried it out for myself. His air game us quite useful and I can say that he may very well be better in the air than on the ground. While airborne he can set traps all day long, but while grounded he is limited to camping around a very questionable ThunderCrest. It's highly avoidable to the trained eye and will almost never get them if they are careful enough. However while airborne Empy can set traps and charge assist until your heart contents.
As for assist, I use Jecht cause of his famous 1000 mile wall rush property. I've only played Empy against casual players and not very competitively yet, but still...when I charge Starfall and my opponent gets close to me, I call assist to try and catch 'em in their counter attempt. Jecht sends them ALL the way to the floor no matter how far up you are(unless your at The Rift's ceiling with no landing point), plus Jecht's long animation in his attacks gives you more than enough time to fully charge Starfall. Then after Starfall goes off, start setting up traps to charge assist and then Starfall again. It's kind of similiar to reset combos but not quite the same...
Apparently there was alot of non-empy experts here so I decided to share my non-empy experience
c0ur5ge4
08-07-2011, 01:08 PM
http://www.youtube.com/watch?v=MB13yOg302g
here's the vid... I only made few combos but I hope it can help you... :D I also have non-assist combo that really needs timing and then luck :D
---------- Post added at 01:08 PM ---------- Previous post was at 01:05 PM ----------
HellfireMantle
08-10-2011, 05:58 AM
From my experience, Aeris and Kuja are pretty good choices for an assist. Aeris can help freeze enemies in place with Seal Evil which gives you the opportunity to lay down a few traps or start casting Starfall. She can also cast Holy to pressure the opponent. Kuja's Force Symphony can also distract and pressure opponents while you're casting Starfall and Flare Star can also delay opponents to a lesser extent.
I personally recommend Aeris since she can stop enemies completely with Seal Evil, allowing you to get some free hits in with Mine or Flare as well as stalling time for Starfall. It's also nice that Seal Evil uses only one assist bar while other attacks like Force Symphony have to use two.
Of course, there are also some other good assists that have already been mentioned like Yuna, Jecht, and Terra. I suggest you try out a few assists and find out which one suits your playing style the most.
I tried Yuna for a while and she's pretty good too. Her attacks can catch the opponent off guard easily. If your opponent is directly above a Thunder Crest, you can use Yuna's Heavenly Strike to send them crashing into the crest. From there, you can use several crazy combos as your opponent either lies helplessly or uses (and consequently locks) their assist bar to escape.
OranGemeo
08-13-2011, 01:57 PM
I used to use Terra, as well. Was the first assist that I picked for him, and I used it well. What I didn't like about Terra was the "punish" factor she has to the assist. Most chars with a range, especially Sepiroth, need not worry, cause you can break the poor Terra assist ;;
I'm rather surprised people are liking Yuna. I found she sometimes will just randomly miss, and, if you aren't on the ground and ready - wouldn't it be hard to put them into a thundercrest and have time to react at all? Her HPs would be viable, but I just don't see it as super useful.
I think Jecht is the way to go. I started using him when I noticed Terra's flaws. The only thing that can be annoying is mid Jecht stream, a mine can pull the character out of it and ruin your combo. But it's still extra damage, and you certainly have time to react. The long assist duration can help you pull off starfall in situations, and jecth is just a darn good punisher. I will occasionally use Aerith, but that is almost soley for Ultimecia matchups (by far the most unfair matchup I've seen). I've been able to beat peoples Ulti's using this setup.
Headphones
08-18-2011, 07:17 PM
I've been looking for an all around good Emperor assist. I've been using Cecil cause his air brv assist can combo off of and into Thunder Crest, his air hp assist punishes Kuja's Ultima and other characters that Emperor has a problem with (I haven't tried it against Kefka Trine spammers but it may work). However I can't combo well after his ground assist moves unless Cecil shoots him into a wall I'm close to. And if their are any mines or Dreary Cells around when you assist, the traps pull him out of the assist so no follow up. I want a character I can combo double Thunder Crests with, I can combo off their ground moves, I don't have to worry about my own traps interupting the assist, and I can punish long range nukers with.
Anyone know someone who fits the bill?
AlexY
08-19-2011, 08:31 AM
Anyone know someone who fits the bill?
Gilgamesh maybe? I found him extremely versatile with Empy.
Headphones
08-19-2011, 01:08 PM
Gilgamesh maybe? I found him extremely versatile with Empy.
Tried him. He has the same issues as Cecil except I get Excalipoor way too much and Cecil's air hp is better for punishing long range nukers.
Cloud of Darkness
08-20-2011, 05:27 AM
My Emp assists : (1) Jecht. Fabulous, he is perfect for stages that have a lot of ground, that way when he WRs we can catch them with TC, I also like him since he travels quite far, placing the enemy near the wall is what we want for TC -> Dynamite -> Red Flare / Aerial Mines. (2) Kuja. Not my favorite, but on a stage like Planet's Core, we can work with him. (3) Gilgamesh. Purely for damage. Excalibur + Mines + Red Flare = Devastation. Of course you can get Excalipoor too, but the return to ground is invaluable to Emp. BNBs : (Jecht) / TC -> Land Mines -> Jecht assist (Call as Mines hit) -> TC -> Red Flare | (Near wall) TC -> Dynamite -> Jecht assist -> TC -> Dynamite -> Red Flare (Requires a slightly stronger Dynamite charge) / (Kuja) / TC -> Red Flare -> Kuja assist -> Aerial Mines -> Assist Chase -> Red Flare | Kuja assist punish -> Assist Chase -> Aerial Mines / Red Flare. / (Gilgamesh) / TC -> Red Flare -> Gilgamesh Assist (Just before Red Flare hits) -> TC -> Land / Aerial Mines / Red Flare. (Near wall) TC -> Dynamite -> Gilgamesh -> TC (Early cast will allow longer Dynamite charge) -> Dynamite -> Red Flare. I'll be making a combo video soon for Emp.
ProfileJC98
10-05-2011, 06:45 AM
Personally, I think you'd be best off with just his EX. Mateus already has an easy enough time landing HP attacks. Not to mention that you can just use Air Dash and use Mine (Aerial); I find it hits opponents nigh all the time. If I had to say an assist, I'd say Ultimecia just because her Axes can hit whilst they dodge your Flare.
Kurayami
10-05-2011, 07:02 AM
Personally, I think you'd be best off with just his EX. Mateus already has an easy enough time landing HP attacks. Not to mention that you can just use Air Dash and use Mine (Aerial); I find it hits opponents nigh all the time. If I had to say an assist, I'd say Ultimecia just because her Axes can hit whilst they dodge your Flare.
...what. Why would you just use EX? He has amazing assist building capabilities. He doesn't find it that easy to land HP attacks. And using Air Dash and then Mine is all kinds of stupid, since other characters are FAR better at close range combat. Emperor needs a punishing assist, so Ultimecia would be a silly choice. I'm guessing you've never played online before?
lolshack
10-05-2011, 11:34 AM
Personally, I think you'd be best off with just his EX.
AIs, i presume. The fact that Empy can build Assist as quick as a hungry, greedy cow eating grass makes the point even more fucked up.
Mateus already has an easy enough time landing HP attacks.
Same as above, fighting AIs.
Not to mention that you can just use Air Dash and use Mine (Aerial); I find it hits opponents nigh all the time.
What the hell? (TBH, i played Empy with that in mind, but my first match with human [friend] erased that from my mind.)
For Assist, i prefer Kuja, since i prefer a punishing Assist, that and i like Cell camping.
Sean1616
10-05-2011, 12:31 PM
I use Yuna, simply because of her not being able to be assist locked easily. She still can do the double Thunder Crest. :3 Also, she's still viable for punishing because of the 11 - frame Heavenly Strike, and can chase through Diamond Dust. She can also close any openings Emperor has, for example, a misplaced trap. Or something. I'm not a good Emperor player though..
ProfileJC98
10-05-2011, 03:54 PM
...what. Why would you just use EX? He has amazing assist building capabilities. He doesn't find it that easy to land HP attacks. And using Air Dash and then Mine is all kinds of stupid, since other characters are FAR better at close range combat. Emperor needs a punishing assist, so Ultimecia would be a silly choice. I'm guessing you've never played online before?
I have indeed played online. And by dashing +Mine, I've used it as a punisher many times and gotten the opponent; both AI and actual human players. Whether he finds it easy to land HP attacks is up to the player. For instance, I have trouble with playing as Ultimecia because I have problems landing HP attacks ('Cept Shockwave Pulser). Mateus requires intelligence to successfully play as him. In truth, I am terrible with assists, admittedly, I've just found Ultimecia to be the best assist. I do use her as a punisher, though I call upon her when my opponent has a blue flare on their ass and I've numerous traps laid around them. As for the EX, his unique 'Blood Magic' is an excellent ability which can potentially fully recover your HP (Depending on how much damage you inflict). Emperor just seems more like a Lonewolf.
---------- Post added at 04:54 PM ---------- Previous post was at 04:49 PM ----------
...what. Why would you just use EX? He has amazing assist building capabilities. He doesn't find it that easy to land HP attacks. And using Air Dash and then Mine is all kinds of stupid, since other characters are FAR better at close range combat. Emperor needs a punishing assist, so Ultimecia would be a silly choice. I'm guessing you've never played online before?
I have indeed played online. And by dashing +Mine, I've used it as a punisher many times and gotten the opponent; both AI and actual human players. Whether he finds it easy to land HP attacks is up to the player. For instance, I have trouble with playing as Ultimecia because I have problems landing HP attacks ('Cept Shockwave Pulser). Mateus requires intelligence to successfully play as him. In truth, I am terrible with assists, admittedly, I've just found Ultimecia to be the best assist. I do use her as a punisher, though I call upon her when my opponent has a blue flare on their ass and I've numerous traps laid around them. As for the EX, his unique 'Blood Magic' is an excellent ability which can potentially fully recover your HP (Depending on how much damage you inflict). Emperor just seems more like a Lonewolf.
lolshack
10-06-2011, 11:13 AM
As for the EX, his unique 'Blood Magic' is an excellent ability which can potentially fully recover your HP (Depending on how much damage you inflict). Emperor just seems more like a Lonewolf.
Personally, I think you'd be best off with just his EX.
When you play Empy (or other characters) with EX Mode, it's not like you couldn't play Assist. Do you ever played as Gabranth or Exdeath? Besides, Assist really helps you on saving your royal bacon. (that and it's the meta shit here.)
Use both EX and Assist; both of them are important.
