Ok well I thought now that a few tournaments have been done/being completed I want to start discussion on stages.
So far the match procedure has been been:
1.Random Stage unless decided by both players
Stages in fighting games are usually banned for these factors:
-Stage in question creates lag
-Stage in question prevents legitmate skill based play (One hit kills)
Some stages that fall into that criteria are:
-Omega Old Chaos Shrine (creates 9999 brv pool)
-Omega Planets Core (Random brv pool + Lag maker)
-Omega Ultimecia's Tower (Random brv pool + Lag maker)
-Omega Dream's End (creates 9999 brv pool)
I believe that these stages shouldn't be allowed. I still need to experiment but those are the most obvious ones that come to mind. All the non-Omega stages are fine because they don't meet that criteria and can be used in counterpicks.
Now here are a few questions:
1. Should we ban some stages in competitive play?
2. If we do, how can we enforce it considering we can't strike stages out of the random button?
(I have a few ideas for that question ^^^)