Sponsored Links

+ Reply to Thread
Page 4 of 4 FirstFirst 1234
Results 31 to 40 of 40

Thread: Tidus build discussion

  1. #31
    Banned
    Join Date
    Apr 2011
    Location
    Colossal Abyss
    Posts
    1,435
    Gil
    31235

    Default

     
    Quote Originally Posted by Hollowed View Post
    Once again, Tidus' HPs are unsafe on Assist Change and Recovery Attack. I'll even give the timings for when to punish each.

    Jecht Shot: Change after the first hit, dash/fall towards Tidus, and either dodge the 3rd hit and counter with a fast attack or HP
    Energy Rain: Change at startup to punish the long startup+cooldown
    Slice&Dice: Same as the above, or change around the 3rd hit, dodge, and counter with a fast attack
    Quick Hit: Change at startup
    Spiral Cut: Change at startup

    As you can see all of Tidus' HPs can be countered on AST Change. Tidus would need an Assist on hand to try and counter their punish or Break them so the counter's damage is weakened. There are also specific Recovery Attacks to account for. I can't recommend a chipping playstyle on Tidus because of these weaknesses and the fact it doesn't complement his style.
    Somewhat skeptical on Jecht Shot and Slice and Dice, but more so Jecht Show. Especially Slice and Dice, and your advice when to actually change. Got any proof of this?

  2. #32
    Vicious Edge LonelyGaruga's Avatar
    Join Date
    Mar 2011
    Posts
    2,955
    Gil
    67210

    Default

    Quote Originally Posted by kewldude475 View Post
    Somewhat skeptical on Jecht Shot and Slice and Dice, but more so Jecht Show. Especially Slice and Dice, and your advice when to actually change. Got any proof of this?
    I've done the former and simply haven't tried to do the latter. Why don't you try it yourself, since Hollowed, who is certainly more knowledgeable about Tidus than you are, says it's possible, instead of requesting proof simply because you can't do it yourself? I mean, it's pretty obvious that someone like Lightning can do it with Thunder you know. It's not that unbelievable that there might be other methods too.
    Tournament signature by Galadin.
    Spoiler:
    Garuga signature by Kayarine.

    Spoiler:
    Quote Originally Posted by ChaosMuramasa View Post
    AND GARUGA BE LIKE



    "YOLOOOOO GOT THIS SHIT"

  3. #33
    Banned
    Join Date
    Apr 2011
    Location
    Colossal Abyss
    Posts
    1,435
    Gil
    31235

    Default

    Quote Originally Posted by LonelyGaruga View Post
    I've done the former and simply haven't tried to do the latter. Why don't you try it yourself, since Hollowed, who is certainly more knowledgeable about Tidus than you are, says it's possible, instead of requesting proof simply because you can't do it yourself? I mean, it's pretty obvious that someone like Lightning can do it with Thunder you know. It's not that unbelievable that there might be other methods too.
    Actually, I was hoping to play hollowed, and see his tactics.

    I would prefer actually playing with him, whatever is easier Garugy.

  4. #34
    Advent Hero X-Striker's Avatar
    Join Date
    Jul 2012
    Posts
    177
    Gil
    2582

    Default

    ~Incoming wall of text~
    To be honest what Hollowed said seems pretty reasonable from my perspective. Slice&Dice has amazing tracking that follows the opponent even after the assist change. That strength can also be a weakness. The tracking puts Tidus around the same plane as the opponent towards the end of the animation. With proper timing and dodging Tidus would be vunerable toward the end of the animation which can lead to a counter by any character with a quick strike(Lightning's a good example) or character's with moves that track well. As for Jecht Shot I have some questions for Hollowed(not because I don't believe it but I would like some things clarified). This is a good thing for players to test. It will really make me rethink how I approach fights.
    Thanks to Galadin for this team sig.
    DDFF Mains: Tidus, Cecil, Vaan
    Spoiler:

    Major thanks to LuckySeven and it's creator Vance for this epic sig.

