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Thread: Garland Builds

  1. #21
    Carbuncle's Reflection Yorunightcast's Avatar
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    Quote Originally Posted by ProjectTitan313 View Post
    To be honest, I've rarely use Assists on anyone, aside from Kain that is. I've only got one human player to fight (long story, but Ad-Hoc Party doesn't work. Its a technical thing on my part) and if I use an assist its bunch of "butt buddy spammer" because he doesn't like assists. Me, I don't have an issue with it. They can be very effective.

    I do see your point with EX Revenge, and I might actually give that a try. Though, I don't have that equipment set everyone seems to use to improve the Revenge damage, so I'm not going to have as stellar of a damage level. Still, I won't dismiss it just because I'm under prepared. I'm usually relentlessly bored, so trying a new strategy could brighten the day...
    Its just that from what I've seen, EX enhancing accessories put a big damper on Assists and vice versa, so I prefer to specialize. A good mix of Revenge and Assist could be workable...

    And I just want to mention, I'm not trying to argue. I can tell that you have a lot more experience with him than I do: he's someone I use only on occasion and that's just a quickly made setup I use. I do thank you for the constructive criticism. Most people just call me an idiot for using something different. You however, gave advice that I'm willing to try
    Ex Revenge will generate more damage, you should try it o3o!
    If your not using your assists, then your doing something wrong! Find some combos then use them, and tell your friend t osuck up cause' its a major part of the game xD!
    You can easily make a hybrid build of assist and EX. Not hard, just look for advice and test some things. Try using stuff that boosts assist while only decreasing assist gauge duration (The duration means little if you are actually fighting.)

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  2. #22
    Airship Pilot Accention's Avatar
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    Quote Originally Posted by ChaosMuramasa View Post
    Netting 40% to 50% HP Wallrush Boost will get you 160% to 200% BRV Wall Rush Boost considering you need a 4x - 5x multiplier to achieve the HP Wallrush and since the only BRV Wallrush Boost accessory is 40%. The easiest way to go about it is probably;

    -Summon Unused or Used (Self) (1.3x)
    -Summon Unused or Used (Opponent) (1.3x)
    -Pre-EX Mode (1.4x)
    -Pre-EX Revenge (1.3x)
    -BRV > Base Value (1.3x)

    This nets you a 3.999x multiplier, which the game would round up to exactly 4.0x, resulting +40% Wall Rush HP DMG with Sniper Eye and +160% Wall Rush BRV DMG with Booster.

    As Vamper said, though, Sniper Eye's Wall Rush HP damage boost isn't that great since (to my understanding) the game applies the bonus to the Wall Rush itself. That being said, if you have a 10% Wall Rush HP boost and you do 1000 damage and get a Wall Rush for 250, the 10% boost doesn't come off of the HP hit (1000), it comes off of the Wall Rush hit (250). So, your Wall Rush wouldn't be 350 (10% of 1000 = 100 + 250 = 350) , it would be 275 (10% of 250 = 25 + 250 = 275).

    I'm pretty sure this is the way the game functions considering how I had a 6.4x multiplier on my Jecht with Sniper Eye, giving me a 64% Wall Rush HP bonus, and after I landed a hit of around 1180~1190, my Wall Rush was only around 320. If the 64% came directly off of the 1180~1190, my Wall Rush should've had an extra 650~800 damage.

    That being said, instead of Sniper Eye and Booster, you'd probably accomplish much more with Garland by using Muscle Belt and Booster.
    I just gave it a go and yeah Hp wall rush wasnt quite as rewarding as I would've hoped,but it does seem like adding alot of Brave rush helps out conciderably,especially when Garland crits

    Im taking a guess that boosters multiply your % accesory ability's? (Ive havent really figured out what they do yet)

  3. #23
    Taking charge. ChaosMuramasa's Avatar
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    The multiplier that comes from Booster Accessories affects only Basic Accessories (the accessories with the white icon, the first to come in the list before all the Boosters start).
    [5:10:27 PM] X-Zone: WHY ARE THERE NO RESULTS FOR GOLBEZ DUBSTEP


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    Isn't Flare Garland's only HP attack that causes wallrush? It seems a bit of a waste, escpecially considering that Cyclone, Blaze and maybe Tsunami are the main one's you'll be using. I would pick Gigant Axe over Earthbreaker myself for that reason. (Always have)



    Figured I'd post a little something up which I here am using. It's nothing special, going into chase from chain cast will get you into EX after about 2 chases, growth eggs keep the HP topped up, Zephyr cloak is only for dealing with SF spam and isn't really important.

  5. #25
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    Okay, the fact you are using Chain Cast is a major no no. Chain Cast is shit (flat out, and this is not an opinion, this is fact); never hits, low damage, slow, laggy, easy to guard, easy to punish... You should be using Twist Drill as it is one of his most useful attacks in midair. Using Tsunami over Earthquake is questionable. Earthquake is much faster, harder to punish, and can wall rush. Tsunami, while great for punishing and going through walls (and that's about it), isn't anything near as safe as Earthquake. Personally, I use both, but Tsunami is a very situational move to be picking it over Earthquake which should be used as a primary Ground HP.

