I'll probably start writing my Vergil Fake Movelist soon. I've been meaning to do his for a long time. I'm almost done with Musashi and Kojiro from Brave Fencer Musashi, so I should start it pretty soon.
"Reviving myself. Reliving what meant most to me. Its all coming back to me. Allow me to....re-express my art.."
Fortunately I already have a Vergil made up, but he's not very... imaginative.
VergilDark Slayer - Unrivaled swordsmanship and consummate martial arts will destroy any bopposition and prove the might of the Son of Sparda.
Costumes
●Alt 1: Coatless Vergil
Spoiler:
●Alt 2: Corrupt Vergil
Spoiler:
●Alt 2: EX-Mode
Spoiler:
Equipable Weapons: Swords, Greatswords, Katanas, Grappling, Thrown
Equipable Chest Armor: Clothing, Light Armor, Chestplate
Equipable Head Armor: Hats, Helms
Equipable Hand Armor: Parrying, Gauntlets
Unique Equipment
Yamato: Level 30 Weapon, BRV +41 ATK +40 DEF -2, EX Intake +1m
Ultraviolet: Level 90 Weapon, BRV +34 ATK +63 DEF -1, EX Intake +3m
Super Ultraviolet: Level 100 Weapon, BRV +39 ATK +67 DEF -1, EX Intake +5m, Anti-EX
Beowulf: Level 100 Hand Armor, ATK +5 DEF +72, EX Force Absorption +10%, Tenacious Attacker effect.
Devilkin Set: Brave Damage +60%, EX Mode Duration +60%, EX Core Absorption +60%
Traitor’s Sword: Weapon Special, Devilkin (1/4)
Devil’s Blood: Hand Special, Devilkin (1/4), BRV +39 DEF +72
Maiden’s Tears: Head Special, Devilkin (1/4), BRV +290 DEF +1
Hell’s Seal: Body Special, Devilkin (1/4), HP +3300 BRV +39
Assist Attacks
Ground BRV: Yamato
Ground HP: Judgement Cut
Aerial BRV: Aerial Rave
Aerial HP: Dimension Slash
Chase Attacks
Neutral: Beowulf Kick
Up: Upper Slash
Down: Helm Crash
HP: Blistering Swords
Vergil has a large number of moves at his disposal, and gains bonuses to many of them when in EX-Mode. On top of this he can teleport while inside EX-Mode as well,
BRV Ground Attacks
●Yamato: A slick three hit combo. Vergil sheaths his sword after the combo is finished. Generates extra EX-Force.
|___EX-Mode: Depending on the direction of the circle pad Vergil will replace the draw slash with either Rapid Slash (towards) or Upper Slash (away).
●Rapid Slash: Quickly charge towards an enemy, thrusting your sword deep into them. Generates extra EX-Force.
|___EX-Mode: Create a wave of slashes within and behind the dash
●Upper Slash: Unsheathe your sword then quickly slash an enemy, launching them into the air.
|___EX-Mode: Pressing O again causes a Ground Rush
●Beowulf: A vicious right-left punch combo followed by a whirlwind kick.
[Wall Rush]
|___EX-Mode: Depending on the direction of the circle pad Vergil will replace the whirlwind kick with either Lunar Phase (towards) or Raising Sun (away).
●Force Edge: A flurry of strikes which links multiple hits from the sword and sheath into one deadly combo.
|___EX-Mode: Depending on the direction of the circle pad Vergil will replace the final slash with either Stinger (towards) or High Time (away).
[Wall Rush]
●Stinger: A powerful thrust attack that helps close the distance between you and the enemy
[Wall Rush]
●High Time: Use Force Edge to cut the enemy into the air. Hold O to follow the opponent into the air.
|___EX-Mode: Depending on the direction of the circle pad Vergil follow up with either Aerial Rave (towards) or Helm Crash (away).
●Spiral Swords (Ground): Create a barrier of countless swords which surround and protect you
|___EX-Mode: Depending on the direction of the circle pad Vergil can follow up into either Blistering Swords (towards) or Sword Spiral (away).
○"You're going down!"
BRV Aerial Attacks
●Aerial Rave: An aerial attack, that can be used continuously in rapid succession. Generates extra EX-Force.
|___EX-Mode: Warps to the opponent's vertical position before execution
●Star Fall: An aerial kick angled downward to damage the enemy from above
[Ground Rush]
|___EX-Mode: Holding O bounces off of the opponent
●Lunar Phase: A powerful revolving kick
●Raising Sun: A multi-hit attack that launches Vergil upward
|___EX-Mode: Links into Star Fall during recovery frames
●Helm Breaker: A powerful swing that comes crashing down on the enemy's head. Hold O to continue decent.
[Ground Rush]
●Round Trip: Hurl the Force Edge at a locked on enemy. Force Edge attacks are unavailable until recovery frames end.
|___EX-Mode: Using the attack while Force Edge is still in flight will warp it back to Vergil.
●Spiral Swords (Air): Create a barrier of countless swords which surround and protect you. Can move and attack freely during Spiral Swords.
|___EX-Mode: Depending on the direction of the circle pad Vergil can follow up into either Blistering Swords (towards) or Sword Spiral (away).
○"You're going down!"
HP Ground Attacks
●Blistering Swords (Ground): Fire out swords in rapid succession at an enemy. Swords follow the opponent's position before firing, and Vergil can move freely after their summoning.
○"Fire!"
●Sword Storm (Ground): Summoned swords surround an enemy then fire all at once. Can move and attack freely after swords are summoned.
○"Rain!"
●Judgement Cut: Unsheathe your sword with blinding speed to cut through far away enemies
|___EX-Mode: Pressing [_] again can send out up to two extra slashes.
○"Come!"
HP Aerial Attacks
●Dimension Slash: Vanish and send out orbs of slashes in the air
○"Don't get so cocky!"
●Blistering Swords (Air): Fire out swords in rapid succession at an enemy. Swords follow the opponent's position before firing, and Vergil can move freely after their summoning.
○"Fire!"
●Sword Storm (Air): Summoned swords surround an enemy then fire all at once. Can move and attack freely after swords are summoned.
○"Rain!"
EX-Mode: Devil Trigger
"Now... I'm motivated!"
EX-Effects
●Regen: Vigor and stamina recover little by little, restoring HP
●Air Trick: Press R+[_] to warp behind the enemy. Holding the circle pad up or down will cause Vergil to change his vertical position according to the direction held, with a grounded Trick Down warping him a short distance behind himself.
●Style Level 3: Give certain moves special effects
EX-Burst: Dark Angel
Vergil mercilessly slashes at the opponent, while creating floating blue swords. Vergil then turns his back as he return human form, sheathing his blade as the swords come crashing down on the opponent. Rapidly tap O to form more blades during the slashing portion.
"...Rest in peace."
Last edited by Dyxo Xinoro; 10-27-2012 at 07:58 PM.
Very nice! Although, the way how I think he should be is that he has branching moves from a few of his BRV attacks into another BRV attack or straight into an HP attack, something like Onion Knight and Prishe combined, but a little more crazier. I'll get it up within the week.
Sent from the phone.
"Reviving myself. Reliving what meant most to me. Its all coming back to me. Allow me to....re-express my art.."
Well he can do that with specific attacks, but I'm fully open to suggestions and see if I can modify him to chain his moves together better. I had all the information to make him diverse, but not fully... unique.
EDIT: Or if you want I can leave him be for now, and we can compare when yours is up.
Excellent Seymour, lycropath! I always thought he'd be a better villain rep for X than Jecht (though Jecht is a nice story arc for Tidus). He's probably Yuna's nemesis when it comes to her quest for the crystal. Also, as far as fitting in with Chaos team, he could form a threesome with Emperor and Ultimecia
I liked thinking of a fake moveset for Snow Villiers but the hard part is finding the time to actually get it all typed out. I'm currently planning a moveset for Sazh Katzroy (yes, I really like XIII).
~A different breed of gamer
Finally, I am returning with a redo of sorts. To be more faithful to his P4A appearance, I give you:
Yu Narukami
The Truthseeker
Alongside his persona Izanagi, he uses a fusion of magic and special attacks to find victory in battle.
Alternate Form 1: Reincarnation
Spoiler:
Alternate Form 2: Miss Yasogami
Spoiler:
Battle Themes: Reach Out To The Truth ~in Mayonaka Arena~, Time To Make History, Mist
Equipable Weapons: Swords, greatswords, spears
Equipable Chest Armor: Clothes, light armor
Equipable Head Armor: Hats
Equipable Hand Armor: Bangles
Can also equip Honey Bee Gear
Unique Weapons
Golf Club: Lvl 30, ATK +36, Initial BRV +10%
Soul Crusher: Lvl 90, ATK +63, Initial BRV +20%
Blade of Totsuka: Lvl 100, ATK +69, Initial BRV +30%, Back To The Wall
Assist Attacks:
Ground Brv: Big Gamble
Ground HP: Cross Slash
Aerial BRV: Raging Lion
Aerial HP: Ziodyne
Chase Attacks:
Neutral: Horizontal slash.
Up: Upper kick.
Down: Downward punch.
HP: Izanagi punches them.
BRV Ground Attacks
Zio
[Long]
Narukami calls Izanagi to throw a quick-moving bolt of electricity at the enemy.
"Go!"
Cleave
[Close]
Narukami punches, kicks, then slashes the enemy twice. Chase, very short range.
