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Thread: Matchup discussion

  1. #171
    Airship Pilot Setzer Gabbiani's Avatar
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    Use Aerith with other characters is really easy for me, but with Exdeath is quite difficult, but I think if mastered well Aerith as Exdeath assist can be better than Kuja.

  2. #172
    Hot as Ifrit Bloodsword83's Avatar
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    Wait, why not just Omni Block the lingering Knight's Lance? That's what I do and then follow up with Almagest or, if they prove too slippery to straight up grab with Almagets, C-Vacuum Wave. It can be rough, but you can usually nail Ulti with the second wave. If you're rolling Aeris you can do that neat little chase freeze trick.

    @Mericus: How do you do against Ultima's Ultimecia? Do you have any replays?
    Last edited by Bloodsword83; 09-16-2012 at 04:13 AM. Reason: Because Mericus, not Mercius.




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  3. #173
    Om Mani Padme Hm Mericus's Avatar
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    Quote Originally Posted by Bloodsword83 View Post
    @Mericus: How do you do against Ultima's Ultimecia? Do you have any replays?
    Unfortunately no :(
    I had actually only just started 012 online and I don't think I was ever in that MU against him.

    My earlier comment was referring to a very long and drawn out Kefka (Me) vs Ultimecia on Orphan's Cradle where I got so irritated that I kept trying to Assist Punish his dodges ( which needless to say ended badly every time ).

    I don't get to fight him often ( or almost ever ;-; ), but I'd sure like to see the hurt he can deal out in that MU.



    Spoiler:

  4. #174
    Hot as Ifrit Bloodsword83's Avatar
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    http://www.twitch.tv/khellendros223/b/307459534

    Critique my gameplay, ask questions.




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  5. #175
    Om Mani Padme Hm Mericus's Avatar
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    It would be easy to say "just Omni Block everything!" , but that wouldn't really help.
    So I'll post my set and how I handle that MU generally :x

    Video freezes on me around M2 everytime, but you can obviously Exdeath, so I won't say your skill is off.

    Heres my set,
    Ground:
    O = Omni
    Back O = RP

    [] = Delta
    Back [] = Maelstorm

    Air:
    O = Omni
    ^O = Black Hole
    Back O = RP

    [] = Delta
    ^[] = Algamest
    Back [] = Grand Cross

    Using RP to get that close is a bit dangerous considering Apocalypse and Charged Arrow ( I had to learn my lesson ), so I'll usually RP to a safer distance, but still close enough to cause some sort of pressure.

    I really never use Turn Guard as it can expose your back and almost easily be as miss-timed as Omni
    I'd suggest learning to Omni assists and switch out Turn for a diff BRV in that MU.

    I get criticism for using Aerial Black Hole, but it's underrated in my opinion.
    Due to Exdeath's lack of any real attack that isn't a Block, he can have issues controlling the opponent if they know how to avoid Maelstorm ( which is silly easy -_-; ).

    Black hole helps pressure vs her, but in specific situations.
    You can nullify any mind games and cause her to cancel her attack/miss by positioning yourself safely below(above isn't as safe )her and dropping dat void ( be wary of assist gauges as it cannot be cancelled ) and she'll have to release any of her Charged form BRV which will give you a free Omni if it happens to be Axe, cause her to stop charging her arrows early, and it becomes a sort of punish for charging her BRVs. It's also good for getting her to stop a decently charged Great Attractor due to it's close range vertical limitations (ohjeez that move makes me shudder).

    Moves I avoid trying to Omni are Great Attractor, Apocalypse, and Shockwave Pulsar.

    When her arrows are already charged , and if you've played Ulti before, try to remember the time before they release and take advantage of Algamest's Magic Guard ( it REALLY helps ) and avoid em entirely, time an Omni in between, and avoid Dodge Punishes.

    Just remember, I'm not an expert, and I've no claim of skill, but I've had my fair share of Ulti, and I'm simply offering advice in hopes that it will help.

    May the Void be with you o:
    Last edited by Mericus; 09-18-2012 at 12:54 PM.



    Spoiler:

  6. #176
    Hot as Ifrit Bloodsword83's Avatar
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    Not being able to see the whole video...ouch. Well, let me give you times the matches start, so maybe you can skip through the video.

