Okay so recently I quitted maining Lightning (allways gived me a headache with her paragrim shifts or whatever they are called) and found a liking to Yuna.
And since this is the first time playing with a long rage fighter (and a mage to boost) I thought to ask all those Yuna masters to help the poor poor noob me.
I need a build for an agresive ground based Yuna (since with all chars that I played I mostly fighted on the ground...never found myself fighting in the air).
What equipment is good for her? What accesories? What's the ideal asist for her? And not forget...what brave skills are best for an offensive Yuna who plays on the ground?
And a lil request...please only reccomand me just the best 2 bravery atacks for her both in air (who knows maybe I'll have to face aerial oponents too) and ground. I ask this because I allways mess up with the skills if all 3 slots are equipped with bravery atacks. Same thing for HP atacks.
Well...this is all and sorry for asking for so much info on you guys.
PS: I apologize to the mods if they find this thread usless >.< and have to void it.
DDFF: Zidane Tribal || BB: Ragna the Bloodedge
There are people in this world who prefer solitude. But there is no one who can withstand it.
Yuna's more of a close range fighter since all her ranged attacks(brv ground Valefor and brv air Bahamut) are subpar.
For your build, I would suppose a standard Assist/EX depletion build w/ her lvl 100 exclusive would work well enough since she has good mixups with her aerial brv and HPs (you WILL find opponents who refuse to come to you on the ground with certain characters). Add in a Hyper Ring for damage and you're good. Side by Side is optional.
For your assist, you want to play on the ground, so you need an assist that forces them to the ground when it hits. You could try Jecht or Cecil. They have really powerful attacks that knock the opponent waaaaay down. Jecht's is better but Cecil's is good too.
Originally Posted by Naga the Serpent
^_^ I play with Yuna so I can try to help you... but what level is your Yuna is right now? I just want to let you know that for her physical attacks, Ifrit's Meteor Strike and Hellfire and Valefor's Sonic Wings do physical damage. Bahamut is purely magical. Valefor's Energy Blast is magical but becomes physical in Ex mode. Shiva and Ixion's BRV attacks changes between magical and physical depending on whether you are in Ex Mode or not. Also, Yuna is mainly a mid-range fighter.
Weapon: If you really want to go after Ex Force, I recommend Yuna's strongest exclusive weapon, Spira's Hope. AN Ex Intake range of 3m and you will earn the Cat Nip ability, meaning that you do not have to waste any cp on equipping it. If you want to focus more on her magical damage aspect, I would recommend the rods. Giving Yuna staves since they are her initial weapons anyways will allow you to increase the duration of Ex Mode. If you want to extend the duration of your assist gauge, go after the guns.
BRV Attacks: If you really want to fight on the ground, then have Ifrit, Valefor and Ixion in there for the ground. They all cover the ground. However, I don't think that you would even avoid being in the air. For me, I have Yuna balanced in the air so if you do not want to be that reliant-yet still want to make sure that you have something to do in the air, I would rather recommend Valefor's Sonic Wings. In all honesty, I say that you fill up all of her slots. She have three ground and aerial bravery attacks so I would rather make sure that she has all of those attacks to make sure that you can cover up all situations.
HP Attacks: I say to equip all of them. She only has three ground and two aerial HP attacks. Best to have them for any situations.
Best Two Ground & Aerial BRV Attacks: I like Ixion and Ifrit for the ground and Valefor and Bahamut in the air. This is just me. If not Bahamut, then Shiva.
Ideal Assists: I say either Jecht, Prishe or Tidus. Fast to attack.
Accessories: Um... I really don't know how to help you on this one. What are you looking for out of Yuna? More damage, Ex Mode, Assist, defense, etc?
G.Summoner
My Yuna is lvl 100 and for the equipment part I think I somehow managed to make one good enough for me... I have Yuna's exclusive weapon Spira's Hope and the snowpetal armour.
I know what you mean...most players...actually...ALL players plays with all 3 slots equiped...but I can't play like that saddly for me... only 2 brv atacks for ground and air that are the best I need. Same thing for the HP atacks.
And for asist from what you guys said Jecht is a good asisist for bringing down the oponent...thank you for the awesome tip.
And for accesories...I think I would like one that focuses on demage...but if you can somehow know a build that can help both asist and demage that would me awesome. If there isn't a build like this than I need a set for more demage.
Many thanks to both Bloodsword83 and G.SummonerBWM
Last edited by Shiro; 12-07-2011 at 03:46 PM.
DDFF: Zidane Tribal || BB: Ragna the Bloodedge
There are people in this world who prefer solitude. But there is no one who can withstand it.
Damage? You should focus in ex! She gains ex really fast and draining your opponents assist or exr will really help you. If you want Dmg then out ex crictical boost on although it's not needed that much. This is what I recommend since you can probably enter ex mode or exr twice in one fight with how fast Yuna gains assist
Main:Lightning
DDFF: Zidane Tribal || BB: Ragna the Bloodedge
There are people in this world who prefer solitude. But there is no one who can withstand it.
Damage builds are never necessarily a bad thing, unless they're chippers. Yuna has a very respectable BRV game, so a damage build works just fine for her. An EX build is alright, especially since Yuna's HP game is actually pretty decent, but there's no need to dedicate a build to it necessarily- Spira's Hope gives enough of a boost as it is such that the most you'd probably need is Tenacious Attacker and a White Gem or something.
And EX Critical Boost is a terrible ability if you're not Gabranth. If you're using EX Mode for EX Bursts or Revenges, then there's no point in the ability since EX Bursts are auto-critical anyway.
You want one that is focused on her damage! Ok! I hope that you have maxed up the slots that she can equip up to 10. Here is the accessory list that I recommend. As for Booster accessories, that is up for you to decide only if you want to use basic accessories. However, I recommend that you use booster accessories that you absolutely know that it will help you in battle no matter what. For example, I would use the Pre-Ex Revenge booster for Yuna since I know that I rarely even use Ex Revenge. I'll give you one for her damage build and one for her Ex build. Since you said that you would also like a build that can help you out in both assist and damage, I will devise a strategy to help you too; be warn though that you will not be able to be using Ex Mode as much or may not even be using Ex Mode at all.
Damage Build:
Near Opponent: Since you are mainly a ground person, I recommend that you use this booster accessory. Make sure that you are on the ground for more than 3 seconds (Which isn't long).
Hyper Ring: Don't worry about the other basic accessories that has +7% in either Physical or Magical (Unless you prefer one type of damage over the other). Go after this one in my opinion. After that, start using booster accessories so that you can enhance its power in battle.
Red Drop/Red Gem: Red Drop gives a 3% increase while the Gem gives a 5% increase. If you have both of them equip, then you will have an 8% increase in damage. You can only equip one Red Gem but you can equip up to 3 Red Drops. 1 Red Gem and 3 Red Drops should give you an increase of 14% in damage.
Soul of Thamasa and/or Sturm und Drang: Thamasa gives you a 3% increase in magical damage while Sturm und Drang gives you a 3% increase in physical damage. Which one you favor is up to you. However, both will give an increase of 40% Wall Rush BRV damage and a 7% Chase BRV Damage. If you want to equip both, go on ahead. More help in the Wall Rush and Chase BRV Damage.
Ex Mode Build:
Mystic Break: If you want to make sure that you do not suffer from automatically get knocked out of Ex Mode from the AI or player's assist, then equip this accessory.
Close To You: By decreasing the charge of the Assist Gauge by 30%, you will always absorb Ex Force.
Center of The World: In exchange of locking your assist gauge, your intake range of the Ex Force will increase by 3m and you absorbing the Ex Force and the Ex Core will increase by 25%.
White Drop/ White Gem: Increases the Ex Force absorption by 5% while decreasing the duration of the assist by 5%. If you have Center of The World, then you wouldn't have anything to really fear then about duration or charging of the assist. White Gem is better than White Drop since it is 10% on both sides. I would choose the Gem over the Drop but if you want both, then equip three white drops and 1 white gem. Still, you don't really have to use this one.
Platinum Hourglass: This one can be a little bit tricky. This can increase the duration of you being in Ex Mode by 15% but decreases your Ex Force absorption by 20%. If you have the other accessories on that I have mentioned from above, then you do not have as much worry.
Ruby Hourglass: If you prefer the duration of your time being invincible over your damage, then go on ahead and equip this. If you are Ex Burst happy, don't choose this.
Aggressor: The opposition of the Ruby Hourglass. You love pain, then use this. Your Ex Mode damage will increase by 20% but your duration of staying in Ex Mode decreases by 30%. Do not have a fuss about not being able to stay as a Grand Summoner though.
Avenger: If you are the kind who want to stop time completely and to keep your foes from being able to complete their HP or Bravery attack, then go all out and choose this accessory that enhances the Ex Revenge Damage by 30%. It will decrease your absorption of the Ex Core by 30%.
Assist & Damage Build:
Together As One: While decreasing the absorption of the Ex Force by 40%, the assist gauge duration will be increased by 50% and you will gain an initial assist charge of 40% from the very beginning of the battle.
Hyper Ring: Mentioned above.
Soul of Thamasa and/or Sturm und Drang: Mentioned above. Still good.
A Comrade's Vow: Another basic accessory. Get an Assist charge on damage by a plus of 15%. It will decrease the Ex intake by -1m. Remember... boosters.
Red Drop/Red Gem: Mentioned above.
Thank you very much G.SummonerBWM. It really helped me alot. Kudos to you!
DDFF: Zidane Tribal || BB: Ragna the Bloodedge
There are people in this world who prefer solitude. But there is no one who can withstand it.
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