I once had Fusiliade hit three times =P
Speaking of [Long-Range] Particle Beam, anyone know how to make it chase all the time? For me it either goes straight, curves slightly left or right, or chases the opponent around like no tomorrow and hits multiple times.
To Enjoy is to Excel
Doesn't it depend whether she is in ex mode or not?
Bayonetta, love of my life.
No. Actually I figured it out for the most part. For the most part because I can get it to track most of the time, but not 100%.
It tracks depending on distance.
Close range = tracking most of the time
Mid range = Tracks some of the time
Long range = shoots straight and curves slightly left or right, but very small chance of it tracking like it does at close range.
To Enjoy is to Excel
Ahh ok. That's good to know, too bad I'm not that fond of CoD
Bayonetta, love of my life.
Any of her attacks can be cancelled into an HP attack
For example, you do the 2nd combo attack in the air ( the multi hitting one ), on the exact moment they stop hitting do an hp attack ( 0-form ) it won´t have lag time. You can do that on the ground too, do the wall rush bp attack, and cancel in feint or anti-air, there is no window to escape.
Same for hp attacks, lets say someone FD on you when you tried feint, u can cancel into anti-air if you want, just press the HP command you want.
If you hit a hp attack on ex-mode you can cancel the ex-burst and do ANOTHER hp attack, great for a EXP >>> BRV set, hell, you can link almost 3 hp attacks in sequence, feint >> anti-air >> jump >> 0 form, only did feint + anti-air, but i heard that on some stages you can do 0-form too ( pandemonium anyone? )
Bookmarks