Well Veysey noted that it will heal 2x? But I had it heal 1x? To be fair, I was in chase mode and maybe that is different, but I was beginning to think maybe there was some HP amount that determined if it healed 2x or 1x? Does anyone have any info?
Veysey's post : http://dissidiaforums.com/showpost.p...&postcount=471
My post : http://dissidiaforums.com/showpost.p...&postcount=472
Discuss.
i think it depend really of how much HP firion have left. In back to wall status he will be dealing 2x and at full hp it will be 1x. In chase it might depend on different factors idk![]()
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Originally Posted by RDFMASTER
I noticed that the other day actually, I think RDF is right, but also if you have exp->hp equipped it seems to always heal way more than the hp damage done.
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Last edited by Veysey; 07-02-2010 at 08:12 PM.
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[Currently Playing: Ragnarok Odyssey - PASBR:Raiden,Heihachi,BigDaddy]
Test this guys and make sure I'm right...
Chase HP
Straight Arrow
Weapon Master all give x1 HP regen no matter what HP you're at.
Double Trouble Reel Axe
Double Trouble Rope Knife
Shield Bash all give x2 HP regen no matter what HP you are at.
That's what I've noted.
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Ive gotten the same result
lance combo's double trouble as well gives twice the amount
EDIT: HAHAHA I GET IT DOUBLE TROUBLE, BECAUSE THE TROUBLE IS DOUBLE
Last edited by Kite; 07-02-2010 at 08:34 PM.
My age exceeds your IQ...significantly
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