  5. #35
    Advent Hero rikki558's Avatar
    Join Date
    Mar 2012
    Location
    Ohio
    Age
    18
    Posts
    122
    Gil
    7820

    Default

    It does seem like it's possible to counter pretty much all of Tidus' HP attacks now that I think about it. If only he had an attack like Free Energy x3

  6. #36
    Banned
    Join Date
    Apr 2011
    Location
    Colossal Abyss
    Posts
    1,435
    Gil
    31235

    Default

    Quote Originally Posted by X-Striker View Post
    ~Incoming wall of text~
    To be honest what Hollowed said seems pretty reasonable from my perspective. Slice&Dice has amazing tracking that follows the opponent even after the assist change. That strength can also be a weakness. The tracking puts Tidus around the same plane as the opponent towards the end of the animation. With proper timing and dodging Tidus would be vunerable toward the end of the animation which can lead to a counter by any character with a quick strike(Lightning's a good example) or character's with moves that track well. As for Jecht Shot I have some questions for Hollowed(not because I don't believe it but I would like some things clarified). This is a good thing for players to test. It will really make me rethink how I approach fights.
    If Tidus hits the assist, he can dodge cancel immediately. Ergo, no punish. Maybe OK or Zidane can get lucky? lol.

  7. #37
    Advent Hero rikki558's Avatar
    Join Date
    Mar 2012
    Location
    Ohio
    Age
    18
    Posts
    122
    Gil
    7820

    Default

    Let's just all agree that Tidus is simply, a boss.

  8. #38
    Advent Hero X-Striker's Avatar
    Join Date
    Jul 2012
    Posts
    177
    Gil
    2582

    Default

    Quote Originally Posted by rikki558 View Post
    Let's just all agree that Tidus is simply, a boss.
    This I can agree on.
    Quote Originally Posted by kewldude475 View Post
    If Tidus hits the assist, he can dodge cancel immediately. Ergo, no punish. Maybe OK or Zidane can get lucky? lol.
    *shrugs* Just thought I'd throw it out there. I figure it was better than just knocking the idea. At least it inspired some discussion/testing and hopefully gave a Setzer some help. However, I believe I'll think twice before trying to give advice to anyone in the future. I want to help but I need more skill I guess.
    edit: This is a bit off topic now isn't it? We should get back to discussing builds
    Last edited by X-Striker; 09-03-2012 at 01:12 AM.
    Thanks to Galadin for this team sig.
    DDFF Mains: Tidus, Cecil, Vaan
    Spoiler:

    Major thanks to LuckySeven and it's creator Vance for this epic sig.

  9. #39
    Taking charge. ChaosMuramasa's Avatar
    Join Date
    Jul 2010
    Age
    19
    Posts
    2,866
    Gil
    30446

    Default

    Drop Wither Shot for Full Slide, and drop CP somewhere for a ground dodge attack + Quick Hit link and either Sonic Buster or Sphere Shot.

    ---------- Post added at 08:00 AM ---------- Previous post was at 07:55 AM ----------

    Also, with Hop Step into Aerith chase combos, you'll probably get EX Mode at least twice a fight (assuming your enemy is providing you a decent battle). That being said, Pre EX Mode and Pre EX Revenge may or may not hinder you, depending on whether or not you actually plan on saving your EX Gauge for that long. If you don't, I would recommend HP Under 50% (Self) and maybe another After 30 Seconds.
    [5:10:27 PM] X-Zone: WHY ARE THERE NO RESULTS FOR GOLBEZ DUBSTEP


    Credit to Ian (Sean1616) for this lovely avatar and sig. <3

  10. #40
    Airship Pilot Setzer Gabbiani's Avatar
    Join Date
    Aug 2012
    Location
    Blackjack
    Age
    18
    Posts
    93
    Gil
    502

    Default

     
    I'm not really good using Full Slide, I know that a lot of people use it, but I feel more comfortable with Wither Shot.

    With regard to Sphere Shot, I find it useless if I'm using Aerith as my assist, but I find it really useful if I'm using another assist.

+ Reply to Thread
Page 4 of 4 FirstFirst 1234

Similar Threads

  1. Tidus Assist Discussion
    By Katsu in forum Tidus
    Replies: 85
    Last Post: 09-01-2012, 10:04 AM
  2. Tidus Guide Discussion
    By Dread in forum Tidus
    Replies: 37
    Last Post: 09-15-2011, 03:01 PM
  3. Tidus' Stage Discussion
    By NeroMD in forum Tidus
    Replies: 12
    Last Post: 08-24-2010, 03:13 PM
  4. Bartz Build Discussion Post Your Build
    By Kite in forum Bartz Klauser
    Replies: 14
    Last Post: 08-14-2010, 08:15 AM
  5. My Tidus build?
    By Katsu in forum Tidus
    Replies: 14
    Last Post: 03-09-2010, 04:57 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts