This thread is for discussion on the gameplay of FFAGITOXIII.
The gameplay is mostly geared toward action but includes elements of turn based combat. It has been said to work like an advanced version of Crisis Core -Final Fantasy VII-'s high speed Active Time Battle system. Unlike Crisis Core, there will be multiple characters in the party instead of just one. Summons also appear in the game and play a role in the characters growth, and are said to be controllable as well, in the vein of Final Fantasy X's Aeons. Right now it supports both Ad-hoc and Infrastructure multiplayer for up to 3 players.
Like Final Fantasy XII, the character has the option to choose the leader of their party, but it has differed by allowing them to change party members during actual gameplay. The characters who lead the party are the ones playable and also appear above the text with their picture and name on it.
Here's a picture of some gameplay of AGITO XIII: http://www.siliconera.com/wordpress/.../ffa-thumb.jpg
Also, you can check out clips of gameplay from the trailers as well.
NOTE: This thread will be updated as more information is released.![]()
From the trailers I think the gameplay would be somewhat like Tales of the worlds but you can move the character more freely. The control in Totw is a bit awkward
My Dissidia cinematic videos - http://www.youtube.com/user/duongvsn
Yeah, TotW does have some similarities with AGITO. But also, it looks closer to CRISIS CORE.![]()
Names of the characters thus far (if they didnt' change it that is.)
- Sword wielder: Katana
- Whip: Machi
- Card user: Card
Creative no?
Nishishishi~
summons are controllable AND you can change party members in battle
by GEORGE its what ff13 SHOULD have been
good work
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thanks for the sig mizu
"the unexamined life is not worth living" socrates
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