I still main Bartz, but my interest for him went down a tone in DDFF because DDFF Bartz doesn't seem fluent enough to match my style, like the DFF one used to offer me. ^^
If we could keep the New DDFF elements and ditch Bartz's Hp attacks and keep the old ones, then I could main him as well as I used to in the past. But for now, I suppose i'll have to get used to it. ^^
I'm still getting used to him in Duodecim. I'm kinda bummed because his other attacks don't transfer over like the ones for all the other characters. Is there any way to fix this? Do I have to lower my level 100 Bartz so I can level him up from the beginning so I can learn the old attacks too?
JP Dissidia Butz (first edition)
My god that goblin punch so good.
crummy. :-( Oh well. Thank you for responding though.:-)
I personally like the play style of Bartz in Duodecim more, he is more fun to play and has high combo potential at high level play.
I never played him seriously but I can see the improvments overall in DDFF
I would say that i enjoy playing him much more in DDFF over his DFF counterpart,having not played DFF online much not having to spam holy in DDFF with him made it alot more interesting
admitingly tho there was somthing cool about seeing bartz pull off soul eater tho,I dont know what it was but i do kind of miss that
The original seemed a bit stronger, so I'll go with that one.
I enjoy his 012 moveset, but I find myself missing some of his old moves (e.g. Paladin's force).
Sorry if this was a necro post but I just had to quote on this.
Honestly I wish they replaced Holy with something different. You can still spam Holy and whenever my mate uses Bartz, that's all he uses, besides Lance Wave (correct this if wrong). I'm kinda peeved that they replaced Soul Eater on him, the way he said "Darkness, drink of anguish!" always made me laugh.
Slide Lance (forgotten the name) is different but now that bad. The axe is always fun, except against Jecht where he can deflect it with his block >.>
I do wish that they kept some of the old moves though and added into them instead of replacing them.
I still love playing as Kefka and Tidus' Dodge and Throw has been rendered useless from the original game (cries), though Dodge and Run for the air is nice.
And Clod users can go up themselves with an overpowered Cross Slash (range taken from Braver much?)