Sig made by the awesome Kurayami
Mains:Golbez
I know, but since u can use him in 2 different Arcade mode, he has also 2 different ability set... so I'm pretty sure he has every ability
OH, ok then ^.^
so, besides LST tracking upward and down, SSB having guard stagger, Meteor being faster, Ultima staggering guard in explosion and Moving while doin Forsaken Null, what other attacks have changed significantly??
Sig made by the awesome Kurayami
Mains:Golbez
I think TTB comes out faster and a bit more far from u... and HW is faster it seems
TTB is MUCH faster.
Every spell either got faster, or crazier.
WWF - Honestly not much change, animation is an Arrow of Flame now though.
ECF - Seems to split out more, the fire bolts are not as close when fired.
TTB - Much faster, goes after enemy upon hitting floor.
LST - VERY fast as well.
Forsaken - Faster as well, and you can move. (We all know that)
Trine - Comes out faster? Disappears though in about two seconds.
Havoc Wing - Seems like it has an extra lunge, plus it tracks better.
Hyperdrive - Can't charge forever, but the first and second? can track into the air.
Ultima - Can be blocked AND reflected, but it has a larger explosion radius, but it only hits once -.-
DDFF Status ~ Quit
Requests ~ Still taking challengesSpoiler:
THOUGH, his bread and butter WWF disappears faster (or so I think).
Also, when the Trine triangles collide, they disappear, so they don't fly through each other and hit people any more. It is faster though.
My Dissidia Cinematic Replays:
Spoiler:
In Ex Mode, when TTB is shot and touches the ground, it will stay there for 1~2 sec, gradually grow in size becoming a big ice ball, then shoots directly to the opponent, even to the air.
and the ice ball grows in size if it goes up or down in the arena... not just during ExMode
Hyperdrive bounces off walls ><
Last edited by pkemon; 01-22-2011 at 01:24 PM.
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