Sponsored Links

+ Reply to Thread
Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 33

Thread: The Thaumaturge's Combo Video Thread

  1. #11
    Hot as Ifrit CosmicJR13's Avatar
    Join Date
    Jun 2010
    Age
    19
    Posts
    665
    Gil
    236

    Post

     
    Same here, I'm practicing the combos right now, and I can hit the opponent with the assist after rise wave 6 out of10 times or so

    Sig made by the awesome Kurayami
    Mains:Golbez

  2. #12
    Chocobo Tamer Kefka Palazzo's Avatar
    Join Date
    Feb 2011
    Posts
    46
    Gil
    0

    Default

    Someone should like post my combo videos on Gfaqs so people don't discard Golbez

    I would do it, but my account is in Purgatory....don't ask...

  3. #13
    Hot as Ifrit gray_kaiser's Avatar
    Join Date
    Sep 2009
    Location
    Asunción, PY
    Posts
    888
    Gil
    561

    Default

    Here's mine. It's not that good :S

    DDFF CMVs:

    The Sky Pirate From The East
    Within my Power: To Make The End of The Cycle (Coming Soon!)
    Light to All: Bonds That Transcend Time (Coming Soon!)

    YouTube Channel: CaminoalAlba

  4. #14
    Advent Hero -Seraph-'s Avatar
    Join Date
    Mar 2011
    Location
    Kingston, Ontario, Canada
    Age
    24
    Posts
    152
    Gil
    583

    Default

    Ah hah!! I was playing around with the combos some more and I dunno why this didn't click before, but the link glitch does not require you to use float/gravity system. You can in fact also use glare hand and rise wave as well to either charge up a cosmic ray OR charge up his magic burst which can then lead to wall rush and continue the second assist.

    If you cast gravity force high enough in the air and far enough away, you have enough time to land on the ground (you're practically on the ground when you smack them anyways) and quickly cast glare hand or rise wave and charge magic burst or cosmic ray.

    I've been hopelessly trying to hit the opponent with the dark flame from rise wave while they are still in the grav force ball but there is hardly enough time and it won't give you that much more brave. And I suggest using glare hand over rise wave because it's faster and easier to combo into I found.

    But now that I realize this glitch will work with those other two attacks, you can stock pile for one big HP attack or you can use the current method and hit with 2 HP attacks (one with your current brave, and the second hitting for around inital brave).

    Huzah!! (side note: Prima Vista is absolute heaven for Golbez. If there is one map where he will dominate it's this one)

    Here's the replay, excuse the fail moments as I was playing around trying to get these combos to work. The spamming and what not was just to set up conditions for the combo hence grav force spamming. Was trying to show the mid air grav force assist in doing so.



    Here are the time periods where the combos are performed or fragments of them at least (stupid ai...)

    0:18-0:44 , 1:05-1:18 , 1:29-1:50 , 2:00-2:10 , 3:30-3:45 , 3:45-4:00 , 4:03- 4:10 , 4:55-5:35
    Last edited by -Seraph-; 04-11-2011 at 03:39 AM.

  5. #15
    Carbuncle's Reflection END's Avatar
    Join Date
    Dec 2010
    Location
    Stalking Lurker Paradise
    Age
    17
    Posts
    429
    Gil
    5560

    Default

    Quote Originally Posted by -Seraph- View Post
    I'm still trying to figure this one out in a technical sense that is. The vertical launch rise wave has on the opponent sometimes looks like it stronger or weaker. Sometimes they will just sky rocket once they leave the plume while other times they stop flying just above the plume (where you WANT to snag them with the assist).

    I've been toying around with it and it has me rather perplexed. It might have to do with how fast you send them into the flame or something, but I need to test it more. If you can nail the timing, the opponent is in for a world of hurt.
    That's strange...
    Did you happen to Cosmic Ray them into the pillar?
    That's the only instance I've ever actually seen them jet out from the pillar like that.

    PSYCHIC, BABY!
    Spoiler:

  6. #16
    Hot as Ifrit The3p1cN3cr0p4th's Avatar
    Join Date
    Apr 2010
    Location
    Princeton, NJ
    Posts
    721
    Gil
    94

    Default

    A combo I typically use once my assist gauge is totally filled up is:

    Attack System>Glare Hand> Lightning (smite)>Rise Wave>Cosmic Ray>WallRush> Lightning (smite)>Gravity Force>Float System>Cosmic Ray.

    Although now that I think about it, the Cosmic Ray>WallRush>Gravity Force>Float System>Cosmic Ray can be repeated ad infinity on stages like Phantom Train as long as you have a high enough booster for your assist accessories.

    Mains: Wall, Rageface, Mama's Boy

    Current Mission Points:6210
    Credit to Kayarine for the Avatar

    We cheat Death from his rightful victory. No one can defeat us. We are glad to plunge feet first into Hell in the knowledge that we will rise.

