Meh, range on Goblin Punch is still good enough imo. It goes further than Wind Shear, that's good enough for me.
Your obsession with Bartz is effecting this guide Kumo.
What obsession, Im obsessed with everyone equally in terms of character, except shantotto, bartz is just fun to play, plus I havent even started to obsess yet
Last edited by Kite; 08-29-2009 at 05:31 PM.
My age exceeds your IQ...significantly
woo I just started to secondary Bartz and learn some stuff from this topic
thanks guys
PSN: superangelo128
Actually, you forgot to mention that Goblin Punch does more BP damage when you're the same level as the enemy. Nice if you fight against Lv 100 guys.
Hehe nice throwback to the games.
Oh well, even though it's range is nerfed it's still pretty damn good.
Hey Kumo, I find that using Solid Rise over Rise Lance is a better choice.
With Solid Rise you can hope to land a holy on an unsuspecting opponent.
interesting, Ill have to test that a bit though
My age exceeds your IQ...significantly
I found out what counterattack does. It increases critical hit rate as long as the opponents are attacking. Good for punishing. I almost never use Rise Lance since my Bartz is usually in the air but I'll try out Solid Ascension.
Also, is it just me or are all of Bartz's HP attacks really hard to hit with?
I think paladin force is pretty easy to hit with, and flood, if they dont see you while your using it
My age exceeds your IQ...significantly
Yeah, Paladin Force is definitely his quickest and good for punishing but they can still see it coming pretty easily. Flood is also really good if you have something to hide behind like the walls in Pandemonium or the big sword in Dream's End, but other than that it's pretty easy to dodge. I rarely land it unless my opponent is running up a wall or something.
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