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Thread: The fake Character FAQ/movelist Thread

  1. #1601
    Carnage Cloud LuckySeven's Avatar
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    Wasn't there a barret one done already? Ah well nice job on yours balguna

    Dissidia 012: Cloud l Emperor l Sephiroth

    BlazBlue: Ragna l Rachel
    Tournaments: Acension 1st Place Contentio Aeterna 005 1st Place

  2. #1602
    Hot as Ifrit Xernuht's Avatar
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    A character moveset existing here doesn't deny everyone else their chance.

    Dissidia: Lightning, Squall
    P4A: Yu, Yosuke
    BB: Ragna, Jin, Noel

    Spoiler:


  3. #1603
    Premium Member Balguna's Avatar
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    A quick search reveals that no, Barret hasn't been done yet.

  4. #1604
    Godspeed Gunblader SpryStrikerTidus's Avatar
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    Nice barret. Seems fitting for him.


    Sig by: L7W

  5. #1605
    Premium Member Balguna's Avatar
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    Kimahri Ronso



    Custom Crusher
    "Attacks with a combination of different weapons and beastial magic."


    Alt 1: Rival Raiment


    Alt 2: Gagazet Future

    Exclusive Weapons
    Lvl 30 - Shapeshifter
    Lvl 90 - Chariot
    Lvl 100 - Horn of the Ronso

    BRV Atacks

    Halberd - Ground
    Downward slashing swipe with the lance. Staggers guards but slow. Increases magical damage by 10% for 5 seconds after a successful hit.

    Hunter's Spear - Ground and Air
    Throw lance like a javelin before summoning it back to self. Flies straight before descending in an arc. Can charge for greater range and damage. Spear staggers guards on landing. Vulnerable after throwing lance. Wall rushes.

    Heat Lance - Ground
    Charges an aura of fire before slashing forward, releasing a wave of fire that tracks opponent into the air. Spear slash staggers guards. Leads to chase.

    Tidal Spear - Air
    Downward diving motion with the lance, moves slightly towards opponent on startup. Creates a wave of water on landing that is unblockable. Can hold O to maintain dive.

    Knight's Lance - Ground and Air
    Slashes twice, then delivers a multiple-hit lance thrust that drives enemy back. Wall Rushes. High damage.

    Dragoon Lance - Air
    Dodges back before rushing forward in a spear-headed charge. Can control direction of dodge with analog stick, but may only dodge sideways and backwards. Leads to Chase.

    Wizard Lance - Ground and Air
    Hurls a magical lance-shaped projectile with fast travel speed. Can press O multiple times to fire up to three lances.

    HP Attacks

    Jump - Ground
    Leap high into the air before piledriving opponent with the spear, creating a shockwave on impact. Can be charged to leap higher, but cannot be dodge cancelled. Can move towards opponent during jump with analog stick.

    Thrust Kick - Ground and Air
    Kicks an enemy to stun them, then delivers a roundhouse kick to send them flying away. Low range, but Kimahri will move up or down slightly to adjust to opponent's altitude during startup. If the opponent Assist changes early, Kimahri will teleport to the opponent's position for the second kick. Wall rushes.

    Fire Breath - Air
    Fires a fireball at the enemy, then fires two more if the first connects, the last one creating an explosion for HP damage. Tracks opponent even if they Assist change.

    Ultima - Ground and Air
    Generate a massive bombardment of energy at opponent's position. Considerable startup and large and lingering hitbox, absorb effect.

    EX Mode - Spirit Lance Equipped!

    Regen
    [Always active during EX Mode.]
    Vigor and Stamina restore little by little restoring HP.

    Critical Boost

    [Always active during EX Mode.]
    Increase the frequency of critical blows

    Spirit Lance (COUNTER)
    [Always active during EX Mode.]
    The first 10F of all BRV attacks have a Block Mid priority. Dragoon Lance now staggers guards.

    Spirit Lance (ATK)
    [Always active during EX Mode.]
    Successful BRV damage while BRV is below base BRV instantly restore BRV to base amount. Applies during EX Burst.

    EX Burst - Ultima Nova
    Kimahri delivers a jumping slide with his lance to slash the enemy and crack the screen.

    Kimahri generates an Ultima spell around the opponent, then aims his spear. The player must press O at the precise timing for Kimahri to throw the spear precisely into the centre of the spell, causing an explosive surge of energy which deals even more BRV damage before a nova envelops them. Missing causes the lance to fly off target, and the Ultima spell delivers several hits before exploding instead.

    If you guys can spot the trend in the weapon names, a cookie for you. :P

  6. #1606
    Carbuncle's Reflection lycropath's Avatar
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    Maleficent

    Dragonic Slayer*
    Command wicked magic to bring the enemies to their knees.

