I am very disappointed that there is no forum for the Parasite Eve games here, and nobody has even made a thread for it. The Parasite Eve's are probably my favorite non-FF Square games.
So. Third Birthday. Y'all know for sure if it's confirmed US yet, and any idea on a release date? Wiki just lists "(JP) TBA 2010"
I wouldn't expect much, considering that SE is more often related with FF and KH [DQ not included since it isn't widely available outside of JP].
It has been a while since I played Parasite Eve and yeah, I liked it but definitely nothing to go gaga over, U.B is quite frankly pretty creepy even until today. Parasite Eve 2 ... Never completed, Never will and never ever ever ever want to.
There isn't much news about 3rd Birthday, but for pete's sake, If the gameplay is going to be like P2, I'm going to murder, It has been almost an 11 year wait and it isn't even a part of the "Main Storyline".
Oh yeah, I still have a little hots for Aya and Eve until today (Yeah, Eve too)
DDFF : ----
Parasite Eve 2 was actually quite good, and had a lot of replay value. There's just a really rough acclimation period at the beginning, but once you're used to the gameplay mechanics, the game is quite enjoyable.
As for Third Birthday's gameplay, apparently it's going to be a third person shooter, "but not like Dirge of Cerberus." Super descriptive, that.
Never heard of Parasite Eve. Mind giving me a low down on this "awesome" game ^^ :3
Maybe I just couldn't accomodate to PE2's controls and get pwned quite a bit but I played Resident Evil and Silent Hill and the controls never gave me much problem. I did manage 1/2 way through the game so I can say that I did got used to it.
Basically a shooter game by SquareSOFT back in 1998, PE2 in 1999, One fun fact about PE is that it's storyline was originally meant for FFVII before it got reworked on and became the legendary RPG it is today.Originally Posted by Suppi
Last edited by fal'Cie; 03-01-2010 at 10:07 AM.
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You have to really put a lot of thought into what kinds of weapons, upgrades, and spells you invest in on PE2. The game can be quite punishing if you just buy things willy-nilly.Maybe I just couldn't accomodate to PE2's controls and get pwned quite a bit but I played Resident Evil and Silent Hill and the controls never gave me much problem. I did manage 1/2 way through the game so I can say that I did got used to it.
I beat Dirge of Cerberus the first time with fully manual controls.LOL, I didn't quite get Hajime's saying as well but seriously speaking, I wished it was like Dirge Of Ceberus, really.
It was the single worst shooter I have ever played.
I played through it a second time (dunno' why, exactly), with fully automatic aiming. I must say, it was thoroughly enjoyable. It played like Kingdom Hearts with guns. Fun times.
The story is a sequel to the book, Parasite Eve, by Hideaki Sena. It's a psuedo-scientific horror story... and not particularly enjoyable. It may well be due to the fact that the book was originally written in Japanese, and later translated into English.
Anyway, the game provides more than enough background information to play through on its own. The main character, Aya Brea, is on a hawt date with some dude at an opera house. When the opera lady starts singing, everybody except Aya spontaneously combusts.
You cruise around and figure out who that lady is and why she's burninating everybody, and why you are less-than-flammable. The story is intriguing, the characters are likeable, and the graphics are quite impressive (for a PS1 game, anyway).
The gameplay is what really makes this game shine, though. As you run around the map, you get in random battles. There is no transition to a battle screen, though, as the battles take place directly on the exploration map. You run around to avoid taking hits, and when your ATB meter fills, you get to take an action. "Magic" in this game uses an automatically regenerating MP pool, and you make physical attacks with guns.
Mmmm... guns. Probably my favorite part of this game is the weapon/armor customization. Every weapon has basic stats (Attack, Range, Ammo Capacity), which can be upgraded freely with Bonus Points (awarded each level based on your overall combat performance), and special attributes. Different weapons have different special effects, such as a spread effect on shotguns, or acid coated bullets on special handguns (VERY similar to FFX's weapon attribute system). The nifty thing is, though, that you can destroy a gun to put its special attributes onto a different gun, until you have a crazy machine pistol that fires acid-coated shotgun shells (or whatever).