That annoying WoL combo.
WoL is one of the few characters I've never played and don't really plan on playing, but whenever I play a WoL player who uses that combo I can't help but wonder...
And for those of you that aren't sure, it's that shield move > another shield move > Bitter End. But it's not really the combo that confuses me. I just don't really understand why there's such a huge space in time between the first two moves in which the victim can't recover.
Right? I mean, normally for such a long period, without flopping on the ground, you should be able to regain control.
Anyway. This was part rant, part curiosity as to what everyone thinks about it. Do you guys think this was an oversight by the game designers?