Here's my latest Prishe match from yesterday.
I thought the stage and music really made this match look cool like something from an anime ^^
Prishe (Glenburg89) Vs Zidane (SnakeX1224) Ad Hoc Party
Here's an additional match against a Yuna. I'm still getting used to fighting Yuna players.
Prishe (Glenburg89) Vs Yuna (DiZ) Ad Hoc Party
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I'd probably just say be a little more cautious when dealing with Firion since he can still use his lance combo, whether he hits reel axe or not. I know because it can really screw you over.
Last edited by Glenburg; 04-09-2011 at 08:32 PM.
@glen, I like how you kicked Yuna and an Ex core just popped right next to her lol
Sup? I'm new here. And I have QUESTIONS!
Questions which can only be resolved...with ANSWERS!
Question the first; I don't have any means of playing online. Do these have to be against human players? Or is 105 AI good?
Question the second; I'm not...very...good? Cloud is my main, I'm trying to learn Prishe, she's like my...fourth or fifth. Therefore, my replays tend not to be impressive...at all. Even with my mains. Also, my build is just about the farthest from optimal you can get. I haven't fleshed out my accessory/equipment selections at all, pretty much the only good stuff I have is Lufenian and the Labyrinth sets. I understand y'all ARE pretty good, so I don't know that my crappy replay is really appropriate.
Thanks and stuff!
I'm kinda in the same spot as 'brad soup' here, except I'm still working with L30 store-bought gear, grinding up AP/gear and stuff before going into the '000' quest. I want to harass my friends to VS me, but I can't go checking who plays this game for a while, and I'm terribad as-is. I've needed to L2P for quite some time.
The best answer I've found so far, just today, is fighting the Outing Mog ghost data to try to improve. Vicious AI Bartz - more reliable at dodging/blocking than I've seen from the AI, HP-attack spammy but with deceptive recovery on its HP moveset, & has weaker stats/no Summon trickiness (allowing me to prolong fights for practice without ditching all threat to myself).
So far I'm just getting it to teach me not to simply throw out moves at neutral, or get baited into 'punishing' things and getting countered for it. It should be destroying me, but it doesn't have Flare equipped. =)
Uploaded the following to show just how bad things are on my end. I was stalling for two reasons: to show some more of my defensive ability (which happens to tank right about when I start the really blatant stalling), and to ensure I finish with an Ex Burst; it's an Exp bonus day for me. =P
...Hoping someone here can rip into me in the right ways, hehe.
/ja "Stop Sucking" <me >
HowlingDragoon was interrupted by the Life Distraction's attack.
No, not necessarily but it does generally help see where you need improvement, because once you get to a certain point the AI stops being challenging.. even in the slightest :/ A good rule of thumb is, if you have anything that you think may interest the community, or any points you want to bring our attention to, feel free to post a video and you'll receive as much input as we have to offer.
Answer for "Question the second" :
You'll learn over time. What are some key areas that you are having trouble with? Are you having trouble with basic character fundamentals (blocking, dodging, punishing) or are you having trouble with Prishe specifics (moveset choice, when to use certain attacks, mid-combo charges)? Builds are a touchy subject, since the game was only recently released, we haven't designed an "optimal" build yet (In the old game it was basically Gravitorb + Pearl Necklace + Random accessory to fit your character gimmick + Despair shock + boosters) and as such everything is viable at this point. We'll figure out a build standard but until then don't worry too much (for the record, Assist builds are pretty much taking over the meta entirely, so expect to see a good deal of those).
Most of what it seems you're having trouble with is something you'd have trouble with for every character, not just Prishe. All the advice I can say is really just "Play more and practice/grind" you'll eventually have better gear and adapt to how DDFF is played.
Regarding your replay:
FAD is a viable way to deal with Holy, and on that note I don't think I saw you FAD once :/ you should really get into the habit because it helps you apply mid-close range pressure.
You should always charge One Inch Punch when you have the chance. Always. In the next replay you upload I would like to see you charging it after Backhanded Blow, at least once.
