I just use LR for the option to have a long range attack since most of her attacks are reletivly close range asside from Aura ball and Fullside. Not that LR is alot better then AA its just the option ot have that long range attack that I like about LR. Its just when I'm fighting someone and I'm like almost dead, I don't want to be too close lol.
But otherwise AA is a good attack. I use Feint, LR and Wrath for my ground. THats just me.
Cloud of Darkness_Prishe_Gilgamesh_Golbez
I never really was able to hit something with LR... Maybe it's because my friends are fairly awesome at fighting-games or because I practice with 9/9 vicious, but I never ever hit something.
Heck, I even had more success with the Wide one, which also isn't that great.
After hitting 100 I gonna practice more intensively with CoD on Xlink,maybe I'll be figuring out a way how to use LR effectively.
Last edited by LemenEX; 11-17-2009 at 08:44 AM.
All it takes is ONE BAD DAY to reduce the sanest man alive to lunacy
That's how far the world is from where I am
Just ONE BAD DAY
It is a good move, its tracking is better then Shining wave by it can like angle really fast. But I'm still debating with attacks at the moment.
I'm thinking I might stick with Anti-air, Wide-angle is hard to hit, unles your in a place like pandemonium then its like, hardcore! but otherwise its not too awesome.
Cloud of Darkness_Prishe_Gilgamesh_Golbez
Having a Long Range attack is fine and dandy, but to be honest I found Cloud of Darkness has a much better close range game than Long Range.
Fusilade and Long Range are only useful againest a couple of characters: Gabranth being one of those. Even then, I prefer using Fusillade over Long Range, because with Long Range, the oppoenet only has to be quite high up in the air.
Anti-Air can be used to punish most characters easily. Hell I still used it againest some Gabranths after they got tired of me just putting Fusillade Bullets into their faces. And her BnB combo with Ground 3 -> Anti-Air while in Ex-Mode is a pretty devastating move.
Long Range may have one of the best trackings in the game: But it's as hard to hit with as Wide Angle is. (And let's face it: Wide-Angle SUCKS.)
I have faced that Kraid, it is a slow attack that has not much range. And I've been useing Anti-Air and its been useful. I'm just sayin' that long-range is good for times you want to have a long range move. I can never hit with Fullside either, like I try, but no cigar, I always get punished if I'm too close and I never hit if I'm too far. I think I'll just swich back to Aura Ball, its has alot more USEFULL properties.
Cloud of Darkness_Prishe_Gilgamesh_Golbez
Long-range really is useless, you never gonna hit with it, at least against something half skilled.
Fusillade is more useful imo. If the opponent is in the perfect range, mostly casters or ppl frightened to get fried by O-form, it can hit pretty well.
So is Aura Ball but I still dunno which one I'd prefer, since I never battled something other than my buddy's Kefka :/
I still don't know what else to use on the ground. AA is a must-have for CoD imo, so is Feint. But I don't know what else, all the other options... are useless - and I lose those CPs which I could bump into something more useful...
hrm...
Last edited by LemenEX; 11-17-2009 at 05:58 PM.
All it takes is ONE BAD DAY to reduce the sanest man alive to lunacy
That's how far the world is from where I am
Just ONE BAD DAY
Always have Wrath for ground and Air combat. Its a good defensive move even though people can get out of it...
Cloud of Darkness_Prishe_Gilgamesh_Golbez
I don't know, Feint is a great defensive move, so I use it more frequently than I would use Wrath. I also like the teleportation-part of it, since it's better to reposition than being a stationary target imo.
So I'm not really sure that I'd need two def. moves.
Last edited by LemenEX; 11-17-2009 at 06:00 PM.
All it takes is ONE BAD DAY to reduce the sanest man alive to lunacy
That's how far the world is from where I am
Just ONE BAD DAY
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