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Thread: Exdeath Counter

  1. #11
    Collossal ass Lord Shmeckie's Avatar
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    Free Energy is signified by its name coming up, and Zidane going "hiya!" Not really hard to dodge on reaction, and Zidanes often spam this move when scared. It's easily punishable with RP, which can eventually drive Zidane to the ceiling for a Delta Rush. Swift Attack is hard to block, but it also has shit for range. A good Exdeath will rarely be that close, and RP can punish that move. Everything else Zidane has is so easily blocked and countered that it's not even worth mentioning. Shift Break can be High Blocked, for Void's sake!

    Kuja's not THAT much of a bane, purely because his HP attacks are easily punishable in one way or another. It's an uphill battle, but the ability to punish those HP attacks that easily really goes a long way toward helping the former death stay in the game.

  2. #12
    Retired Staff Wedge's Avatar
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    Remote Flare + Ultima spam gg.
    Spoiler:

  3. #13
    Collossal ass Lord Shmeckie's Avatar
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    Quote Originally Posted by Kite View Post
    good luck blocking swift on reaction

    Im basing squall from the results of get salty, so yea

    Imma just believe kraid and wedge for emperor and jecht

    holy is never useless =P, especially when it outranges countergrand cross and gives the freedom afterwards to avoid any other counter exdeath has. And goblin punch is cool.

    Though I do agree, exdeath dittos can be very exciting
    And I'm basing Squall on fighting a fuckton of Squalls. Rough Divide is easily countered, and Aerial Circle can be either RPed or Delta'd. Doesn't matter how much BP Squall gets, if he can't land an HP attack, it doesn't matter.

    Holy gets beaten hands down by C-Vaccuum Wave, repelled by C-Hurricane, etc. etc. etc. Goblin Punch is easily avoided by RP keep-away. And you can RP into him when he whiffs it.

    Quote Originally Posted by Wedge View Post
    *Steps in*

    AWWWW I sense some hate. And if I remember correctly I've beaten your Exdeath more than you've beaten me in your "Man rules." I recall the only times you got a win on me was when you knew I had Scarmiglione and Magus sisters charaging so once you got a break you would Ifirt/Behemoth me. Really skillful there bro.

    Peace. :P
    *Steps out*
    Might wanna stow the ego there, buddy. I never use Behemoth, and Ifrit's part of my automatic rotation, so nice memory you got there, too.

    And you're complaining about my use of summons not being skillful, while complaining you couldn't use the ones that work for you... Right...
    Last edited by Lord Shmeckie; 04-17-2010 at 02:08 AM.

  4. #14
    Bahamut's Brood Kite's Avatar
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    hands down? reflect the holies sure, but it wont hit bartz. Even if vacuum is fired right when bartz fires another set of holy, bartz still has enough time to avoid it and dash away from the repelled holies right afterwards.

  5. #15
    Retired Staff Wedge's Avatar
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    Kite/Kumo, there's not point in discussing/debating anything with this guy even when you have facts and more experience than him to back it all up.
    Spoiler:

  6. #16
    Carbuncle's Reflection Anonymous Brawler's Avatar
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    So kuja is the best counter? Thats why I always have a hard time against him.

    And how an Exdeath ditto should be played?

  7. #17
    Hot as Ifrit Bloodsword83's Avatar
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    In my humble opinion, the more patient Exdeath will win. RP spam will be dangerous for both players, as it can be High Blocked (to an extent) and Omni Blocked. If someone goes and uses an HP attack without the other Exdeath being staggered, I predict a swift Omni Block to a C-Hurricane.

    Of course, It also depends on the skill level of the players. If you and your friend are of even skill levels using Exdeath, then I think it'll be a long match. Otherwise, it'll be fairly one-sided in favor of the more seasoned Exdeath.




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  8. #18
    Collossal ass Lord Shmeckie's Avatar
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    Quote Originally Posted by Anonymous Brawler View Post
    So kuja is the best counter? Thats why I always have a hard time against him.

    And how an Exdeath ditto should be played?
    Bloodsword hit it on the nose for the most part, but there is one more thing: RP gains further use here as a mindgame tactic. By purposely whiffing the attack, you can bait the other Exdeath's guards, then hit him on the downtime afterward. You may need to miss on purpose once or twice, but it's a solid strategy.

    Quote Originally Posted by Kite View Post
    hands down? reflect the holies sure, but it wont hit bartz. Even if vacuum is fired right when bartz fires another set of holy, bartz still has enough time to avoid it and dash away from the repelled holies right afterwards.
    Depends on the situation. If Bartz is Holy spamming, the Vaccuum Wave will plow through his next set of Holies and hit him. Making this more difficult for Bartz is that Exdeath fires two shots, which can give him problems in a variety of ways (i.e. slamming into him on Holy attempt #2). If not, his reflected Holies are still on the field, giving you a little cover so you can position yourself however you may need to (getting up to his level, gaining horizontal distance, etc.). Holy does have a bit of recovery time. Not much, but it can be a factor.

    Adding to all this is the fact that Holy will be High Blocked, and the Exdeath can wait as long as he wants to counter. So he can wait for Bartz to make his next move before he fires the counter.
    Last edited by Lord Shmeckie; 04-20-2010 at 03:10 AM.

  9. #19
    Advent Hero Rebirthflames's Avatar
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    Quote Originally Posted by Spike View Post
    Yeah you can use Omni guard but Jecht players can delay BRV attacks. But Lord Shmeckie is right in regards to the Jecht-Exdeath. Jecht is at the disadvantage. Also, I think Zidane is also a problem since his free energy is not his only arsenal (though when used right, free enrgy can definitely punish exdeath). Swift attack is very hard to block on reaction and you must anticipate this move for you to block it. Kuja will always be Exdeath's bane IMO.
    Well zidanes only useful move is free energy. When the opponent uses shift break just rp out of it and then smack a delta in his face if you are close. It works surprisingly well. And as for kuja. He really isn't that much of a threat to me. Sure remote flare is unblockable but all of his hp attacks are easily blocked... Yes... I said it. Ultima? Yes, it can be easily blocked and countered. And seraphic star is blockable and it's absorb deal help you block it. Flare star is the hardest to block but is easily punished. It's cast time is long so right when you see it coming, dodge back and use delta. Works 100 percent of the time when in range.
    Last edited by Rebirthflames; 05-02-2010 at 12:37 PM.
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  10. #20
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    Quote Originally Posted by Rebirthflames View Post
    Well zidanes only useful move is free energy. When the opponent uses shift break just rp out of it and then smack a delta in his face if you are close. It works surprisingly well. And as for kuja. He really isn't that much of a threat to me. Sure remote flare is unblockable but all of his hp attacks are easily blocked... Yes... I said it. Ultima? Yes, it can be easily blocked and countered. And seraphic star is blockable and it's absorb deal help you block it. Flare star is the hardest to block but is easily punished. It's cast time is long so right when you see it coming, dodge back and use delta. Works 100 percent of the time when in range.
    Easily blocked and countered eh? You have to have mad precision timing, otherwise it's pointless trying to do it

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