ProfileJC98
10-06-2011, 03:43 PM
When you play Empy (or other characters) with EX Mode, it's not like you couldn't play Assist. Do you ever played as Gabranth or Exdeath? Besides, Assist really helps you on saving your royal bacon. (that and it's the meta shit here.)
Use both EX and Assist; both of them are important.
Heh... I guess there's some truth in those words. I'll try playing 'Your Style' a little, and let you know the outcome. Thanks.
Cloud of Darkness
10-18-2011, 03:18 AM
A hybrid build actually works wonders for Emperor, I lean more towards EX Core Absorb, but you can use EX Force Absorb as long as it is White Gem / Drops since it only effects AST Duration which should be no problem for Emp to maintain.
Pair EX mode with Succubus' Soul build and EXP -> HP and one HP in EX could turn the whole battle around. It's incredibly effective if you utilize it right.
Of course, I still use an SbS build since it is easier to maintain :3
As for another AST option, Sephiroth works surprisingly well, more so than Kuja if you ask me when it comes to an AST chase catylst, however, Jecht will always have my heart as Emp AST.
SSJ-Luffy
11-09-2011, 03:06 PM
Using Jecht as Emperor Assist, combo from Starfall into TC hurts.
http://www.youtube.com/watch?v=gu2b2_4TdIE
Combo @0:24 needs proper assist timing...
Combo @1:15 was totally RANDOM/not planned
DZXtreme
11-27-2011, 05:20 AM
I've been using terra for the annoying factor. Its frustrating to dodge his traps and such only to get hit by it and brave broken, and it puts the on the ground and gives me time to charge starfall if they're far off.
Wait so you use terra on the ground or air?
Is there any HP move assist people would use for him?
I know people wouldn't want to waste all their assist on one attack but im just asking if there are any HP assist moves you can use that would be very affect for emperor?
Battousai_the_Manslayer
12-03-2011, 01:00 PM
I use Terra as well. Aside from being an annoyance she can also help perform a double TC. Meltdown is a worthwhile attack to use your assist on. Just be careful its reflectable by many other Hp attacks. Planet Crusher ruined a perfect fight for me.
DZXtreme
12-03-2011, 01:15 PM
Using HP assist moves while being emperor seems like a bad idea, does your combo work every or most of the time you use it? Because I would think having One assist bar to fall back on is important to have just in case you gett punished after a missed assist HP attack
Kurayami
12-03-2011, 01:50 PM
Down wallrush assists (Yuna, Jecht, Cecil) are usually seen as best for Emperor because they allow him to set up Thunder Crest easily. Although, having an Assist Chaser like the Tidus assist is also good as it allows Emperor to use his assist to punish the opponent from a distance, which is very good for a proficient assist builder such as Emperor.
Sean1616
12-03-2011, 02:04 PM
Onion Knight also lets his Cells, Mines and Flares to hit, though, it is advisable for you to use other assists like Jecht for easy TC setup. Terra works too.
DZXtreme
12-03-2011, 03:27 PM
Does anyone have a video in how terra assist is helping emperor? I'm not doubting she can't help I just wanna see how exactly
SpryStrikerTidus
12-03-2011, 09:34 PM
I'm still a little thrown off by OK. Can anyone get a vid up for OK and Mateus synergy?
Battousai_the_Manslayer
12-04-2011, 10:19 AM
I will put a video on my youtube channel of Emperor with Terra assist and show you how nice it can be. It will be uploaded sometime tomorrow afternoon. I will work on an OK Emperor assist vid as well
Battousai_the_Manslayer
12-06-2011, 11:02 PM
Got my video up. Emperor assist combos with Terra. This is my first purely combo video so don't hate on it too hard. Also as blizzaga doesn't chase the combo options are somewhat limited. These are just some easy ones. The video is called Mateus' Murderous Rage on channel SeijuroHeiko.
Butterfingers
12-23-2011, 03:48 AM
Anyone tried using Bartz?
Balguna
12-23-2011, 04:14 AM
Bartz doesn't really offer anything to Empy. His attack is too slow, it wall rushes upwards (which is not what you want, as it either brings them closer to a Starfalling Empy or away from Thunder Crest), his ground Assist is again, nothing to write home about for Emperor.
Jecht is the best for him, really.
Butterfingers
12-23-2011, 04:17 AM
Bartz doesn't really offer anything to Empy. His attack is too slow, it wall rushes upwards (which is not what you want, as it either brings them closer to a Starfalling Empy or away from Thunder Crest), his ground Assist is again, nothing to write home about for Emperor.
Jecht is the best for him, really.
It seems that Bartz fits my play style perfectly. if he wall rushes upwards, you can chain with Dynamite or a Flare or DC.
On a side note, are Kuja's attacks fast or slow cool down in general? If they're fast then Bartz is a good assist; at least for me.
Balguna
12-23-2011, 05:59 AM
Well, if it works for you, all the more power to you then. :)
Kuja as in as an Assist, or as a character? As an Assist, his aerial assist is fast cooldown while his ground assist is slow. For both cases, if your opponent Assist changes they have plenty of time to lock him before he disappears.
As a character, Kuja generally has little cooldown barring Snatch Blow (which very few of them use).
LuckySeven
12-23-2011, 06:26 AM
It seems that Bartz fits my play style perfectly. if he wall rushes upwards, you can chain with Dynamite or a Flare or DC.
On a side note, are Kuja's attacks fast or slow cool down in general? If they're fast then Bartz is a good assist; at least for me.
Well don't forget to consider how your assist will work on big stages that makes wall rushes harder to do.If that's the case ground bartz is a little better but thats hard to pull of with kuja :/
Cherub
12-23-2011, 08:43 AM
Terra is a good assist! But only for one Ultra Combo
You can combine her Graviga perfectly with Thunder crest.
Thunder crest (if the enemy goes into your trap call terra) >Landmine (*)> Bombard>Graviga>thunder crest >Landmine >Landmine
Instead of landmine ,you can use any other attack.
* If u use landmine here , its possible that the enemy flys away so its risky .If you don't use Landmine ,wait until graviga has grown a bit and then bombard.
Kurayami
12-23-2011, 12:00 PM
Jecht is the best for him, really.
Actually, from my experience, Yuna and Tidus are the best assists for Emperor. Yuna provides a more reliable downward wallrush, and also allows you to TC > Mine > Mine, which does ridiculous amounts of damage. It is also much harder to lock Yuna (you can't do so with a Lv.2 Assist Change either) which is very important for an assist-orientated character such as the Emperor. Tidus has assist chase, which is much better if you are punishing your opponent near the top of the stage. His ground assist also has downward wallrush, so he kinda offers the best of both worlds.
G.SummonerBWM
12-23-2011, 02:07 PM
:D I'm an Emperor expert. These are the assists that I would recommend:
Aerith: I never had her but I am speculating and estimating. Her Seal Evil will be able to help buy Emperor Mateus 3 more seconds, especially if he wants to use Star Fall. Her Planet Protector will also be able to protect him from damage. Does it interferes his Star Fall if he ends up getting attack as Planet Protector is still going on for 5 seconds, I do not know. :D And I would also like her Holy attack! As she charges up and as Mateus charges up, your opponent will have to decide who they will have to attack; they will take one of the blast in one way or another. I recommend her for close and long range fighters.
Prishe: She attacks quite fast. :D Your opponent will have to beware of her speed as she throw her fists. Can be for close and long range fighters.
Terra: Her Flood will be able to buy the Emperor at least 1-2 seconds if you are trying to use StarFall. Your opponent will be dodging the HP attack. Meteor will take a while but the blizzara spell is an instant attack. I wouldn't rely on Graviga as much unless it is in conjunction with your traps.
Tifa: Can delay the close range fighters from getting closer to you with Falcon's Drive and the HP attack Rolling Blaze if you are in the air attempting to use Starfall. She can also help on the ground too with Beat Rush and Meteodrive. I also recommend her against magical long range users like Ultimecia.
Jecht: XD What Veysey said. Can keep on attacking them and take that bravery down by a lot. A good assist to buy yourself enough time with Starfall. To be used against close and long range fighters.
Kurayami
12-23-2011, 02:30 PM
I'm sorry, but... what are you saying? Aerith is an alright assist for Emperor, but she's not a very good punisher. Using Planet Protecter is silly aswell, because you waste 2 gauges for virtually nothing. You shouldn't base assists on whether they help you land Starfall >_> That's just silly. It's much better to use an assist that will help you land more HP hits. You'll be spending the whole match trying to land Starfall if you do that xD
Prishe attacks quickly, but there are better options out there (like the ones I just listed). Prishe assist is essentially an inferior Jecht.
Terra is ridiculous, buying 2 seconds at the cost of a full gauge is silly. Plus, they'll easily be able to lock her, and will still have time to stop you casting. The Blizzara assist does not help set you up for combos AT ALL, and is also easy to lock. You shouldn't even CONSIDER using Terra on the basis that it might buy you 2 seconds.
As for Tifa, i'm just going to say what I said before: using assists on the basis that they MIGHT help you land Starfall is silly. You'll be wasting your assist on Tifa when you could be using someone like Tidus who will be much more helpful in landing HP hits. Starfall is meant to be used as a lure; a way to get your opponents to come to you. It would be silly to waste assists just to land one HP hit and which will probably fail anyway.
Jecht is the only one I agree with you on, but you don't use Jecht because he helps you land Starfall; that's just a small 'bonus'. You use Jecht because he deals alot of damage, is quick and has a strong downward wallrush.
You seem to think that landing Starfall is the most important thing when playing Emperor, when in reality you will hardly ever be trying to fully cast it.
LonelyGaruga
12-23-2011, 02:51 PM
:D I'm an Emperor expert.
>_>
Um...sure...
Aerith: I never had her but I am speculating and estimating. Her Seal Evil will be able to help buy Emperor Mateus 3 more seconds, especially if he wants to use Star Fall.
In any scenario you can land Seal Evil in the first place, you won't be able to use Starfall safely. What's wrong with Flare?
Her Planet Protector will also be able to protect him from damage.
Yeah, at the cost of two bars. You also have to, you know, be grounded to do it.
And I would also like her Holy attack! As she charges up and as Mateus charges up, your opponent will have to decide who they will have to attack; they will take one of the blast in one way or another.
There are so many ways around this it isn't even funny. Here's the most basic one: Your opponent locks Aerith, and then they use their assist to prevent you from finishing Starfall. You lose two bars and accomplish nothing, while your opponent only uses one of theirs.
Prishe: She attacks quite fast. :D Your opponent will have to beware of her speed as she throw her fists. Can be for close and long range fighters.
>Sees Prishe is called
>Blocks
>Locks Prishe
Prishe certainly is frightening.
Terra: Her Flood will be able to buy the Emperor at least 1-2 seconds if you are trying to use StarFall.
>Flood is a ground HP assist that only triggers on an opponent that is grounded
>Starfall is an air HP attack that encourages the opponent to go into the air
Not seeing the connection.
Your opponent will be dodging the HP attack.
>Sees Terra
>Locks back onto the Emperor
>Dashes at him
>Avoids Flood
You're right, Flood is a huge impediment to your opponent o.o
Meteor will take a while but the blizzara spell is an instant attack.
1) Terra doesn't have Meteor as an assist
2) Blizzara has a 27f startup
Tifa: Can delay the close range fighters from getting closer to you with Falcon's Drive and the HP attack Rolling Blaze if you are in the air attempting to use Starfall.
Yeah, if your opponent actually gets hit by them. Randomly calling your assist while they're trying to dash at you, when they can easily just dodge or block the attack? Soooooo reliable.
She can also help on the ground too with Beat Rush and Meteodrive. I also recommend her against magical long range users like Ultimecia.
Um...how? Oh, never mind, it goes without saying, I suppose. I mean, how could I question your authority? After all...
:D I'm an Emperor expert.
TKG09
12-23-2011, 03:07 PM
"You must spread some Reputation around before giving it to Kurayami again."
"You must spread some Reputation around before giving it to LonelyGaruga again."
Well damn
G.SummonerBWM
12-23-2011, 03:26 PM
Well I'm so sooorry for leaving out other common knowledge that I know that I don't think that I even need to say. -___-. Didn't even think I had to include any other knowledge besides just including starfall or any other attacks that I can recommend. Emperor Mateus cannot even attack his opponents directly with his attacks unless it is the ground and air version of Flare, Dynamite, Bombard, or Starfall since he just there to lay down traps. The only reason why I threw in Starfall was because of luring. Now if Starfall did work, that is great but I threw in Starfall in some of the assist info for the sole purpose for luring into traps and to have opponents fall for it in order to have assists jump onto the field and to land an attack.
@Kurayami I merely enlisted Aerith just as an option for support and for delay. I actually said that I had speculation on how Planet Protector may help. As for Prishe, I do agree that there are better assists but I did not want to leave her out because of her ability of attacking quickly and being able to combo. As for Terra, I put her down for delaying. I see her mostly as a tool (like Kefka). I did know that Terra's Blizzara is not going to be used for combos but to me, Terra is just someone who you can use to toy around (DX No offense Kura since you like her. I just see her as a tool). With Tifa, I saw her as a support. Her Rolling Blaze is what I was intentionally was thinking on Starfall (But only for luring). Other than that, I threw in Tifa because of her bravery aspect. I do not see Starfall as an important aspect but when it actually comes into luring in opponents, I would like to throw in Starfall because that is good in grabbing the person's attention and to draw them closer to you.
@Garuga -__- Yes. I am an expert player. I may leave out some to most things but I do know what I am talking about. With Aerith's Seal Evil and Starfall, the Starfall part was for luring. Not even saying "YOU MUST USE STARFALL SO THAT YOU CAN DO HP DMG!" Not once did I say that you must use it. I suggested Starfall as an option for luring but if you really want to go on ahead and try to release the attack, it is on you but I would recommend some traps. The blue and orange Flare would be good too. Also, I was merely thinking of Aerith's Holy when the opponent's gauge is not full enough to use a bravery or HP attack. -.- And how can you not know that Starfall is also a ground move? Starfall is a ground move, still having the same effect as in the air and have your opponent to get lured in. You can have traps on the ground as you lure with Starfall -____-. And my bad on Meteor. I meant to say Meltdown. As for Tifa, I included Ultimecia in their for delay. That is why I said to include her against magical users. You can use assists against any long range users actually.
But anyways, I never said anywhere in my post that Starfall is a must have move and that you must unleash it to do damage. Not only that, I said that if you rally want to unleash Starfall in the Aerith part, then that is just an especially only. I only see Starfall as a way to lure in opponent; never as a mean to unleash the attack; it takes too long. -____- I'm not dumb and I knew what I was talking about as I was planning the post; I just did not add in anything else that I could also say. Assists with a luring of Starfall is what I can see in order to actually lure in your opponents into your traps. He is a trap master. Throw down traps, charge up Starfall as a lure move and then as your opponent come after you, use your assist to attempt to have them come closer to your trap.
So please Garuga, instead of ">___>" how about you try to see my way as to why I kept on saying Starfall. If I said anywhere in my post that Starfall is needed to do damage, then that would not make me a Emperor Expert. XD Brighten up will ya?
kewldude475
12-23-2011, 03:32 PM
Why would you try to lure your opponent to you after an assist attack? That doesn't make sense.
You were obviously talking about "buying time" to hit with it, so that post seems very contradictory.
Kraid
12-23-2011, 03:35 PM
:D I'm an Emperor expert.
Khell
12-23-2011, 03:36 PM
So please Garuga, instead of ">___>" how about you try to see my way as to why I kept on saying Starfall. If I said anywhere in my post that Starfall is needed to do damage, then that would not make me a Emperor Expert. XD Brighten up will ya?
Ok so... If you keep on saying to use assists to distract your opponent while you use Starfall... You're clearly trying to land Starfall. And if you're trying to land Starfall, you're clearly trying to do damage with it.
My brain hurts trying to figure this out.
Kura's on the right track with using the assists in a conventional and useful manner, not only dishing out BRV damage, but also dealing HP damage at the same time. I'd be more likely to use his methods than try and use yours that make very little sense :/
SpryStrikerTidus
12-23-2011, 03:45 PM
I don't get it, are you baiting or hitting or having a tea party, or..... What the hell are we trying to do here? D:
G.SummonerBWM
12-23-2011, 03:48 PM
Ok so... If you keep on saying to use assists to distract your opponent while you use Starfall... You're clearly trying to land Starfall. And if you're trying to land Starfall, you're clearly trying to do damage with it.
Nope. USING to me is charging up Starfall. Trying to land Starfall is not what I was even aiming for or was even talking about in this thread with assists. When I say using Starfall, I meant in actually using it to charge up and to have them come to you but I only recommend this when you have traps laying around. Assists are distractions to me. You use assists as distractions to try to lure them into one of your traps. Now, you can try to charge up for the full 8 seconds to cast Starfall if you want at your own risk but I just want to say to use Starfall as a charge and lure move only. Starfall do not even have to be used but it does catches the opponents attention into thinking that you are actually trying to release the attack when you actually are not. The Emperor is a strategic character so I recommended in using assists as a way to help anyone in numerous ways to lure opponents into traps so that the Emperor can get in BRV or HP hits. Sorry for having your head hurts. I was merely thinking too deep into this as to where it would just take me a big, super long post for me to talk things through and I am too lazy to do that. Sorry for the confusion.
@kewldude ??? I never said to lure in opponents after using an assist. :/ I said to use the assists to lure them into your traps.
@SpryStriker We are talking about assists... which end up leading to me why I kept on saying Starfall in conjunction with assists because I wasn't specific enough. :/
Khell
12-23-2011, 03:52 PM
So... You use assists to distract them while charging Starfall in order for the opponent to try and rush at you, only to -not- use Starfall when you're just distracting them? What's the point of Planet Protector or Seal Evil, then? Seems like a waste of your bars. Using Starfall without assists is more than enough to draw your opponent to the Emperor. Tell us again what role the assists are playing in this case? Because it's really not too obvious to the rest of us, but it's probably because we're not all expert Emperors.
Kurayami
12-23-2011, 03:54 PM
You use assists as distractions to try to lure them into one of your traps.
Alternatively, you can use assists in order to smash your traps in their face. (Assist Chase > Flare or Assist Wallrush > TC > Mine/Flare)
kewldude475
12-23-2011, 03:56 PM
@kewldude ??? I never said to lure in opponents after using an assist. :/ I said to use the assists to lure them into your traps.
For one, that wouldn't work very well against a half-decent player. They would just avoid the trap and force you to cancel Starfall.
Second, if that's what you were saying, then why the hell were you talking about using assists to buy time for Starfall? As I said, contradictory, and doesn't make sense when you could just follow-up with an HP, or better yet, follow-up with say...Thunder Crest>Flare.
TKG09
12-23-2011, 03:59 PM
because we're not all expert Emperors.
You got it right Khell. I think we should all just shut up and let G.Summoner talk, because he clearly knows what he's talking about. Tsk, to think we once thought our silly, stupid and ineffective strategies were actually good; we were just a bunch of scrubs back them. But luckily, thanks to god, we have now been enlightened. G.Summoner has shown us the path to playing a truly good Emperor, not just a fraud, for the tactics he has shown us are truly unstoppable. How could they not be? They were all formulated after thousands of matches of PvP experience, combined with his very deep knowledge and understanding of this game, its mechanics and its meta. He was the one to show us how Shantotto was capable of reflecting The Emperor's Flares, remember? His knowledge of this game is truly unmatched. After all...
:D I'm an Emperor expert.
Kraid
12-23-2011, 03:59 PM
Sorry for having your head hurts. I was merely thinking too deep into this as to where it would just take me a big, super long post for me to talk things through and I am too lazy to do that. Sorry for the confusion.
http://images.wikia.com/earthbound/images/5/51/BossGiygas.png
LuckySeven
12-23-2011, 04:21 PM
:D I'm an Emperor expert. These are the assists that I would recommend:
Um what? Excuse but for one how much PVP experience do you have?
Two, have you played against GOOD players who actually know the game mechanics, played the game since the first dissidia, won tournaments here and so on?
Three, If your counting on distractions whats stopping them from hitting your assist and using a assist to go for you (missing you if your moving around with starfall, but stopping you from almost releasing it)?
All your tactics...was it against the computer and scrubs because I don't see this working on very good players and if so I doubt you can do it as often as you like.
One thing I was like wth the most was your tifa assist. For one Rolling Blaze is really easy to dodge especially since she won't be using a feint as an assist. She can help on the ground? If emperor is on the ground you opponent most likely will be in the air and if your in the air your opponent will too so you might as well take that fantasy out of your head.
I would say show me a video on all these assist you used and they worked but I don't think you can get one against someone with common sense of the game.
The point I'm making is I seriously don't think your tactics and strategies will work on PvP matches against good players...maybe newbies. Not trying to offend you but this is kinda silly :/
G.SummonerBWM
12-23-2011, 04:39 PM
@TKG -_- Can you shut up? That is just plain rude to me and I never even act like my plan is super perfect or even acted like anything that Kura or anything that the others say is not important. I do know that there can be flaws in my suggestion(s) and there may be one that I may not even know or that there can be a better strategy than mine. Kura even said that a better way is with an Assist Chase > Flare or Assist WallRush > TC > Mine/Flare which is even better and even as to how Garuga said that the assists will end up getting locked which is true. ??? I'll just go on ahead and answer Khell and leave everything else that I would love to speak on alone.
@Khell I saw Aerith's Seal Evil as a mean to stun them as they are close to you so that you can hit them with a Flare. That is one of the reason why I included Starfall but only as a mean for luring. As for Planet's Protector, just basically the same thing. Lure them in with Starfall, then have Aerith cast Planet's Protector so that you can either: Release Starfall (Not recommended) or start laying down more traps and throw flares, Light Crests or other traps (Recommended). That is how I saw it but I may be wrong. Also, the assists are for this case: Get some hits in with either BRV or Hp attacks or for help in actually having a trap catch the opponent.
But anyways, I believe that you have already found the answer "Using Starfall" is more than enough to draw in the opponent. That was what I was saying ALL ALONG! Starfall is enough to draw attention to the Emperor (Which I had found out) all by itself, which will enable you to use an assist, stop charging up Starfall and then hope that your assist was able to catch them and have the traps activated to gain more BRV hits.
@kewldude Wrong word choice. Meant as a mean as a time for more luring but since Jecht can get locked during that time, scratch that out.
@Lucky
1. A few. The rest are average.
2. I do not have ONLINE pvp experience. Just offline experience with friends as stated in another thread.
3. I was thinking more on the opponent's assist gauge not full enough. Plus, them throwing in an assist as I attempt to lure them with Starfall will have me to dodge but I would then go back to the routine of laying more traps and try to hit them until I decide when it is time to lure them with Starfall again.
4. Not even saying that anyone should try it if they don't like the strategy and even I doubt that it would work well against good players, especially good ones. I just saw it as an ok strategy and The Emperor will build up his assist gauge fairly decent.
And I'm so sorry that I do not have an PS3 to even do online. -_- I don't even think that I will get one anytime soon. Unless I actually show all of you what I mean, then my sayings will just be confused unless I can actually show what I am actually saying to all of you.
Narolf
12-23-2011, 04:43 PM
Unless I actually show all of you what I mean, then my sayings will just be confused unless I can actually show what I am actually saying to all of you.
Why not using replays?
G.SummonerBWM
12-23-2011, 04:45 PM
Why not using replays?
I don't really save my replays. -_- I never even though about even playing online to begin with so I never thought about saving any battles that I play in.
Narolf
12-23-2011, 04:49 PM
People will always have a hard time to believe your claims then. You don't need a human opponent: make a friend card equipping the character only with the attacks of interest in order to reproduce the situations you're talking about.
Rey Magnus
12-23-2011, 04:49 PM
http://i.imgur.com/X33Fv.gif
Very fascinating, my friend.
Kraid
12-23-2011, 04:51 PM
:D I'm an Emperor expert.
http://2.bp.blogspot.com/_cn4QlnoFZWE/TNL87JKuxJI/AAAAAAAAAPo/zfPbv1Ztww4/s1600/jackie.jpg
I do not have ONLINE pvp experience. Just offline experience with friends as stated in another thread.
Then that would not make me a Emperor Expert.
http://files.sharenator.com/true_story_RE_Ever_been_so_tired-s261x258-222603-580.jpg
Sorry for having your head hurts.
http://2.bp.blogspot.com/_cn4QlnoFZWE/TNL87JKuxJI/AAAAAAAAAPo/zfPbv1Ztww4/s1600/jackie.jpg
LuckySeven
12-23-2011, 04:55 PM
You call yourself an emperor expert and you have no online experience? Don't ever say that again under that circumstance please
And also most of the time everyone assist builds by whiffing to have max if not that one assist bar. They would Be ok With missing u as long as they got your assist out of the way.
And sometimes depending on who your fighting starfall is not even an option. There are people like ultimecia who completely stops that move so don't revolve all your tactics on casting it.
Like I said not trying to offend you or be mean but becareful on what you say about what will work if you have no Online experience
LonelyGaruga
12-23-2011, 04:56 PM
I do know that there can be flaws in my suggestion(s) and there may be one that I may not even know or that there can be a better strategy than mine.
You sure are defensive about your strategy. Constantly covering up any flaws that are brought to attention...:3
Kura even said that a better way is with an Assist Chase > Flare or Assist WallRush > TC > Mine/Flare which is even better and even as to how Garuga said that the assists will end up getting locked which is true.
Wait...are you saying you're aware that your assist will get locked if you try this strategy? And yet you're recommending it anyway?
@Khell I saw Aerith's Seal Evil as a mean to stun them as they are close to you so that you can hit them with a Flare.
Funny, you were just talking about buying time to use Starfall in your first post here, which is quite contradictory to this sentence.
That is one of the reason why I included Starfall but only as a mean for luring.
Oh, is Starfall going to help you land Seal Evil now? And how is that going to work?
As for Planet's Protector, just basically the same thing. Lure them in with Starfall, then have Aerith cast Planet's Protector so that you can either: Release Starfall (Not recommended) or start laying down more traps and throw flares, Light Crests or other traps (Recommended). That is how I saw it but I may be wrong.
You are aware that you can't use Planet Protector while casting Starfall, right?
Also, the assists are for this case: Get some hits in with either BRV or Hp attacks or for help in actually having a trap catch the opponent.
You must not be aware that your tactic won't actually work. Ah well, not like we can convince you otherwise ^-^'
But anyways, I believe that you have already found the answer "Using Starfall" is more than enough to draw in the opponent. That was what I was saying ALL ALONG! Starfall is enough to draw attention to the Emperor (Which I had found out) all by itself, which will enable you to use an assist, stop charging up Starfall and then hope that your assist was able to catch them and have the traps activated to gain more BRV hits.
Um...dude, you were talking all about "buying time for Starfall" and all that. Don't contradict yourself~
Unless I actually show all of you what I mean, then my sayings will just be confused unless I can actually show what I am actually saying to all of you.
Maybe you should write what you mean next time, instead of contradicting yourself constantly :3
kewldude475
12-23-2011, 04:56 PM
But what...pray tell would be the point in luring them after Jecht EVEN if they didn't lock your assist? There would be absolutely no point in any of that, and it still stands that I think that is a moronic strategy when you can use far more efficient ones such as just attacking AFTER Jecht finishes. You will never get Starfall off using that strategy, not to mention Starfall is meant for luring, and all this time you have been saying specifically, it is for hitting your opponent.
Even then, you were just talking about "buying time" for Starfall. The statements you are making contradict themselves.
About your comment to Lucky7Weeks, you say that you have played a few great players, and the rest were "decent", but in all likelihood, the players you faced aren't great and they probably do not play this game competitively.
Kurayami
12-23-2011, 05:00 PM
Summoner, Starfall will not 'distract' your opponent from the assist and allow it to hit them. It's likely that they will have auto assist lock-on and lock the assist anyway. Starfall is pointless to use in conjunction with assists when there are far more reliable and damaging methods available.
Balguna
12-23-2011, 05:50 PM
>Sees Prishe is called
>Blocks
>Locks Prishe
I will make one minor correction, Prishe crushes guards in the air.
Other than that, carry on. :P
Narolf
12-23-2011, 06:08 PM
I will make one minor correction, Prishe crushes guards in the air.
There is much more than "one minor correction" to make, at times.
Other than that, carry on. :P
No, that is enough. You guys had your fun.
We all know it is an actual hobby for him, but now, this is starting to get into cumbersome realms, again.
LonelyGaruga
12-23-2011, 06:21 PM
I will make one minor correction, Prishe crushes guards in the air.
Her air assist doesn't =p
EDIT: Oh, whoops, thought it was Raging Fists. Bad memory there. Assumed it was Raging Fists due to Summoner calling it "fast"...29f? Fast? -.-
LXD92
12-23-2011, 06:25 PM
Her air assist doesn't =p
im sure that "backhand blow" crushes guards :3
TKG09
12-23-2011, 06:27 PM
Not like you can't just dodge Prishe and attack her anyway
Djqubi
12-23-2011, 06:51 PM
"You must spread some Reputation around before giving it to Kurayami again."
"You must spread some Reputation around before giving it to LonelyGaruga again."
Well damn
Same here,
And BWM: Their posts are %99 true (sees >Sees Prishe is called
>Blocks
>Locks Prishe
Prishe certainly is frightening.)
Your posts were like saying that Golbez has a good air game, and they are just trying to help you to understand, here is a quote from Veysey, he said this when I said Golbez air was good (Don't ask, just don't)
Look, if you care about getting good at ANY game, I'm going to give you the best advice you could possibly get. Who cares if you were wrong? Who cares if what you think is right, isn't? The most important part is LEARNING. No one is going kick you in the crotch because you're misinformed - they're going to do it for continually making the same mistakes.
The people here are telling you not only that you're wrong, but WHY you're wrong. You've just been handed important information on a silver platter. The polite thing to do is dine. No one cares about your pride, so suck it up, accept the fact that people are ready to provide proof as to why something isn't right, and LEARN. If you still don't get something, ask questions - you obviously don't know and (at the very least) I would be more than happy to explain why things are the way they are. I'm sure others would too.
We don't level up by staying stuck in our ways, we get better and more informed by being open to the possibilities we haven't yet considered. If you're dead set in thinking something is right, take it to a match: the beauty of competitive games is "the winner is right and the loser is wrong". People listened to Ehx because he would back up his claims in matches. No one could dispute it because no one could PROVE him wrong. Of course, he started just like you once upon a time: not knowing entirely what he was doing. The key difference? He was willing to accept some of his ideas were wrong and was prepared to throw them away in order to improve. Let me repeat: There is NOTHING wrong with this and it's actually a preferred approach in a competitive environment.
I hope instead of getting butthurt, next time you'll be prepared to actually improve. Goodness knows this community needs more competent players.
