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Thread: Looking at opponents high above you

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    Moderator ujhbn's Avatar
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    Default Looking at opponents high above you

     
    So I found this in the Config menu, I think this is new for 012?

    go to the 5th option from BOTTOM, default should be ON, now turn this to OFF.
    If you are wondering, this option is Camera Angle Limit Setting, description says:
    ON: limit the camera angle, always stay focus on you, your character will always appear on screen.
    OFF: no limit to the camera angle, focus on opponent, opponent will always appear on screen.

    Spoiler:


    To make sure or see the effect, go play Kain and hit your opponent with Celestial Shooter (Air UP brv attack) and launch them directly above you.


    If this is old, let this thread die XD
    Last edited by Spyder; 01-28-2011 at 05:18 AM. Reason: Image added for convenience
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    S teh Ninja Spyder's Avatar
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    I was wondering why the camera in the Lightning vs Laguna that SE released was different from the camera in the demo. Thanks for spotting this, Ujhbn. It certainly solves the camera problem in the original Dissidia.

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    I think most people would put it on OFF, IMO. Cause not seeing the opponent is probably worse than not seeing yourself.

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    No more blind spots. This camera is the win :3

    PSYCHIC, BABY!
    Spoiler:

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    Hot as Ifrit holy0crux's Avatar
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    YAAAY~! Y'know the only way I could potentially see this being bad is when one fights the Emperor. A Flare or a M.Prison may be just below, out of sight.

    Now if they could stop all the glitchy in-the-corner camera troubles...

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    yes. i am happy. no more holy sniping from leagues above me now, bartz! muahaha!
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    Sweetness! how does thi game keep getting better and better?

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    Quote Originally Posted by Dante_Tatlin View Post
    YAAAY~! Y'know the only way I could potentially see this being bad is when one fights the Emperor. A Flare or a M.Prison may be just below, out of sight.

    Now if they could stop all the glitchy in-the-corner camera troubles...
    Inorite?
    Dashing to certain "WTF?! Where am I?!?!?" situations is annoying. =_=

    PSYCHIC, BABY!
    Spoiler:

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    Ujhbn, you are awesome.

    I love you, you little Taru, you.
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    Hot as Ifrit holy0crux's Avatar
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    I wonder why most developers decide to make the camera INSIDE the game's world. I mean, we're already playing through a third person perspective...I can understand the camera being INSIDE world if we're playing from a first person perspective...but...

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