    I also wonder a bit why you would run an EX Build (or what it looks to me) without supporting EX Revenge. His EX Mode isn't anything special, and most players tend to just run from you while in EX because of his non-stagger effect and his lack of speed to catch people. Using it to make final blows or to clear the opponents assist gauge is fine however. [opponent] Empty Assist Gauge is very very situational since the meta has grown away from SbS on most builds (and the only characters who should use SbS are ones with HP links). [Self] HP = 100% is also not very effective in PvP. Even with Growth Eggs, Garland isn't likely to be going HP chipping enough to keep his HP that high in real matches. His HP game is only moderate (mostly beaten out by characters with HP links) and he can be assist punished quite easily.
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    That's all well and good, but I've won plenty of PvP matches with that build, like I said the boosters in no way effect EX building, only the Brave boost on dodge, with in some match-ups is never used, so I've no need to change them for anything else.

    Chain cast isn't so terrible as you claim, it has a very short cooldown, can combo from Thundaga at some ranges, the dodge property can eat through most character's slow moves and HPs. Yes, it is incredibly predictable, but you shouldn't be swinging it about like a madman, asking to be punished, Thundaga is there for that.

    If it comes down to it, I play a ground game for as long as possible, but with the range nerf on Highbringer, it's very difficult not to be predicted and blocked, I also don't use Tsunami for close range, nine times out of ten I hit with the final strike only, and I intend to hit with the final strike only.

    If the only things I get from EX mode is the HP regen then I'm happy with it, it makes me that much harder to beat, and at the end of the day, collecting EX is better for an EX revenge finish than it is for EX revenge combos. Everyone may praise it, but the fact remains that just as much as people are going to run away while you are in EX mode, people are just going to build assist if they know you have an EX revenge build, making all that EX wasted.

    Thanks for having some sort of an opinion though, even if you tried to make it cool, next time you should wave your arms in a witchdoctor-y way to intimidate me a bit more.

  7. #27
    Leading Man Vamper62's Avatar
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    Quote Originally Posted by Major Tom View Post
    That's all well and good, but I've won plenty of PvP matches with that build, like I said the boosters in no way effect EX building, only the Brave boost on dodge, with in some match-ups is never used, so I've no need to change them for anything else.

    Chain cast isn't so terrible as you claim, it has a very short cooldown, can combo from Thundaga at some ranges, the dodge property can eat through most character's slow moves and HPs. Yes, it is incredibly predictable, but you shouldn't be swinging it about like a madman, asking to be punished, Thundaga is there for that.

    If it comes down to it, I play a ground game for as long as possible, but with the range nerf on Highbringer, it's very difficult not to be predicted and blocked, I also don't use Tsunami for close range, nine times out of ten I hit with the final strike only, and I intend to hit with the final strike only.

    If the only things I get from EX mode is the HP regen then I'm happy with it, it makes me that much harder to beat, and at the end of the day, collecting EX is better for an EX revenge finish than it is for EX revenge combos. Everyone may praise it, but the fact remains that just as much as people are going to run away while you are in EX mode, people are just going to build assist if they know you have an EX revenge build, making all that EX wasted.

    Thanks for having some sort of an opinion though, even if you tried to make it cool, next time you should wave your arms in a witchdoctor-y way to intimidate me a bit more.
    Acting like I have no experience using Garland is demeaning. I don't appreciate your last post one bit. It is as if you didn't read what I posted. Of course I know EX Rev isn't good when opponents build assists. But having the option when the opponent allows it is very nice to have. Acting like you can run around using Regen to save your ass every game isn't very wise. Any character can pull off the same stunt using a build like this. The reason people don't use it is it doesn't make winning games any easier. If anything, it is a way to buy you more time before you die. Also, without Angel Bell and Genji Set, the regen effect is going to be pretty weak and not worth the time. As a long time Gabranth main, I know this better than most players and claiming I don't understand how EX works in this game is absurd.

    The problem I have with your build isn't so much that it doesn't work, it is that other builds will work considerably better. You waste 5-6 slots on pointless accessories that could be replaced by ones more beneficial. While I have nothing wrong with White Gem, placing 2 White Drops for +5% each is a waste of space for what you are trying. It is going to make it slightly faster to get into EX, but you could also replace it with something like Muscle Belt and Booster to help with your BRV game (which is where Garland excels the most) or Battle Hammer and Smiting Soul (since you seem to be going for an HP game). Also, for HP regen, the best approach is Succubus Soul. You will get considerably more out of using that then what you have here.

    Also, if you ask any real Garland players on the forum, they will all tell you that Chain Cast is shit when compared to Twist Drill (there is nothing about Chain Cast that is better than Twist Drill). Axel would agree for one. I'm honestly trying to help you, not smack you for being an idiot, because I don't believe you are one.
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  8. #28
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    lol @ using Jecht




    Kuja is the best assist there is son, especially for garland

  9. #29
    Taking charge. ChaosMuramasa's Avatar
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    Quote Originally Posted by TKG09 View Post
    lol @ using Jecht




    Kuja is the best assist there is son, especially for everyone
    Fixed that typo for you there, TKG.

    But, yeah. Kuja gets more done as every single character. It's a shame he can't use himself as an Assist.
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  10. #30
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    Is there any reason why Pearl Necklace isn't being used on any of the EXR builds? I understand that Garland absolutely needs assists to be devastating, but I also equip First to Victory so it doesn't become that much of hinder. I'll just post my build later so you guys can see what I'm doing

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