SSJ-Luffy
12-24-2011, 11:53 AM
Hey guys, I'm an Emperor Expert and I wanted to show ya guys how to use Starfall with da raito Assist. I do not play online cause of lag and problems with mai Pisi!!!
http://www.youtube.com/watch?v=gu2b2_4TdIE
@0:14: I activated Jecht assist, DC and start Starfall during the Jecht Assist, cause I have no good options after Jecht Ground Assist. Note, that there aren't any traps, which is REALLY bad. But the Jecht Combo bought me guaranteed time, unlike through Assist distraction (which is absolutely BS). (Have used the time to set traps.) Lucky for me, the CPU is very dumb and was probably to slooow.
@0:26: Starfall connected, but Jecht's Ground Assist doesn't give me good damaging options. Air Assist does Ground Rush, giving me a totally senseless, but guaranteed TC. (PS: Strict timing)
Till 1:03: Zoning game
@1:03: same stuff as 0:14, why the hell does the CPU use this stupid move? Screwed Assist Punish, but yeah...
STARFALL FTW, HURRDURR, WHATEVER!!!
@TKG -_- Can you shut up? That is just plain rude to me and I never even act like my plan is super perfect or even acted like anything that Kura or anything that the others say is not important. I do know that there can be flaws in my suggestion(s) and there may be one that I may not even know or that there can be a better strategy than mine. Kura even said that a better way is with an Assist Chase > Flare or Assist WallRush > TC > Mine/Flare which is even better and even as to how Garuga said that the assists will end up getting locked which is true. ??? I'll just go on ahead and answer Khell and leave everything else that I would love to speak on alone.
@Khell I saw Aerith's Seal Evil as a mean to stun them as they are close to you so that you can hit them with a Flare. That is one of the reason why I included Starfall but only as a mean for luring. As for Planet's Protector, just basically the same thing. Lure them in with Starfall, then have Aerith cast Planet's Protector so that you can either: Release Starfall (Not recommended) or start laying down more traps and throw flares, Light Crests or other traps (Recommended). That is how I saw it but I may be wrong. Also, the assists are for this case: Get some hits in with either BRV or Hp attacks or for help in actually having a trap catch the opponent.
But anyways, I believe that you have already found the answer "Using Starfall" is more than enough to draw in the opponent. That was what I was saying ALL ALONG! Starfall is enough to draw attention to the Emperor (Which I had found out) all by itself, which will enable you to use an assist, stop charging up Starfall and then hope that your assist was able to catch them and have the traps activated to gain more BRV hits.
@kewldude Wrong word choice. Meant as a mean as a time for more luring but since Jecht can get locked during that time, scratch that out.
@Lucky
1. A few. The rest are average.
2. I do not have ONLINE pvp experience. Just offline experience with friends as stated in another thread.
3. I was thinking more on the opponent's assist gauge not full enough. Plus, them throwing in an assist as I attempt to lure them with Starfall will have me to dodge but I would then go back to the routine of laying more traps and try to hit them until I decide when it is time to lure them with Starfall again.
4. Not even saying that anyone should try it if they don't like the strategy and even I doubt that it would work well against good players, especially good ones. I just saw it as an ok strategy and The Emperor will build up his assist gauge fairly decent.
And I'm so sorry that I do not have an PS3 to even do online. -_- I don't even think that I will get one anytime soon. Unless I actually show all of you what I mean, then my sayings will just be confused unless I can actually show what I am actually saying to all of you.
On a serious note, Starfall is only an OK move. But why using Aerith Assist to stun them during the Starfall casttime, only for not finishing Starfall and the resulting HP Damage? Weird...
Wasting 2 bars only for making them go into the setted traps? Yeah, it's so worthy...
I don't see Aerith as a good assist for Emperor. Prishe, Tidus, Jecht, Yuna, Kuja and some others are more reliable.
Jecht: can dodge punish, air assist resulting a guaranteed TC>Flare(using arial Flare for Wallrush), ground assist gives you plenty of time for setting traps. HP Assist aren't that worthy (sometimes finishing with HP assist for style points)
Tidus: Ground Assist gives you free TC>Flare, Air Assist (yeah, we all know his punishing abilities) only good for Mines
Yuna: Air Assist is godly, ground Assist is decent at best.
Kuja: BUYING TIME FOR TRAPS!!! Probably guaranteed Flares during connected assists.
TKG09
12-24-2011, 11:57 AM
You do know that footage of the AI is completely worthless in this discussion right?
kewldude475
12-24-2011, 12:24 PM
That's nice and all, but obviously that would not work against a human opponent. They would probably not use Jecht Shot to get you out of Starfall, especially when they are out of range, and when their opponent can assist punish it. They could have dashed up to you and have dodged away, or used Hop Step, which are far better methods. But the AI is just too dumb to really do these things most of the time.
SSJ-Luffy
12-24-2011, 12:52 PM
I was only trying to be sarcastic, I know, that this crap won't work against humans.
kewldude475
12-24-2011, 01:01 PM
I could kinda tell by the "HURRDURR" but the post didn't seem sarcastic enough, so I wasn't completely sure.
Kraid
12-24-2011, 02:38 PM
What the hell are you guys talking about? As soon as I read the first sentence I knew it was sarcasm.
kewldude475
12-24-2011, 03:17 PM
What the hell are you guys talking about? As soon as I read the first sentence I knew it was sarcasm.
Good for you.
G.SummonerBWM
12-24-2011, 05:38 PM
@SSJ-Lucky Um... I am just curious but did you set the CPU at the highest level possible (Like 105)? The AI would become even harder if you are way lower than its level (Like lv 1). From that video, I wasn't really wouldn't play like that since I kept on stating that I never was aiming for Starfall to be fully unleashed just to get in a HP hit with it but you are like I stated one of those people who I said that if you really want to take the risk of even unleashing the Starfall that it is all on you though. You did take the time to set up the traps (Which what I was saying so that you can use Starfall to lure them to try to get them into one of your traps.) but like you said, you never did set up traps before you start using Starfall to lure (Which was what I really wanted to see to have my point proven). Thanks for trying to back me up though.
SSJ-Luffy
12-24-2011, 06:25 PM
:D I'm an Emperor expert. These are the assists that I would recommend:
Aerith: I never had her but I am speculating and estimating. Her Seal Evil will be able to help buy Emperor Mateus 3 more seconds, especially if he wants to use Star Fall. Her Planet Protector will also be able to protect him from damage. Does it interferes his Star Fall if he ends up getting attack as Planet Protector is still going on for 5 seconds, I do not know. :D And I would also like her Holy attack! As she charges up and as Mateus charges up, your opponent will have to decide who they will have to attack; they will take one of the blast in one way or another. I recommend her for close and long range fighters.
Buy time for what? Sounds like Starfall for me, because it's the only move, which has a long startup.
Prishe: She attacks quite fast. :D Your opponent will have to beware of her speed as she throw her fists. Can be for close and long range fighters.
Nothing here, but is Prishe as assist good for Emperor?
Terra: Her Flood will be able to buy the Emperor at least 1-2 seconds if you are trying to use StarFall. Your opponent will be dodging the HP attack. Meteor will take a while but the blizzara spell is an instant attack. I wouldn't rely on Graviga as much unless it is in conjunction with your traps.
Starfall, the second. And well, ignoring Terra and dash towards Empi will nullify the "setup". Go and waste your 2 meters.
Tifa: Can delay the close range fighters from getting closer to you with Falcon's Drive and the HP attack Rolling Blaze if you are in the air attempting to use Starfall. She can also help on the ground too with Beat Rush and Meteodrive. I also recommend her against magical long range users like Ultimecia.
FALCON KICK can be easily blocked, she has a terrible air assist. Startup is bad, damage output low ect...
And you were mentioning Starfall again
Jecht: XD What Veysey said. Can keep on attacking them and take that bravery down by a lot. A good assist to buy yourself enough time with Starfall. To be used against close and long range fighters.
Starfall, AGAIN!!!
Don't understand the buying time for Starfall, but only for luring opponents out stuff. Why the hell would I use assist, if Starfall is only used for luring??
PS: The Tidus was MAXIMUM, but CPUs are sooo dumb (especially in fighting games)...
DDFF CPUs aren't even able to do assist combos...
LuckySeven
12-24-2011, 06:33 PM
Combos and strategies are not reliable on computer battles. All that matters is how it works on PVP matches..since you don't have any experience online summoner we can't take your word that these will work let alone that they are good.
G.SummonerBWM
12-24-2011, 06:47 PM
Well I'll just have to try to get me a PS3 (If I even get one that is) so I can at least go against one of you and show what I mean.
TKG09
12-24-2011, 06:55 PM
Well I'll just have to try to get me a PS3 (If I even get one that is) so I can at least go against one of you and show what I mean.
Or get destroyed trying to... now I wonder which is more likely. Ah well, there's only one way to find out :3333333333333333333333333
SSJ-Luffy
12-24-2011, 06:57 PM
Combos and strategies are not reliable on computer battles. All that matters is how it works on PVP matches..since you don't have any experience online summoner we can't take your word that these will work let alone that they are good.
Note, Combos ARE reliable on computer battles, cause they are unescapeable without meters in DDFF...
LuckySeven
12-24-2011, 07:04 PM
Note, Combos ARE reliable on computer battles, cause they are unescapeable without meters in DDFF...
I meant the combos you use in computer battles that involves the opponent to do something you want is not reliable. A computer would just stay on the ground sometimes while you need them to be in the air to start a combo or use a certain tactic and even if you pulled if off a real player won't fall for the same trap
SSJ-Luffy
12-24-2011, 07:14 PM
I meant the combos you use in computer battles that involves the opponent to do something you want is not reliable. A computer would just stay on the ground sometimes while you need them to be in the air to start a combo or use a certain tactic and even if you pulled if off a real player won't fall for the same trap
Do you talk about setups, because you basicly descibed setups...
LuckySeven
12-24-2011, 07:43 PM
Do you talk about setups, because you basicly descibed setups...
No. Like G summoner's tactics revolves around the player falling for his traps (calling Terra's meltdown while he used star fall). The computer might fall for that but the player won't (that's just an example).
The actual real player might call the assist on emperor while going for his assist themselves. Maybe the assist won't hit him because he is moving but that will stop him from casting star fall long enough his opponent to hit Terra and then go for the emperor
SSJ-Luffy
12-24-2011, 09:57 PM
No. Like G summoner's tactics revolves around the player falling for his traps (calling Terra's meltdown while he used star fall). The computer might fall for that but the player won't (that's just an example).
The actual real player might call the assist on emperor while going for his assist themselves. Maybe the assist won't hit him because he is moving but that will stop him from casting star fall long enough his opponent to hit Terra and then go for the emperor
Well, it's a setup, like in other fighting games. Using the available tools you have to setup a specific situation and hoping for the opponent to fell into the setup. But probably, you are using a different definition of combo...
LuckySeven
12-24-2011, 10:04 PM
Well, it's a setup, like in other fighting games. Using the available tools you have to setup a specific situation and hoping for the opponent to fell into the setup. But probably, you are using a different definition of combo...
Pretty much yea but either way it doesn't work out for PVP if he only uses it for local/computer battles.
And with no video's as some form of proof it makes it even harder to believe.
X-Zone
12-24-2011, 11:30 PM
Note, Combos ARE reliable on computer battles, cause they are unescapeable without meters in DDFF...
I could pick my nose and rub the snot into the psp screen and it would be a 'reliable' combo against computers, because the AI are idiots. People can have fun with silly strategies, but at the end of the day we'll pay attention to what has been proven to work in PvP.
In other news, @G.Summoner:
http://www.youtube.com/watch?v=ghBJGCiZwmo
NeroMD
12-24-2011, 11:34 PM
Oh god, X-zone. Why haven't I married you yet?
Kurayami
12-24-2011, 11:40 PM
Oh god, X-zone. Why haven't I married you yet?
He's mine, gtfo </3
Also, for all those people playing against the CPU, I have an amazing combo for you. Starfall > Starfall > Starfall > Starfall > Starfall. No really, i'm being serious. Play against a maximum Lightning and she'll just try to spam ruin on you. So you might as well run whatever assist you like against the CPU, since you're not going to be losing anyway.
LuckySeven
12-25-2011, 12:11 AM
He's mine, gtfo </3
Also, for all those people playing against the CPU, I have an amazing combo for you. Starfall > Starfall > Starfall > Starfall > Starfall. No really, i'm being serious. Play against a maximum Lightning and she'll just try to spam ruin on you. So you might as well run whatever assist you like against the CPU, since you're not going to be losing anyway.
Which is why I don't count his strategy :P
btw that work's for a certain person's Sephiroth ghost who LOVES to say fool 10 billion times :3
G.SummonerBWM
12-25-2011, 01:14 AM
-_- My strategy was for pvp. Not for no computers. I play against my friends so that is one form of pvp except that it is not online.
Kurayami
12-25-2011, 01:17 AM
-_- My strategy was for pvp. Not for no computers. I play against my friends so that is one form of pvp except that it is not online.
Ah, fair enough. But you have got to understand that your friends are probably not as good as the people on here. I play with a group of friends IRL and they can't beat my Terra with Ultimecia, and that's saying something xD
G.SummonerBWM
12-25-2011, 02:20 AM
Ah, fair enough. But you have got to understand that your friends are probably not as good as the people on here. I play with a group of friends IRL and they can't beat my Terra with Ultimecia, and that's saying something xD
I understand that but some of you acted like my idea was only for AI, then make fun and when I try to make myself more clear, some of you still end up more confuse and make fun of me even more. I thought playing against anyone either if it is online or offline with friends is pvp, player vs player, human vs human. That is what I thought pvp is. Didn't think that pvp is only and only for online only. Me saying that I am a Emperor expert. Sure, I do consider myself one. I actually play him, study up on him, used him against my friends and see what I should and should not do with him and devise strategies with him and I actually know how to build him up. None of you sure did not make fun SSJ when he said that he is an Emperor expert but when it comes to me, if I word something wrong, I get the bad end and even though some of you points out the flaws in the strategy that I think or suggest might work but then a lot of you would top it off with comments that I think are just smart or are just rude. I kept on saying that I see what you see and I accept the criticism but I do not need any of the smart comments that is needed. Makes do not want to even say anything or to say anything because once I say something just as an suggestion or an idea in order to see what all of you would think with any criticism that I would take, one of you would top it off with some bull.
Kurayami
12-25-2011, 02:34 AM
I think the problem is that you have yet to actually prove that you're an Emperor expert. People wont just take your word for it. Why not upload replays to try and convey your meaning better?
LonelyGaruga
12-25-2011, 02:41 AM
I understand that but some of you acted like my idea was only for AI, then make fun and when I try to make myself more clear, some of you still end up more confuse and make fun of me even more.
None of us are confused, you simply word things poorly and contradict yourself. A lot. Your comments on Starfall are a wonderful example of this in action.
I thought playing against anyone either if it is online or offline with friends is pvp, player vs player, human vs human. That is what I thought pvp is. Didn't think that pvp is only and only for online only.
Whether offline or online, what matters is quality, something that it appears that the people you can play with currently lack. Online play significantly helps with finding decent opponents, which is why it's considered important.
Me saying that I am a Emperor expert. Sure, I do consider myself one. I actually play him, study up on him, used him against my friends and see what I should and should not do with him and devise strategies with him and I actually know how to build him up.
You've repeatedly shown otherwise.
None of you sure did not make fun SSJ when he said that he is an Emperor expert but when it comes to me, if I word something wrong, I get the bad end and even though some of you points out the flaws in the strategy that I think or suggest might work but then a lot of you would top it off with comments that I think are just smart or are just rude.
That's because he was being sarcastic.
Kurayami
12-25-2011, 02:52 AM
Makes do not want to even say anything or to say anything because once I say something just as an suggestion or an idea in order to see what all of you would think with any criticism that I would take, one of you would top it off with some bull.
Don't feel that intimidated :/ Don't let them (us?) get to you. But yeah, I can see why you'd think that way. It'd be nice if everyone could just listen to eachother without being rude or anything, but that's never going to happen in a forum such as this one. You'll always get elitists, people who think they're better than everyone else, people who are rude, people who are new, and people who wont listen. Such is the way of the internet.
Kraid
12-25-2011, 03:11 AM
I think the problem is that you have yet to actually prove that you're an Emperor expert. People wont just take your word for it. Why not upload replays to try and convey your meaning better?
^ This is truth.
LuckySeven
12-25-2011, 03:31 AM
Ah, fair enough. But you have got to understand that your friends are probably not as good as the people on here. I play with a group of friends IRL and they can't beat my Terra with Ultimecia, and that's saying something xD
Looks like we need to go ahp and fix that right there XD
G summoner I'm sorry most of us sound rude. I know I try not to be and it is annoying to see others do it but remember your on a forum and on the Internet so your gonna get stuff like this slot if you don't have proof. Saying your an expert and you never fought anyone on here was asking for it. Just becareful next time ok?
Btw not all of us are sharks. There are nice people like kurayami who will be slot nicer about correcting you do don't think bad of all of us. Were just trying to help you (in our own way)
TKG09
12-25-2011, 01:03 PM
Makes do not want to even say anything or to say anything because once I say something just as an suggestion or an idea in order to see what all of you would think with any criticism that I would take, one of you would top it off with some bull.
Look, if you care about getting good at ANY game, I'm going to give you the best advice you could possibly get. Who cares if you were wrong? Who cares if what you think is right, isn't? The most important part is LEARNING. No one is going kick you in the crotch because you're misinformed - they're going to do it for continually making the same mistakes.
The people here are telling you not only that you're wrong, but WHY you're wrong. You've just been handed important information on a silver platter. The polite thing to do is dine. No one cares about your pride, so suck it up, accept the fact that people are ready to provide proof as to why something isn't right, and LEARN. If you still don't get something, ask questions - you obviously don't know and (at the very least) I would be more than happy to explain why things are the way they are. I'm sure others would too.
We don't level up by staying stuck in our ways, we get better and more informed by being open to the possibilities we haven't yet considered. If you're dead set in thinking something is right, take it to a match: the beauty of competitive games is "the winner is right and the loser is wrong". People listened to Ehx because he would back up his claims in matches. No one could dispute it because no one could PROVE him wrong. Of course, he started just like you once upon a time: not knowing entirely what he was doing. The key difference? He was willing to accept some of his ideas were wrong and was prepared to throw them away in order to improve. Let me repeat: There is NOTHING wrong with this and it's actually a preferred approach in a competitive environment.
I hope instead of getting butthurt, next time you'll be prepared to actually improve. Goodness knows this community needs more competent players.
On another note, nothing that any of us said here was bullshit. What you said was bull, but to just say "that is bullshit" and leave it at that would be rude and even more bullshit. But what we did was show you why you were wrong and what you should be doing, but you don't seem to take that into account.
On another note, getting online won't make you good. You need to play someone good in it, because a lot (most) people there are scrubs.
Djqubi
12-25-2011, 02:57 PM
Looks like we need to go ahp and fix that right there XD
G summoner I'm sorry most of us sound rude. I know I try not to be and it is annoying to see others do it but remember your on a forum and on the Internet so your gonna get stuff like this slot if you don't have proof. Saying your an expert and you never fought anyone on here was asking for it. Just becareful next time ok?
Btw not all of us are sharks. There are nice people like kurayami who will be slot nicer about correcting you do don't think bad of all of us. Were just trying to help you (in our own way)
In our own trolly way XD.
But seriously, they are right,you need a video proof to show you are right (you need to show the PvsP vid to peeps against Kura, Garuga or Troll King G)
In all truth, you need to pick your assist based on TC, Since you
picked assist based on Starfall, it will fail, over, and over and over again. Then, you need to ask yourself a question: "Do I want to extend the combo or do I want to deal damage by mines and assist chase?" After that, either pick Yuna, Tidus, Jecht, Cecil, Terra or Kuja. Hope you consider this
TKG09
12-25-2011, 04:38 PM
Not Terra. She sucks in every way possible. And Cecil is just an outclassed, worse version of Jecht. There is really no point in using Cecil when you can just use Jecht.
Djqubi
12-25-2011, 04:49 PM
Not Terra. She sucks in every way possible. And Cecil is just an outclassed, worse version of Jecht. There is really no point in using Cecil when you can just use Jecht.
I said Cecil because Cecil's timing is much more begginer free and does not require the first hit with TC (With Jecht's timing, it is hard to hit the opp.)
And with Terra, I think that you are serious (not knowing the combos used with Empy), or you are just trolling with me.
Terrina
12-26-2011, 06:40 AM
Terra has alot of good combos with Emperor. But you have to play the emperor with terra as an assist to actually know that so I think he's on the line of trolling >_>
Balguna
12-26-2011, 06:51 AM
In most cases, I'd prefer Cecil because there's less chance of him screwing up and throwing the opponent into a Banish Trap in Ulti's Castle or Orphan's Cradle. They have the same damage anyway, so Jecht only triumphs in terms of being 2F faster and being slightly harder to Lock.
