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Thread: Gabranth Build

  1. #11
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    draec, you forget that the player with the most intake range will always get more EX. With a difference in intake of about 10, u can say goodbye to EX Force as a hole, and people DO get their intakes to ridiculous amouts. However, since this is for AI I can see 10 being enough since AI intake range=always 1

  2. #12
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    If the EX force even with you and behind will always go to you rather than the opponent, so it doesn't make all that much difference
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    S.E.A. Draec Khin's Avatar
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    Quote Originally Posted by TKG09 View Post
    draec, you forget that the player with the most intake range will always get more EX. With a difference in intake of about 10, u can say goodbye to EX Force as a hole, and people DO get their intakes to ridiculous amouts. However, since this is for AI I can see 10 being enough since AI intake range=always 1
    You forget that Gabranth can also charge, and on top of that I did some experiments with Ex Range vs Ex Force Absorption, and Ex Force Absorption almost always wins because:

    a. A lot of Gabranth's attacks make the opponent kiss the wall on the other side. So you are free to collect all ex around you.

    b. Chase is godlike for Gabranth.

    c. Gabranth has a certain radius around him so all of that is absorbed by Gabranth.

    c. Having ex duration almost doesn't deplete ex mode for Gabb, so a single energy packed force 200% original value and a couple of them around you recharges you to full ex bar. Like depletion didn't even happen.
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  4. #14
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    First of all, it is possible to go for both the intake range and the absorption, and still do great at both. With a decent boost in absorption it is possible to completely refill ur gauge with one single dual rend. I am aware of that, however if u go for both ull have the above benefits, and still benefit from intakes advantages, wich are: You can get more EX Force and ur opponent gets less EX Force, with a signifcant difference in the intake range, ull get more EX than the opponent after THEIR OWN ATTACKS. So you should go for both, its not rly hard to have more than one thing in a build, considering that we have 10 acc slots

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    With Gabby, I run absorb and duration. You'll still gain fast(and you can charge your EX anyways...) while if they decide to turtle you, your EX will still last a significant time, and if you hit you'll more or less get back your EX anyways (with EX Seeker). Absorb is useful as TKG says as it gives priority and simply make things easier overall.
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    Thanks for all the advice.I think I'll try out the Champion Belt one(Was there one?I kinda forgot...can't be bothered to go back to the 1st thread).Genji and Chaos Blade is too hard for me tho.I get raped in LW and by Inward Chaos(Was at the last stage but reset it for Ultima Weapon,now can't beat COD).I don't have enough medals to grab Megalixirs/Gates of Judgment and Time Orbs are just too hard for me.

    Might be a nub but any idea how to get Megalixirs/Gates of Judgment and Time Orbs fast?(Checked the net for eons)

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    replace dragonfly orb with gravitorb. Put on Genji set. If you have artifacts, put in 2 ex seekers and 1 ex conqueror (or 2 ex conqueror). everythign else is good.

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