    The only thing worse than the disney channel is getting a root canal without anaesthetic from Hitler.
    ~Cookies~

  7. #17
    Forgive Hollowed's Avatar
    Join Date
    Feb 2010
    Location
    Indiana, USA
    Age
    21
    Posts
    823
    Gil
    37078

    Default

    Quote Originally Posted by -Seraph- View Post
    Ah hah!! I was playing around with the combos some more and I dunno why this didn't click before, but the link glitch does not require you to use float/gravity system. You can in fact also use glare hand and rise wave as well to either charge up a cosmic ray OR charge up his magic burst which can then lead to wall rush and continue the second assist.
    Rising Wave is unblockable so maybe it can force a dodge for Cosmic Ray?

    Spoiler:


  8. #18
    Advent Hero -Seraph-'s Avatar
    Join Date
    Mar 2011
    Location
    Kingston, Ontario, Canada
    Age
    24
    Posts
    152
    Gil
    583

    Default

    Quote Originally Posted by Hollowed View Post
    Rising Wave is unblockable so maybe it can force a dodge for Cosmic Ray?
    No you cast rise wave while they are still being eaten by the gravity force orb. Rise wave flame won't affect them and by the time their invincibility frames wear off, rise wave is already gone. Although[ I guess if you delay the rise wave cast to the last second it could works, they will dodge out of the plume and the second they do you hit em with Cosmic Ray.They will still try to avoid cosmic ray though but if you time it right you can get em or snag em with assist. It works in tight spaces and near walls the best, open areas are a tad iffy.

    If the opponent dodges your cosmic ray you can counter that with your second assist. You pretty much the to call the assist the moment you teleport in their face because that's when they tend to dodge.

    Although since you can charge up the magic burst of rise wave and glare hand instead of cosmic ray, you can bait a block. Since the magic burst is blockable, I've had the enemy block me instead of dodge. By the time you can you teleport in their face to affect them your assist meter is usable again so you can kind put them in a bind. They may block and stagger you, but your assist will already be out to punish them. By the time you're done recovering you can carry on with the assault.

    Still requires some good timing, but I've pulled it off a few times and is a pretty decent pressure tool. Although the down side is that they might block your assist too or dodge it all..or assist change. Some characters and counter it though with some of their skills though so it can be pretty iffy.
    Last edited by -Seraph-; 04-11-2011 at 09:42 PM.

  9. #19
    Hot as Ifrit CosmicJR13's Avatar
    Join Date
    Jun 2010
    Age
    19
    Posts
    665
    Gil
    236

    Default

    about the rise wave throwing the opponent to the ceiling:

    in your las video, seraph, i noticed that you delay the magic burst of rise wave, when you do that, and send the opponent flying to the purple flames, it throws the opponent to the ceiling, but, if you only tap the magic burst instead of holding it for a little bit, it won't throw the opponent to the ceiling like in the video, that is preety awesome!!

    I tested it right now is so AWESOME!!!

    after the first hit of rise wave, if you just tap the o button , it won't send the opponent towards the ceiling, but, if you hold it for like a second, it Will throw the opponent to the ceiling!!!

    Sig made by the awesome Kurayami
    Mains:Golbez

  10. #20
    Advent Hero -Seraph-'s Avatar
    Join Date
    Mar 2011
    Location
    Kingston, Ontario, Canada
    Age
    24
    Posts
    152
    Gil
    583

    Default

     
    Yea I found that out shortly after the video lol. At first I thought it was the inverse and that if you do rise wave slower they wouldn't go as high and faster would send em flying. Turned out it was the other way around lol which ain't bad at all.

    The ceiling rush version is really good for low ceiling areas like prima vista so it guarantees an assist hit. But thankfully now that we know that (fast)Rise Wave puts em in the sweet spot, it makes landing that air assist so much more easy. I've had no troubles landing an assist attack with Jecht after I sorted that out.

+ Reply to Thread
Page 2 of 4 FirstFirst 1234 LastLast

Similar Threads

  1. Garland's Combo Video Thread
    By Kefka Palazzo in forum Garland
    Replies: 44
    Last Post: 05-11-2012, 10:30 PM
  2. Lightning EXR Blitz Combo Video
    By gray_kaiser in forum Lightning
    Replies: 5
    Last Post: 11-27-2011, 06:12 AM
  3. Stun Combo Video
    By Liatris in forum Shantotto
    Replies: 12
    Last Post: 03-11-2011, 03:52 AM
  4. New Cloud of Darkness Combo Video
    By Kraid in forum Cloud of Darkness
    Replies: 8
    Last Post: 01-31-2011, 10:57 PM
  5. Combo Video for Cloud of Darkness
    By Kraid in forum Cloud of Darkness
    Replies: 7
    Last Post: 03-04-2010, 09:10 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts