anybody got an idea for new abilites for cloud in a sequel? i am hoping for more hp attacks as cloud only has 5 of them.so maybe making blade beam and climhazard an hp attack?
LIKE A BOSS
Cloud has more than enough HP attacks. In fact only a couple of characters have more HP attacks than Cloud.
yes
he needs better aerial Brv attacks,
its pretty hard to use cloud on the ground when he needs block an enemy's attack in order to land cross slash or use that brave attack that branches on to finishing touch. imo, cloud is neither ground or air friendly, so its mostly up to the user
LIKE A BOSS
^You need to go watch some of the Cloud videos on the forums youtube channels, it'll show you what you need to use on ground Cloud (mostly Fire/Clim/DoubleCut) and how to use them. Anyway, I think that the only change I really want is for Slashing Blow to actually maintain a constant range instead of Cloud deciding to slash a little infront of him only once in awhile, and reaching out incredibly far once in awhile. Same for Braver, the varying ranges make it very hard to do things, although they do save you once in awhile.
yeah about that range thing,very true.though i wish his air game would be up to par/close to squalls or sephy. but that would'nt be cloud now would it? ^^
LIKE A BOSS
havign on par BRV games with squall will make him deadly that out matches both of them easily due to the fact of Slash blow->Omnislash. having easy BRv attacks that have BRV eating powers like them and having guard crush properties of his ex mode certainly destroys the balance since he can have the opportunity to beat the crap out of squall and Seph, even considering the fact that squall and seph don't have BRV->Hp links (only combos but still hard to land).
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I would actually like an air HP to mix up his HP game, or for fun. I guess Omni v5 and Braver gets tiring after a while.
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What I would do to Cloud in a sequel:
Give him air meteorain, so he has SOMETHING besides braver
Give climhazzard guard crush so its actually usable outside of a block
increase blade beams range
make cross slash's startup much faster and make it so he will not continue the attack if the first hit doesnt connect so its useful for mindgames
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ah yes that would be good too
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