You should work on dodging Dark Flame, the trick is to dodge at the last possible moment so that the flames both pass over you safely.
Your moveset could probably use a few tweaks, I'd suggest posting it here or in the Prishe general discussion topic. I'm not going to even touch Shoulder Tackle, some people really like it but I for one do not.
Chasing helps you absorb the EX force your attacks generate, so all the times you have a chase window after something like Combo/Dragon Kick/Howling Fists I'd suggest you take it. Overall, reacting to your opponent's attacks is good and all for training but you should learn how to apply pressure without just sitting there waiting to dodge + punish. You also shouldn't be afraid to fight in the air when you have to, Prishe is a pretty well balanced character as far as ground/air combat abilities go, so you should experiment with it a bit more.
Also, why no assists? I really suggest putting on more pressure, if not for any other reason than to build assist meter, since assists help out a ton. Who is your assist by the way?
Alright, well, here's the replay then. Level 105 Gilgamesh AI. I don't know the behaviour, it was set to random. I've played Dissidia since the first one launched, I just never was terribly good at it, so I have issues on both fronts; just general gameplay, and Prishe gameplay. I'm good enough for the AI though (usually), and never had a chance to play with other people, so it's never been a huge deal.
I believe I'm using the following (Considering dropping Shoulder Tackle for Howling Fists)
Combo -> Spinning Attack [Liquefaction]
Dragon Kick -> One Inch Punch
Shoulder Tackle -> Howling Fists [Impaction]
Raging Fists -> Backhand Blow [Detonation]
Spinning Attack -> Combo [Fusion]
Backhand Blow -> One Inch Punch [Gravitation]
Oh, I'd been doing it right all day; I just effed those up in this particular match. =(You should work on dodging Dark Flame, the trick is to dodge at the last possible moment so that the flames both pass over you safely.
Did not think of this. Generally stay away from Chase because it seems like an opportunity to let someone out-skill me, but generating EX-Force was something I wanted to do more of with Combo -> Raging Fists, so I should probably just enter it and drop the chase every time.Chasing helps you absorb the EX force your attacks generate, so all the times you have a chase window after something like Combo/Dragon Kick/Howling Fists I'd suggest you take it.
I wanted to try the EX-mode build first when I get to a point where I can actually use 'builds', so I have whatever ghetto EX-boosting accessories equipped at the moment in the meantime. Assist is Lightning, but not sure because the EX accessories tend to keep the assist meter from ever filling anyway.Also, why no assists? I really suggest putting on more pressure, if not for any other reason than to build assist meter, since assists help out a ton. Who is your assist by the way?
That's my practice conundrum. If I play to 'win', I don't really learn any defense, but if I play to 'practice', I can't move or pace myself like an intelligent person because doing so will end the match. o_OOverall, reacting to your opponent's attacks is good and all for training but you should learn how to apply pressure without just sitting there waiting to dodge + punish. You also shouldn't be afraid to fight in the air when you have to, Prishe is a pretty well balanced character as far as ground/air combat abilities go, so you should experiment with it a bit more.
I'll work on that. Backhand Blow, being a punish/guard break move, tends to be something I knee-jerk out there.You should always charge One Inch Punch when you have the chance. Always. In the next replay you upload I would like to see you charging it after Backhanded Blow, at least once.
O: Howling Fist -> Shoulder Tackle
O + UP: Combo -> Raging Fists
O + DOWN: Shoulder Tackle -> Spinning Attack <-Unsure on this one. I probably still want ST over Banish or Dragon Kick, but not sure, and no idea on the follow-up. I chose SA for the knockaway/wall rush because I feel like it will help me pace myself better, in situations where I'd use ST, if it places the enemy away/upward afterward.
O: Backhand Blow -> One Inch Punch
O + UP: Raging Fists -> Spinning Attack
O + DOWN: One Inch Punch -> Backhand Blow <- NO idea on this one. I'd like a Backhand Blow ender so I have the option to knock them downward, but no clue on the opener.
Emphasis on Wall Rush damage, with Combo -> Chase for EX force.
Thanks overall for the analysis. I'll try to work on some of this stuff.