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Thread: Info on Firion's moves

  1. #1
    Moderator ujhbn's Avatar
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    Default Info on Firion's moves

     
    Please refer to this thread for details about priority and damage multiplier.

    Skill name
    damage type, Priority
    damage multiplier (Total)
    startup frame (1 sec = 60 Frame), EX force produced


    Brave Attacks

    Rope Knife
    Physical, Melee Mid
    3*8,30 (54)
    23F, ~140

    Reel Axe
    Physical, Ranged High (Axe) ~ Melee Low (others)
    6,9,2*5,25 (50)
    47F, ~150

    Lance Combo
    Physical, Melee Low
    4,6,10,20 (40)
    19F, ~140

    Swordslash
    Physical, Melee Low
    10
    9F(ground) 11F(air), ~100

    Fire
    Magical, Ranged Low
    12
    33F, 2

    Blizzard
    Magical, Ranged Low
    12
    33F, 2

    Thunder
    Magical, Ranged Low
    5 each
    67F, 2 each

    HP Attacks

    Double Trouble
    Physical, Melee High
    2,1*6,2 (10)
    --, ~250

    Straight Arrow
    Physical, Ranged Mid
    --
    61F, ~100

    Shield Bash (close/far)
    --, Block Mid (Melee High/Ranged High)
    4*6 (24) / 3,7 (10)
    startup 1F, block until 29F, end 49F, ~220 / ~50

    Weaponsmaster
    Physical, Melee High
    2*11 (22)
    53F, ~130

    EX Burst damage
    Type: Physical damage
    Initial: 3*3
    4*3,5*2,13,6*2,12
    Last: 4*8
    Total Damage = 100
    Last edited by ujhbn; 02-23-2010 at 05:36 AM.

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  3. #3
    Forgive Hollowed's Avatar
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    Default

     
    Firion does great Bravery damage when opting out of HP links.

    Bravery Attacks
    Swordslash seems to be the fastest attack, at 9F. The aerial version has 11 startup frames, the same as Hop Step. Swordslash has minimal ending lag, however it only does 10 damage.

    Rope Knife is highly damaging. Assuming all hits connect, its HP link does 34 damage. Without it Rope Knife does 54 damage, 69 with Wall Rush (nearly double the HP link).

    Lance Combo has 19 startup frams, 4 less than Rope Knife. Lance Combo has greater vertical range but less horizontal range. It works well when Reel Axe leaves the opponent in the air. Its HP link does 20 damage. Without it Lance Combo does 40 damage, 50 with Wall Rush (over double the HP link).

    Reel Axe is very slow, at 47F. With a Dodge Cancel, it does a total of 15 damage.

    Fire and Blizzard have the same startup (33F) and damage (12), but Blizzard travels much faster. Fire combos into most, if not all, attacks depending on distance. Blizzard is good for punishing dodges and whiffs.

    Thunder does up to 3 hits as far as I know, for a total of 15 damage. It has incredibly long startup time, 67F. It combos into most, if not all, of Firion's attacks. To combo HP attacks the opponent needs to be in the air when hit by Thunder and suffer landing lag. Thunder is too slow to be used after a ground Block.

    HP Attacks
    Weaponmaster and Straight Arrow are rather slow, at 53 and 61F respectively. Weaponmaster does decent damage, 22, and goes through walls.
    Last edited by Hollowed; 03-10-2010 at 06:47 AM.

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