    Another Form 1: Scarlet Fey


    Another Form 2: Dragonic Fey

    Equipable Weapons: Staves, Rods, Poles
    Equipable Helms: Hats, Hairpins
    Equipable Gloves: Bangles
    Equipable Body Armor: Robes, Clothes
    Exclusive Weapons:
    Rising Dragon Lvl 30 ATK+34, Hp+185, Magic Attack +5%
    Violetta Lvl 90 ATK+61, HP+290,Magic Attack +10%
    Spinning Wheel Lvl 100 ATK+67, HP+307, Magic Attack +15%, Minor Back to the Wall Effect
    Manikin: Spurious Fey
    Battle Themes: Squirming Evil, The Deep End, The Encounter

    Action Info
    Jump Strength: Low
    Jump Times: 1
    Speed: Below Average
    Weight: Light

    Forward Chase: A swat with staff
    Down Chase: Swat enemy downward
    Up Chase: Swat enemy upward
    HP Chase: Blast enemy with a burst of green fire

    Ground Brave Attacks
    Dark Thundaga
    [Long] (Magical)
    Toss upto three thunderbolts at the enemy. Reasonable power and accuracy but thunderbolts reflect when blocked.
    Additional Effects: Wallrush
    "Bolts of lightning, strike them now!"

    Celestial Wheel
    [Close] (Magical)
    Maleficent surrounds herself with a wheel of stars allowing her to move at extremely high speed as long as the button is held.
    Additional Effects: Absorb
    "Behold the mistress of all evil!"

    Fire Edge
    [Close] (Physical)
    Coat staff/claw with green dragon fire and swipe the enemy away. Low power but excellent for getting enemies away.
    Additional Effects: Chase
    "Away!"

    Willow O' The Wisp
    [Long] (Magical)
    Summon a pair of green fireballs which home into the enemy and explode into fire when striking.
    Come out!

    Dark Flare
    [Long] (Magical)
    Aim and fire a large green fireball which will explode upon contact with anything.
    Additional Effects: Guard Break.
    HAHAHAHAHAHAHAAAA!

    Shockwave
    [Close] (Physical)
    Slam staff/claw below self to cause an expanding shockwave to errupt under you, can be repeated three times.
    Additional Effects: Chase

    HP Attacks
    Meteor Fury
    [Long] (Magical)
    Maleficent opens a spacial portal which blue energy meteors spill from flying straight into the opponent as long as the button is held.
    Additional Effects: Absorb.
    "Meteors of heaven unleash thy fury!"

    Snipe Thunder
    [Long] (Magical)
    Maleficent summons black clouds to circle above the opponent unleashing torrents of lightning bolts as long as the button is held.
    Additional Effects: Wallrush
    "Thunder, light and lightning strike!"

    Dragonfire
    [Mid] (Magical)
    Maleficent floats and raises her staff as green fire spills forth in a constant stream into a circle marker the player can control and move as long as Square is held.
    Magic Block
    "Now you will know the meaning of fear!"

    Tomb of Thorns
    [Mid] (Magical)
    Maleficent summons a torrent of brambles from under the enemy which encroaches and grows from its position rapidly as long as the button is held, the thorns will last for a while after the attack has ended.
    "A forest of thorns shall be your tomb!"

    EX Mode - Power of Hell!
    "Now face all the powers of hell!"

    Regen
    [Always active during EX Mode.]
    Vigor and Stamina restore little by little restoring HP.

    Critical Boost
    [Always active during EX Mode.]
    Increase the frequency of critical blows.

    Dragonsoul
    [Always Active During EX Mode]
    Maleficent's magic is increased by her dragonic form boosting the power and range of her abilites.

    Glide
    [Activate by holding X while in the air]
    Maleficent can use his wings to sail through the air unheeded by gravity.

    EX Burst - Curse of Sleep
    "All who dare to command to break from this sleep shall never wake!"
    Press the buttons prompted on screen!
    Maleficent lulls the enemy to sleep with her magic rising high up then scortching the enemy with green fire while divebombing the enemy finally crushing the enemy in her flame filled dragonic jaw.
    "Into sleep you fall forever!"
    Last edited by lycropath; 05-09-2012 at 04:59 AM.

    Fake movesets including but not limited to characters FF I-XIVhttp://dissidiaforums.com/showthread...l=1#post308747

  7. #1607
    The Ablazing Laguna Blaze's Avatar
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    Look out Ulti there's a new witch bitch in 012 and she has the power of hell! Oh man that's awesome. I can't believe how legit you made it look

  8. #1608
    Premium Member Balguna's Avatar
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    Rikku




    Machina Maw
    "Bombards enemies with quick claw strikes and an endless array of explosives."