There are exceptions, like with Squall or Prishe, but otherwise there's nothing wrong with Cecil.
TKG09
12-26-2011, 10:48 AM
Terra has alot of good combos with Emperor. But you have to play the emperor with terra as an assist to actually know that so I think he's on the line of trolling >_>
1) Terra is terrible at assist punishing, which is very important, especially for The Emperor
2) Terra's combos are outclassed by other assists. They are unreliable and don't even deal that much damage
3) Terra air assist is completely worthless
LuckySeven
12-26-2011, 03:48 PM
Not Terra. She sucks in every way possible. And Cecil is just an outclassed, worse version of Jecht. There is really no point in using Cecil when you can just use Jecht.
Well in the Phoenix tournament you might as well use Cecil if your doing the assist challenge. But yea people would generally pick jecht over Cecil. As for terra she doesn't completely suck as an assist. She can actually be a good assist for WOL and Squall. For emperor unless I try it or see a video the only thing she can do is combo graviga with thunder crest.
Kurayami
12-26-2011, 03:52 PM
The one thing Cecil does do well is he allows you to set up better. You can do (Thunder Crest > Mine > Mine) with Cecil, and also (Thunder Crest > Mine > Flare), wheras with Jecht you'll only have time to do one attack after TC.
Terrina
12-26-2011, 04:00 PM
The one thing Cecil does do well is he allows you to set up better. You can do (Thunder Crest > Mine > Mine) with Cecil, and also (Thunder Crest > Mine > Flare), wheras with Jecht you'll only have time to do one attack after TC.
Well see there you go Cecil sounds a bit more useful than Jecht in that sense. Would you by chance have a video of this combo?
Kurayami
12-26-2011, 05:25 PM
Well see there you go Cecil sounds a bit more useful than Jecht in that sense. Would you by chance have a video of this combo?
http://www.youtube.com/watch?v=5YHYBbp0Acc
You'll see it at around 2:56. Jecht carries them too far away to be able to set up like that.
G.SummonerBWM
12-26-2011, 09:49 PM
:D That's a nice battle! ??? What's the name of that song though?
Edit: But anyways Kura, you sure did used the Emperor nicely and I definitely like it as to how you immediately stopped using Starfall; DX Can't believe your block did not work though. Wished that it blocked that attack so you can call on Cecil.
Terrina
12-27-2011, 03:35 AM
Lol noob Tidus.
Do you mostly block before you use thunder crest? I know its hard to hit your opponent with so thats what I thought you were doing
Kayarine
12-27-2011, 08:42 AM
What's the name of that song though?
Battle with Magus from Chrono Trigger.
Lol noob Tidus.
Do you mostly block before you use thunder crest? I know its hard to hit your opponent with so thats what I thought you were doing
Well, the point of Thunder Crest is not necessarily hitting the opponent, it's making it very hard for melee characters to hit the Emperor and also to protect him from melee assists. That's what Kura was doing there, trying to abuse TC on edges to put out multiple TCs to surround himself with. As you may have noticed, I had a lot of difficulty getting around Thunder Crest and red Flares since my only options were Jecht Shot and Sphere Shot. My Jecht assist also got caught by it once (although that was a miscalculation because I thought he'd spawn closer to the Emperor.)
But if you're aiming to actually hit the opponent with it, the most practical ways are blocking and assist combos, yes. You can also use it against certain ground attacks with a lot of startup or cooldown (some examples are Dark Flame on startup, which may even net you a free break if you get hit by it after TC is on the field, and Reel Axe/Impulse after OGDing away from the axe and towards Firion/Bartz.)
Terrina
12-27-2011, 03:38 PM
Battle with Magus from Chrono Trigger.
Well, the point of Thunder Crest is not necessarily hitting the opponent, it's making it very hard for melee characters to hit the Emperor and also to protect him from melee assists. That's what Kura was doing there, trying to abuse TC on edges to put out multiple TCs to surround himself with. As you may have noticed, I had a lot of difficulty getting around Thunder Crest and red Flares since my only options were Jecht Shot and Sphere Shot. My Jecht assist also got caught by it once (although that was a miscalculation because I thought he'd spawn closer to the Emperor.)
But if you're aiming to actually hit the opponent with it, the most practical ways are blocking and assist combos, yes. You can also use it against certain ground attacks with a lot of startup or cooldown (some examples are Dark Flame on startup, which may even net you a free break if you get hit by it after TC is on the field, and Reel Axe/Impulse after OGDing away from the axe and towards Firion/Bartz.)
I see. thank you, so does that make Tidus a bad match up against the emperor?
NeroMD
12-27-2011, 03:51 PM
The point is for Tidus to not provide any breathing room for The Emperor.
Wither Shot and Dart and weave on the ground is pretty much important to have in mind.
LuckySeven
12-27-2011, 03:54 PM
I see. thank you, so does that make Tidus a bad match up against the emperor?
No because as long as you put pressure on him they can get him. Basically emperor involves space and time to used really well and if you take that from him then he's easier to beat (not completely easy)
Balguna
12-28-2011, 04:38 PM
In most cases, I'd prefer Cecil because there's less chance of him screwing up and throwing the opponent into a Banish Trap in Ulti's Castle or Orphan's Cradle. They have the same damage anyway, so Jecht only triumphs in terms of being 2F faster and being slightly harder to Lock.
There are exceptions, like with Squall or Prishe, but otherwise there's nothing wrong with Cecil.
Well, since I hilariously got -rep for this, perhaps I should clarify and say that I didn't meant that Prishe and Squall should be used for the Emperor (they're both pretty weak Assists in the first place), but that the benefits Jecht gives them as characters, far supercedes anything Cecil can.
And so that this post is slightly on topic, the Emperor really benefits more from Wall Rush than Chase. Chase gives you at best 2 Mines or a Flare. Wall Rush opens up TC + 2 Landmines, TC + Bombard, TC + Flare, or even a Dynamite if you really wish it.
Kurayami
12-28-2011, 05:19 PM
And so that this post is slightly on topic, the Emperor really benefits more from Wall Rush than Chase. Chase gives you at best 2 Mines or a Flare. Wall Rush opens up TC + 2 Landmines, TC + Bombard, TC + Flare, or even a Dynamite if you really wish it.
Emperor relies heavily on assist so you'll want a versatile assist that can be used in all stages. What happens if you get Planet's Core and you use the Cecil or Jecht assist? You're screwed, that's what. Wallrush may be more damaging, but overall having an assist you can rely on to get you hits in is more important.
Shuichi Ryuki
12-30-2011, 09:15 PM
Yuna and Garland works for me ;)
DZXtreme
12-31-2011, 02:10 AM
Yuna and Garland works for me ;)
For the emperor? How does garland work for him?
LuckySeven
12-31-2011, 02:12 AM
Yuna and Garland works for me ;)
Um say what? PVP? because garland assist working for emperor for AI doesn't not apply to this :/
Shuichi Ryuki
12-31-2011, 04:15 AM
Um say what? PVP? because garland assist working for emperor for AI doesn't not apply to this :/
Yes much applicable to PVP but also viable with AI, though I prefer Yuna for that... Bardiche works wonders to punish the enemy after I trap with them with Thunder Crest: TC>Mine>Bardiche(or Bardiche before Mine)>Mine or you can even setup your dreary cell... Round Sweep works with dynamite if you cornered your opponent or send them away for a Starfall cast.
Butterfingers
01-30-2012, 11:58 AM
Hey! :( How come Jecht assist doesn't connect when Kuja is nuke-ing me using Seraphic Star or Ultima? :confused: Just today, was playing ad-hoc with my friend and he just simply moved backwards while casting and I wasted my assist... :(
Maybe, the only assist that is fast enough to hit Kuja is Kuja? :)
Balguna
01-30-2012, 01:28 PM
Kuja can move while attacking. And on the inverse, Jecht has an incredibly small range.
Try Cecil- he's got a slightly longer range, and he still wall rushes downwards.
TheLostSabre
01-30-2012, 10:40 PM
You're dealing with a guy whole can literally glide away during his attack. Don't rely on using Jecht if you want reliable on-hit-confirm without you setting up for it first; Jecht has abysmal range when attempting to attack on his own as an assist.
SquallXIII
01-30-2012, 11:43 PM
Well said, people above me...
I rely more on Kuja or Cecil to interrupt spell casters as well, although Kuja's seraphic star is a tough nut to crack. The good thing is, if the enemy, let's say that Kuja, has activated "Auto-lock on assists" (which is common), his activated attack, let's say seraphic star, will probably start tracking your assist now instead of you, even after being casted, essentially hitting none of you, depending on the range between you-opponent-assist. Haven't tested this yet, but I 've seen lots of tracking projectiles auto-targeting assists with that ability activated, so it's probably true.
Cloud of Darkness
01-31-2012, 01:16 AM
Hey, I don't know if any of you have found this out yet, but you can cancel Bombard's cooldown by blocking.
It cancels the chase part, while leaving an opening to call an assist, I use it a lot with Yuna, Gilgy, Jecht, and Kuja ASTs.
SquallXIII
01-31-2012, 03:47 PM
Hey, I don't know if any of you have found this out yet, but you can cancel Bombard's cooldown by blocking.
It cancels the chase part, while leaving an opening to call an assist, I use it a lot with Yuna, Gilgy, Jecht, and Kuja ASTs.
O.O that's cool! Haven't tested it (and won't until my exams are over) but I have no reason not to trust you ;) rep up XD
Butterfingers
10-13-2012, 01:36 PM
Yuna is perfect for The Emperor. Heavenly Strike combos nicely with Thunder Crest and Meteor Strike is excellent for pushing people away from you to give you time to recover and set up more traps.
The only problem I find with Yuna is that Heavenly Strike can sometimes be too short of a reach. You can use Dynamite's absorption to try and hold the person, giving time and bringing the person nearer for Yuna to strike downwards.
The person would obviously keep trying to dodge/dash away to get away from the absorption. I think it's best to call out Yuna once you see him dodge.
You could set up a Thunder Crest then an Aerial Flare then charge Dynamite to almost or full charge and stick it onto a surface, preferably near to the Thunder Crest as possible. Assuming all goes as planned, Dynamite will allow Yuna to strike down, pushing the enemy into the Thunder Crest. Dynamite usually is still there as the duration hasn't ended yet. While the person is being electrocuted, Dynamite may or may not do damage also. Dynamite will however, due to the wall rush at the end, push the person out of the Crest once the Crest finishes.
