Here is something to think about: (This will only make sense if you played FFXIII)
The Commando and Ravager Roles have Three ATB:
Like Launch is three "Attack" the last one being the launch.
Same story with Smite
Three Ruins
One Ruinga but it costs Three ATB
Fire and Thunder you cast three in a row
Watera and Blizzara costs two ATB so you can only cast one
Thundaga and Aerora costs three ATB Each
Army of One only takes the whole thing so it doesn't matter
But Medic you get 6 ATB
6 Cures costing 1 each OR
3 Curas costing 2 each
So isn't it funny that the Paradigm people skip the most is the most ATB per combo
(I just pointing something out for fun; I can see how want to skip over it but personally I keep it in the Paradigm Shift)
Mains: Jecht, Kuja, and Terra.
Sub:Squall and Shanotto
But I use everyone else pretty equally except Vaan, Kefka, and F. Chaos
Heh, that is a funny observation, though it IS only in theory, but it is still a funny observation on how the man called by the E key is the "strongest", yet least used.
Yes, I was just playing TF2 right before posting :P
I think this actually belongs in the board for XIII, seeing as how ATB costs plays no role in Lightning's playstyle in DDFF.
[5:10:27 PM] X-Zone: WHY ARE THERE NO RESULTS FOR GOLBEZ DUBSTEP
Credit to Ian (Sean1616) for this lovely avatar and sig. <3
I know ATB is doesn't matter in DDFF in was something I notice about DDFF. Plus I know this site had a FFXIII Forum (until now).
P.S. You Probably right about it belonging in the FFXII borad.
Mains: Jecht, Kuja, and Terra.
Sub:Squall and Shanotto
But I use everyone else pretty equally except Vaan, Kefka, and F. Chaos
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