Actually I lost because:
a) I was input delayed like hell that match. I couldn't pull off the guards that easily. And by the time I saw an attack, and go to guard, the guard wouldn't appear.
HOWEVER so was Rei-N. So it goes both ways, but more so for ExDeath's guards. This however wasn't the main reason I lost.
b) The REAL main reason I lost: I RP'd into Innocence. I misread the distance, and by the time I realised I was actually IN the innocence, I was hit... somehow (Me and Rei-N wondered how I got hit.)
But as you can see, the Innocence was no where near on the final hit. That's not because of the weird quality of the video skipping frames, that REALLY happened.
It wasn't because 'I was eager to rub him out.' I hope you next time actually WATCH the match and watch the ending. It was the fact I let go of the Circle button to early that killed me.
It's alot harder to win againest Gabranth than people need to realise. EXCharge drops Gabranth quicker than RP can reach. And then all Gabranth has to do is time innocence correctly so ExDeath can't RP behind him and smack him with Delta Attack.
Last edited by Kraid; 10-25-2009 at 07:05 PM.
Not sure. I still doubt I'd been able to block Gabranth's attack where he swoops upwards really fast. I do have VERY limited practice againest Gabranth with Exdeath.
So I might have still suffered a loss.
But it did teach me that RP cannot keep up with Ex-Charge. The whole idea was to RP behind Gabranth and attack, and I failed that, twice.
The lag probably misplaced my timing on RP, since I rarely use Visual Cue when using attacks like RP. Which was why I RP'd into Innocence and used Delta Attack....
I admit I made a mistake. But it wasn't me trying to rush him down. Gabranth you need to be a bit more aggressive with because of Ex-Charge.
This match wasn't in vain though: It did teach me some valuable lessons. But the WHOLE goal for ExDeath here is to bait out Innocence, RP and Delta Attack. Innocence lasts long enough to do that.
I also learnt never to try and All-Guard Hatred. This is as bad as All-Guarding Apoclypse. It CAN be done, but because it's charged, and Gabranth can release it anytime ASWELL as you being sucked in, most the time Gabranth will hit with it.
Otherwise if you time it wrong, you get hit. (That didn't stop me trying though!)
I like to consider myself a very patient player. Considering I also main The Emperor... I wouldn't get far if I rushed down with both Emperor and ExDeath now would I? =P
Last edited by Kraid; 10-25-2009 at 10:24 PM.
Actually, it's a helluva lot easier not even to RP. Just Omni Dash toward and over/under Gabranth the second he starts up Innocence. He has that start-up delay where he gives his audio cue, giving you ample time to quickly dash him and Delta Attack his back.
Unless you're too far away. Then, by all means, RP it. PErsonally, I keep that comfortable distance: Close enough to dash, far enough away to see his attacks coming. It's all personal playstyle, but it's something to consider.
You CAN Omni Block Hatred, but it's situational and is more useful if you know how the Gabranth player uses it. For instance, if you know he's gonna follow something up with a quick Hatred, do a quick Omni Block. I've nailed it a few times, but I wouldn't recommend it, either.
One of the reasons I never really saw how this was supposed to be a bad matchup for Exdeath is that Hatred is the only HP attack that won't get Gabby horrendously punished, and that's easily dodged. I'm still experimenting, but I think there may be a few things to punish Hatred. You can Grand Cross it if there's lag, but I dunno how often that's possible without it.
As for falling EX Charge, personally, I just keep pressure on with RP. Works pretty well: release it right above Gabby, then RP again to follow him down. Even if he dodges, keep it up. You'll either eventually hit him, or the pressure will drive the Gabranth player to try a BP attack to get you away, which you can High Block. Nothing guaranteed, but you're not totally without options.
Usually I'm forced to be at the same level as Gabranth. Rarely does he stay above or below me... so I find RP a better and more practical choice....
... except when I let go to early and end up in the middle of Innocence. I also hate the fact Innocence has a much bigger hitbox than the actual Innocence itself. (That's how I got hit despite the Innocence being no where near me.)
I could try dropping a bit next time then dashing crazily towards the Gabranth from underneath and then Delta Attack. However even though Innocence does have quite the start up time, it's not THAT slow... So I do think RP is quicker in this case.
You can dash past him at his level, too. Dash is usually quicker since you can get moving the instant you see or hear him start the attack. With RP you're standing still until you release O, putting you in a bit of a rush to teleport. A Speed Boosted Omni Dash can get you out of Gabby's danger zone much more safely.
Hell, if you dash far enough, you can Grand Cross him! But that's a situational move (you have to use it before or during his first slash). But, hell, if you're in the situation, use the move!
That reminds me, I've been meaning to make a Grand Cross how-to, since so few people seem to understand it's potential...
Main:- PSN ID: RDF2050
Internet Speed / Old Signature / YouTube Channel
Originally Posted by RDFMASTER
WoL can be tricky. He needs to rely on mindgames, because he has very unusual openings. Alot of his attacks involve flinging a tiny shield around that flies in odd trajectories. However, it's all mind games: if the Exdeath player knows when to strike, WoL loses alot of his game. Personally, I'm still learning what WoL's properties and openings are. The more I learn them, though, the more it becomes apparent that the match relies on mindgames. Fortunately for WoL, his erratic openings (little windows before and after, rather than being normally vulnerable before OR after) and shield tricks make him better for that than most.
WoL's aerial game isn't THAT bad, either, due to the ridiculous distance his attacks can track. That being said, because he talks and spins around before each one of them, they're easy enough for Exdeath to counter.
Still, talk to me about this match in a few months or so, when I have WoL down.
Don't get suprise when i finishing looking my WoL Air Base mind game
Yeah, WoL is tricky for Exdeath players (lord admit he has many trouble) if you really think he is bad match up. You wrong.
Well if WoL don't talk in any of his attacks, it will be x5 better and hard to predict.
WHY Development allow this to happen![]()
Main:- PSN ID: RDF2050
Internet Speed / Old Signature / YouTube Channel
Originally Posted by RDFMASTER
should I say Bartz's..........it probably will cause a war
My age exceeds your IQ...significantly
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