    Match 2 (The first Match 2 freezes and we have to restart): 20:25
    Match 3 (The first Match 3 freezes and we have to restart): 35:15
    Match 4: 51:30
    Match 5: 1:00:15
    Match 6: 1:09:00
    Match 7: 1:22:50
    Match 8: 1:38:36
    Match 9: 1:52:30
    Match 10: 2:12:00
    Match 11: 2:22:45

    Will respond to the rest of your post after work.

    ---------- Post added at 08:04 PM ---------- Previous post was at 08:39 AM ----------

    Quote Originally Posted by Mericus View Post
    It would be easy to say "just Omni Block everything!" , but that wouldn't really help.
    So I'll post my set and how I handle that MU generally :x

    Video freezes on me around M2 everytime, but you can obviously Exdeath, so I won't say your skill is off.

    Heres my set,
    Ground:
    O = Omni
    Back O = RP

    [] = Delta
    Back [] = Maelstorm

    Air:
    O = Omni
    ^O = Black Hole
    Back O = RP

    [] = Delta
    ^[] = Algamest
    Back [] = Grand Cross

    Using RP to get that close is a bit dangerous considering Apocalypse and Charged Arrow ( I had to learn my lesson ), so I'll usually RP to a safer distance, but still close enough to cause some sort of pressure.

    I really never use Turn Guard as it can expose your back and almost easily be as miss-timed as Omni
    I'd suggest learning to Omni assists and switch out Turn for a diff BRV in that MU.

    I get criticism for using Aerial Black Hole, but it's underrated in my opinion.
    Due to Exdeath's lack of any real attack that isn't a Block, he can have issues controlling the opponent if they know how to avoid Maelstorm ( which is silly easy -_-; ).

    Black hole helps pressure vs her, but in specific situations.
    You can nullify any mind games and cause her to cancel her attack/miss by positioning yourself safely below(above isn't as safe )her and dropping dat void ( be wary of assist gauges as it cannot be cancelled ) and she'll have to release any of her Charged form BRV which will give you a free Omni if it happens to be Axe, cause her to stop charging her arrows early, and it becomes a sort of punish for charging her BRVs. It's also good for getting her to stop a decently charged Great Attractor due to it's close range vertical limitations (ohjeez that move makes me shudder).

    Moves I avoid trying to Omni are Great Attractor, Apocalypse, and Shockwave Pulsar.

    When her arrows are already charged , and if you've played Ulti before, try to remember the time before they release and take advantage of Algamest's Magic Guard ( it REALLY helps ) and avoid em entirely, time an Omni in between, and avoid Dodge Punishes.

    Just remember, I'm not an expert, and I've no claim of skill, but I've had my fair share of Ulti, and I'm simply offering advice in hopes that it will help.

    May the Void be with you o:
    Well, let's exchange notes.

    My default control scheme is:

    O-> and [ ]-> = toward opponent.
    <-O and <-[ ] = away from opponent.

    Ground BRV
    O = Swords Dance
    O-> = Black Hole
    <-O = Omni Block

    Aerial BRV
    O = Turn Guard
    O-> = RP
    <-O = Omni Block

    Ground HP
    [ ] = Delta Attack

    Aerial HP
    [ ] = Maelstrom
    [ ]-> = Almagest
    <-[ ] = Grand Cross

    When dealing with stationary Charged Arrows you should, depending on what the Ultimecia is doing, either Dash through the arrows with Omni Air Dash+ or straight up get out of range of them. Apocalypse isn't a huge deal if you feint with Grand Cross or straight up teleport right next to Ultimecia and ask her for some Grey Poupon if she's letting it travel away from her.

    I like Turn Guard because it's a dynamic way to protect my dodges. It's great because the guard is active on frame one, meaning I can go from an invincible dodge straight into a powerful guard. 90% of the time, if they try to punish my dodge with an assist, Turn Guard is going to eat it for breakfast. Magic or not. As for it's use in the MU, it can be held, allowing for a lower risk answer to firing Charged Arrows. Yes, Almagest xx Omni Block is viable. However, if you're managing the number of arrows( I like to keep it at one) and positioning yourself well (I.E. where you can see the arrow(s)), you'll be in a good position to get and land a counter.

    I enjoy using Black Hole. I really do. But I keep it in my ground moveset because, for me, my guards are more important. I like the versatility and the fast, uncomplicated assist building that Turn Guard provides in conjunction with RP. In lower ceiling situations like Phantom Train, Prima Vista, or even Pandaemonium - Top Floor, I alternate between air and ground combat. Black Hole -> Sword Dance -> Wall Rush -> Kuja -> Grand Cross is juicy and fun to to see when it happens.