"Let's go!"
Swift Strike
[Mid]
Narukami and Izanagi slide towards the enemy wrapped in electricity. Generates a lot of EX force, does more damage the closer you are the enemy on start-up.
"There!"
Big Gamble
[Close]
Narukami does a massive uppercut with his sword charged, dragging the enemy into the air. Guard Break, long cooldown.
"All or nothing!"
BRV Air Attacks
Cleave
[Close]
Similar to ground version, but starts with a kick leading to three sword slashes. Chase.
"Let's go!"
Hassou Tobi
[HP-link]
(Master Cleave (mid-air) to learn)
Narukami slashes the enemy 8 times with his sword charged.
"Not over yet!"
Raging Lion
[Long]
Narukami dives at the enemy sword-first, a la Rough Divide. Wall rush, guard stagger.
"*generic JYB angry roar*"
Zio
[Long]
Same as ground version.
"Go!"
HP Ground Attacks
Cross Slash
[Mid]
Charging his sword, Narukami swings his blade in a 360-degree arc. If it connects, Izanagi drops down and crushes them with his naginata. Wall rush.
"Take this!
(on hit) Finish it, Izanagi!"
Ziodyne
[Long]
Summoning Izanagi in front of him, Narukami fires a massive beam of electricity at the enemy. Higher BRV damage then Cross Slash. Can angle up to 35 degrees above or below.
"You're going down!"
HP Air Attacks
Ziodyne
[Long]
Same as ground version.
Maziodyne
[Close]
Narukami and Izanagi unleash a massive burst of electricity around themselves. Fast, very low BRV damage.
"HRAGH!"
EX Mode: The Truth Is Found!
Narukami's persona becomes its ultimate form, Izanagi-No-Okami!
"I'll show you the truth!"
Regen: Same as always.
EX Attack: All attacks gain a damage and range booster.
Angelic Grace: Souji gains a 2x EX modifier.
Victory Cry (R+[]): After a 4-second cast, Souji breaks himself, regenerating his current BRV value in HP. The enemy does gain the current stage BRV.
EX Burst: The World Arcana
Mirrors Tidus' input.
Souji and Izanagi tag-team punch the enemy through the screen.
"If you won't see the truth, I'll make you!"
Narukami dives under the enemy, uppercutting them. He then focuses, pointing his blade down as Izanagi hovers above him and the enemy, blade pointing upwards.
"A thousand die, while a million are born..."
(Input time!)
Following the input, Narukami unleashes Myriad Truths, causing Izanagi to drop a massive lightning bolt down through the enemy. Size and damage are relative to your input.
"Now, let the truth... SET YOU FREE!"
Yosuke, Labrys, Aigis, or Naoto next?
Dissidia: Lightning, Squall
P4A: Yu, Yosuke
BB: Ragna, Jin, Noel
Spoiler:
Thank you! I tried to make him seem authentic to Seymour's character. Hair horns unite? I don't think Seymour would get along with team take over the world, but team kill everything does lack a unifying force that I'm sure Seymour could fill.
I'm not to great at adapting the Tactics characters I'm afraid D: Especially ones like Beowulf and Construction 9 who's abilities are much more off beat. Its hard to think, I've made a whole lot of characters already its getting harder to think of new ones.
Fake movesets including but not limited to characters FF I-XIVhttp://dissidiaforums.com/showthread...l=1#post308747
I wonder if it's ok to do made-up characters? If it is, I'll keep it here. If not, I'll delete it.
Anima Exitium
Anima Exitium.jpg
Twilight Destroyer: Uses the powers of light and darkness to rend enemies astray.
Speed: Fast
Jump Power: Normal
Jumps: 2
HUD: Anima will have 2 Bars: A bar for light, and one for darkness. Certain attacks can't be used until one bar has a certain amount of energy in it. Energy is built up when damage is done(Light) or damage is received(Dark). Bar will deplete when certain moves are used.
Ex: Anima has 25% of his Light Energy. He succesfully hits the enemy with Blaze and uses Blazega. Bar depletes and damage done will be converted to Light Energy.
The bar will increase by 1% each time a successful hit is made by him. Same with Dark Energy.
Chase
O: Slices enemy with both swords.
^+O: Slices enemy vertically with both swords.
V+O: Slams enemy down with both swords.
[]: Charges swords with light and dark energy, then strikes.
Brave Attacks(Ground)
Twin Slash: Strike enemy with both swords.
(Chase)(Wall rush)(Melee Low)(Close)
Dark Energy 50%>Death Blade(HP): Stab enemy with both swords and strike them away.
(Wall Rush)(Melee High)(Close)
Blaze: Summon pillar of fire near enemy.
(Sucking effect)(Magic Mid)(Mid)
"Burn!"
