Here some tests I've done recently
This was easy to check. All the characters cover the same distance with the same type of dash, at different speeds.
(65F) EX Tidus
(69F) Onion Knight, Tifa, EX Prishe
(73F) Zidane, Tidus, Prishe, EX Gabranth, Lightning
(77F) WoL, Cecil PL, Golbez, Bartz, Gilgamesh, Cloud, Squall, Kuja, Jecht, Shantotto, Vaan, Feral Chaos
(81F) Garland, Firion, Emperor, Cecil DK, Kain, Terra, Kefka, Sephiroth, Laguna
(85F) CoD, Ultimecia, Yuna, Gabranth
Things change significantly coming at fall speeds. It simply represents how quickly the characters touch the ground free-falling from the same height. It's not indicative of the acceleration (some characters start falling slowly than gradually speed-up, others have an early sprint).
(65F) EX Tidus
(67F) Kain, Gilgamesh, Kefka, EX Gabranth, Feral Chaos
(71F) EX Prishe
(73F) Tidus, Vaan
(75F) Laguna, Prishe, Lightning
(77F) Garland, Tifa
(81F) Firion, Cecil DK, Squall, Zidane, Jecht, Gabranth
(85F) Onion Knight, Terra, Sephiroth
(87F) WoL, Cloud
(89F) Cecil PL, Bartz, Kuja, Yuna
(97F) Emperor, Shantotto
Fall Speed Ratio After Dodge
The falling speed after a dodge changes further on. Some speed up even before the dodge animation ends. Others gain speed gradually. Still others fall slowly for some time, than suddenly sink like lead!
This basically represent how quickly a character gains speed immediately after an aerial dodge.
(14) Onion Knight, EX Tidus, EX Prishe
(16) Kain, EX Gabranth, Feral Chaos
(28) Vaan, Lightning
(38) Firion, Squall
(39) Cecil DK, Bartz, Cloud, Jecht
(40) WoL, Cecil PL, Golbez, Yuna
(41) Garland, Sephiroth, Kuja
(43) Terra, Shantotto
(44) Emperor, Exdeath
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Originally Posted by Zone
Very nice. Reputation to you, good sir.
Thanks to Galadin for the awesome signatures
Nicely done, this would be something combo makers and would give amazing data for PvP players. ^^
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On what stage (or height otherwise) were the fall speed tests run?
Also, I'm guessing that dash speed doesn't change even with movement speed+/++/+++? The reason I ask is because there seems to be a correlation between dash speed and movement speed.
Last edited by RavenCarver; 04-05-2012 at 04:49 AM.
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I was wondering about these things because they do make quite a difference. Thank you!
Can you see if the Free Air Dash Boost from Lightning's Odin Blade stacks with the normal ability?
I was wondering, do you have the speed tiers of glides? I was wondering how fast does Kuja (and his EX mode), Sephiroth, Terra, and Kefka Glide, if it's possible
i remember someone already posted the glides speed. ujhbn I guess. Can't recall it now sorry.
I think Odin Blade boost stacks with regular ability, just like the innate abilities of Bartz's moves do.
I've tested the falling speeds in Crystal Tower, making the characters climb up a section of the tower and fall automatically.
Then, from the highest platform I've made them dodge frontal and fall down. It seems like after a dodge the falling speed is unique for everyone, some quite fast, others really slow, like Yuna for instance. This particular speed lasts a different amount of frames for anyone, until they turn back to their regular free-falling speed. It's tricky to actually check this part because of the different duration. The tiers of this third category are certainly inaccurate. I think it's easier to simply see who is able to maintain the height neutral-dodging repeatedly, who's not, and who can gain height.
Conga Train user
I want to say that the glide speeds have to do with their movement speeds, but I can't be totally sure. I know the Glide boosts only affect how much vertical distance they lose (I think) and not speed.
I'll do a search and see if I can find anything.
Edit: Found the info and once again, eating my words.
Last edited by Khell; 04-05-2012 at 11:08 PM.
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