So I found this in the Config menu, I think this is new for 012?
go to the 5th option from BOTTOM, default should be ON, now turn this to OFF.
If you are wondering, this option is Camera Angle Limit Setting, description says:
ON: limit the camera angle, always stay focus on you, your character will always appear on screen.
OFF: no limit to the camera angle, focus on opponent, opponent will always appear on screen.
Spoiler:
To make sure or see the effect, go play Kain and hit your opponent with Celestial Shooter (Air UP brv attack) and launch them directly above you.
If this is old, let this thread die XD
Last edited by Spyder; 01-28-2011 at 05:18 AM. Reason: Image added for convenience
I was wondering why the camera in the Lightning vs Laguna that SE released was different from the camera in the demo. Thanks for spotting this, Ujhbn. It certainly solves the camera problem in the original Dissidia.
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I think most people would put it on OFF, IMO. Cause not seeing the opponent is probably worse than not seeing yourself.
No more blind spots. This camera is the win :3
PSYCHIC, BABY!
Spoiler:
YAAAY~! Y'know the only way I could potentially see this being bad is when one fights the Emperor. A Flare or a M.Prison may be just below, out of sight.
Now if they could stop all the glitchy in-the-corner camera troubles...
yes. i am happy. no more holy sniping from leagues above me now, bartz! muahaha!
Koneko~ Eien ni Ai Shiteru~ ^_^
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Ujhbn, you are awesome.
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Dissidia 012[duodecim] General Knowledge & Mechanics Digest_____Dissidia 012[duodecim] Lightning FAQ
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I wonder why most developers decide to make the camera INSIDE the game's world. I mean, we're already playing through a third person perspective...I can understand the camera being INSIDE world if we're playing from a first person perspective...but...
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