Light Energy 25%>O: Blazega: Shoot fire at the enemy, and end with a burst.
(Magic High)(Mid)
"Time to turn up the heat!"
Light Energy 75%>[]: Inferno: Incinerate enemy with burning flames.
(Magic Highest)(Long)
"Burn in the abyss of fire!"
Freeze: Summon blades of ice to trap the enemy.
(Magic Low)(Mid)
"Cold enough?"
25% Dark Energy>Glacier: Summons a large chunk of ice that falls down on the enemy.
(Magic High)(Long)
"Encase them in ice, forever!"
Sword Art: Zantetsu: Strike through enemy and cause damage relative to total damage taken. Can be charged.
(Defense Crush)(Close-Mid)
"No chance!"
>Charge Lv 2: Strikes through enemy then strikes them from behind.
(Defense Crush)(Close-Long)
On 2nd strike: "And another!"
Brave Attacks: Aerial
Sword Dance:Spin towards enemy with swords.
(Melee Low)(Wall Rush)(Close)
50% Light>Heaven's Blade: Strike with a sword of light multiple times, then strike down enemy.
(HP)(Melee High)
Rising Dragon: Strike enemy with both swords while striking with feet inbetween blows. Useful from below.
(Wall Rush)(Melee Mid)(Close)
Hell's Descent: Strike enemy into the ground with both swords. Damage increases with distance.
(Melee Mid)(Close-Long)
75% Dark Energy>Chaos Blade: Strike enemy with sword of darkness three times then knock them away.
(HP)(Wall Rush)(Melee High)(Close)
HP Attacks: Ground
Earthen Spire: Strike swords into ground and summon an earthen spike from underneath the enemy. Slow start-up.
(HP)(Magic High)(Long)
Strike Energy: Charge blades with energy and strike enemy.
(Melee Mid)(HP)(Wall Rush)(Close)
Sword Art: Mystic Flurry: Charge blades with mystic energy and slash waves of energy at the enemy.
(HP)(Tracking High)(Long)
EX Mode: Meteor: Summon stars from the sky to crash down onto the entire field; Hits areas at Random.
(Magic Highest)(Long)
HP Attacks: Aerial
Light 50%: Hyperblade: Charge blades with Light Energy and strike opponent.
(HP)(Wall Rush)(Close)
Great Divide: Charge blades with energy and run enemy through.
(HP)(Wall Rush)(Mid-Long)
Light 100%: Flaraga: Charge Flare while casting Firaga at enemy. When Flare is charged, throw Flare at enemy.
(Magic High)(Long)
EX Mode: Ultima: Summon all energy from the field and strike down opponent with many bursts. Empties Stage Bravery. Medium Start-up.
(HP)(Long)
EX Mode: Power of Twilight Unleashed!
-Regen: Normal HP regeneration.
-Light and Darkness: Able to charge both gauges at the same time.
-Twilight Bind: Press R+[] to charge magic and prevent enemy from moving at all until hit with HP attack. Long casting time.
-Twilight Sync: Light and Dark Energy are no longer spent during EX Mode.
EX Burst: Dependent on Light and Dark Energy gauges.
Light is higher than Dark: Heaven's Judgement
Charge by pressing O and []!
"Know the light!", as he strikes the enemy into the EX Field. He then goes through the enemy and strikes upward. He then strikes multiple times and ends striking the enemy down. Damage is relevant to how much the gauges are charged. "Redemption is the only way!" Anima falls down with both swords and, as a circle of light appears, strikes the enemy and unleashes a torrent of light from the circle.
Dark is higher than Light: Destrudo
Hold O until it hits 0!
"Prepare...", as he strikes the enemy into the EX Field. He then charges dark energy. When the gauge reaches 0 and the button is lifted, he unleashes a wave of darkness that engulfs the enemy, then Anima strikes through and the darkness explodes. "Know destruction!"
Light and Darkness = 100%: Ultimate Demise
Follow the commands!
"The end draws near...", as he strikes the enemy into the EX Field. Press [] and O to Charge!: He then charges energy and strikes the enemy multiple times with his swords. Then he strikes the enemy into the sky. Hold O until it hits 0!: He then unleashes a ray of darkness that causes massive damage to the enemy. Press L+R simultaneously repeatedly!: He then charges his swords and strikes the enemy multiple times and ends it by striking through with a burst of energy. "All will be destroyed in the end."
Last edited by Ultimastrike; 10-25-2012 at 02:09 AM.
"If you put your mind to it, you can accomplish anything." - Doc Brown
Observer's Mission Room Points: 1250
Main Status: Squally, Cloud, Trollmecia, Exdeath, Fagane Gainsbal
Test status: Shanty, Prishe, Firion, Kuja, Girugamesh, Blitzball Tidus
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