    Ultimecia can block Maelstrom straight up. It's important to be able to mix her up. Kuja is good for this because he appears outside of the opponent's field of vision (I.E. he spawns above the opponent when you use his HP Assist, Force Symphony). If you succeed in mixing her up and get the Kuja HP hit, great. Let Maelstrom continue on as long as you believe the opponent won't recover in time to assist punish your Maelstrom (You have 0 BRV in this situation, and no assist).

    Apocalypse can be scary if you're in the unfavorable position of being directly above Ultimecia. But most Ultimecia players will tap the button, making Apocalypse easy to Omni Block. Not guaranteed, but you know. Easier than trying to do it after they let it start moving. Shockwave Pulsar is a pain, but it's doable. It's a lot like Kuja's Seraphic Star, only Shockwave Pulsar has absorb where Seraphic Star actually moves. Now, Great Attractor. If you're ballsy, you can get up in Ultimecia's face and try to Omni Block it as it materializes. It'll stagger Ultimecia, allowing for a counter. Or, you can be slightly less ballsy and equip Protect Guard for the MU. While Ultimecia is charging, Great Attractor has Melee Mid priority until it's released. Also, Great Attractor has enough movement speed to allow Ultimecia to retreat from Black Hole and Grand Cross (already active).

    Thoughts?




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  7. #177
    Vicious Edge LonelyGaruga's Avatar
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    Continuing here as requested.

    Quote Originally Posted by seraph sephiroth View Post
    Once Kuja gets two bars the matchup is pretty much a done deal for Exdeath since Kuja can just spam remote flare with Exdeath never having a hope of hitting him, unless the Kuja screws up horribly.
    Not only does Exdeath gain more BRV per dodge of Remote Flare on average than he loses per Remote Flare landed, but Remote Flare alone is not going to win a match. Exdeath has multiple options to deal with Remote Flare spam. He can utilize Aerith assist, use Reverse Polarity to hit Kuja, or simply dodge it for free BRV. It's less effective than spamming Shadow Flare on most characters in the game, and if you actually paid attention to updates on the tier list, you'd notice that Exdeath-Kuja is listed as 3-7. Hardly an unwinnable matchup, especially given Remote Flare's impotency as a primary weapon. Kuja has to utilize other tools to win against Exdeath, although his excellent EX game and Remote Flare do give him enough of an edge to be noticeable. Remote Flare alone, however, is meaningless in the long run.
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  8. #178
    Advent Hero Acehunter's Avatar
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    Quote Originally Posted by LonelyGaruga View Post
    Continuing here as requested.



    Not only does Exdeath gain more BRV per dodge of Remote Flare on average than he loses per Remote Flare landed, but Remote Flare alone is not going to win a match. Exdeath has multiple options to deal with Remote Flare spam. He can utilize Aerith assist, use Reverse Polarity to hit Kuja, or simply dodge it for free BRV. It's less effective than spamming Shadow Flare on most characters in the game, and if you actually paid attention to updates on the tier list, you'd notice that Exdeath-Kuja is listed as 3-7. Hardly an unwinnable matchup, especially given Remote Flare's impotency as a primary weapon. Kuja has to utilize other tools to win against Exdeath, although his excellent EX game and Remote Flare do give him enough of an edge to be noticeable. Remote Flare alone, however, is meaningless in the long run.
    Now just trying to add on to the conversation(please dont knock my rep for it)

    But wouldnt any good exdeath player use omni guard and follow it up with an hp/brv punish attack ... i fought one and i was never able to touch him but my assists were which gave me the upper hand in some cases but the stage we fought on (ultimecias catsel) may of also been the cauce of his screw ups
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  9. #179
    No fucks given Seraph Sephiroth's Avatar
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    You can't block remote flare. You can see how the problem arises since Exdeath would get most of his hits by blocking.



    my love, moka.
    Quote Originally Posted by Dart
    Learn to block you say. If you think Exdeath is just about blocking.

  10. #180
    Advent Hero Acehunter's Avatar
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    Hence why hes a treeahem lol so as i see it then i guess kuja has what a 7-3 over exdeath i asume

    I mean come on the cross dresser can glide just about everywhere while our marathon man is going at the pace of a snail lol
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