Planet's Core. The other maps are ok...but with Planet's Core, its so hard to have any ground control at all.
Insert witty comment here.
Honestly. Mine has to be the Emperor's palace. Its not so much the spikes that pop up every now and then, its that the camera can be a pain when fighting sometimes. I won't be able to see where my opponent is or where I'm attacking sometime. But I get used to it and deal with it.
Heroes get remembered. But Legends never die.
My Dissidia Matches on Youtube
www.youtube.com/memegaman
Please Subscribe
Planet's Core.Man,that area is so annoying.
=== Double post was automatically merged. ===
I agree with you there.The AI gets too much fun with the rails especially if the stge is at omega lolz.
Last edited by tried42long; 12-01-2009 at 09:14 AM. Reason: Double post was automatically merged.
Pandemonium - I hate it with a passion, that goes double for the omega version
Planet's Core Omega - When the platforms disappear, for me, the match turns into a festival of hatred
Planet's Core Planet's Core and Planet's Core - with the characters I play who mostly have a great ground advantage, playing in this stage for me is such a grind. I once found myself against Kuja while using the Emperor in Planet's Core. Was simply a nightmare to say the least.
Sig courtesy of Sir Galadin
Mains: The Emperor, Kain Highwind, Golbez,
Subs: Cecil Harvey, Warrior of Light, Cloud Strife
For me, my worst stage is planet's core like everybody else xD, there are such small spaces to fight... and the AI just loves to grind on the rails and does it constantly and can drag on the fight. Good Example: Inward Chaos- Cloud Lvl 99 manikin fight on planet's core(Omega)... and my other worst stage is chaos shrine(omega) because bravery keeps going down during the fight....
Honestly, I like fighting on Planet's Core, or any of the vertical stages.
The only stage I don't like is Pandemonium because of its tight spaces. Then again, all stages have its advantages and disadvantages.
Sent from my HTC One X+ using Tapatalk 2
"Reviving myself. Reliving what meant most to me. Its all coming back to me. Allow me to....re-express my art.."
Crystal Tower, or whatever that one Duodecim level with the big-ass pillar in the middle was called. Hardly any room to move, a big obstruction in the middle of the area (bad for visibility and projectiles), both of which didn't bode well for my playstyle. It seemed more tailored for aerial-types.
(Avatar courtesy of Rydia, sig by Cross)
3DS Friend Code:5455-9685-1394 (if you add me, I'd appreciate a message with your friend code so I could add you too.
TO my fellow Facebook Bronies: https://www.facebook.com/pages/Imgur...32376420241094
Ultimecia's Castle (Normal/Omega) - Too many banish traps.
Sky Fortress Bahamut (Omega) - Nuff' said
The Rift (Omega) - Too large,and the stage changes a lot often.
YOUTUBE | MAINS:SEPHIROTH,GILGAMESH,SQUALL,EXDEATH | SILVER KNIGHTSAvatar made by Sean1616 | SUBS:GARLAND,CECIL,GABRANTH,FIRION,ULTIMECIA
Bookmarks