Sponsored Links

View Poll Results: Who will be banned

Voters
8. You may not vote on this poll
  • Onion knight

    3 37.50%
  • Dark knight

    5 62.50%
Multiple Choice Poll.
+ Reply to Thread
Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 30

Thread: FFT tournament dicusion

  1. #11
    Retired Staff K´Genesis's Avatar
    Join Date
    Aug 2009
    Location
    Brazil
    Age
    26
    Posts
    1,135
    Gil
    186

    Default

     
    Ok, guys...this is the list from the ´09 Brazilian Nationals of FFT(still the PSX version, because of technical issues):

    Lista de Itens Banidos(List of banned items):

    Armas(Weapons)

    Excalibur
    Chaos Blade
    Faith Rod
    Dragon Whisker
    Javelin II

    Elmos(Helms)

    Thief Hat
    Ribbon

    Armaduras(Armors)

    Maximilian
    Rubber Costume
    Secret Clothes
    Robe of Lords

    Acessórios(Accessories)

    Feather Mantle
    Santiemson
    Chantage

    Lista de Habilidades Banidas(List of banned abilities):

    Ação(Actions/i.e.: Job Skills)

    Math Skill(full command set)
    Elixir
    Holy
    Quick
    Invite
    Zodiac
    Muramasa
    Kikuichimoji
    Masamune
    Chirijiraden
    Throw: Ragnarok
    Throw: Chirijiraden
    Throw: Scorpion Tail

    Reação(Reaction)

    Auto Potion
    Blade Grasp

    Suporte(Support)

    <nenhuma>(none)

    Movimento(Movement)

    Teleport
    Move+3



    Any questions?
    Last edited by K´Genesis; 02-09-2010 at 10:07 PM.
    *******

    Spoiler:
    Quote Originally Posted by HellianRose View Post
    Zidane has been my main for awhile now so if you would let me, I'd like to add my 2 cents.

    Swift Attack - I have honestly never used this attack seriously. It has quick execution, but no range. Good for chipping and interrupting.
    Way to go, champ! Show them all how it´s done!




    No need to A.S.K. anymore
    I´m here now...




    *******

  2. #12
    Retired Staff Wedge's Avatar
    Join Date
    Oct 2009
    Location
    CA
    Age
    25
    Posts
    1,123
    Gil
    535

    Default

    So wait they use the PSX version instead? Do they use 2 CPU teams instead of actually fighting or 2 players live via world debug mode?

    Oh and I like the list. A lot. They put a lot of thought into it.
    Does it allow only generics?
    Spoiler:

  3. #13
    Hot as Ifrit supermence's Avatar
    Join Date
    Nov 2009
    Location
    somewhere, why?
    Age
    16
    Posts
    802
    Gil
    85

    Default

    Hey what do you guys think about rent and steal abilities?
    desu ne~
    Merc points:5320

  4. #14
    Retired Staff K´Genesis's Avatar
    Join Date
    Aug 2009
    Location
    Brazil
    Age
    26
    Posts
    1,135
    Gil
    186

    Default

    @Wedge: Yeah, only generics, 4-man team, forgot about that. And the matches are done via world debug mode, stage selection is random.
    That list was thought of for months, after a lot of testing. Basically inhibits everything that can make any character a "one-man army".
    EDIT: I forgot Entice/Invite and Zodiac/Zodiark. Fixed.

    @supermence: What do I think? Let´s just say I got my 3rd place at the nationals using an entire team of Gunner-Thiefs with Arts Of War(if you can´t steal it, break it...xD). After that, everybody started loving Maintenance/Safeguard.
    *******

    Spoiler:
    Quote Originally Posted by HellianRose View Post
    Zidane has been my main for awhile now so if you would let me, I'd like to add my 2 cents.

    Swift Attack - I have honestly never used this attack seriously. It has quick execution, but no range. Good for chipping and interrupting.
    Way to go, champ! Show them all how it´s done!




    No need to A.S.K. anymore
    I´m here now...




    *******

  5. #15
    Hot as Ifrit supermence's Avatar
    Join Date
    Nov 2009
    Location
    somewhere, why?
    Age
    16
    Posts
    802
    Gil
    85

    Default

    So im probably test that with my friend so cya for now im gonna practice.
    desu ne~
    Merc points:5320

  6. #16
    Retired Staff Wedge's Avatar
    Join Date
    Oct 2009
    Location
    CA
    Age
    25
    Posts
    1,123
    Gil
    535

    Default

    Oh and K'Gen, why ban Auto Potion? Reason I ask is if everyone plays at lv99 the HP limit kinda makes Auto Potion a bit null IMO not to mention most characters (Two Swords/Two hands/Magic comes to mind) can one-shot people anyway. I mean if the level cap is at like 35-40ish I can understand the reasoning.
    Spoiler:

  7. #17
    Retired Staff K´Genesis's Avatar
    Join Date
    Aug 2009
    Location
    Brazil
    Age
    26
    Posts
    1,135
    Gil
    186

    Default

    For a long time, that was highly debated. I mean, even a stock of X-Potions wouldn´t be enough in the face of a OHKO, right?
    Until someone came up with the brilliant idea of putting three Knights with guns and Auto-Potion as Reaction, sided with a Wizardiator.
    Long story short, unless you have a team of four Two Swords-Monks rushing down at once, the three Knights form a sturdy barrier to let the Wizardiator do his thing, while crippling your Speed and MP. Even then, you could give up one gun to give a Knight a good Shield and Defender for parry-madness, with Throw/Jump to replace the need for a gun.
    If you have mages try to summon stuff, the guns and Thrower/Jumper will take care of them in one round. If you have Ninjas/One handed Monks, the Wizardiator can put them to sleep or surround himself in Knights to Flare his ass.

    Since there was potential for immortality(on the Knights´ part), the community opted for the ban-hammer. Depending on the team, there was 0 possibility of victory against this team, unless we banned very specific stuff that wouldn´t be relevant, outside of this particular setup.
    *******

    Spoiler:
    Quote Originally Posted by HellianRose View Post
    Zidane has been my main for awhile now so if you would let me, I'd like to add my 2 cents.

    Swift Attack - I have honestly never used this attack seriously. It has quick execution, but no range. Good for chipping and interrupting.
    Way to go, champ! Show them all how it´s done!




    No need to A.S.K. anymore
    I´m here now...




    *******

  8. #18
    Retired Staff Wedge's Avatar
    Join Date
    Oct 2009
    Location
    CA
    Age
    25
    Posts
    1,123
    Gil
    535

    Default

    Wow. Well put Mr. K'Gen. Good reasoning. If anyone wanted to start an AHP tournament for FFTWotL this ruleset would be an excellent template.

    The discussion on all of this makes me want to play competitive FFT more and more
    Spoiler:

  9. #19
    Retired Staff K´Genesis's Avatar
    Join Date
    Aug 2009
    Location
    Brazil
    Age
    26
    Posts
    1,135
    Gil
    186

    Default

    I wouldn´t mind organizing one. But I´d have to see the potential in Dark Knights and Onion Knights on tournament environment to have a solid opinion on them.
    And about reset issues(a.k.a. the Mindblast trick), to not have powerhouses stronger than unique characters.
    *******

    Spoiler:
    Quote Originally Posted by HellianRose View Post
    Zidane has been my main for awhile now so if you would let me, I'd like to add my 2 cents.

    Swift Attack - I have honestly never used this attack seriously. It has quick execution, but no range. Good for chipping and interrupting.
    Way to go, champ! Show them all how it´s done!




    No need to A.S.K. anymore
    I´m here now...




    *******

  10. #20
    Retired Staff Wedge's Avatar
    Join Date
    Oct 2009
    Location
    CA
    Age
    25
    Posts
    1,123
    Gil
    535

    Default

     
    Quote Originally Posted by K´Genesis View Post
    I wouldn´t mind organizing one. But I´d have to see the potential in Dark Knights and Onion Knights on tournament environment to have a solid opinion on them.
    And about reset issues(a.k.a. the Mindblast trick), to not have powerhouses stronger than unique characters.
    Yeah the Level down trick is gonna be hard to police. However an edited save could be provided to entrants from the TO so stat manipulation isn't an issue.

    I think Onion Knights are fine because of their lack of... well everything. All they have is Status Immunity and beefy stats. They don't even have access to subskills, reactions, movement or support abilities. But I could be proven wrong in terms of their usefulness.

    DK though is iffy. Can't say much on it though as well.
    Spoiler:

+ Reply to Thread
Page 2 of 3 FirstFirst 123 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts