Is it just me, or did they make the DS remake of FFIV ridiculously difficult?

And I don't just mean underpowered characters so you need to grind all the time, I mean how rare and uncommon Ethers are in the game!

Some of the long dungeons are insufferable b/c mobs can be very difficult unless you use magic, but you know you have to save your magic if you want to get to the end, but you don't want to use too much magic or else you'll use up the few ethers you have and won't have enough MP to finish the boss off.

I recall a dungeon where Palom, Porom, AND Tellah were all in my party, and I pretty much just had one of them as a meat shield until they died, simply b/c i didn't have enough ethers to sustain all of their mana pools.

I don't know... Did anyone else notice this problem with the DS game?