You could also not set up a Thunder Crest first but an Aerial Flare instead. Aerial Flare is important since he's vulnerable when charging Dynamite. So Yuna will be able to use Heavenly Strike then while you're already at the ground, you can easily chain into a Thunder Crest.
Thunder Crest + Dynamite nearly or fully charged will almost or break the person right? Don't forget the wall rush from Dynamite will still happen if he's near a wall. So Thunder Crest + Dynamite then he gets wall rushed after Thunder Crest releases him.
After Starfall wall rushes downwards, you can use Meteor Strike to push them away while you safely descend back to the ground.
Dynamite also helps Diamond Dust hit too, once again because of the absorption effect.
The main thing is that Dynamite's absorption helps Yuna hit especially with characters that constantly move like Kuja. Most of the time Yuna should be able to hit on her own though.
Setzer Gabbiani
11-11-2012, 10:18 PM
how it goes with aerith?
LuckySeven
11-11-2012, 10:28 PM
Aerith is pretty tricky. She's the only assist where you can't simply call her while you're on the ground and her air assist will be called out unlike the others when your opponent is trapped in thunder crest. If you time it right you can jump call aerith to lock them while they fly off from thunder crest.
If you have another assist bar you call aerith again right before you use a red flare and they will be locked again once they hit the ground while setting up another thunder crest to flare. I'll provide examples soon
Setzer Gabbiani
11-11-2012, 10:47 PM
I look forward to your examples
Minato95
11-12-2012, 09:22 AM
the best assist for the emperor surely is jecht. since i play him for more than 2 years, i really have to admit, that jecht is the best option for both mid-air and ground.
LuckySeven
11-12-2012, 04:03 PM
the best assist for the emperor surely is jecht. since i play him for more than 2 years, i really have to admit, that jecht is the best option for both mid-air and ground.
Um no. You can't really just say an assist is the best for a character without explaining why. Jecht is a good assist for emperor especially if you want to do more damage and fancier combos. I tried about 80% of the cast with emperor in different MUs and I have to say based on my experience it's Yuna for the same reasons butterfingers mentioned above along with the fact that she can assist punish and not get locked when your opponent level 2 assist change.
It really depends on the match-up but in most cases you see the other player building assist to two bars in which case jecht is useless unless you get full ex (in which your case it's never cause you use sbs for every battle) Yuna on her own can pride enough damage if you do the combo right. I'll provide video examples later when I'm done finishing this Aerith video but you can either
Assist Punish->Thunder Crest-> Landmine (and call use right before you use landmine)-> Thunder crest Again-> either landmine against if you want to break them/ do extra damage or blue/red flare (blue is better for ex) to do HP damage.
You don't even need to assist punish to get this combo in of course. If you can get them with thunder crest in the first place then of course this combo is still valid. What's also great about yuna is that you can assist punish while you are in the air and can still get an HP hit in.
Like for instance if cloud used Braver to get rid of your red flare... Assist punish-> Quickly call red flare and you get the hit in. If you have dreary cell out already yuna will combo with them in dreary cell and they can get hit by that but you have to angle it right. It's best to use red flare though.
Jecht is a good assist but he's not that useful in competitive play with characters who can't quickly get the HP hit in like sephiroth because he can easily be assist escaped out of and get attacked. If anything Kuja is better if you want to go for damage depending on the MU especially in the air. Honestly I found no use for jecht anymore because of the reason I just stated. If you are running a sbs build and get the assist lead then yea he can be useful as a assist for damage and long combos but in competitive play most of the time your opponent will try to build assist first and if not that their sbs build will make jecht more or less useless. Along with that it is more difficult to combo get HP hit in when your in the air and you use red flare, hits them to the ground and then you call jecht, having to go all the way down to finish (well in big stages).
I'm going to have to go with Yuna as best assist for Emperor but like I said that depends on the MU. Anyway video examples coming up soon
Seraph Sephiroth
11-12-2012, 04:24 PM
Yuna would only be good for emp if you're ALWAYS on the ground. Shes usually not worth it for aerial punishing since unless theyre directly above you mid range from the floor you can't combo off it. If not being able to be locked was the most important feature of an assist kuja seph and jecht wouldn't be the the big 3.
LuckySeven
11-12-2012, 04:33 PM
Yuna would only be good for emp if you're ALWAYS on the ground. Shes usually not worth it for aerial punishing since unless theyre directly above you mid range from the floor you can't combo off it. If not being able to be locked was the most important feature of an assist kuja seph and jecht wouldn't be the the big 3.
You can get an HP hit in from aerial yuna assist if you use flare right after you call her. The point is to get a hit in not to do combos. I mean why the need to combo for every hit? You either want them to give up their assist or get a hit in. I did say it depends on the mu and in most cases you would always be on the ground as emperor. Most of the time he is in the air is up against mages and some physical fighters.
LonelyGaruga
11-12-2012, 04:53 PM
If not being able to be locked was the most important feature of an assist kuja seph and jecht wouldn't be the the big 3.
They aren't the top 3. Yuna and Aerith are far and away better than them, provided the character works well with them. That being said, I don't see why Yuna would be bad for the Emperor, since she has Diamond Dust. HP punishes are actually pretty useful for the Emperor and probably the best use of assist for him.
Kurayami
11-12-2012, 05:16 PM
In my experience Yuna and Tidus are the best assists for Emperor. Tidus has a very quick punisher in Hop Step that is relatively hard to lock on assist change and can easily be linked into Flare or Mine. Yuna obviously bypasses level 2 assist changes but it's much harder to capitalize off her hits on aerial opponents. They both have pretty cool Thunder Crest combos, too. I remember when I played Emperor I always used (TC > Mine > Yuna Air BRV assist > TC > Mine > Flare), or (TC > FDC > Flare > Tidus Grounded BRV assist > TC > FDC > Flare). It's all a matter of preference in the end though, really.
LuckySeven
11-12-2012, 05:23 PM
Well Tidus is good for air assist punishing but in most situations your opponent has two assist bars. Personally I only use tidus to assist punish sephiroth's missed heaven's light or scintilla only cause I know he won't always have a full assist cause sudden cruelty can not fully hit Emperor without getting hit by dreary cell. Tidus is one of the top for emperor mainly for that reason but yes he does have nice ground combos you can work with.
I say Yuna, Tidus and Kuja are the top the assists depending on the mu. I want to say Aerith but she is more or less around the same as yuna with the whole can't be assist locked but minus the assist punishing
Seraph Sephiroth
11-12-2012, 05:46 PM
I'm not going to comment on the stupidity someone here just posted.
@lucky those weren't the type of combos I meant. At mid range aerial you couldn't possibly combo off yuna with anything (main reason I don't use her on anyone). Anyway, I'm obviously not an emperor user (for now anyway) and I said my piece already so I'm out. Just throwing out my general ideas.
Narolf
11-12-2012, 05:49 PM
I said my peace already so I'm out
Yeah, peace out!
LonelyGaruga
11-12-2012, 05:53 PM
What about Zidane? Free Energy is pretty handy for punishing, since it's the fastest HP assist attack that can't be assist changed out of, and the Emperor can build assist quickly enough to make good use of HP assist attacks for this purpose. Being able to limit your opponent's safe options that way can be pretty handy.
EDIT: That 2011 mindset.
SolidSok
11-12-2012, 06:07 PM
Yeah, Zidane works really well. I've experienced that first hand against both Lucky, and Dart's emperors. Free Energy has an edge on Diamond Dust since it's a single hit hp and can't be assist changed out of.
LuckySeven
11-12-2012, 08:40 PM
how it goes with aerith?
Alright here's some examples I made to show you can use Aerith with Emperor.
http://youtu.be/kuw2_8qYRmY
She basically has the same use as Yuna minus the assist punishing and extra damage from the assist attack so using her is a little redundant but I heard that aerith didn't go with emperor well outside plant protector and holy (which btw isn't that useful on him except planet protector with chase) so I decided to make this to show she can work with him.
I'll be making a video with Yuna as an assist to and show people who doesn't believe she works in the air that it can go with him in the air. Also ground combos too.
Setzer Gabbiani
11-26-2012, 05:36 PM
I'm testing Kuja, nice damage and easy to use.
Any video with combos?
G.SummonerBWM
11-27-2012, 01:08 AM
What about Zidane? Free Energy is pretty handy for punishing, since it's the fastest HP assist attack that can't be assist changed out of,
Zidane is alright... but what I have a problem is the range on Free Energy. To me, I need timing on that one. Not to say that it is a bad move for the Emperor but I really dislike the range on it.
LuckySeven
11-27-2012, 01:36 AM
I'm testing Kuja, nice damage and easy to use.
Any video with combos?
The thing about kuja (if you plan on using combos off of thunder crest) is he has no wall rush so you can't use another thunder crest to flare but if you are ok with assist chase->flare then ok. Kuja does to excellent damage though. I sorta prefer jecht though. I mean if you are going to have a high damage assist might as well be the one who could give you more damage via brv move and ex from another thundercrest->blue flare
Mericus
11-27-2012, 11:23 AM
Wow Lucky,
I really like your combo video, it's actually very helpful for an underused character.
Not only is Emperor rare, but a good Emperor is even harder to find.
LuckySeven
11-27-2012, 03:59 PM
Wow Lucky,
I really like your combo video, it's actually very helpful for an underused character.
Not only is Emperor rare, but a good Emperor is even harder to find.
Yea thanks Mericus. I still think Yuna is better but if players just like aerith better than it works.
I'll work on more combo vids showing Yuna later.
Mateus
01-13-2013, 11:43 AM
Alright here's some examples I made to show you can use Aerith with Emperor.
http://youtu.be/kuw2_8qYRmY
She basically has the same use as Yuna minus the assist punishing and extra damage from the assist attack so using her is a little redundant but I heard that aerith didn't go with emperor well outside plant protector and holy (which btw isn't that useful on him except planet protector with chase) so I decided to make this to show she can work with him.
I'll be making a video with Yuna as an assist to and show people who doesn't believe she works in the air that it can go with him in the air. Also ground combos too.
Thanks for this ^^
LuckySeven
01-13-2013, 02:39 PM
Yea sure thing although I still think Yuna is better for him than Aerith any day
Mateus
01-22-2013, 02:12 PM
Yuna,is Better,because,in Air,she Bring Opponent to floor,then you Use Thunder Crest,and same on the floor,with her Ifrit Attack,she Make The Ennemy Wall rush,the Only negative point,is that you must Be Near the Opponent,otherwise,you loose your time by approching the Opponent,then,it's too late to use Thuder crest.
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