Without Omni-guard, it's still VERY easy to punish HP attacks and attacks that would break turn guard. You're basically replacing a guard>counter attack with dodge>RP. Turn guard comes in more handy by far. And I find Black Hole is even more useful than Omni. But try both and see what happens.
Dissidia Status: Waiting for PS3 Repair... Again..."You Summoned Death.. The Void's True Power Comes to me." -Exdeath<3 you for siggy, CookiesDFF Mercenary Points: 11575
Duodecim Mercenary Points: 0
And then you get sent to a stage with no ceiling and your whole strategy is shot to hell.
And then you fight Kuja and are soundly welcomed back to DFF.
Exdeath needs Omni Block. You're overthinking his moveset; it's a very straightforward affair.
Clearly it's not the type of moveset you would use in Orphan's Cradle, or Ultimecia's Castle, which are the only two without ceilings. And it's still very easy to use that moveset while in UC, and hardly anyone likes Orphan's Cradle anyway.
I'm not sure what's not possible about Kuja. You can assist punish Ultima, which is the only move you would use Omni-guard with anyway. Otherwise, there's no point in having it there either.
Dissidia Status: Waiting for PS3 Repair... Again..."You Summoned Death.. The Void's True Power Comes to me." -Exdeath<3 you for siggy, CookiesDFF Mercenary Points: 11575
Duodecim Mercenary Points: 0
Many Kuja player don't use Ultima anymore. They instead use Force Symphony. And you do need Omni Block against Kuja to block Flare Star and Seraphic Star. Kuja is able to move during Seraphic Star much faster than assists can punish, and if the player's good (which I am assuming), they'll have 2 assist bars before they even try to go on the offensive. That makes Omni-Block your best bet against Seraphic Star. Not your only, but your best.
Originally Posted by Naga the Serpent
Stupid Trick Alert
1. Use Aeris HP attack in the air
2. Untarget the enemy and RP somewhere away from Aeris
3. Target the enemy
4. Maelstrom
Last edited by Q*Bert; 12-07-2011 at 08:27 AM.
For some reason or other, the AI seems to read Hurricane as a guard-staggering attack (when only its counter version does that) - it also does this if you use Exdeath as an Assist. The normal version of Hurricane, however can be blocked fairly easily especially due to its startup time.
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