    DLC 1: Underwater Excavator


    DLC 2: Gullwing

    Exclusive Weapons:
    Lvl 30: Hot Spurs
    Lvl 90: Dues Ex Machina
    Lvl 100: Godhand

    BRV Attacks:

    Double Trouble - Ground and Air:
    Fast double claw slice that knocks enemy away. Short range, initiates Chase.

    Dash Cut - Ground:
    Speedy charge with a double backhand claw slash at the end. Great for closing distances. Leads to Chase.

    Slice Dance - Ground and Air:
    Three claw slashes before a final backward kick with both feet. Wall Rushes. Can link to Potato Masher instead before the kick.
    Potato Masher - HP Link:
    Jump backwards and fires two grenades in quick succession that explode on the dazed enemy, dealing HP damage.

    Grenade - Ground and Air:
    Throws a grenade that explodes on contact or upon reaching max distance. Can be aimed with the analog stick and charged to increase distance. Small radius and low power, but low cooldown. Explodes with a larger radius in EX Mode.

    Flashbomb - Air:
    Leap up and away while throwing three grenades that explode. Dodge on startup.

    Bomb Core - Ground:
    Releases three grenades that fly outward in an arc before landing on the ground. Explode on contact or after a short period of time. Staggers guards when first releasing. Releases five grenades in EX Mode.

    Arctic Wind - Air:
    Hurls a grenade that explodes into a expanding ice crystal that remains in place for a short period of time before falling towards the ground. Ice crystal staggers guards when expanding. Enemies struck by the grenade are stunned while the crystal expands and falls on top of them. Wall Rushes. In EX Mode, ice crystal is larger.

    Dragon Scale - Ground:
    Rolls a grenade on the floor that explodes into a spout of water that shoots upwards. Initiates Chase. In EX Mode, fires multiple bursts of water over a larger radius that go higher. Staggers guards at the base of the geyser. Can tap O additional times to alter distance of grenade.

    Electro Marble - Air:
    Throws a grenade that explodes and releases three balls of lightning in different directions. Initates Chase. In EX Mode, releases five bolts of lightning instead. Short range for grenade throw.

    HP Attacks

    Potpourri - Air, Ranged High:
    Releases fire, ice, water and lightning barrages at the enemy before throwing a grenade, dealing HP damage. Slight tracking, can move during attack.

    Electrocutioner - Air, Melee High:
    Jab forward with an electrified claw that zaps the enemy before sending them flying with HP damage. Fast, but short range.

    Calamity Bomb - Ground, Ranged High:
    Releases a barrage of bombs that fly forward in a straight line and explode in succession high into the air. Arcs slightly to track opponent.

    Minefield - Ground, Unblockable:
    Plants a small area in the ground with mines that remain almost invisible and will release a large explosion when enemy is nearby. Can plant up to 3 minefields.

    EX Mode: Item Hunter!
    Rikku's claws turn into two sickle-blades, similiar to her weapons in FFX-2.

    Regen
    [Always active during EX Mode.]
    Vigor and Stamina restore little by little restoring HP.

    Critical Boost
    [Always active during EX Mode.]
    Increase the frequency of critical blows.

    Physicist
    [Always active during EX Mode.]
    Increases range of physical attacks slightly and increase stock and potency of items, increasing distance, power and so on depending on what items are used. See BRV attacks for more details.

    Quick Pockets
    [Always active during EX Mode.]
    Items can be thrown with greater frequency. All Ranged attacks' cooldown can be reset by using another Ranged attack- this applies to both BRV and HP attacks.

    EX Burst - Mix
    Rikku throws a grenade into the enemy which explodes and crack the screen. The player must then select one item to match the item shown on screen from a randomized list of items given:
    Three Stars
    Underdog's Secret
    Wings to Discovery
    Winning Formula
    The item chosen must match the item shown on screen, otherwise the EX Burst will fail. If successful, Rikku uses Sunburst. enveloping the enemy in a chaotic flare that deals heavy damage before HP damage. If it fails, Rikku uses Pineapple, dumping a load of grenades that explode for less BRV damage before the HP damage.

  9. #1609
    Carbuncle's Reflection lycropath's Avatar
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    Thanks! I had to make Maleficent awesome because she is awesome after all! Working on a Pete, Saix and Xigbar/Braig right now too.

    Excellent Rikku! Love her grenade happy style XD

    Fake movesets including but not limited to characters FF I-XIVhttp://dissidiaforums.com/showthread...l=1#post308747

  10. #1610
    Legendary l'cie DZXtreme's Avatar
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    Saiz and Braig!? Oh hell yes!!! Also that Maleficent one looks awesome as well. If she was in the game she would be high tier just like Ulti probably even worse than her :P
    Main:Lightning

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