Double Lancet is USELESS you mean :P At most you'll be draining whatever it is that Kuja hit for (which shouldn't be much more than 100-200 BRV at most depending on crits). Why waste the low BRV you have on another Lancet when you can pour in more crits with Rising Drive?
If I really need the HP in a drawn out fight, I'll just hop and do half of Lance Barrage then Lancet for the big number at the end of the assist.
I've also taken a liking to ground Wall Rush (either through Jump or Crashing Dive) and, using the same idea as the Lancet combo above, throw either Jump (after Jump) or Dragon Fang (dodge cancelling so that the opponent either hits the wall or the floor) then following the assist chase for Rising Drive. Hyne was the first person to show me this idea outside of Lancet.
Last edited by Khell; 05-15-2011 at 06:29 AM.
Though apart, forever connected.
Above sig courtesy of Kayarine, sigs in spoilers courtesy of Kurayami and Waffles. Thanks to Mizu for the sketch of Airal (my avatar)!
I usually get Kuja's groung assist with a Jump or Lance Barrage launching downward near the floor. Yea Crashing Dive can get you an easy floor rush, but you will hardly need to floor rush. I keep Cyclone to build assist and to keep my aerial position. When I play grounged is when I'm looking for a Lancet...which will also be rarely needed, but still good to have the option.
To sum...my personel optimum...Crashing Dive probably wouldn't suffice in Kain's meta-game.
Fucks Are Not Given
"The thing that is really hard and really amazing, is giving up on being perfect and beginning the work of becoming yourself."
"When you marooned me on that godforksaken spit of land...you forgot one very important thing mate. I'm Captain Jack Sparrow." -Tony Stark
Indeed. Plus to solve the low bravery issue just use that summon Madonga or what ever to get it back to base value.You ask why?... Well, check mah video and you'll see why ^_^
Although it's very situational I have to admit >.<
OT:I corrupted my whole memory stick with my dissidia 012 save file. Now i can't even format it. Pity plz?
Well... here's a vid For those Kuja and Gungnir Lovers... I hope you enjoy it XP, just a test XP
Is it your vid? =) It was cool, although just a suggestion: since Gungnir takes a lot a frames to start, the opponent could have a chance to Dodge it, I call it 40-60. That's why I suggest using the Assist Chase as a "stun" to connect Gungnir easily. At least for Snatch Blow I'd do it that way; with Strike Energy is another story. Basically this is the formula: Jump/DF/SR/CD-> Assist-> Jump to match the height after AC-> Gungnir.
Also, if you manage to be at a higher spot after Assist, you can do Cyclone-> Gungnir.
I guess I'll do a video for this...
Last edited by Dragon Lancet; 06-08-2011 at 05:30 PM.